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[rot] => 3.53429
[file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
[red] => 100
[green] => 100
[blue] => 100
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[49] => Array
(
[x] => -50.5025
[y] => 39.2082
[z] => 6.4
[scale] => 0.5
[rot] => 4.71239
[file] => Abilities\Weapons\VengeanceMissile\VengeanceMissile.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[50] => Array
(
[x] => -39.4847
[y] => 39.1127
[z] => 6.4
[scale] => 0.5
[rot] => 1.5708
[file] => Abilities\Weapons\VengeanceMissile\VengeanceMissile.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[51] => Array
(
[x] => -44.6626
[y] => 40.3008
[z] => 32
[scale] => 0.033
[rot] => 4.71239
[file] => Doodads\Cityscape\Structures\Archway1\Archway1.mdl
[red] => 90
[green] => 90
[blue] => 90
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[52] => Array
(
[x] => -44.7583
[y] => 40.3402
[z] => 44.8
[scale] => 0.033
[rot] => 4.71239
[file] => Doodads\Cityscape\Structures\Archway1\Archway1.mdl
[red] => 90
[green] => 90
[blue] => 90
[alpha] => 255
[pitch] => -3.14
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[53] => Array
(
[x] => -44.7529
[y] => 40.6236
[z] => 38.4
[scale] => 0.25
[rot] => 4.71239
[file] => Abilities\Weapons\VengeanceMissile\VengeanceMissile.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[54] => Array
(
[x] => 28.4527
[y] => -50.0441
[z] => 0
[scale] => 0.375
[rot] => 4.71239
[file] => Doodads\LordaeronSummer\Terrain\Barricade\Barricade1.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[55] => Array
(
[x] => 56.3644
[y] => -31.7234
[z] => 0
[scale] => 0.3
[rot] => 0
[file] => Doodads\LordaeronSummer\Terrain\Crates\Crates0.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[56] => Array
(
[x] => -38.2506
[y] => -32.5886
[z] => 0
[scale] => 0.22
[rot] => 4.36332
[file] => Units\Critters\Marine\Marine.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[57] => Array
(
[x] => -55.6967
[y] => -29.9935
[z] => 0
[scale] => 0.3
[rot] => 3.49066
[file] => Doodads\LordaeronSummer\Terrain\Crates\Crates0.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
)
[dmgTable] => Array
(
)
[triggers] => Array
(
[0] => Array
(
[name] => Header
[code] => globals
//@import
BuffType moppy_aads_aura
endglobals
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
endfunction
[values] => Array
(
[visible] => false
[icon] =>
[name] =>
[short_explain] =>
[long_explain] =>
)
)
[1] => Array
(
[name] => Tower Aura
[code] => Array
(
)
[values] => Array
(
[AURA_powerAdd] => 8
[visible] => true
[AURA_auraEffect] => moppy_aads_aura
[AURA_levelAdd] => 8
[AURA_power] => 400
[icon] => ReplaceableTextures\CommandButtons\BTNClusterRockets.blp
[AURA_targetType] => TARGET_TYPE_TOWERS
[long_explain] => Increases damage against Air of towers in |cffFFFF80200|r range by |cffFFFF8040%|r. When another tower in range attacks, it has a |cffFFFF8010%|r attack speed adjusted chance to command the Flak Cannon to fire an additional projectile at that tower's target.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.8%|r damage against Air|n|cffFFFF80+0.2%|r chance
[AURA_targetSelf] => true
[name] => Anti-Aircraft Defense System
[AURA_level] => 400
[short_explain] => Increases damage against Air of nearby towers. When another tower in range attacks, it has a chance to command the Flak Cannon to fire an additional projectile at that tower's target.
[AURA_auraRange] => 200
)
)
[2] => Array
(
[name] => On Tower Creation
[code] => set tower.userReal = 0.1
set tower.userReal2 = 0.002
[values] => Array
(
[visible] => false
[icon] =>
[name] =>
[short_explain] =>
[long_explain] =>
)
)
)
[abilities] => Array
(
)
[buffs] => Array
(
)
[units] => Array
(
)
[references] => Array
(
[0] => Array
(
[export] => false
[category] => global
[typ] => BuffType
[name] => moppy_aads_aura
)
)
[lightning] => Array
(
)
)