Whenever this tower damages a creep it has a 10% chance to move that creep back by 175 units. Upon triggering there is a further 15% chance that all creeps in 175 AoE of the target will also be moved back 175 units. Costs 30 mana. Chance is halved for bosses. The original target and creeps around it will get startled and become slowed by 30% for 2 seconds in a 250 AoE.
Level Bonus: +0.4% chance to move creep +1 units moved +1 slow and unit move AoE +1% slow
Presence of the Rift
The Astral Rift's presence is so powerful that it damages creeps equal to 200% of their movement speed every second in an area of 750.