Array
(
[scriptVersion] => 7
[oeValues] => Array
(
[RngBuff1] => 250
[MissileHoming] => 1
[Upgrade] => Array
(
)
[targs1] => Array
(
)
[goldcost] => 800
[weapsOn] => 1
[dice1] => 1
[Missilespeed] => 1500
[file] => units\creeps\JungleBeast\JungleBeast.mdl
[atkType1] => siege
[modelScale] => 0.8
[weapTp1] => missile
[acquire] => 850
[rangeN1] => 850
[upgrades] => Array
(
)
[cool1] => 1.1
[Ubertip] => This tower becomes enraged when it kills a unit and also gets stronger with every critical hit.
[abilList] => Array
(
)
[Name] => Jungle Stalker
[Missileart] => Abilities\Weapons\AncientProtectorMissile\AncientProtectorMissile.mdl
[Art] => ReplaceableTextures\CommandButtons\BTNJungleBeast.blp
[buildingShadow] => Array
(
)
[turnRate] => 0.8
[blue] => 175
[sides1] => 100
[uberSplat] => OSMA
[auto] => Array
(
)
[dmgplus1] => 612
[bldtm] => 1
)
[settings] => Array
(
[author] => Boekie
[element] => nature
[authorDisplay] => |cff00CD00Boekie|r
[alpha] => 255
[balanceTip] => |cffFFFF0015%|r crit chance (|cffFFFF00+0.5%|r/lvl)
[rarity] => rare
[version] => 1.0
[abil_factor] => 0.7
)
[effects] => Array
(
[0] => Array
(
[x] => 35.6386
[y] => -46.9797
[z] => 0
[scale] => 0.6
[rot] => 3.57793
[file] => Doodads\Ashenvale\Plants\AshenShrooms\AshenShrooms0.mdl
[red] => 255
[green] => 255
[blue] => 100
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[1] => Array
(
[x] => 30.0314
[y] => -33.0754
[z] => 0
[scale] => 0.5
[rot] => 1.69297
[file] => Doodads\Ashenvale\Water\AshenLillyPad\AshenLillyPad.mdl
[red] => 100
[green] => 255
[blue] => 150
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[2] => Array
(
[x] => -48.1987
[y] => -31.444
[z] => 0
[scale] => 0.6
[rot] => 1.81514
[file] => Doodads\Ashenvale\Plants\AshenShrooms\AshenShrooms0.mdl
[red] => 255
[green] => 255
[blue] => 100
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[3] => Array
(
[x] => 15.6217
[y] => -8.983
[z] => 0
[scale] => 0.5
[rot] => 0.10472
[file] => Doodads\Ashenvale\Water\AshenLillyPad\AshenLillyPad.mdl
[red] => 100
[green] => 255
[blue] => 150
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[4] => Array
(
[x] => -47.3488
[y] => 5.12986
[z] => 0
[scale] => 0.5
[rot] => 1.72788
[file] => Doodads\Ashenvale\Water\AshenLillyPad\AshenLillyPad.mdl
[red] => 100
[green] => 255
[blue] => 150
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[5] => Array
(
[x] => -31.9877
[y] => 23.5926
[z] => 0
[scale] => 0.5
[rot] => 4.59022
[file] => Doodads\Ashenvale\Water\AshenLillyPad\AshenLillyPad.mdl
[red] => 100
[green] => 255
[blue] => 150
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[6] => Array
(
[x] => 11.2053
[y] => 8.30583
[z] => 0
[scale] => 0.5
[rot] => 4.36332
[file] => Doodads\Ashenvale\Water\AshenLillyPad\AshenLillyPad.mdl
[red] => 100
[green] => 255
[blue] => 150
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[7] => Array
(
[x] => 51.6797
[y] => 15.5051
[z] => 0
[scale] => 0.5
[rot] => 2.46091
[file] => Doodads\Ashenvale\Water\AshenLillyPad\AshenLillyPad.mdl
[red] => 100
[green] => 255
[blue] => 150
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[8] => Array
(
[x] => 16.9813
[y] => -4.31084
[z] => 0
[scale] => 0.5
[rot] => 3.22886
[file] => Doodads\Ashenvale\Water\AshenLillyPad\AshenLillyPad.mdl
[red] => 100
[green] => 255
[blue] => 150
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[9] => Array
(
[x] => -3.84868
[y] => -28.8667
[z] => 0
[scale] => 0.5
[rot] => 1.98968
[file] => Doodads\Ashenvale\Water\AshenLillyPad\AshenLillyPad.mdl
[red] => 100
[green] => 255
[blue] => 150
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[10] => Array
(
[x] => -33.9016
[y] => -32.6244
[z] => 0
[scale] => 0.5
[rot] => 3.80482
[file] => Doodads\Ashenvale\Water\AshenLillyPad\AshenLillyPad.mdl
[red] => 100
[green] => 255
[blue] => 150
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[11] => Array
(
[x] => 15.6899
[y] => 32.7358
[z] => 0
[scale] => 0.5
[rot] => 5.14872
[file] => Doodads\Ashenvale\Water\AshenLillyPad\AshenLillyPad.mdl
[red] => 100
[green] => 255
[blue] => 150
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[12] => Array
(
[x] => -33.7288
