Array
(
[scriptVersion] => 7
[oeValues] => Array
(
[RngBuff1] => 250
[Upgrade] => Array
(
)
[splashTargs1] => ground
[targs1] => ground
[goldcost] => 2000
[weapsOn] => 1
[Hfact1] => 0.66
[dice1] => 1
[damageLoss1] => 0.1
[Missilespeed] => 1500
[moveHeight] => 18
[targCount1] => 5
[file] => units\human\BloodElfSpellThief\BloodElfSpellThief.mdl
[Harea1] => 400
[manaN] => 150
[modelScale] => 0.5
[atkType1] => siege
[weapTp1] => mbounce
[acquire] => 750
[rangeN1] => 750
[upgrades] => Array
(
)
[cool1] => 0.75
[Ubertip] => Each year the king promotes his strongest crusader to a paladin. The Paladins are the elite squade of the crusaders.
[Farea1] => 300
[abilList] => @@0@@
[Qarea1] => 500
[Name] => Sun Paladin
[Missileart] => Abilities\Weapons\BloodElfSpellThiefMISSILE\BloodElfSpellThiefMISSILE.mdl
[Art] => ReplaceableTextures\CommandButtons\BTNAltarOfKings.blp
[buildingShadow] => Array
(
)
[blue] => 155
[turnRate] => 0.2
[unitSound] => SpellBreaker
[Qfact1] => 0.33
[sides1] => 1
[auto] => Array
(
)
[dmgplus1] => 469
[bldtm] => 1
)
[settings] => Array
(
[author] => cedi
[element] => astral
[authorDisplay] => cedi
[alpha] => 255
[balanceTip] => |cffFF0000Attacks GROUND only|r|n|cffCCFF00Bounce attack:|n |cffFFFF005|r targets|n -|cffFFFF0010%|r damage per bounce|n|cffFFFF00+100% |rdmg to undead|n|cffFFFF00+1 |rmana/lvl
[rarity] => rare
[version] => 1.0
[abil_factor] => 0.5
)
[effects] => Array
(
[0] => Array
(
[x] => 48.8453
[y] => -45.9593
[z] => 0
[scale] => 0.3
[rot] => 3.91349
[file] => Doodads\Cinematic\GlowingRunes\GlowingRunes3.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[1] => Array
(
[x] => -33.9617
[y] => -27.1132
[z] => 44.8
[scale] => 0.3
[rot] => 1.5708
[file] => Doodads\Cinematic\GlowingRunes\GlowingRunes3.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[2] => Array
(
[x] => -0.635923
[y] => 22.6488
[z] => 0
[scale] => 0.7
[rot] => 5.36851
[file] => buildings\human\AltarofKings\AltarofKings.mdl
[red] => 255
[green] => 255
[blue] => 155
[alpha] => 255
[pitch] => 0
[advanced] => true
[animation] => work
[aniSpeed] => 1
)
[3] => Array
(
[x] => 31.6594
[y] => -30.1771
[z] => 44.8
[scale] => 0.3
[rot] => 1.5708
[file] => Doodads\Cinematic\GlowingRunes\GlowingRunes3.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[4] => Array
(
[x] => -46.8157
[y] => -44.0658
[z] => 0
[scale] => 0.3
[rot] => 5.56834
[file] => Doodads\Cinematic\GlowingRunes\GlowingRunes3.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[5] => Array
(
[x] => 38.8805
[y] => 54.4277
[z] => 76.8
[scale] => 0.3
[rot] => 3.54909
[file] => Doodads\Cinematic\GlowingRunes\GlowingRunes3.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[6] => Array
(
[x] => 50.1351
[y] => 9.15342
[z] => 76.8
[scale] => 0.3
[rot] => 3.54626
[file] => Doodads\Cinematic\GlowingRunes\GlowingRunes3.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[7] => Array
(
[x] => -41.3816
[y] => 55.9371
[z] => 76.8
[scale] => 0.3
[rot] => 5.91758
[file] => Doodads\Cinematic\GlowingRunes\GlowingRunes3.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[8] => Array
(
[x] => -58.7458
[y] => 15.9128
[z] => 76.8
[scale] => 0.3
[rot] => 5.96035
[file] => Doodads\Cinematic\GlowingRunes\GlowingRunes3.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
)
[dmgTable] => Array
(
[0] => Array
(
[id] => MOD_DMG_TO_UNDEAD
[base] => 1
[add] => 0
)
[1] => Array
(
[id] => MOD_MANA
[base] => 0
[add] => 1
)
)
[triggers] => Array
(
[0] => Array
(
[name] => On Damage
[code] => call DestroyEffect( AddSpecialEffectTarget( "Abilities\\Spells\\Human\\HolyBolt\\HolyBoltSpecialArt.mdl", Event.getTarget().getUnit(), "origin" ) )
call tower.doSpellDamage( Event.getTarget(), 1000.00 + I2R( tower.getLevel() ) * 50, tower.calcSpellCritNoBonus() )
call SetUnitState( tower.getUnit(), UNIT_STATE_MANA, GetUnitState( tower.getUnit(), UNIT_STATE_MANA ) + 2.00 + ( 0.10 * I2R( tower.getLevel() ) ) )
[values] => Array
(
[ONDAMAGE_chance] => 0.15
[icon] => ReplaceableTextures\CommandButtons\BTNResurrection.blp
[visible] => true
[name] => Blessed Weapon
[short_explain] => This tower deals extra damage and gains mana whenever it damages a creep.
