Array
(
[scriptVersion] => 8
[oeValues] => Array
(
[auto] => Array
(
)
[Art] => ReplaceableTextures\CommandButtons\BTNManaFlare.blp
[dmgplus1] => 0
[bldtm] => 1
[goldcost] => 2250
[sides1] => 1
[manaN] => 100
[acquire] => 900
[upgrades] => Array
(
)
[Upgrade] => Array
(
)
[Name] => Sorcerer's Coil
[weapTp1] => missile
[MissileHoming] => 1
[file] => .mdl
[uberSplat] => YTDG
[Missilespeed] => 4000
[Missileart] => Abilities\Weapons\Bolt\BoltImpact.mdl
[dice1] => 1
[RngBuff1] => 250
[regenMana] => 5
[modelScale] => 0.1
[rangeN1] => 900
[atkType1] => magic
[cool1] => 2
[Ubertip] => A marvel of arcane engineering! It hums, it glows, and occasionally turns interns into burnt ash.
[abilList] => Array
(
)
[buildingShadow] => Array
(
)
[targs1] => Array
(
)
[weapsOn] => 1
)
[settings] => Array
(
[balanceTip] => |cffFFFF0010%|r spell crit chance (|cffFFFF00+0.5%|r/lvl)|n|cffFFFF00+1.75% |rattackspeed/lvl
[abil_factor] => 0.0
[author] => Moppy
[alpha] => 255
[authorDisplay] => |c006969FFMoppy|r
[version] => 1.0
[element] => arcane
[rarity] => rare
)
[effects] => Array
(
[0] => Array
(
[x] => -0.442704
[y] => -2.07675
[z] => 89.6
[scale] => 1
[rot] => 0.925025
[file] => Abilities\Spells\Items\AIta\CrystalBallCaster.mdl
[red] => 1
[green] => 75
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[1] => Array
(
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[y] => 0.0944672
[z] => -12.8
[scale] => 0.375
[rot] => 3.14159
[file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
[red] => 40
[green] => 40
[blue] => 255
[alpha] => 255
[pitch] => -0.2
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[2] => Array
(
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[z] => -38.4
[scale] => 0.25
[rot] => 2.3562
[file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
[red] => 40
[green] => 40
[blue] => 255
[alpha] => 255
[pitch] => -0.2
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[3] => Array
(
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[z] => -12.8
[scale] => 0.375
[rot] => 1.5708
[file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
[red] => 40
[green] => 40
[blue] => 255
[alpha] => 255
[pitch] => -0.2
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[4] => Array
(
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[scale] => 0.25
[rot] => 3.92699
[file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
[red] => 40
[green] => 40
[blue] => 255
[alpha] => 255
[pitch] => -0.2
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[5] => Array
(
[x] => 0.319042
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[z] => -12.8
[scale] => 0.375
[rot] => 4.71239
[file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
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[green] => 40
[blue] => 255
[alpha] => 255
[pitch] => -0.2
[advanced] => false
[animation] => Array
(
)
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)
[6] => Array
(
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[rot] => 0
[file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
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[pitch] => -0.2
[advanced] => false
[animation] => Array
(
)
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)
[7] => Array
(
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[rot] => 3.92699
[file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
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[green] => 40
[blue] => 255
[alpha] => 255
[pitch] => -0.2
[advanced] => false
[animation] => Array
(
)
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)
