Array
(
[scriptVersion] => 8
[oeValues] => Array
(
[auto] => Array
(
)
[Art] => ReplaceableTextures\CommandButtons\BTNFrostbrandWeapon.blp
[dmgplus1] => 4708
[bldtm] => 1
[goldcost] => 3000
[unitSound] => ElvenGuardTower
[sides1] => 1
[acquire] => 800
[upgrades] => Array
(
)
[Upgrade] => Array
(
)
[Name] => Frostbrand Totem
[weapTp1] => missile
[file] => .mdl
[MissileHoming] => 1
[uberSplat] => YTDN
[Missilespeed] => 1600
[Missileart] => Abilities\Spells\Other\FrostDamage\FrostDamage.mdl
[dice1] => 1
[RngBuff1] => 250
[modelScale] => 0.1
[rangeN1] => 800
[atkType1] => pierce
[cool1] => 3
[Ubertip] => All will embrace the cold, by truth or by force.
[scaleBull] => 0
[abilList] => Array
(
)
[buildingShadow] => Array
(
)
[targs1] => Array
(
)
[weapsOn] => 1
)
[settings] => Array
(
[balanceTip] => Array
(
)
[abil_factor] => 0.35
[author] => Ashbringer
[alpha] => 255
[authorDisplay] => |cffff6600Ashbringer|r
[version] => 1.0
[element] => ice
[rarity] => unique
)
[effects] => Array
(
[0] => Array
(
[x] => 1.16817
[y] => -0.190388
[z] => -19.2
[scale] => 0.15
[rot] => 2.3562
[file] => Doodads\Cityscape\Structures\City_ColumnDouble\City_ColumnDouble.mdl
[red] => 95
[green] => 95
[blue] => 225
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[1] => Array
(
[x] => 0.748423
[y] => 1.30688
[z] => -19.2
[scale] => 0.15
[rot] => 3.92699
[file] => Doodads\Cityscape\Structures\City_ColumnDouble\City_ColumnDouble.mdl
[red] => 95
[green] => 95
[blue] => 225
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[2] => Array
(
[x] => -0.107925
[y] => 0.220501
[z] => -19.2
[scale] => 1.65
[rot] => 5.89921
[file] => war3mapImported\GeneralAuraTargetWhite.mdl
[red] => 75
[green] => 75
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[3] => Array
(
[x] => -0.155609
[y] => -0.132763
[z] => 0
[scale] => 0.55
[rot] => 0.785398
[file] => Doodads\Cityscape\Structures\City_LowWall_TallEndCap\City_LowWall_TallEndCap.mdl
[red] => 95
[green] => 95
[blue] => 225
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[4] => Array
(
[x] => -0.145691
[y] => 0.030033
[z] => -25.6
[scale] => 2.1
[rot] => 5.89921
[file] => war3mapImported\GeneralAuraTargetWhite.mdl
[red] => 75
[green] => 75
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[5] => Array
(
[x] => -32.0807
[y] => -31.4613
[z] => -6.4
[scale] => 0.37
[rot] => 0.785398
[file] => Doodads\Cityscape\Structures\City_LowWall_TallEndCap\City_LowWall_TallEndCap.mdl
[red] => 95
[green] => 95
[blue] => 225
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[6] => Array
(
[x] => -0.0496606
[y] => -0.0099144
[z] => 25.6
[scale] => 1.5
[rot] => 5.89921
[file] => war3mapImported\GeneralAuraTargetWhite.mdl
[red] => 75
[green] => 75
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[7] => Array
(
[x] => 32.337
[y] => -31.929
[z] => -6.4
[scale] => 0.37
[rot] => 0.785398
[file] => Doodads\Cityscape\Structures\City_LowWall_TallEndCap\City_LowWall_TallEndCap.mdl
[red] => 95
[green] => 95
[blue] => 225
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[8] => Array
(
[x] => 30.4961
[y] => 29.9626
[z] => -6.4
[scale] => 0.37
[rot] => 0.785398
[file] => Doodads\Cityscape\Structures\City_LowWall_TallEndCap\City_LowWall_TallEndCap.mdl
[red] => 95
[green] => 95
[blue] => 225
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[9] => Array
(
[x] => 22.5755
[y] => 21.9693
[z] => 0
[scale] => 0.26
[rot] => 5.49779
[file] => Doodads\Cityscape\Structures\CityLowWall90\CityLowWall90.mdl
[red] => 95
[green] => 95
[blue] => 225
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[10] => Array
(
[x] => -21.8754
[y] => -23.3473
[z] => 0
