Has a 65% chance on attack to shoot an extra projectile. Every extra projectile can be followed up by another projectile, but the chance is reduced by 6% each time. Every extra projectile deals the same amount of damage as a normal attack and has a 10% chance to explode, dealing that damage in 200 AoE around the target. Maximum of 10 extra projectiles per attack.
Level Bonus: +0.4% chance +0.3% chance to explode
Sentry
This tower gains 15% attackdamage whenever a creep comes within 800 range of it. Lasts 3 seconds and stacks up to 20 times.