Array
(
    [scriptVersion] => 7
    [oeValues] => Array
        (
            [RngBuff1] => 250
            [MissileHoming] => 1
            [Upgrade] => Array
                (
                )

            [targs1] => Array
                (
                )

            [goldcost] => 2400
            [weapsOn] => 1
            [dice1] => 1
            [Missilespeed] => 1100
            [file] => buildings\other\FountainOfMana\FountainOfMana.mdl
            [manaN] => 400
            [atkType1] => chaos
            [modelScale] => 0.4
            [weapTp1] => missile
            [Missilearc] => 0.2
            [acquire] => 1000
            [rangeN1] => 1000
            [upgrades] => Array
                (
                )

            [cool1] => 1.1
            [Ubertip] => This well contains healing powers.
            [propWin] => 50
            [regenMana] => 5
            [abilList] => Array
                (
                )

            [launchZ] => 50
            [Name] => Enchanted Well
            [Missileart] => Abilities\Weapons\WingedSerpentMissile\WingedSerpentMissile.mdl
            [Art] => ReplaceableTextures\CommandButtons\BTNFountainOfLife.blp
            [buildingShadow] => Array
                (
                )

            [unitSound] => FountainOfLife
            [sides1] => 80
            [uberSplat] => ESMA
            [auto] => Array
                (
                )

            [dmgplus1] => 1513
            [bldtm] => 1
        )

    [settings] => Array
        (
            [author] => drol
            [element] => nature
            [authorDisplay] => |cffcc6600drol|r
            [alpha] => 255
            [balanceTip] => |cffFFFF80+20% |rdmg to orcs (|cffFFFF80+0.8%|r/lvl)
            [rarity] => rare
            [version] => 1.0
            [abil_factor] => 0.6
        )

    [effects] => Array
        (
            [0] => Array
                (
                    [x] => 23.6699
                    [y] => 36.0934
                    [z] => 44.8
                    [scale] => 1
                    [rot] => 1.5708
                    [file] => Abilities\Spells\NightElf\FaerieFire\FaerieFireTarget.mdl
                    [red] => 150
                    [green] => 100
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [1] => Array
                (
                    [x] => -40.2017
                    [y] => -2.11591
                    [z] => 51.2
                    [scale] => 0.75
                    [rot] => 3.10669
                    [file] => Abilities\Spells\NightElf\FaerieFire\FaerieFireTarget.mdl
                    [red] => 150
                    [green] => 100
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [2] => Array
                (
                    [x] => 1.38036
                    [y] => 0.000129122
                    [z] => 0
                    [scale] => 1.1
                    [rot] => 0
                    [file] => Abilities\Spells\Items\ClarityPotion\ClarityTarget.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [3] => Array
                (
                    [x] => -48.9055
                    [y] => 19.4674
                    [z] => 0
                    [scale] => 0.5
                    [rot] => 4.46804
                    [file] => Doodads\Barrens\Plants\Barrens_TreeDoodad\Barrens_TreeDoodad7.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => true
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [4] => Array
                (
                    [x] => 45.0708
                    [y] => -17.3886
                    [z] => 0
                    [scale] => 0.5
                    [rot] => 0
                    [file] => Doodads\Barrens\Plants\Barrens_TreeDoodad\Barrens_TreeDoodad9.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => true
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

        )

    [dmgTable] => Array
        (
            [0] => Array
                (
                    [id] => MOD_DMG_TO_ORC
                    [base] => 0.2
                    [add] => 0.008
                )

        )

    [triggers] => Array
        (
            [0] => Array
                (
                    [name] => Header
                    [code] => globals
        //@import
        BuffType drol_wellAura
    endglobals
    
    //Do not remove or rename this function!
    //Put your initialization tasks here, this function will be called on map init
    private function init takes nothing returns nothing
	endfunction
                    [values] => Array
                        (
                            [icon] => 
                            [visible] => false
                            [name] => 
                            [short_explain] => 
                            [long_explain] => 
                        )

                )

            [1] => Array
                (
                    [name] => Autocast
                    [code] => local Iterate towers = Iterate.overUnitsInRangeOfCaster(tower,TARGET_TYPE_TOWERS,350)
local Tower u
local real mana
local real currentmana
    
loop  
    set u = towers.next() 
    exitwhen u == 0
    if u != tower then
    set mana = GetUnitState(u.getUnit(), UNIT_STATE_MAX_MANA)
    set currentmana = GetUnitState(u.getUnit(), UNIT_STATE_MANA)
    if u.getFamily() != tower.getFamily() then
    call SetUnitState(u.getUnit(), UNIT_STATE_MANA, currentmana + mana * (0.15 + 0.006*tower.getLevel()))
    endif
    endif
endloop
                    [values] => Array
                        (
                            [caster_art] => Abilities\Spells\Undead\ReplenishMana\ReplenishManaCasterOverhead.mdl
                            [icon] => ReplaceableTextures\CommandButtons\BTNReplenishMana.blp
                            [AUTOCAST_cooldown] => 5
                            [AUTOCAST_numBuffsBeforeIdle] => 0
                            [AUTOCAST_isExtended] => false
                            [long_explain] => Restores |cffFFFF8015%|r of each towers maximum mana for towers in |cffFFFF80350|r range. Does not affect Rejuvenating Wells.|n|n|cffFF8000Level Bonus:|r|n+|cffFFFF800.6%|r of maximum mana
                            [AUTOCAST_autocastType] => AC_TYPE_ALWAYS_BUFF
                            [AUTOCAST_manacost] => 200
                            [AUTOCAST_range] => 500
                            [AUTOCAST_buffType] => 0
                            [name] => Replenish
                            [AUTOCAST_targetSelf] => true
                            [short_explain] => Restores the mana of surrounding towers.
                            [AUTOCAST_targetType] => 0
                            [target_art] => Abilities\Spells\Items\AIma\AImaTarget.mdl
                            [AUTOCAST_autoRange] => 500
                        )

                )

            [2] => Array
                (
                    [name] => Tower Aura
                    [code] => Array
                        (
                        )

                    [values] => Array
                        (
                            [icon] => ReplaceableTextures\CommandButtons\BTNCrushingWave.blp
                            [visible] => true
                            [AURA_auraEffect] => drol_wellAura
                            [AURA_power] => 200
                            [AURA_level] => 200
                            [long_explain] => Increases the spell damage dealt by all towers in |cffFFFF80350|r range by |cffFFFF8020%|r.|n|n|cffFF8000Level Bonus:|r|n+|cffFFFF800.8%|r spell damage
                            [AURA_auraRange] => 350
                            [AURA_targetType] => TARGET_TYPE_TOWERS
                            [AURA_levelAdd] => 8
                            [AURA_powerAdd] => 8
                            [name] => Cleansing Water
                            [AURA_targetSelf] => true
                            [short_explain] => Spell damage of nearby towers is increased.
                        )

                )

        )

    [abilities] => Array
        (
        )

    [buffs] => Array
        (
        )

    [units] => Array
        (
        )

    [references] => Array
        (
            [0] => Array
                (
                    [export] => false
                    [category] => global
                    [typ] => BuffType
                    [name] => drol_wellAura
                )

        )

)