Array
(
[scriptVersion] => 8
[oeValues] => Array
(
[auto] => Array
(
)
[Art] => ReplaceableTextures\CommandButtons\BTNMetamorphosis.blp
[turnRate] => 3
[dmgplus1] => 4522
[bldtm] => 1
[unitSound] => IllidanMorphed
[goldcost] => 3600
[sides1] => 1
[manaN] => 100
[Attachmentlinkprops] => alternate
[launchZ] => 90
[acquire] => 900
[upgrades] => Array
(
)
[Upgrade] => Array
(
)
[launchY] => 20
[Name] => The Demon Within
[weapTp1] => missile
[file] => units\nightelf\EvilIllidan\IllidanEvil.mdl
[MissileHoming] => 1
[uberSplat] => YTDB
[Missileart] => war3mapImported\SpiritOfVengeanceMissileBlackRed.mdl
[dice1] => 1
[Boneprops] => alternate
[Attachmentanimprops] => alternate
[animProps] => ready,alternate
[modelScale] => 0.45
[rangeN1] => 900
[atkType1] => chaos
[cool1] => 1.7
[Ubertip] => Once a stoic demon hunter, he was consumed by his inner demon and became a living embodiment of rage.
[scaleBull] => 0
[abilList] => Array
(
)
[moveHeight] => 30
[customTeamColor] => 1
[buildingShadow] => Array
(
)
[targs1] => Array
(
)
[weapsOn] => 1
[teamColor] => 0
)
[settings] => Array
(
[balanceTip] => Array
(
)
[abil_factor] => 0.6
[author] => Ashbringer
[alpha] => 255
[authorDisplay] => |cffFF6600Ashbringer|r
[version] => 1.0
[element] => darkness
[rarity] => unique
)
[effects] => Array
(
[0] => Array
(
[x] => -0.216584
[y] => 0.415799
[z] => -6.4
[scale] => 0.8
[rot] => 4.71414
[file] => Doodads\Outland\Props\Grate\Grate1.mdl
[red] => 255
[green] => 1
[blue] => 1
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[1] => Array
(
[x] => -0.626105
[y] => 25.0517
[z] => 19.2
[scale] => 1
[rot] => 4.71239
[file] => Abilities\Spells\Orc\Purge\PurgeBuffTarget.mdl
[red] => 255
[green] => 1
[blue] => 1
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[2] => Array
(
[x] => -30.9333
[y] => -15.995
[z] => -12.8
[scale] => 0.25
[rot] => 3.90001
[file] => Doodads\Icecrown\Rocks\Icecrown_Crystal\Icecrown_Crystal1.mdl
[red] => 255
[green] => 1
[blue] => 1
[alpha] => 255
[pitch] => -0.5
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[3] => Array
(
[x] => -0.00685011
[y] => -0.00324424
[z] => -25.6
[scale] => 2.1
[rot] => 5.61996
[file] => war3mapImported\GeneralAuraTargetWhite.mdl
[red] => 255
[green] => 1
[blue] => 1
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[4] => Array
(
[x] => 27.9446
[y] => -13.2203
[z] => -12.8
[scale] => 0.25
[rot] => 5.94072
[file] => Doodads\Icecrown\Rocks\Icecrown_Crystal\Icecrown_Crystal1.mdl
[red] => 255
[green] => 1
[blue] => 1
[alpha] => 255
[pitch] => -0.5
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[5] => Array
(
[x] => -1.90165
[y] => -33.8562
[z] => -12.8
[scale] => 0.25
[rot] => 4.76947
[file] => Doodads\Icecrown\Rocks\Icecrown_Crystal\Icecrown_Crystal1.mdl
[red] => 255
[green] => 1
[blue] => 1
[alpha] => 255
[pitch] => -0.5
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[6] => Array
(
[x] => 24.5591
[y] => 19.0098
[z] => -12.8
[scale] => 0.25
[rot] => 0.952533
[file] => Doodads\Icecrown\Rocks\Icecrown_Crystal\Icecrown_Crystal1.mdl
[red] => 255
[green] => 1
[blue] => 1
[alpha] => 255
[pitch] => -0.5
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[7] => Array
(
[x] => -20.1232
[y] => 22.2696
[z] => -12.8
[scale] => 0.25
[rot] => 2.78202
[file] => Doodads\Icecrown\Rocks\Icecrown_Crystal\Icecrown_Crystal1.mdl
[red] => 255
[green] => 1
[blue] => 1
[alpha] => 255
[pitch] => -0.5
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[8] => Array
(
[x] => -5.50372
[y] => 26.4419
[z] => -12.8
[scale] => 0.25
[rot] => 1.78592
[file] => Doodads\Icecrown\Rocks\Icecrown_Crystal\Icecrown_Crystal1.mdl
[red] => 255
[green] => 1
[blue] => 1
[alpha] => 255
[pitch] => -0.5
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
)
[dmgTable] => Array
(
)
[triggers] => Array
(
[0] => Array
(
[name] => On Attack
[code] => local Buff b = tower.getBuffOfType(ashbringer_unbridled_buff)
local real mana_perc
if b == 0 then
set mana_perc = GetUnitState(tower.getUnit(), UNIT_STATE_MANA) / GetUnitState(tower.getUnit(), UNIT_STATE_MAX_MANA)