[scale] => 0.26
[rot] => 5.49779
[file] => Doodads\Cityscape\Structures\CityLowWall90\CityLowWall90.mdl
[red] => 95
[green] => 95
[blue] => 225
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[11] => Array
(
[x] => -22.6961
[y] => 22.2427
[z] => 0
[scale] => 0.26
[rot] => 3.92699
[file] => Doodads\Cityscape\Structures\CityLowWall90\CityLowWall90.mdl
[red] => 95
[green] => 95
[blue] => 225
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[12] => Array
(
[x] => 22.6204
[y] => -22.2082
[z] => 0
[scale] => 0.26
[rot] => 3.92699
[file] => Doodads\Cityscape\Structures\CityLowWall90\CityLowWall90.mdl
[red] => 95
[green] => 95
[blue] => 225
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[13] => Array
(
[x] => -30.8065
[y] => 31.8316
[z] => -6.4
[scale] => 0.37
[rot] => 0.785398
[file] => Doodads\Cityscape\Structures\City_LowWall_TallEndCap\City_LowWall_TallEndCap.mdl
[red] => 95
[green] => 95
[blue] => 225
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[14] => Array
(
[x] => 0.0164833
[y] => 2.12257
[z] => 25.6
[scale] => 1.65
[rot] => 4.67486
[file] => Abilities\Weapons\LichMissile\LichMissile.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => -1.57
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[15] => Array
(
[x] => -0.117049
[y] => -0.201224
[z] => 70.4
[scale] => 0.35
[rot] => 0.785398
[file] => Doodads\Cityscape\Structures\City_LowWall_TallEndCap\City_LowWall_TallEndCap.mdl
[red] => 95
[green] => 95
[blue] => 225
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[16] => Array
(
[x] => -0.173762
[y] => 41.7693
[z] => 153.6
[scale] => 0.75
[rot] => 1.5708
[file] => Doodads\Cinematic\GlowingRunes\GlowingRunes4.mdl
[red] => 255
[green] => 175
[blue] => 255
[alpha] => 255
[pitch] => -4.71
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[17] => Array
(
[x] => -27.3726
[y] => -31.1488
[z] => 0.000000953674
[scale] => 0.51
[rot] => 3.92699
[file] => Abilities\Spells\Undead\UndeadMine\UndeadMineCircle.mdl
[red] => 75
[green] => 75
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[18] => Array
(
[x] => -30.9232
[y] => 27.1109
[z] => 0.000000953674
[scale] => 0.51
[rot] => 2.3562
[file] => Abilities\Spells\Undead\UndeadMine\UndeadMineCircle.mdl
[red] => 75
[green] => 75
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[19] => Array
(
[x] => 27.3864
[y] => 30.8227
[z] => 0.000000953674
[scale] => 0.51
[rot] => 0.785398
[file] => Abilities\Spells\Undead\UndeadMine\UndeadMineCircle.mdl
[red] => 75
[green] => 75
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[20] => Array
(
[x] => 30.995
[y] => -27.789
[z] => 0.000000953674
[scale] => 0.51
[rot] => 5.49779
[file] => Abilities\Spells\Undead\UndeadMine\UndeadMineCircle.mdl
[red] => 75
[green] => 75
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[21] => Array
(
[x] => -0.125173
[y] => 0.0530547
[z] => -12.8
[scale] => 1.3
[rot] => 2.58309
[file] => war3mapImported\GeneralAuraTargetWhite.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
)
[dmgTable] => Array
(
)
[triggers] => Array
(
[0] => Array
(
[name] => On Level Up
[code] => set tower.userReal = 0.75 + (tower.getLevel() * 0.03)
[values] => Array
(
[visible] => false
[icon] =>
[name] =>
[short_explain] =>
[long_explain] =>
)
)
[1] => Array
(
[name] => Header
[code] => globals
BuffType ashbringer_frostbrand_buff
BuffType ashbringer_frostshock_buff
endglobals
function ashbringer_flametongue_ondamage takes Buff b returns nothing
local Tower caster = b.getCaster()
local Tower tower = b.getBuffedUnit()
local Creep target = Event.getTarget()
local Buff fs = target.getBuffOfType(ashbringer_frostshock_buff)
