Array
(
    [scriptVersion] => 7
    [oeValues] => Array
        (
            [RngBuff1] => 250
            [scaleBull] => 0
            [MissileHoming] => 1
            [Upgrade] => Array
                (
                )

            [targs1] => Array
                (
                )

            [animProps] => Gold
            [goldcost] => 500
            [Attachmentanimprops] => Gold
            [weapsOn] => 1
            [Attachmentlinkprops] => Gold
            [dice1] => 1
            [Missilespeed] => 1200
            [moveHeight] => 25
            [file] => units\human\Peasant\Peasant.mdl
            [atkType1] => hero
            [modelScale] => 0.6
            [weapTp1] => missile
            [Missilearc] => 0.2
            [acquire] => 1000
            [rangeN1] => 1000
            [upgrades] => Array
                (
                )

            [cool1] => 1.8
            [Ubertip] => This loner has been searching for gold and treasure his entire life.
            [abilList] => Array
                (
                )

            [Name] => Miner
            [Missileart] => Abilities\Weapons\Axe\AxeMissile.mdl
            [Art] => ReplaceableTextures\CommandButtons\BTNPeasant.blp
            [buildingShadow] => Array
                (
                )

            [turnRate] => 1
            [unitSound] => Peasant
            [sides1] => 20
            [uberSplat] => OSMA
            [auto] => Array
                (
                )

            [dmgplus1] => 613
            [bldtm] => 1
        )

    [settings] => Array
        (
            [author] => drol
            [element] => iron
            [authorDisplay] => |cffcc6600drol|r
            [alpha] => 255
            [balanceTip] => |cffFFFF00+20% |rbounty collected (|cffFFFF00+0.8%|r/lvl)
            [rarity] => rare
            [version] => 1.0
            [abil_factor] => 0.65
        )

    [effects] => Array
        (
            [0] => Array
                (
                    [x] => -12.4133
                    [y] => 2.24675
                    [z] => 0
                    [scale] => 0.25
                    [rot] => 2.0944
                    [file] => Doodads\LordaeronSummer\Terrain\LoardaeronRockChunks\LoardaeronRockChunks1.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [1] => Array
                (
                    [x] => -8.34607
                    [y] => 25.2333
                    [z] => 0
                    [scale] => 0.3125
                    [rot] => 4.86947
                    [file] => Doodads\LordaeronSummer\Terrain\LoardaeronRockChunks\LoardaeronRockChunks1.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [2] => Array
                (
                    [x] => 11.9737
                    [y] => -19.3431
                    [z] => 0
                    [scale] => 0.25
                    [rot] => 3.66519
                    [file] => Doodads\LordaeronSummer\Terrain\LoardaeronRockChunks\LoardaeronRockChunks3.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [3] => Array
                (
                    [x] => 27.5873
                    [y] => 18.6905
                    [z] => 0
                    [scale] => 0.3125
                    [rot] => 2.05949
                    [file] => Doodads\LordaeronSummer\Terrain\LoardaeronRockChunks\LoardaeronRockChunks3.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [4] => Array
                (
                    [x] => -15.3426
                    [y] => -32.7593
                    [z] => 0
                    [scale] => 0.225
                    [rot] => 3.80482
                    [file] => Doodads\LordaeronSummer\Terrain\LoardaeronRockChunks\LoardaeronRockChunks3.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [5] => Array
                (
                    [x] => -48.285
                    [y] => -24.3449
                    [z] => 0
                    [scale] => 0.306
                    [rot] => 0.942478
                    [file] => Doodads\Dungeon\Props\MineCart\MineCart.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [6] => Array
                (
                    [x] => 17.4443
                    [y] => -46.4709
                    [z] => 0
                    [scale] => 0.34
                    [rot] => 3.14159
                    [file] => Doodads\Dungeon\Props\MineCartEmpty\MineCartEmpty.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 1
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

        )

    [dmgTable] => Array
        (
            [0] => Array
                (
                    [id] => MOD_BOUNTY_RECEIVED
                    [base] => 0.2
                    [add] => 0.008
                )

        )

    [triggers] => Array
        (
            [0] => Array
                (
                    [name] => On Tower Creation
                    [code] => local Tower preceding = Event.getPrecedingTower()  
    
    if(preceding.getFamily() == tower.getFamily()) then  
        set tower.userReal = preceding.userReal
    else  
        set tower.userReal = 0.0
    endif
                    [values] => Array
                        (
                            [icon] => 
                            [visible] => false
                            [name] => 
                            [short_explain] => 
                            [long_explain] => 
                        )

                )

            [1] => Array
                (
                    [name] => On Damage
                    [code] => local real goldBonus = 1.0 + tower.getLevel() * 0.04
     
    if Event.isMainTarget() and tower.getBuffOfGroup("drol_goldrush") > 0 then
        set tower.userReal = tower.userReal + goldBonus
        call tower.getOwner().giveGold(goldBonus, tower.getUnit(), false, true)
    endif
                    [values] => Array
                        (
                            [ONDAMAGE_chance] => 1.0
                            [icon] => 
                            [visible] => false
                            [name] => 
                            [short_explain] => 
                            [ONDAMAGE_chanceLevelAdd] => 0.0
                            [long_explain] => 
                        )

