Array
(
[scriptVersion] => 7
[oeValues] => Array
(
[RngBuff1] => 250
[scaleBull] => 0
[MissileHoming] => 1
[Upgrade] => Array
(
)
[targs1] => Array
(
)
[animProps] => Gold
[goldcost] => 500
[Attachmentanimprops] => Gold
[weapsOn] => 1
[Attachmentlinkprops] => Gold
[dice1] => 1
[Missilespeed] => 1200
[moveHeight] => 25
[file] => units\human\Peasant\Peasant.mdl
[atkType1] => hero
[modelScale] => 0.6
[weapTp1] => missile
[Missilearc] => 0.2
[acquire] => 1000
[rangeN1] => 1000
[upgrades] => Array
(
)
[cool1] => 1.8
[Ubertip] => This loner has been searching for gold and treasure his entire life.
[abilList] => Array
(
)
[Name] => Miner
[Missileart] => Abilities\Weapons\Axe\AxeMissile.mdl
[Art] => ReplaceableTextures\CommandButtons\BTNPeasant.blp
[buildingShadow] => Array
(
)
[turnRate] => 1
[unitSound] => Peasant
[sides1] => 20
[uberSplat] => OSMA
[auto] => Array
(
)
[dmgplus1] => 613
[bldtm] => 1
)
[settings] => Array
(
[author] => drol
[element] => iron
[authorDisplay] => |cffcc6600drol|r
[alpha] => 255
[balanceTip] => |cffFFFF00+20% |rbounty collected (|cffFFFF00+0.8%|r/lvl)
[rarity] => rare
[version] => 1.0
[abil_factor] => 0.65
)
[effects] => Array
(
[0] => Array
(
[x] => -12.4133
[y] => 2.24675
[z] => 0
[scale] => 0.25
[rot] => 2.0944
[file] => Doodads\LordaeronSummer\Terrain\LoardaeronRockChunks\LoardaeronRockChunks1.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[1] => Array
(
[x] => -8.34607
[y] => 25.2333
[z] => 0
[scale] => 0.3125
[rot] => 4.86947
[file] => Doodads\LordaeronSummer\Terrain\LoardaeronRockChunks\LoardaeronRockChunks1.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[2] => Array
(
[x] => 11.9737
[y] => -19.3431
[z] => 0
[scale] => 0.25
[rot] => 3.66519
[file] => Doodads\LordaeronSummer\Terrain\LoardaeronRockChunks\LoardaeronRockChunks3.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[3] => Array
(
[x] => 27.5873
[y] => 18.6905
[z] => 0
[scale] => 0.3125
[rot] => 2.05949
[file] => Doodads\LordaeronSummer\Terrain\LoardaeronRockChunks\LoardaeronRockChunks3.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[4] => Array
(
[x] => -15.3426
[y] => -32.7593
[z] => 0
[scale] => 0.225
[rot] => 3.80482
[file] => Doodads\LordaeronSummer\Terrain\LoardaeronRockChunks\LoardaeronRockChunks3.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[5] => Array
(
[x] => -48.285
[y] => -24.3449
[z] => 0
[scale] => 0.306
[rot] => 0.942478
[file] => Doodads\Dungeon\Props\MineCart\MineCart.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[6] => Array
(
[x] => 17.4443
[y] => -46.4709
[z] => 0
[scale] => 0.34
[rot] => 3.14159
[file] => Doodads\Dungeon\Props\MineCartEmpty\MineCartEmpty.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 1
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
)
[dmgTable] => Array
(
[0] => Array
(
[id] => MOD_BOUNTY_RECEIVED
[base] => 0.2
[add] => 0.008
)
)
[triggers] => Array
(
[0] => Array
(
[name] => On Tower Creation
[code] => local Tower preceding = Event.getPrecedingTower()
if(preceding.getFamily() == tower.getFamily()) then
set tower.userReal = preceding.userReal
else
set tower.userReal = 0.0
endif
[values] => Array
(
[icon] =>
[visible] => false
[name] =>
[short_explain] =>
[long_explain] =>
)
)
[1] => Array
(
[name] => On Damage
[code] => local real goldBonus = 1.0 + tower.getLevel() * 0.04
if Event.isMainTarget() and tower.getBuffOfGroup("drol_goldrush") > 0 then
set tower.userReal = tower.userReal + goldBonus
call tower.getOwner().giveGold(goldBonus, tower.getUnit(), false, true)
endif
[values] => Array
(
[ONDAMAGE_chance] => 1.0
[icon] =>
[visible] => false
[name] =>
[short_explain] =>
[ONDAMAGE_chanceLevelAdd] => 0.0
[long_explain] =>
)
)
[2] => Array
(
[name] => On Tower Details
