Attacks hit 1 to 4 additional enemies. Affected by trigger chances.
Level Bonus: +1 maximum targets at level 15 +1 minimum targets at level 25
Feedback Loop
Attacks burn up to 20 mana from each enemy, dealing 100 spell damage per point of mana burnt. The tower gains mana equal to the amount of mana burnt. Can remove mana from immune enemies.
Level Bonus: +0.4 mana burnt +4 spell damage per mana
Failsafe
Discharge excess energy haphazardly, causing one of three random outcomes: >Strike a single random enemy for 1500% of attack damage as spell damage. >Restores 20% of each tower's missing mana in 250 range. >Increases this tower's attack speed by 62.5% for 5.0 seconds.