if tower.calcChance(0.1 * mana_perc) then
call ashbringer_unbridled_buff.apply(tower, tower, tower.getLevel())
call tower.subtractManaPerc(1.0, true)
call Effect.createSimpleAtUnit("Abilities\\Spells\\NightElf\\BattleRoar\\RoarCaster.mdl", tower).destroy()
endif
endif
[values] => Array
(
[visible] => false
[icon] =>
[name] => Demonic Rampage
[short_explain] =>
[ONATTACK_chance] => 1.0
[ONATTACK_chanceLevelAdd] => 0.0
[long_explain] =>
)
)
[1] => Array
(
[name] => Header
[code] => globals
BuffType ashbringer_unbridled_buff
endglobals
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
local Modifier mod = Modifier.create()
set ashbringer_unbridled_buff=BuffType.create(5.0, 0.0, true)
call ashbringer_unbridled_buff.setBuffIcon('@@0@@')
call mod.addModification(MOD_ATTACKSPEED, 0.3, 0.012)
call mod.addModification(MOD_ATK_CRIT_CHANCE, 0.15, 0.006)
call mod.addModification(MOD_ATK_CRIT_DAMAGE, 0.75, 0.03)
call mod.addModification(MOD_MULTICRIT_COUNT, 1, 0.0)
call ashbringer_unbridled_buff.setBuffModifier(mod)
endfunction
[values] => Array
(
[visible] => false
[icon] =>
[name] =>
[short_explain] =>
[long_explain] =>
)
)
[2] => Array
(
[name] => On Damage
[code] => if tower.getBuffOfType(ashbringer_unbridled_buff) != 0 then
set Event.damage = Event.damage * 2
else
set Event.damage = Event.damage * (1 + (GetUnitState(tower.getUnit(), UNIT_STATE_MANA) / GetUnitState(tower.getUnit(), UNIT_STATE_MAX_MANA)))
endif
if Event.isAttackDamageCritical() then
call tower.addManaPerc(0.04 * 2)
else
call tower.addManaPerc(0.04)
endif
[values] => Array
(
[ONDAMAGE_chance] => 1.0
[visible] => true
[icon] => ReplaceableTextures\CommandButtons\BTNSRShamanisticRage.blp
[name] => Unbridled Rage
[short_explain] => Attacks have a chance based on rage to greatly empower attacks briefly.
[ONDAMAGE_chanceLevelAdd] => 0.0
[long_explain] => Attacks have up to |cffFFFF8010%|r chance based on current mana to remove all mana and empower the tower with the following for |cffFFFF805|r seconds:|n|cffFFFF80+30%|r attack speed|n|cffFFFF80+15%|r crit chance|n|cffFFFF80+x0.75|r crit damage|n|cffFFFF80+1|r Multicrit|n|cffFFFF80+|rCount as having maximum mana|n|nCannot trigger while already active.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+1.2%|r attack speed|n|cffFFFF80+0.6%|r crit chance|n|cffFFFF80+x0.03|r crit damage
)
)
[3] => Array
(
[name] => Periodic
[code] => call tower.subtractMana(GetUnitState(tower.getUnit(), UNIT_STATE_MANA) * 0.1, true)
[values] => Array
(
[visible] => true
[PERIODIC_period] => 1.0
[icon] => ReplaceableTextures\CommandButtons\BTNUnholyFrenzy.blp
[name] => Embodiment of Rage
[short_explain] => The tower deals more damage based on mana. Generates mana on attack but loses mana over time.
[long_explain] => The tower's mana represents the amount of Rage the tower has, dealing |cffFFFF801%|r more damage with attacks per |cffFFFF801%|r current mana. Attacks generate |cffFFFF804%|r of maximum mana on hit, doubled for critical strikes. However, the tower loses |cffFFFF8010%|r of current mana per second.
)
)
[4] => Array
(
[name] => On Tower Creation
[code] => call SetUnitColor(tower.getUnit(), ConvertPlayerColor(0))
//call Effect.createSimpleOnUnit("Abilities\\Spells\\Orc\\Bloodlust\\BloodlustTarget.mdl", tower, "hand, left")
//call Effect.createSimpleOnUnit("Abilities\\Spells\\Orc\\Bloodlust\\BloodlustTarget.mdl", tower, "hand, right")
[values] => Array
(
[visible] => false
[icon] =>
[name] =>
[short_explain] =>
[long_explain] =>
)
)
)
[abilities] => Array
(
)
[buffs] => Array
(
[0] => Array
(
[id] => @@0@@
[derivedFrom] => BHtc
[oeValues] => Array
(
[Targetattach] => hand,left
[Targetattach1] => hand,right
[Buffubertip] => Increased attack stats.
[TargetArt] => Abilities\Spells\Orc\Bloodlust\BloodlustTarget.mdl,Abilities\Spells\Orc\Bloodlust\BloodlustSpecial.mdl
[Bufftip] => Unbridled Rage
[Buffart] => ReplaceableTextures\CommandButtons\BTNSRShamanisticRage.blp
)
)
)
[units] => Array
(
)
[references] => Array
(
)
[lightning] => Array
(
)
)