Array
(
    [scriptVersion] => 7
    [oeValues] => Array
        (
            [RngBuff1] => 250
            [MissileHoming] => 1
            [Upgrade] => Array
                (
                )

            [targs1] => Array
                (
                )

            [goldcost] => 275
            [weapsOn] => 1
            [dice1] => 1
            [Missilespeed] => 1500
            [file] => Doodads\Felwood\Rocks\FelwoodFissure\FelwoodFissure0.mdl
            [atkType1] => chaos
            [modelScale] => 0.4
            [weapTp1] => missile
            [acquire] => 950
            [rangeN1] => 950
            [upgrades] => Array
                (
                )

            [cool1] => 1.4
            [Ubertip] => Basic tower that has a small chance to root creeps it attacks.
            [abilList] => Array
                (
                )

            [Name] => Blooming Chasm
            [Missileart] => Abilities\Spells\NightElf\TargetArtLumber\TargetArtLumber.mdl
            [Art] => ReplaceableTextures\CommandButtons\BTNThorns.blp
            [buildingShadow] => Array
                (
                )

            [sides1] => 1
            [uberSplat] => ESMB
            [auto] => Array
                (
                )

            [dmgplus1] => 288
            [bldtm] => 1
        )

    [settings] => Array
        (
            [author] => SirCoqaLot.
            [element] => nature
            [authorDisplay] => SirCoqaLot.
            [balanceTip] => Array
                (
                )

            [rarity] => uncommon
            [version] => 1.0
            [abil_factor] => 0.75
        )

    [effects] => Array
        (
            [0] => Array
                (
                    [x] => 8.60264
                    [y] => 4.41222
                    [z] => 0
                    [scale] => 0.45
                    [rot] => 6.13054
                    [file] => Abilities\Spells\NightElf\EntangleMine\Roots.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [1] => Array
                (
                    [x] => -33.6908
                    [y] => -36.6245
                    [z] => 0
                    [scale] => 0.9
                    [rot] => 3.49903
                    [file] => Doodads\Ruins\Plants\Ruins_Flower\Ruins_Flower1.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [2] => Array
                (
                    [x] => 54.7264
                    [y] => -16.751
                    [z] => 0
                    [scale] => 0.9
                    [rot] => 5.48816
                    [file] => Doodads\Ruins\Plants\Ruins_Flower\Ruins_Flower1.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

        )

    [dmgTable] => Array
        (
        )

    [triggers] => Array
        (
            [0] => Array
                (
                    [name] => On Tower Creation
                    [code] => set tower.userInt = 660 //base entagle dps
                    [values] => Array
                        (
                            [icon] => 
                            [visible] => false
                            [name] => 
                            [short_explain] => 
                            [long_explain] => 
                        )

                )

            [1] => Array
                (
                    [name] => On Damage
                    [code] => local Creep target = Event.getTarget()
    if target.getSize() < SIZE_BOSS and target.getSize() != SIZE_AIR then
        call chasm_entangle.apply(tower, target, 1)
        call target.reorder()
    endif
                    [values] => Array
                        (
                            [ONDAMAGE_chance] => 0.125
                            [icon] => ReplaceableTextures\CommandButtons\BTNEntanglingRoots.blp
                            [visible] => true
                            [name] => Entangle
                            [short_explain] => This tower has a small chance to entangle units it damages.
                            [ONDAMAGE_chanceLevelAdd] => 0.002
                            [long_explain] => Has a |cffffff8012.5%|r chance to entangle the attacked target for |cffffff802.25|r seconds. Entangled targets are immobile and suffer |cffffff80660|r damage per second. Cannot entangle air or boss units. |n|n|cffFF8000Level Bonus:|r|n|cffffff80+0.2%|r chance to entangle|n|cffffff80+33|r damage per second
                        )

                )

            [2] => Array
                (
                    [name] => Header
                    [code] => globals
        //@import
        BuffType chasm_entangle
    endglobals
    
    //Do not remove or rename this function!
    //Put your initialization tasks here, this function will be called on map init
    private function init takes nothing returns nothing
	endfunction
                    [values] => Array
                        (
                            [icon] => 
                            [visible] => false
                            [name] => 
                            [short_explain] => 
                            [long_explain] => 
                        )

                )

        )

    [abilities] => Array
        (
        )

    [buffs] => Array
        (
        )

    [units] => Array
        (
        )

    [references] => Array
        (
            [0] => Array
                (
                    [export] => false
                    [category] => global
                    [typ] => BuffType
                    [name] => chasm_entangle
                )

        )

)