                )

            [2] => Array
                (
                    [name] => On Tower Details
                    [code] => call   drol_excavationMulti.setValue(0,I2S(R2I(tower.userReal)))
    call   drol_excavationMulti.setValue(1,I2S(20 + R2I(Pow(GetPlayerState(tower.getOwner().getThePlayer(), PLAYER_STATE_RESOURCE_GOLD),0.5)/5)) + "%")
    return drol_excavationMulti
                    [values] => Array
                        (
                            [0] => Array
                                (
                                    [_value] => 0
                                    [typ] => string
                                )

                        )

                )

            [3] => Array
                (
                    [name] => Header
                    [code] => globals
        //@export
        BuffType drol_goldrush
        //@export
        MultiboardValues drol_excavationMulti
    endglobals

    //Do not remove or rename this function!
    //Put your initialization tasks here, this function will be called on map init
    private function init takes nothing returns nothing
    
        local Modifier m = Modifier.create()
    
        set drol_goldrush = BuffType.create(5,0.1,true)
        
        call m.addModification(MOD_ATTACKSPEED, 0.2, 0.01)
        
        call drol_goldrush.setBuffIcon('@@0@@')
        call drol_goldrush.setBuffModifier(m)
        
        call drol_goldrush.setStackingGroup("drol_goldrush")

        set   drol_excavationMulti = MultiboardValues.create(2)
        call  drol_excavationMulti.setKey(0,"Gold gained") 
        call  drol_excavationMulti.setKey(1,"Goldrush bonus")
    
	endfunction
                    [values] => Array
                        (
                            [icon] => 
                            [visible] => false
                            [name] => 
                            [short_explain] => 
                            [long_explain] => 
                        )

                )

            [4] => Array
                (
                    [name] => Periodic
                    [code] => local real goldBonus = 7.5 + tower.getLevel() * 0.3
    local Effect targetEffect 

    set targetEffect = Effect.createScaled("Abilities\\Weapons\\AncientProtectorMissile\\AncientProtectorMissile.mdl", GetUnitX(tower.getUnit()), GetUnitY(tower.getUnit()), 0, 0, 0.8)
    call targetEffect.setLifetime(0.1) 
        
    if tower.calcChance(0.25) then
        set tower.userReal = tower.userReal + goldBonus
        call tower.getOwner().giveGold(goldBonus, tower.getUnit(), false, true)
    endif
                    [values] => Array
                        (
                            [icon] => ReplaceableTextures\CommandButtons\BTNChestOfGold.blp
                            [visible] => true
                            [PERIODIC_period] => 20
                            [name] => Excavation
                            [short_explain] => Every few seconds the miner has a chance to find gold.
                            [long_explain] => Every |cffFFFF8020|r seconds the miner has a |cffFFFF8025%|r chance to find |cffFFFF807.5|r gold.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.3|r gold
                        )

                )

            [5] => Array
                (
                    [name] => On Attack
                    [code] => if tower.getBuffOfGroup("drol_goldrush") == 0 then
        call drol_goldrush.applyCustomTimed(tower,tower,R2I(Pow(GetPlayerState(tower.getOwner().getThePlayer(), PLAYER_STATE_RESOURCE_GOLD),0.5) / 5.), 5. + tower.getLevel() * 0.1)
    endif
                    [values] => Array
                        (
                            [icon] => ReplaceableTextures\CommandButtons\BTNGatherGold.blp
                            [visible] => true
                            [name] => Goldrush
                            [short_explain] => The miner has a chance to go into a goldrush for a short period, increasing its attackspeed and making each hit gain gold.
                            [ONATTACK_chance] => 0.2
                            [ONATTACK_chanceLevelAdd] => 0.0
                            [long_explain] => The miner has a |cffFFFF8020%|r chance on attack to go into a goldrush, increasing attackspeed by more than |cffFFFF8020%|r depending on the player's gold and making each hit gain |cffFFFF801.0|r gold. Goldrush lasts |cffFFFF805|r seconds. Cannot retrigger while in goldrush!|n|n|cffFFFF80Hint:|r Check multiboard to view exact attack speed bonus|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.04|r gold gained|n|cffFFFF80+0.1|r seconds duration
                        )

                )

        )

    [abilities] => Array
        (
        )

    [buffs] => Array
        (
            [0] => Array
                (
                    [id] => @@0@@
                    [derivedFrom] => Bbar
                    [oeValues] => Array
                        (
                            [Bufftip] => Goldrush
                            [Targetattach] => overhead
                            [Buffubertip] => The attack speed of this tower is increased; in addition it also gains gold each attack.
                            [Targetattachcount] => 1
                            [Buffart] => ReplaceableTextures\CommandButtons\BTNGatherGold.blp
                            [TargetArt] => Objects\InventoryItems\PotofGold\PotofGold.mdl
                            [EditorName] => Goldrush
                        )

                )

        )

    [units] => Array
        (
        )

    [references] => Array
        (
            [0] => Array
                (
                    [export] => true
                    [category] => global
                    [typ] => BuffType
                    [name] => drol_goldrush
                )

            [1] => Array
                (
                    [export] => true
                    [category] => global
                    [typ] => MultiboardValues
                    [name] => drol_excavationMulti
                )

        )

)