local integer power
set Event.damage = Event.damage + ((Event.damage * caster.userReal) / tower.getAttackType().getDamageAgainst(target.getArmorType()) * AttackType.ELEMENTAL.getDamageAgainst(target.getArmorType()))
call Effect.createSimpleOnUnit("Abilities\\Spells\\Other\\FrostBolt\\FrostBoltMissile.mdl", target, "chest").destroy()
if fs != 0 then
set power = fs.getPower()
if power < 20 then
call fs.setPower(power + 1)
endif
call fs.refreshDuration()
else
call ashbringer_frostshock_buff.apply(tower, target, 1)
endif
endfunction
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
local Modifier mod = Modifier.create()
set ashbringer_frostbrand_buff = BuffType.createAuraEffectType(true)
call ashbringer_frostbrand_buff.setBuffIcon('@@0@@')
call mod.addModification(MOD_TRIGGER_CHANCES, 0.15, 0.006)
call ashbringer_frostbrand_buff.setBuffModifier(mod)
call ashbringer_frostbrand_buff.addEventOnDamage(EventHandler.ashbringer_flametongue_ondamage, 0.15, 0.006)
set mod = Modifier.create()
set ashbringer_frostshock_buff = BuffType.create(2, 0, false)
call ashbringer_frostshock_buff.setBuffIcon('@@1@@')
call mod.addModification(MOD_MOVESPEED, 0, -0.02)
call ashbringer_frostshock_buff.setBuffModifier(mod)
endfunction
[values] => Array
(
[visible] => false
[icon] =>
[name] =>
[short_explain] =>
[long_explain] =>
)
)
[2] => Array
(
[name] => Tower Aura
[code] => Array
(
)
[values] => Array
(
[AURA_powerAdd] => 1
[visible] => true
[AURA_auraEffect] => ashbringer_frostbrand_buff
[AURA_levelAdd] => 1
[AURA_power] => 0
[icon] => ReplaceableTextures\CommandButtons\BTNFrostbrandWeapon.blp
[AURA_targetType] => TARGET_TYPE_TOWERS
[long_explain] => Increases the trigger chance of towers in |cffFFFF80200|r range by |cffFFFF8015%|r and gives their attacks a |cffFFFF8015%|r chance on hit to deal |cffFFFF8075%|r of attack damage as |cffFF8000Elemental|r damage and slows the target by |cffFFFF802%|r for |cffFFFF802|r seconds, stacking up to |cffFFFF8020|r times.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.6%|r trigger chance|n|cffFFFF80+0.6%|r chance|n|cffFFFF80+3%|r attack damage
[AURA_targetSelf] => true
[name] => Frostbrand Aura
[AURA_level] => 0
[short_explain] => Increases the trigger chance of nearby towers and gives their attacks a chance to deal additional |cffFF8000Elemental|r damage and slow.
[AURA_auraRange] => 200
)
)
[3] => Array
(
[name] => Periodic
[code] => Array
(
)
[values] => Array
(
[visible] => false
[PERIODIC_period] => 0
[icon] =>
[name] => Attunement
[short_explain] => Periodically gain exp based on number of towers affected by Frostbrand.
[long_explain] =>
)
)
[4] => Array
(
[name] => On Tower Creation
[code] => set tower.userInt = 0
set tower.userReal = 0.75 + (tower.getLevel() * 0.03)
[values] => Array
(
[visible] => false
[icon] =>
[name] =>
[short_explain] =>
[long_explain] =>
)
)
)
[abilities] => Array
(
)
[buffs] => Array
(
[0] => Array
(
[id] => @@0@@
[derivedFrom] => Binf
[oeValues] => Array
(
[Targetattach] => Array
(
)
[Buffubertip] => Increased trigger chance and attacks have a chance to do additional Elemental damage and slow.
[TargetArt] => Array
(
)
[Bufftip] => Frostbrand Aura
[Buffart] => ReplaceableTextures\CommandButtons\BTNFrostbrandWeapon.blp
)
)
[1] => Array
(
[id] => @@1@@
[derivedFrom] => Binf
[oeValues] => Array
(
[Targetattach] => chest
[Buffubertip] => Slowed.
[TargetArt] => Abilities\Spells\Other\FrostDamage\FrostDamage.mdl
[Bufftip] => Frostbrand
[Buffart] => ReplaceableTextures\CommandButtons\BTNFrostbrandWeapon.blp
)
)
)
[units] => Array
(
)
[references] => Array
(
)
[lightning] => Array
(
)
)