Array
(
[scriptVersion] => 7
[oeValues] => Array
(
[RngBuff1] => 250
[MissileHoming] => 1
[Upgrade] => Array
(
)
[targs1] => Array
(
)
[goldcost] => 1400
[weapsOn] => 1
[dice1] => 1
[Missilespeed] => 1500
[moveHeight] => 72
[file] => units\human\Priest\Priest_V1.mdl
[atkType1] => pierce
[modelScale] => 0.7
[weapTp1] => missile
[acquire] => 1000
[rangeN1] => 1000
[upgrades] => Array
(
)
[cool1] => 2
[Ubertip] => This holy priest is able to smite creeps. It's very weak at the start but becomes a lot stronger when it gains experience.
[backSw1] => -0.5
[abilList] => Array
(
)
[Name] => Holy Priest
[Missileart] => Abilities\Weapons\PriestMissile\PriestMissile.mdl
[Art] => ReplaceableTextures\CommandButtons\BTNElfVillager.blp
[buildingShadow] => Array
(
)
[turnRate] => 2.5
[sides1] => 1
[uberSplat] => OSMA
[auto] => Array
(
)
[dmgplus1] => 1278
[bldtm] => 1
)
[settings] => Array
(
[author] => Boekie
[element] => astral
[authorDisplay] => |cff00CD00Boekie|r
[alpha] => 255
[balanceTip] => |cffFFFF00+3% |rattackspeed/lvl
[rarity] => uncommon
[version] => 1.0
[abil_factor] => 0.44
)
[effects] => Array
(
[0] => Array
(
[x] => 2.89702
[y] => -2.3339
[z] => -57.6
[scale] => 1.25
[rot] => 1.02974
[file] => Doodads\Ruins\Props\RuinsPillar\RuinsPillar2.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[1] => Array
(
[x] => 2.46294
[y] => 0.969327
[z] => -166.4
[scale] => 1.8
[rot] => 4.43314
[file] => Doodads\Ruins\Props\RuinsPillar\RuinsPillar2.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[2] => Array
(
[x] => 1.7602
[y] => -3.04873
[z] => 0
[scale] => 0.25
[rot] => 2.02458
[file] => Doodads\Ruins\Props\Ruins_NagaCircle\Ruins_NagaCircle.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[3] => Array
(
[x] => -12.3005
[y] => -46.572
[z] => -12.8
[scale] => 0.4
[rot] => 5.60251
[file] => Doodads\Ruins\Props\RuinsPillar\RuinsPillar0.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[4] => Array
(
[x] => 46.8605
[y] => -19.0013
[z] => -12.8
[scale] => 0.4
[rot] => 2.23402
[file] => Doodads\Ruins\Props\RuinsPillar\RuinsPillar0.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[5] => Array
(
[x] => -42.3983
[y] => 13.328
[z] => -12.8
[scale] => 0.4
[rot] => 4.71239
[file] => Doodads\Ruins\Props\RuinsPillar\RuinsPillar0.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[6] => Array
(
[x] => 17.1905
[y] => 42.8022
[z] => -12.8
[scale] => 0.4
[rot] => 3.9619
[file] => Doodads\Ruins\Props\RuinsPillar\RuinsPillar0.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[7] => Array
(
[x] => -27.336
[y] => -15.7215
[z] => 0
[scale] => 0.09
[rot] => 3.60122
[file] => Doodads\Ruins\Structures\RuinsArchway0_\RuinsArchway0_0.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[8] => Array
(
[x] => -11.7064
[y] => 29.8084
[z] => 0
[scale] => 0.09
[rot] => 5.19585
[file] => Doodads\Ruins\Structures\RuinsArchway0_\RuinsArchway0_0.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[9] => Array
(
[x] => 32.6066
[y] => 12.1894
[z] => 0
[scale] => 0.09
[rot] => 0.470491
[file] => Doodads\Ruins\Structures\RuinsArchway0_\RuinsArchway0_0.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[10] => Array
(
[x] => 18.0598
[y] => -33.9375
[z] => 0
[scale] => 0.09
[rot] => 5.17861
[file] => Doodads\Ruins\Structures\RuinsArchway0_\RuinsArchway0_0.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[11] => Array
(
[x] => -42.6761
[y] => 12.6035
[z] => 57.6
[scale] => 0.35
[rot] => 2.32129
[file] => Abilities\Spells\Items\PotionOfOmniscience\CrystalBallCaster.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[12] => Array
(
[x] => 46.1564
[y] => -22.7521
[z] => 57.6
[scale] => 0.35
[rot] => 5.2709
[file] => Abilities\Spells\Items\PotionOfOmniscience\CrystalBallCaster.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
)
[dmgTable] => Array
(
[0] => Array
(
[id] => MOD_ATTACKSPEED
[base] => 0
[add] => 0.03
)
)
[triggers] => Array
(
[0] => Array
(
[name] => On Damage
[code] => local Unit creep = Event.getTarget()
local integer level = tower.getLevel()
call tower.doSpellDamage(creep,190.0+(level*342.0),tower.calcSpellCritNoBonus())
call SFXOnUnit("Abilities\\Spells\\Human\\HolyBolt\\HolyBoltSpecialArt.mdl",creep.getUnit(),"origin")
if level == 25 then
if creep.getSize() < SIZE_BOSS then
call creep.modifyProperty(MOD_ARMOR, -1.5)
else
call creep.modifyProperty(MOD_ARMOR, -0.5)
endif
endif
[values] => Array
(
[ONDAMAGE_chance] => 0.05
[icon] => ReplaceableTextures\CommandButtons\BTNHolyBolt.blp
[visible] => true
[name] => Smite
[short_explain] => Has a chance to smite a damaged creep.
[ONDAMAGE_chanceLevelAdd] => 0.02
[long_explain] => When this tower damages a creep it has |cffFFFF805%|r chance to smite it, dealing |cffFFFF80190|r spelldamage.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+2%|r chance|n|cffFFFF80+342|r spelldamage|n|cffFFFF80-1.5|r permanent armor reduction (|cffFFFF80-0.5|r on bosses) at level |cffFFFF8025|r
)
)
)
[abilities] => Array
(
)
[buffs] => Array
(
)
[units] => Array
(
)
[references] => Array
(
)
)