[ONDAMAGE_chanceLevelAdd] => 0.0
[long_explain] => Everytime this tower damages a creep it has a |cffFFFF8015%|r chance to deal |cffFFFF801000|r spelldamage and gain |cffFFFF802|r mana.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+50|r damage|n|cffFFFF80+0.1|r mana regeneration
)
)
[1] => Array
(
[name] => Header
[code] => globals
BuffType cedi_CrusaderBuff
endglobals
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
local Modifier m = Modifier.create()
set cedi_CrusaderBuff = BuffType.create( 8.00, 0.1, true )
call cedi_CrusaderBuff.setBuffIcon( '@@1@@' )
call m.addModification( MOD_DAMAGE_ADD_PERC, 0.80, 0.02 )
call m.addModification( MOD_EXP_RECEIVED, 0.80, 0.02 )
call cedi_CrusaderBuff.setBuffModifier( m )
call cedi_CrusaderBuff.setStackingGroup( "cedi_Crusader" )
endfunction
[values] => Array
(
[icon] =>
[visible] => false
[name] =>
[short_explain] =>
[long_explain] =>
)
)
[2] => Array
(
[name] => Autocast
[code] => Array
(
)
[values] => Array
(
[caster_art] =>
[icon] => ReplaceableTextures\CommandButtons\BTNGlyph.blp
[AUTOCAST_cooldown] => 4.00
[AUTOCAST_numBuffsBeforeIdle] => 5
[AUTOCAST_isExtended] => false
[long_explain] => This tower casts a buff on a friendly tower that increases attackdamage and experience gain by |cffFFFF8080%|r. The buff lasts |cffFFFF808|r seconds.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.1|r seconds duration|n|cffFFFF80+2%|r attack damage and experience gain
[AUTOCAST_autocastType] => AC_TYPE_OFFENSIVE_BUFF
[AUTOCAST_manacost] => 10
[AUTOCAST_range] => 600
[AUTOCAST_buffType] => cedi_CrusaderBuff
[name] => For the God
[AUTOCAST_targetSelf] => true
[short_explain] => This tower casts a buff that increases attackdamage and experience gain.
[AUTOCAST_targetType] => TARGET_TYPE_TOWERS
[target_art] => Abilities\Spells\Human\Resurrect\ResurrectCaster.mdl
[AUTOCAST_autoRange] => 600
)
)
)
[abilities] => Array
(
[0] => Array
(
[id] => @@0@@
[derivedFrom] => Asph
[oeValues] => Array
(
[Missileart] => Array
(
)
[Targetattach1] => Array
(
)
[Art] => Array
(
)
[Cool1] => 0.01
[Targetattach] => weapon
[Targetattach2] => Array
(
)
[Targetattachcount] => 1
[TargetArt] => Abilities\Weapons\WitchDoctorMissile\WitchDoctorMissile.mdl
[Unubertip] => -HIDE-
)
)
)
[buffs] => Array
(
[0] => Array
(
[id] => @@1@@
[derivedFrom] => BHfs
[oeValues] => Array
(
[Bufftip] => For the God
[Targetattach] => overhead
[Buffubertip] => This tower has an increased attack damage and experience gain.
[Targetattachcount] => 1
[Buffart] => ReplaceableTextures\CommandButtons\BTNTransmute.blp
[TargetArt] => Abilities\Spells\Human\InnerFire\InnerFireTarget.mdl
[EditorName] => For the God
)
)
)
[units] => Array
(
)
[references] => Array
(
)
)