Primordial Peak
2625
Status:

v3: APPROVED
v4: PENDING

                                        
A living summit of flame, growing hotter and more destructive as the fire within awakens.

ID: 3434
Family: Cinder Peak
Author: Moppy
Rarity: Uncommon
Element: Fire
Ability Factor: 41%
Attack Type: Elemental
Attack Range: 850
Attack CD: 2.00
Attack Damage: 1831
Mana: 0
Mana Regen: 0.00
Parent: Eruptive Peak
Specials:
                                    
Splash attack:
100 AoE: 100% damage

200 AoE: 30% damage
Volcanic Barrage
                                        
On attack, there is a 20% chance to fire 6 additional projectiles at random enemies in range. A single enemy may be hit by multiple projectiles.

Level Bonus:
+0.4% chance

Primordial Peak v4

Every tower uploaded is listed here for browsing or discussion.
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Moppy
Posts: 24
Joined: Fri Apr 05, 2024 7:20 pm

Primordial Peak v1

Post by Moppy »

This topic was automatically created for the discussion and updating of Primordial Peak v1
Moppy
Posts: 24
Joined: Fri Apr 05, 2024 7:20 pm

Primordial Peak v2

Post by Moppy »

Primordial Peak has been updated to v2!

Author's reason for this update:

Changed tower icon.
Rephrased Volcanic Barrage's ability tooltip for greater clarity of its effects.
Moppy
Posts: 24
Joined: Fri Apr 05, 2024 7:20 pm

Primordial Peak v3

Post by Moppy »

Primordial Peak has been updated to v3!

Author's reason for this update:

Improved and shortened overall code.
Increased base attack speed.
Increased main attack ability projectile speeds.
Redesigned main attack and ability projectile pathing: They are now non-homing to allow them to be shot in an arc which is thematically and visually more fitting for a volcano-based fire tower.
- The ability projectiles will always hit their main and secondary targets as intended - it's a purely visual change
- The main attack projectile may only deal partial damage against its main target when they turn at corners, or against speed waves in general still (a compromise I gladly make to improve the projectile's visual design)
Moppy
Posts: 24
Joined: Fri Apr 05, 2024 7:20 pm

Re: Primordial Peak v3

Post by Moppy »

Correction: Reduced base attack speed (from 1.6 to 2.0).
Ashbringer
Site Admin
Posts: 49
Joined: Tue Mar 26, 2024 11:30 am

Primordial Peak v3

Post by Ashbringer »

Primordial Peak v3 has been APPROVED and will be included in the next version of YouTD!
Moppy
Posts: 24
Joined: Fri Apr 05, 2024 7:20 pm

Primordial Peak v4

Post by Moppy »

Primordial Peak has been updated to v4!

Author's reason for this update:

Removed TriggerSleepAction from onAttack trigger as it is known to cause desyncs during multiplayer games.
The secondary projectiles are now queued up via the Periodic trigger.
Tower's splash damage now deals 100% to all targets within 100 range (to somewhat compensate the loss of accuracy against the main target when it turns at corners).
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