Array
(
    [scriptVersion] => 8
    [oeValues] => Array
        (
            [auto] => Array
                (
                )

            [Art] => ReplaceableTextures\CommandButtons\BTNExhumeCorpses.blp
            [dmgplus1] => 50
            [bldtm] => 1
            [goldcost] => 45
            [sides1] => 1
            [acquire] => 850
            [upgrades] => Array
                (
                )

            [Upgrade] => Array
                (
                )

            [Name] => Rusty Manifold
            [weapTp1] => msplash
            [MissileHoming] => 1
            [file] => .mdl
            [uberSplat] => YTDF
            [Harea1] => 200
            [Missilespeed] => 1500
            [Missileart] => war3mapImported\PoopMissile.mdl
            [dice1] => 1
            [RngBuff1] => 250
            [Hfact1] => 0.5
            [modelScale] => 0.1
            [rangeN1] => 850
            [atkType1] => siege
            [cool1] => 2
            [Ubertip] => A hazardous place full of scrap, grime, and chemicals, hostile to anything that dares to enter.
            [abilList] => Array
                (
                )

            [buildingShadow] => Array
                (
                )

            [targs1] => Array
                (
                )

            [weapsOn] => 1
        )

    [settings] => Array
        (
            [balanceTip] => |cffCCFF00Splash attack:|n   |cffFFFF00200|r AoE: |cffFFFF0050%|r damage|r|n|cffFFFF00+10% |rdmg to nature (|cffFFFF00+1%|r/lvl)
            [abil_factor] => 0.65
            [author] => Moppy
            [alpha] => 255
            [authorDisplay] => |c006969FFMoppy|r
            [version] => 1.0
            [element] => iron
            [rarity] => common
        )

    [effects] => Array
        (
            [0] => Array
                (
                    [x] => 19.7339
                    [y] => 4.89843
                    [z] => -12.8
                    [scale] => 0.4
                    [rot] => 3.66519
                    [file] => Doodads\Dungeon\Props\SewerVent\SewerVent0.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => -0.5
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [1] => Array
                (
                    [x] => 16.1595
                    [y] => 35.3613
                    [z] => -19.2
                    [scale] => 0.25
                    [rot] => 4.18879
                    [file] => Doodads\Dungeon\Props\SewerWallpipes\SewerWallpipes2.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => -0.5
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [2] => Array
                (
                    [x] => -13.4079
                    [y] => 11.887
                    [z] => -12.8
                    [scale] => 0.4
                    [rot] => 2.61799
                    [file] => Doodads\Dungeon\Props\SewerVent\SewerVent2.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => -0.5
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

        )

    [dmgTable] => Array
        (
            [0] => Array
                (
                    [id] => MOD_DMG_TO_NATURE
                    [base] => 0.1
                    [add] => 0.01
                )

        )

    [triggers] => Array
        (
            [0] => Array
                (
                    [name] => Header
                    [code] => globals
        //@export
        BuffType moppy_corrosion_debuff
    endglobals
    
    function moppy_corrosion_damage takes Buff b returns nothing
        local Unit c = b.getBuffedUnit()
        local Tower t = b.getCaster()
        local integer lvl = t.getLevel()
            call t.doCustomAttackDamage(c, t.userReal + lvl * t.userReal2, t.calcAttackCritNoBonus(), AttackType.DECAY)
    endfunction
    
    //Do not remove or rename this function!
    //Put your initialization tasks here, this function will be called on map init
    private function init takes nothing returns nothing
        local Modifier c = Modifier.create()
            set moppy_corrosion_debuff = BuffType.create(5.01, 0.0, false)
            call moppy_corrosion_debuff.addPeriodicEvent(EventHandler.moppy_corrosion_damage, 1)
            call moppy_corrosion_debuff.setBuffModifier(c)
            call moppy_corrosion_debuff.setBuffIcon('@@0@@')
	endfunction
                    [values] => Array
                        (
                            [visible] => false
                            [icon] => 
                            [name] => 
                            [short_explain] => 
                            [long_explain] => 
                        )

                )

            [1] => Array
                (
                    [name] => On Damage
                    [code] => call moppy_corrosion_debuff.apply(tower, Event.getTarget(), tower.getLevel())
                    [values] => Array
                        (
                            [ONDAMAGE_chance] => 1.0
                            [visible] => true
                            [icon] => ReplaceableTextures\CommandButtons\BTNExhumeCorpses.blp
                            [name] => Corrosive Sludge
                            [short_explain] => Target enemies hit by this tower take |cff808000Decay|r damage over time.
                            [ONDAMAGE_chanceLevelAdd] => 0.0
                            [long_explain] => Target enemies hit by this tower take |cffFFFF8015|r |cff808000Decay|r damage per second. Lasts |cffFFFF805|r seconds.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+1|r |cff808000Decay|r damage per second
                        )

                )

            [2] => Array
                (
                    [name] => On Tower Creation
                    [code] => set tower.userReal = 15
set tower.userReal2 = 1
                    [values] => Array
                        (
                            [visible] => false
                            [icon] => 
                            [name] => 
                            [short_explain] => 
                            [long_explain] => 
                        )

                )

        )

    [abilities] => Array
        (
        )

    [buffs] => Array
        (
            [0] => Array
                (
                    [id] => @@0@@
                    [derivedFrom] => BNab
                    [oeValues] => Array
                        (
                            [EditorName] => Corrosive Sludge
                            [Buffubertip] => Taking decay damage over time.
                            [TargetArt] => Abilities\Spells\NightElf\Barkskin\BarkSkinTarget.mdl
                            [Bufftip] => Corrosive Sludge
                            [Buffart] => ReplaceableTextures\CommandButtons\BTNExhumeCorpses.blp
                        )

                )

        )

    [units] => Array
        (
        )

    [references] => Array
        (
            [0] => Array
                (
                    [export] => true
                    [category] => global
                    [typ] => BuffType
                    [name] => moppy_corrosion_debuff
                )

        )

    [lightning] => Array
        (
        )

)