Spellshaper
3000
Status:

v3: PENDING

                                        
Every incantation is custom-made to ruin someone’s day.

ID: 3360
Family: Spellweaver
Author: Ashbringer
Rarity: Rare
Element: Arcane
Ability Factor: 0%
Attack Type: Magic
Attack Range: 900
Attack CD: 1.50
Attack Damage: 0
Mana: 1500
Mana Regen: 15.00
Parent: Spellbinder
Mana Weaving
                                        
Instead of attacking, channel 10% of current mana into the next Spellcraft. The damage of the next Spellcraft and the potency of secondary effects is increased by 1% per 10 mana channelled. Maximum 10000 mana can be channelled.

Level Bonus:

+0.04% potency per 10 mana
Spellcraft
                                        
Casts a spell based on selected primary and secondary effects.
Cycle Spellcraft Primary
                                        
Click to cycle between Spellcraft base spells.

Current Primary: Spellstorm

Creates a storm at the target enemy's location that deals 2500 spell damage per second to enemies in 250 area for 5 seconds.

Level Bonus:
+100 spell damage
Cycle Spellcraft Secondary
                                        
Click to cycle between secondary Spellcraft effects.

Current Secondary: Concussive

Enemies hit by Spellcraft have a 20% chance to be stunned for 0.5 seconds.
Show Alternate Abilities

Spellshaper v3

Every tower uploaded is listed here for browsing or discussion.
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Ashbringer
Site Admin
Posts: 49
Joined: Tue Mar 26, 2024 11:30 am

Spellshaper v1

Post by Ashbringer »

This topic was automatically created for the discussion and updating of Spellshaper v1
Ashbringer
Site Admin
Posts: 49
Joined: Tue Mar 26, 2024 11:30 am

Spellshaper v2

Post by Ashbringer »

Spellshaper has been updated to v2!

Author's reason for this update:

Fixed invalid animation path.
Ashbringer
Site Admin
Posts: 49
Joined: Tue Mar 26, 2024 11:30 am

Spellshaper v3

Post by Ashbringer »

Spellshaper has been updated to v3!

Author's reason for this update:

Adjusted icon positions to (hopefully) avoid them moving around when changing primary or secondary.
Familiar's now destroy themselves if the tower's UID changes.
Summon Familiar primary now only lasts for 4 hits (down from 5).
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