[y] => 22.5083
[z] => 0
[scale] => 0.6
[rot] => 2.40856
[file] => Doodads\Ashenvale\Plants\AshenShrooms\AshenShrooms0.mdl
[red] => 255
[green] => 255
[blue] => 100
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[13] => Array
(
[x] => 5.53721
[y] => -34.8648
[z] => -6.4
[scale] => 0.6
[rot] => 2.3911
[file] => Doodads\Ashenvale\Plants\AshenShrooms\AshenShrooms0.mdl
[red] => 255
[green] => 255
[blue] => 100
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[14] => Array
(
[x] => 48.4254
[y] => 23.726
[z] => 0
[scale] => 0.6
[rot] => 0.907571
[file] => Doodads\Ashenvale\Plants\AshenShrooms\AshenShrooms0.mdl
[red] => 255
[green] => 255
[blue] => 100
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
)
[dmgTable] => Array
(
[0] => Array
(
[id] => MOD_ATK_CRIT_CHANCE
[base] => 0.1375
[add] => 0.005
)
)
[triggers] => Array
(
[0] => Array
(
[name] => On Tower Creation
[code] => local Tower preceding = Event.getPrecedingTower()
local real damageBonus
if(preceding.getFamily() == tower.getFamily()) then
set damageBonus = preceding.userReal
set tower.userReal = damageBonus
call tower.modifyProperty(MOD_DAMAGE_ADD_PERC, damageBonus)
else
set tower.userReal = 0.0 //Damage bonus
endif
[values] => Array
(
[icon] =>
[visible] => false
[name] =>
[short_explain] =>
[long_explain] =>
)
)
[1] => Array
(
[name] => On Damage
[code] => local real damageBonus
if Event.isAttackDamageCritical() and tower.userReal <= 2 then
set tower.userReal = tower.userReal + 0.002
call tower.modifyProperty(MOD_DAMAGE_ADD_PERC, 0.002)
endif
[values] => Array
(
[ONDAMAGE_chance] => 1.0
[icon] => ReplaceableTextures\CommandButtons\BTNBattleRoar.blp
[visible] => true
[name] => Feral Aggression
[short_explain] => This tower gets stronger with every critical hit.
[ONDAMAGE_chanceLevelAdd] => 0.0
[long_explain] => On every critical hit this tower gains |cffFFFF80+0.2%|r bonus damage. This bonus is permanent and has a maximum of |cffFFFF80200%|r bonus damage.
)
)
[2] => Array
(
[name] => On Tower Details
[code] => call boekie_jungle_stalker_values.setValue(0, formatPercent(tower.userReal, 1))
return boekie_jungle_stalker_values
[values] => Array
(
)
)
[3] => Array
(
[name] => Header
[code] => globals
//@export
BuffType boekie_rage_buff
//@export
MultiboardValues boekie_jungle_stalker_values
endglobals
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
local Modifier m = Modifier.create()
call m.addModification(MOD_ATTACKSPEED,1.0,0.01)
set boekie_rage_buff = BuffType.create(0.0,0.0,true) //0.0 time since I will apply it custom timed
call boekie_rage_buff.setBuffModifier(m)
call boekie_rage_buff.setBuffIcon('@@0@@')
set boekie_jungle_stalker_values = MultiboardValues.create(1)
call boekie_jungle_stalker_values.setKey(0, "Damage Bonus")
endfunction
[values] => Array
(
[icon] =>
[visible] => false
[name] =>
[short_explain] =>
[long_explain] =>
)
)
[4] => Array
(
[name] => On Kill
[code] => local integer lvl = tower.getLevel()
if tower.getBuffOfType(boekie_rage_buff) == 0 then
call boekie_rage_buff.applyCustomTimed(tower, tower, lvl, 3.0+0.05*lvl)
endif
[values] => Array
(
[icon] => ReplaceableTextures\CommandButtons\BTNVampiricAura.blp
[visible] => true
[name] => Bloodthirst
[short_explain] => When this tower kills a unit it gets enraged.
[long_explain] => Whenever this tower kills a unit it becomes enraged, gaining |cffFFFF80+100%|r attackspeed for |cffFFFF803|r seconds. Cannot retrigger while active!|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.05|r sec duration|n|cffFFFF80+1%|r attackspeed
)
)
)
[abilities] => Array
(
)
[buffs] => Array
(
[0] => Array
(
[id] => @@0@@
[derivedFrom] => Bblo
[oeValues] => Array
(
[Bufftip] => Bloodthirst
[Buffubertip] => This unit has Bloodthirst, its attackspeed is increased.
[Buffart] => ReplaceableTextures\CommandButtons\BTNVampiricAura.blp
[EditorName] => Bloodthirst
)
)
)
[units] => Array
(
)
[references] => Array
(
[0] => Array
(
[export] => true
[category] => global
[typ] => BuffType
[name] => boekie_rage_buff
)
[1] => Array
(
[export] => true
[category] => global
[typ] => MultiboardValues
[name] => boekie_jungle_stalker_values
)
)
)