Array
(
    [scriptVersion] => 8
    [oeValues] => Array
        (
            [auto] => Array
                (
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            [Art] => ReplaceableTextures\CommandButtons\BTNYouDirtyRat!.blp
            [dmgplus1] => 2820
            [bldtm] => 1
            [goldcost] => 2400
            [sides1] => 1
            [acquire] => 800
            [upgrades] => Array
                (
                )

            [Upgrade] => Array
                (
                )

            [Name] => Miasmatic Vermin
            [weapTp1] => missile
            [MissileHoming] => 1
            [file] => .mdl
            [uberSplat] => YTDB
            [Missileart] => Abilities\Weapons\CryptFiendMissile\CryptFiendMissile.mdl
            [Missilespeed] => 1500
            [dice1] => 1
            [RngBuff1] => 250
            [modelScale] => 0.1
            [rangeN1] => 800
            [atkType1] => hero
            [cool1] => 1.35
            [Ubertip] => The Black Death will always be on the lookout for new victims.
            [abilList] => Array
                (
                )

            [buildingShadow] => Array
                (
                )

            [targs1] => Array
                (
                )

            [weapsOn] => 1
        )

    [settings] => Array
        (
            [balanceTip] => Array
                (
                )

            [abil_factor] => 0.82
            [author] => Moppy
            [alpha] => 255
            [authorDisplay] => |c006969FFMoppy|r
            [version] => 1.0
            [element] => darkness
            [rarity] => common
        )

    [effects] => Array
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                    [file] => units\critters\Rat\Rat.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
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                    [aniSpeed] => 50
                    [pcolor] => 255
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            [1] => Array
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                    [x] => 1.7625
                    [y] => -20.1601
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                    [file] => Doodads\Ashenvale\Props\ScorchedRemains\ScorchedRemains1.mdl
                    [red] => 255
                    [green] => 255
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                    [alpha] => 255
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                    [animation] => Array
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                    [aniSpeed] => 50
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            [2] => Array
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                    [file] => units\critters\Rat\Rat.mdl
                    [red] => 255
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                    [file] => Doodads\LordaeronSummer\Props\RottenHayCartbroken\RottenHayCartbroken.mdl
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                    [animation] => Array
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                    [red] => 255
                    [green] => 255
                    [blue] => 255
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                    [animation] => Array
                        (
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                    [aniSpeed] => 50
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            [9] => Array
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                    [y] => -26.9722
                    [z] => 12.8
                    [scale] => 0.5
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                    [file] => units\critters\Rat\Rat.mdl
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                    [green] => 255
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                    [animation] => Array
                        (
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            [10] => Array
                (
                    [x] => -0.095377
                    [y] => 0.756028
                    [z] => 0
                    [scale] => 0.15
                    [rot] => 2.89725
                    [file] => Abilities\Spells\Undead\PlagueCloud\PlagueCloudCaster.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
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                    [animation] => Array
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                    [aniSpeed] => 50
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        )

    [dmgTable] => Array
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    [triggers] => Array
        (
            [0] => Array
                (
                    [name] => Header
                    [code] => globals
        //@import
        BuffType moppy_vermin_debuff
    endglobals
    
    //Do not remove or rename this function!
    //Put your initialization tasks here, this function will be called on map init
    private function init takes nothing returns nothing      
	endfunction
                    [values] => Array
                        (
                            [visible] => false
                            [icon] => 
                            [name] => 
                            [short_explain] => 
                            [long_explain] => 
                        )

                )

            [1] => Array
                (
                    [name] => On Damage
                    [code] => local real SlowDmg = 0.1625 + (tower.getLevel() * 0.00325)
    local integer Power = R2I (SlowDmg / 0.001)
    call moppy_vermin_debuff.applyCustomPower(tower, Event.getTarget(), tower.getLevel(), Power)
                    [values] => Array
                        (
                            [ONDAMAGE_chance] => 0.15
                            [visible] => true
                            [icon] => ReplaceableTextures\CommandButtons\BTNLocustSwarm.blp
                            [name] => Bubonic Plague
                            [short_explain] => The tower has a chance on hit to infect the target creep, both slowing it and increasing damage it takes from |cFF8A5300Darkness|r towers.
                            [ONDAMAGE_chanceLevelAdd] => 0.0
                            [long_explain] => The tower has a |cffFFFF8015%|r chance on hit to infect the target creep, both slowing it and increasing damage it takes from |cFF8A5300Darkness|r towers by |cffFFFF8016.25%|r. Lasts |cffFFFF805|r seconds.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.325%|r slow and damage taken
                        )

                )

        )

    [abilities] => Array
        (
        )

    [buffs] => Array
        (
        )

    [units] => Array
        (
        )

    [references] => Array
        (
            [0] => Array
                (
                    [export] => false
                    [category] => global
                    [typ] => BuffType
                    [name] => moppy_vermin_debuff
                )

        )

    [lightning] => Array
        (
        )

)