Array
(
[scriptVersion] => 7
[oeValues] => Array
(
[RngBuff1] => 250
[MissileHoming] => 1
[Upgrade] => Array
(
)
[targs1] => Array
(
)
[goldcost] => 520
[weapsOn] => 1
[dice1] => 1
[Missilespeed] => 1200
[file] => Doodads\Icecrown\Rocks\Ice_Rock\Ice_Rock4.mdl
[atkType1] => normal
[modelScale] => 0.8
[weapTp1] => missile
[acquire] => 800
[rangeN1] => 760
[upgrades] => Array
(
)
[cool1] => 2.3
[Ubertip] => Uncommon tower, which will slow the creeps it attacks. Each attack will increase the chance to stun a target.
[abilList] => Array
(
)
[launchZ] => 30
[Name] => Frozen Rock
[Missileart] => Abilities\Weapons\DragonHawkMissile\DragonHawkMissile.mdl
[Art] => ReplaceableTextures\CommandButtons\BTNWellSpring.blp
[buildingShadow] => Array
(
)
[sides1] => 1
[uberSplat] => OSMA
[auto] => Array
(
)
[dmgplus1] => 1155
[bldtm] => 1
)
[settings] => Array
(
[author] => SirCoqaLot.
[element] => ice
[authorDisplay] => SirCoqaLot.
[alpha] => 255
[balanceTip] => Array
(
)
[rarity] => uncommon
[version] => 1.0
[abil_factor] => 0.75
)
[effects] => Array
(
[0] => Array
(
[x] => 1.01869
[y] => 17.5294
[z] => 0
[scale] => 0.35
[rot] => 5.55612
[file] => Doodads\Icecrown\Rocks\Icecrown_Crystal\Icecrown_Crystal2.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[1] => Array
(
[x] => -24.7985
[y] => 9.65485
[z] => 0
[scale] => 0.3
[rot] => 0.506146
[file] => Doodads\Icecrown\Rocks\Icecrown_Crystal\Icecrown_Crystal2.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[2] => Array
(
[x] => 17.296
[y] => -27.3629
[z] => 0
[scale] => 0.35
[rot] => 6.24828
[file] => Doodads\Icecrown\Rocks\Icecrown_Crystal\Icecrown_Crystal2.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[3] => Array
(
[x] => -41.0176
[y] => -13.2708
[z] => 0
[scale] => 0.3
[rot] => 1.5708
[file] => Doodads\Icecrown\Rocks\Icecrown_Crystal\Icecrown_Crystal2.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
)
[dmgTable] => Array
(
)
[triggers] => Array
(
[0] => Array
(
[name] => On Tower Creation
[code] => set tower.userInt = 3
[values] => Array
(
[icon] =>
[visible] => false
[name] =>
[short_explain] =>
[long_explain] =>
)
)
[1] => Array
(
[name] => On Damage
[code] => local Creep creep = Event.getTarget()
call sir_frost_glacier.applyCustomTimed(tower,creep,100*(1+tower.getLevel()/20),3)
call tower.getOwner().displayFloatingTextX(I2S(R2I(tower.userInt))+"% Chance",tower,50,150,255,255,0.05,2,3)
if tower.calcChance(tower.userInt*0.01) == true and not Event.getTarget().isImmune() then
call cb_stun.applyOnlyTimed(tower,Event.getTarget(),0.9)
call tower.doSpellDamage(creep,520*(1+tower.getLevel()*0.02),tower.calcSpellCritNoBonus())
set tower.userInt = 3
else
set tower.userInt = tower.userInt +3
endif
[values] => Array
(
[ONDAMAGE_chance] => 1.0
[icon] => ReplaceableTextures\CommandButtons\BTNBreathOfFrost.blp
[visible] => true
[name] => Glacial Wrath
[short_explain] => Attacked creeps are slowed and each attack increases the chance to stun the traget.
[ONDAMAGE_chanceLevelAdd] => 0.0
[long_explain] => Attacks of this tower slow the attacked creep by |cffFFFF8010%|r for |cffFFFF803|r seconds. Each attack has a |cffFFFF803%|r to deal |cffFFFF80520|r spelldamage and stun the target for |cffFFFF800.9|r seconds. The chance to stun the target is increased by |cffFFFF803%|r per attack and resets after a target is stunned.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+10.4|r spelldamage |n|cffFFFF80+0.5%|r slow
)
)
[2] => Array
(
[name] => Header
[code] => globals
//@import
BuffType sir_frost_glacier
endglobals
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
endfunction
[values] => Array
(
[icon] =>
[visible] => false
[name] =>
[short_explain] =>
[long_explain] =>
)
)
)
[abilities] => Array
(
)
[buffs] => Array
(
)
[units] => Array
(
)
[references] => Array
(
[0] => Array
(
[export] => false
[category] => global
[typ] => BuffType
[name] => sir_frost_glacier
)
)
)