[code] => call drol_excavationMulti.setValue(0,I2S(R2I(tower.userReal)))
call drol_excavationMulti.setValue(1,I2S(20 + R2I(Pow(GetPlayerState(tower.getOwner().getThePlayer(), PLAYER_STATE_RESOURCE_GOLD),0.5)/5)) + "%")
return drol_excavationMulti
[values] => Array
(
[0] => Array
(
[_value] => 0
[typ] => string
)
)
)
[3] => Array
(
[name] => Header
[code] => globals
//@export
BuffType drol_goldrush
//@export
MultiboardValues drol_excavationMulti
endglobals
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
local Modifier m = Modifier.create()
set drol_goldrush = BuffType.create(5,0.1,true)
call m.addModification(MOD_ATTACKSPEED, 0.2, 0.01)
call drol_goldrush.setBuffIcon('@@0@@')
call drol_goldrush.setBuffModifier(m)
call drol_goldrush.setStackingGroup("drol_goldrush")
set drol_excavationMulti = MultiboardValues.create(2)
call drol_excavationMulti.setKey(0,"Gold gained")
call drol_excavationMulti.setKey(1,"Goldrush bonus")
endfunction
[values] => Array
(
[icon] =>
[visible] => false
[name] =>
[short_explain] =>
[long_explain] =>
)
)
[4] => Array
(
[name] => Periodic
[code] => local real goldBonus = 7.5 + tower.getLevel() * 0.3
local Effect targetEffect
set targetEffect = Effect.createScaled("Abilities\\Weapons\\AncientProtectorMissile\\AncientProtectorMissile.mdl", GetUnitX(tower.getUnit()), GetUnitY(tower.getUnit()), 0, 0, 0.8)
call targetEffect.setLifetime(0.1)
if tower.calcChance(0.25) then
set tower.userReal = tower.userReal + goldBonus
call tower.getOwner().giveGold(goldBonus, tower.getUnit(), false, true)
endif
[values] => Array
(
[icon] => ReplaceableTextures\CommandButtons\BTNChestOfGold.blp
[visible] => true
[PERIODIC_period] => 20
[name] => Excavation
[short_explain] => Every few seconds the miner has a chance to find gold.
[long_explain] => Every |cffFFFF8020|r seconds the miner has a |cffFFFF8025%|r chance to find |cffFFFF807.5|r gold.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.3|r gold
)
)
[5] => Array
(
[name] => On Attack
[code] => if tower.getBuffOfGroup("drol_goldrush") == 0 then
call drol_goldrush.applyCustomTimed(tower,tower,R2I(Pow(GetPlayerState(tower.getOwner().getThePlayer(), PLAYER_STATE_RESOURCE_GOLD),0.5) / 5.), 5. + tower.getLevel() * 0.1)
endif
[values] => Array
(
[icon] => ReplaceableTextures\CommandButtons\BTNGatherGold.blp
[visible] => true
[name] => Goldrush
[short_explain] => The miner has a chance to go into a goldrush for a short period, increasing its attackspeed and making each hit gain gold.
[ONATTACK_chance] => 0.2
[ONATTACK_chanceLevelAdd] => 0.0
[long_explain] => The miner has a |cffFFFF8020%|r chance on attack to go into a goldrush, increasing attackspeed by more than |cffFFFF8020%|r depending on the player's gold and making each hit gain |cffFFFF801.0|r gold. Goldrush lasts |cffFFFF805|r seconds. Cannot retrigger while in goldrush!|n|n|cffFFFF80Hint:|r Check multiboard to view exact attack speed bonus|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.04|r gold gained|n|cffFFFF80+0.1|r seconds duration
)
)
)
[abilities] => Array
(
)
[buffs] => Array
(
[0] => Array
(
[id] => @@0@@
[derivedFrom] => Bbar
[oeValues] => Array
(
[Bufftip] => Goldrush
[Targetattach] => overhead
[Buffubertip] => The attack speed of this tower is increased; in addition it also gains gold each attack.
[Targetattachcount] => 1
[Buffart] => ReplaceableTextures\CommandButtons\BTNGatherGold.blp
[TargetArt] => Objects\InventoryItems\PotofGold\PotofGold.mdl
[EditorName] => Goldrush
)
)
)
[units] => Array
(
)
[references] => Array
(
[0] => Array
(
[export] => true
[category] => global
[typ] => BuffType
[name] => drol_goldrush
)
[1] => Array
(
[export] => true
[category] => global
[typ] => MultiboardValues
[name] => drol_excavationMulti
)
)
)