[8] => Array
(
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[z] => -12.8
[scale] => 0.375
[rot] => 2.3562
[file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
[red] => 40
[green] => 40
[blue] => 255
[alpha] => 255
[pitch] => -0.2
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[9] => Array
(
[x] => 35.9052
[y] => -34.9755
[z] => -38.4
[scale] => 0.25
[rot] => 5.49779
[file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
[red] => 40
[green] => 40
[blue] => 255
[alpha] => 255
[pitch] => -0.2
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[10] => Array
(
[x] => 36.9882
[y] => 35.9395
[z] => -38.4
[scale] => 0.25
[rot] => 0.785398
[file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
[red] => 40
[green] => 40
[blue] => 255
[alpha] => 255
[pitch] => -0.2
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[11] => Array
(
[x] => -28.6562
[y] => 9.88898
[z] => -19.2
[scale] => 0.5
[rot] => 4.71239
[file] => Doodads\Cityscape\Structures\City_ColumnSingle2_Ruined\City_ColumnSingle2_Ruined.mdl
[red] => 50
[green] => 50
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[12] => Array
(
[x] => -5.9723
[y] => 26.6423
[z] => -19.2
[scale] => 0.5
[rot] => 1.5708
[file] => Doodads\Cityscape\Structures\City_ColumnSingle2_Ruined\City_ColumnSingle2_Ruined.mdl
[red] => 50
[green] => 50
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[13] => Array
(
[x] => -13.9856
[y] => 15.4542
[z] => -12.8
[scale] => 0.375
[rot] => 5.49779
[file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
[red] => 40
[green] => 40
[blue] => 255
[alpha] => 255
[pitch] => -0.2
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[14] => Array
(
[x] => -14.3986
[y] => -12.7907
[z] => -12.8
[scale] => 0.375
[rot] => 0.785398
[file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
[red] => 40
[green] => 40
[blue] => 255
[alpha] => 255
[pitch] => -0.2
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[15] => Array
(
[x] => 29.4727
[y] => -9.71428
[z] => -19.2
[scale] => 0.5
[rot] => 1.5708
[file] => Doodads\Cityscape\Structures\City_ColumnSingle2_Ruined\City_ColumnSingle2_Ruined.mdl
[red] => 50
[green] => 50
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[16] => Array
(
[x] => 6.78877
[y] => -26.4676
[z] => -19.2
[scale] => 0.5
[rot] => 4.71239
[file] => Doodads\Cityscape\Structures\City_ColumnSingle2_Ruined\City_ColumnSingle2_Ruined.mdl
[red] => 50
[green] => 50
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[17] => Array
(
[x] => 0.0264328
[y] => 8.86159
[z] => 44.8
[scale] => 0.06
[rot] => 4.71239
[file] => war3mapImported\City_ColumnSemiCircle_NoColumn.mdl
[red] => 75
[green] => 1
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[18] => Array
(
[x] => -0.327831
[y] => -8.72027
[z] => 44.8
[scale] => 0.06
[rot] => 1.5708
[file] => war3mapImported\City_ColumnSemiCircle_NoColumn.mdl
[red] => 75
[green] => 1
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[19] => Array
(
[x] => 11.4868
[y] => 28.7344
[z] => -25.6
[scale] => 0.5
[rot] => 3.14159
[file] => Doodads\Cityscape\Structures\City_ColumnSingle2_Ruined\City_ColumnSingle2_Ruined.mdl
[red] => 50
[green] => 50
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[20] => Array
(
[x] => 28.4224
[y] => 6.30135
[z] => -25.6
[scale] => 0.5
[rot] => 0
[file] => Doodads\Cityscape\Structures\City_ColumnSingle2_Ruined\City_ColumnSingle2_Ruined.mdl
[red] => 50
[green] => 50
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[21] => Array
(
[x] => 11.851
[y] => 29.7389
[z] => -19.2
[scale] => 0.5
