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                    [blue] => 90
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [43] => Array
                (
                    [x] => -44.6827
                    [y] => 46.1518
                    [z] => 12.8
                    [scale] => 0.04
                    [rot] => 4.71239
                    [file] => war3mapImported\City_ColumnSemiCircle2.mdl
                    [red] => 90
                    [green] => 90
                    [blue] => 90
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [44] => Array
                (
                    [x] => -44.7051
                    [y] => 44.573
                    [z] => 19.2
                    [scale] => 0.03
                    [rot] => 4.71239
                    [file] => war3mapImported\City_ColumnSemiCircle2.mdl
                    [red] => 90
                    [green] => 90
                    [blue] => 90
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [45] => Array
                (
                    [x] => -44.4689
                    [y] => 40.5397
                    [z] => -12.8
                    [scale] => 0.15
                    [rot] => 4.31969
                    [file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
                    [red] => 100
                    [green] => 100
                    [blue] => 100
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [46] => Array
                (
                    [x] => -44.4471
                    [y] => 40.7183
                    [z] => -12.8
                    [scale] => 0.15
                    [rot] => 5.49779
                    [file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
                    [red] => 100
                    [green] => 100
                    [blue] => 100
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [47] => Array
                (
                    [x] => -44.5868
                    [y] => 40.4605
                    [z] => -12.8
                    [scale] => 0.15
                    [rot] => 4.71239
                    [file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
                    [red] => 100
                    [green] => 100
                    [blue] => 100
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [48] => Array
                (
                    [x] => -44.4304
                    [y] => 40.4617
                    [z] => -12.8
                    [scale] => 0.15
                    [rot] => 3.53429
                    [file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
                    [red] => 100
                    [green] => 100
                    [blue] => 100
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [49] => Array
                (
                    [x] => -50.5025
                    [y] => 39.2082
                    [z] => 6.4
                    [scale] => 0.5
                    [rot] => 4.71239
                    [file] => Abilities\Weapons\VengeanceMissile\VengeanceMissile.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [50] => Array
                (
                    [x] => -39.4847
                    [y] => 39.1127
                    [z] => 6.4
                    [scale] => 0.5
                    [rot] => 1.5708
                    [file] => Abilities\Weapons\VengeanceMissile\VengeanceMissile.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [51] => Array
                (
                    [x] => -44.6626
                    [y] => 40.3008
                    [z] => 32
                    [scale] => 0.033
                    [rot] => 4.71239
                    [file] => Doodads\Cityscape\Structures\Archway1\Archway1.mdl
                    [red] => 90
                    [green] => 90
                    [blue] => 90
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [52] => Array
                (
                    [x] => -44.7583
                    [y] => 40.3402
                    [z] => 44.8
                    [scale] => 0.033
                    [rot] => 4.71239
                    [file] => Doodads\Cityscape\Structures\Archway1\Archway1.mdl
                    [red] => 90
                    [green] => 90
                    [blue] => 90
                    [alpha] => 255
                    [pitch] => -3.14
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [53] => Array
                (
                    [x] => -44.7529
                    [y] => 40.6236
                    [z] => 38.4
                    [scale] => 0.25
                    [rot] => 4.71239
                    [file] => Abilities\Weapons\VengeanceMissile\VengeanceMissile.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [54] => Array
                (
                    [x] => 28.4527
                    [y] => -50.0441
                    [z] => 0
                    [scale] => 0.375
                    [rot] => 4.71239
                    [file] => Doodads\LordaeronSummer\Terrain\Barricade\Barricade1.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [55] => Array
                (
                    [x] => 56.3644
                    [y] => -31.7234
                    [z] => 0
                    [scale] => 0.3
                    [rot] => 0
                    [file] => Doodads\LordaeronSummer\Terrain\Crates\Crates0.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [56] => Array
                (
                    [x] => -38.2506
                    [y] => -32.5886
                    [z] => 0
                    [scale] => 0.22
                    [rot] => 4.36332
                    [file] => Units\Critters\Marine\Marine.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [57] => Array
                (
                    [x] => -55.6967
                    [y] => -29.9935
                    [z] => 0
                    [scale] => 0.3
                    [rot] => 3.49066
                    [file] => Doodads\LordaeronSummer\Terrain\Crates\Crates0.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

        )

    [dmgTable] => Array
        (
        )

    [triggers] => Array
        (
            [0] => Array
                (
                    [name] => Header
                    [code] => globals
        //@import
        BuffType moppy_aads_aura
    endglobals
    
    //Do not remove or rename this function!
    //Put your initialization tasks here, this function will be called on map init
    private function init takes nothing returns nothing
	endfunction
                    [values] => Array
                        (
                            [visible] => false
                            [icon] => 
                            [name] => 
                            [short_explain] => 
                            [long_explain] => 
                        )

                )

            [1] => Array
                (
                    [name] => Tower Aura
                    [code] => Array
                        (
                        )

                    [values] => Array
                        (
                            [AURA_powerAdd] => 8
                            [visible] => true
                            [AURA_auraEffect] => moppy_aads_aura
                            [AURA_levelAdd] => 8
                            [AURA_power] => 400
                            [icon] => ReplaceableTextures\CommandButtons\BTNClusterRockets.blp
                            [AURA_targetType] => TARGET_TYPE_TOWERS
                            [long_explain] => Increases damage against Air of towers in |cffFFFF80200|r range by |cffFFFF8040%|r. When another tower in range attacks, it has a |cffFFFF8010%|r attack speed adjusted chance to command the Flak Cannon to fire an additional projectile at that tower's target.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.8%|r damage against Air|n|cffFFFF80+0.2%|r chance
                            [AURA_targetSelf] => true
                            [name] => Anti-Aircraft Defense System
                            [AURA_level] => 400
                            [short_explain] => Increases damage against Air of nearby towers. When another tower in range attacks, it has a chance to command the Flak Cannon to fire an additional projectile at that tower's target.
                            [AURA_auraRange] => 200
                        )

                )

            [2] => Array
                (
                    [name] => On Tower Creation
                    [code] => set tower.userReal = 0.1
    set tower.userReal2 = 0.002
                    [values] => Array
                        (
                            [visible] => false
                            [icon] => 
                            [name] => 
                            [short_explain] => 
                            [long_explain] => 
                        )

                )

        )

    [abilities] => Array
        (
        )

    [buffs] => Array
        (
        )

    [units] => Array
        (
        )

    [references] => Array
        (
            [0] => Array
                (
                    [export] => false
                    [category] => global
                    [typ] => BuffType
                    [name] => moppy_aads_aura
                )

        )

    [lightning] => Array
        (
        )

)