Array
(
    [scriptVersion] => 7
    [oeValues] => Array
        (
            [RngBuff1] => 250
            [MissileHoming] => 1
            [Upgrade] => Array
                (
                )

            [targs1] => Array
                (
                )

            [goldcost] => 650
            [weapsOn] => 1
            [dice1] => 1
            [Missilespeed] => 1500
            [file] => buildings\other\WyvernCage2\WyvernCage2.mdl
            [atkType1] => siege
            [modelScale] => 0.35
            [weapTp1] => missile
            [Missilearc] => 0.2
            [acquire] => 950
            [rangeN1] => 950
            [upgrades] => Array
                (
                )

            [cool1] => 1.3
            [Ubertip] => This trap is used to capture beasts but it works on other stuff too.
            [abilList] => Array
                (
                )

            [Name] => Iron Trap
            [Missileart] => Abilities\Weapons\RexxarMissile\RexxarMissile.mdl
            [Art] => ReplaceableTextures\CommandButtons\BTNCage.blp
            [buildingShadow] => Array
                (
                )

            [sides1] => 1
            [auto] => Array
                (
                )

            [dmgplus1] => 440
            [bldtm] => 1
        )

    [settings] => Array
        (
            [author] => Boekie
            [element] => iron
            [authorDisplay] => |cff00CD00Boekie|r
            [alpha] => 255
            [balanceTip] => Array
                (
                )

            [rarity] => uncommon
            [version] => 1.0
            [abil_factor] => 0.53
        )

    [effects] => Array
        (
            [0] => Array
                (
                    [x] => -3.84477
                    [y] => 4.03712
                    [z] => 6.4
                    [scale] => 0.65
                    [rot] => 4.44375
                    [file] => Abilities\Spells\Orc\ReinforcedTrollBurrow\ReinforcedTrollBurrowTarget.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [1] => Array
                (
                    [x] => -12.603
                    [y] => -34.3454
                    [z] => 0
                    [scale] => 0.5
                    [rot] => 3.31613
                    [file] => Doodads\LordaeronSummer\Terrain\Crates\Crates1.mdl
                    [red] => 150
                    [green] => 150
                    [blue] => 150
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [2] => Array
                (
                    [x] => -30.0393
                    [y] => -10.6217
                    [z] => 0
                    [scale] => 0.5
                    [rot] => 0.733038
                    [file] => Doodads\LordaeronSummer\Terrain\Crates\Crates1.mdl
                    [red] => 150
                    [green] => 150
                    [blue] => 150
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [3] => Array
                (
                    [x] => -0.0000443435
                    [y] => -20.7339
                    [z] => 0
                    [scale] => 0.5
                    [rot] => 6.21337
                    [file] => Doodads\LordaeronSummer\Terrain\Crates\Crates1.mdl
                    [red] => 150
                    [green] => 150
                    [blue] => 150
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [4] => Array
                (
                    [x] => 30.1587
                    [y] => -6.13981
                    [z] => 0
                    [scale] => 0.5
                    [rot] => 5.09636
                    [file] => Doodads\LordaeronSummer\Terrain\Crates\Crates1.mdl
                    [red] => 150
                    [green] => 150
                    [blue] => 150
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [5] => Array
                (
                    [x] => 2.10398
                    [y] => -32.5088
                    [z] => 0
                    [scale] => 0.5
                    [rot] => 1.4621
                    [file] => Doodads\LordaeronSummer\Terrain\Crates\Crates1.mdl
                    [red] => 150
                    [green] => 150
                    [blue] => 150
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

        )

    [dmgTable] => Array
        (
        )

    [triggers] => Array
        (
            [0] => Array
                (
                    [name] => Header
                    [code] => globals
    endglobals
    
    //@import
    function trap takes Tower tower, real cooldown, real baseDamage, real damageAdd, real stunDuration, integer maxTargets returns nothing
    endfunction
    
    //Do not remove or rename this function!
    //Put your initialization tasks here, this function will be called on map init
    private function init takes nothing returns nothing
	endfunction
                    [values] => Array
                        (
                            [icon] => 
                            [visible] => false
                            [name] => 
                            [short_explain] => 
                            [long_explain] => 
                        )

                )

            [1] => Array
                (
                    [name] => Periodic
                    [code] => call trap(tower, 13, 650, 33, 1, 4)
                    [values] => Array
                        (
                            [icon] => ReplaceableTextures\CommandButtons\BTNUnholyArmor.blp
                            [visible] => true
                            [PERIODIC_period] => 2
                            [name] => Activate Trap
                            [short_explain] => Traps a random creep in range.
                            [long_explain] => Every |cffFFFF8013|r seconds this tower traps |cffFFFF804|r creeps in |cffFFFF80950|r range, dealing |cffFFFF80650|r spelldamage and stunning them for |cffFFFF801|r second.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+33|r spelldamage |n|cffFFFF80-0.2|r seconds cooldown
                        )

                )

        )

    [abilities] => Array
        (
        )

    [buffs] => Array
        (
        )

    [units] => Array
        (
        )

    [references] => Array
        (
        )

)