[rot] => 3.14159
[file] => Doodads\Cityscape\Structures\City_ColumnSingle2_Ruined\City_ColumnSingle2_Ruined.mdl
[red] => 50
[green] => 50
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[22] => Array
(
[x] => 28.7866
[y] => 7.3059
[z] => -19.2
[scale] => 0.5
[rot] => 0
[file] => Doodads\Cityscape\Structures\City_ColumnSingle2_Ruined\City_ColumnSingle2_Ruined.mdl
[red] => 50
[green] => 50
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[23] => Array
(
[x] => -24.4876
[y] => -5.14811
[z] => -19.2
[scale] => 0.5
[rot] => 3.14159
[file] => Doodads\Cityscape\Structures\City_ColumnSingle2_Ruined\City_ColumnSingle2_Ruined.mdl
[red] => 50
[green] => 50
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[24] => Array
(
[x] => -0.368938
[y] => 11.7267
[z] => 12.8
[scale] => 0.08
[rot] => 4.71239
[file] => war3mapImported\City_ColumnSemiCircle_NoColumn.mdl
[red] => 75
[green] => 1
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[25] => Array
(
[x] => -7.55202
[y] => -27.5811
[z] => -19.2
[scale] => 0.5
[rot] => 0
[file] => Doodads\Cityscape\Structures\City_ColumnSingle2_Ruined\City_ColumnSingle2_Ruined.mdl
[red] => 50
[green] => 50
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[26] => Array
(
[x] => -0.933903
[y] => -11.4231
[z] => 12.8
[scale] => 0.08
[rot] => 1.5708
[file] => war3mapImported\City_ColumnSemiCircle_NoColumn.mdl
[red] => 75
[green] => 1
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[27] => Array
(
[x] => 0.53652
[y] => 13.9769
[z] => -19.2
[scale] => 0.1
[rot] => 4.71239
[file] => war3mapImported\City_ColumnSemiCircle_NoColumn.mdl
[red] => 75
[green] => 1
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[28] => Array
(
[x] => -0.0925352
[y] => -14.963
[z] => -19.2
[scale] => 0.1
[rot] => 1.5708
[file] => war3mapImported\City_ColumnSemiCircle_NoColumn.mdl
[red] => 75
[green] => 1
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[29] => Array
(
[x] => -45.3259
[y] => 45.6923
[z] => 32
[scale] => 0.5
[rot] => 0.925025
[file] => Abilities\Spells\Items\AIta\CrystalBallCaster.mdl
[red] => 1
[green] => 75
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[30] => Array
(
[x] => 47.6468
[y] => 45.0651
[z] => 32
[scale] => 0.5
[rot] => 0.925025
[file] => Abilities\Spells\Items\AIta\CrystalBallCaster.mdl
[red] => 1
[green] => 75
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[31] => Array
(
[x] => -1.784
[y] => -2.01514
[z] => -32
[scale] => 0.75
[rot] => 1.5708
[file] => Abilities\Spells\Orc\LightningShield\LightningShieldTarget.mdl
[red] => 25
[green] => 150
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[32] => Array
(
[x] => -1.46979
[y] => -3.83667
[z] => 32
[scale] => 0.5
[rot] => 1.5708
[file] => Abilities\Spells\Orc\LightningShield\LightningShieldTarget.mdl
[red] => 25
[green] => 150
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[33] => Array
(
[x] => -0.799622
[y] => -1.52116
[z] => 70.4
[scale] => 0.625
[rot] => 1.5708
[file] => Abilities\Spells\Orc\LightningShield\LightningShieldTarget.mdl
[red] => 25
[green] => 150
[blue] => 255
[alpha] => 255
[pitch] => -3.17
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[34] => Array
(
[x] => -44.8735
[y] => -47.262
[z] => 32
[scale] => 0.5
[rot] => 0.925025
[file] => Abilities\Spells\Items\AIta\CrystalBallCaster.mdl
[red] => 1
[green] => 75
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[35] => Array
(
[x] => 47.2283
[y] => -45.452
[z] => 32
[scale] => 0.5
[rot] => 0.925025
[file] => Abilities\Spells\Items\AIta\CrystalBallCaster.mdl
[red] => 1
[green] => 75
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
)
[dmgTable] => Array
(
[0] => Array
(
[id] => MOD_SPELL_CRIT_CHANCE
[base] => 0.0875
[add] => 0.005
)
[1] => Array
(
[id] => MOD_ATTACKSPEED
[base] => 0
[add] => 0.0175
)
)
[triggers] => Array
(
[0] => Array
(
[name] => On Attack
[code] => local Unit target = Event.getTarget()
local integer count = 3
local Iterate i
local Unit next
set i = Iterate.overUnitsInRangeOfCaster(tower, TARGET_TYPE_CREEPS, 900)
loop
set next = i.nextRandom()
exitwhen count == 0 or next == 0
if next.isBanished() then
set count = count - 1
call Lightning.createFromPointToUnit("ZAP8", tower.getX(), tower.getY(), 110.0, next).setLifetime(0.2)
call tower.doSpellDamage(next, 1050 + (tower.getLevel() * 21), tower.calcSpellCritNoBonus())
endif
endloop
if next != 0 then
call i.destroy()
endif
if count > 0 then
set i = Iterate.overUnitsInRangeOfCaster(tower, TARGET_TYPE_CREEPS, 900)
loop
set next = i.nextRandom()
exitwhen count == 0 or next == 0
if not next.isBanished() and not next.isImmune() then
set count = count - 1
call Lightning.createFromPointToUnit("ZAP8", tower.getX(), tower.getY(), 110.0, next).setLifetime(0.2)
call tower.doSpellDamage(next, 1050 + (tower.getLevel() * 21), tower.calcSpellCritNoBonus())
endif
endloop
if next != 0 then
call i.destroy()
endif
endif
[values] => Array
(
[visible] => true
[icon] => ReplaceableTextures\CommandButtons\BTNManaFlare.blp
[name] => Indigo Zap
[short_explain] => Deals spell damage to multiple creeps on attack, prioritizing banished creeps.
[ONATTACK_chance] => 1.0
[ONATTACK_chanceLevelAdd] => 0.0
[long_explain] => Deals |cffFFFF801050|r spell damage to up to |cffFFFF803|r random creeps on attack, prioritizing banished creeps.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+21|r spell damage
)
)
[1] => Array
(
[name] => Header
[code] => globals
//@import
BuffType MoppyBanish
endglobals
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
endfunction
[values] => Array
(
[visible] => false
[icon] =>
[name] =>
[short_explain] =>
[long_explain] =>
)
)
[2] => Array
(
[name] => Autocast
[code] => local Unit u = Event.getTarget()
local Iterate i = Iterate.overUnitsInRangeOfUnit( tower, TARGET_CREEPS, u, 200.00)
loop
set u = i.next()
exitwhen u == 0
call cb_banish.applyOnlyTimed(tower, u, 3.00 + tower.getLevel() * 0.08)
call cb_stun.applyOnlyTimed(tower, u, 3.00 + tower.getLevel() * 0.08)
endloop
[values] => Array
(
[AUTOCAST_cooldown] => 5
[AUTOCAST_autoRange] => 900
[AUTOCAST_manacost] => 75
[icon] => ReplaceableTextures\CommandButtons\BTNBanish.blp
[AUTOCAST_range] => 900
[AUTOCAST_targetType] => TARGET_TYPE_CREEPS
[AUTOCAST_numBuffsBeforeIdle] => 0
[caster_art] => Abilities\Spells\Items\AIre\AIreTarget.mdl
[long_explain] => Banishes creeps in |cffFFFF80200|r AoE around the target and locks them in place for |cffFFFF803|r seconds. Banished creeps cannot be attacked by non-Magic attacks, but take |cffFFFF8040%|r increased damage from Magic attacks and spells.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.08|r seconds duration
[target_art] =>
[AUTOCAST_autocastType] => AC_TYPE_OFFENSIVE_UNIT
[AUTOCAST_buffType] => 0
[AUTOCAST_isExtended] => false
[name] => Greater Banishment
[AUTOCAST_targetSelf] => false
[short_explain] => Banishes creeps in an AoE around the target and locks them in place.
)
)
)
[abilities] => Array
(
)
[buffs] => Array
(
)
[units] => Array
(
)
[references] => Array
(
[0] => Array
(
[export] => false
[category] => global
[typ] => BuffType
[name] => MoppyBanish
)
)
[lightning] => Array
(
)
)