Array
(
[scriptVersion] => 8
[oeValues] => Array
(
[auto] => Array
(
)
[Art] => ReplaceableTextures\CommandButtons\BTNStone.blp
[bldtm] => 1
[dmgplus1] => 46
[goldcost] => 45
[unitSound] => MageTower
[sides1] => 5
[Missilearc] => 0.15
[launchZ] => 50
[acquire] => 700
[upgrades] => Array
(
)
[Upgrade] => Array
(
)
[Name] => Minor Magic Ruin
[weapTp1] => missile
[MissileHoming] => 1
[file] => .mdl
[uberSplat] => OSMA
[Missileart] => Abilities\Weapons\DragonHawkMissile\DragonHawkMissile.mdl
[Missilespeed] => 1000
[dice1] => 1
[RngBuff1] => 250
[modelScale] => 0.1
[rangeN1] => 700
[atkType1] => pierce
[cool1] => 1
[Ubertip] => Some magic still sparkles inside these ruins.
[blue] => 100
[abilList] => Array
(
)
[buildingShadow] => Array
(
)
[targs1] => Array
(
)
[weapsOn] => 1
)
[settings] => Array
(
[balanceTip] => Array
(
)
[abil_factor] => 0.975
[author] => drol
[alpha] => 255
[authorDisplay] => |cffcc6600drol|r
[element] => astral
[rarity] => common
)
[effects] => Array
(
[0] => Array
(
[x] => -0.312698
[y] => -4.92099
[z] => 0
[scale] => 1
[rot] => 4.90438
[file] => Abilities\Spells\NightElf\FaerieDragonInvis\FaerieDragon_Invis.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[1] => Array
(
[x] => -25.3731
[y] => 42.2703
[z] => 0
[scale] => 0.3
[rot] => 3.21141
[file] => Doodads\Ruins\Rocks\Ruins_Rock\Ruins_Rock4.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[2] => Array
(
[x] => -0.0181519
[y] => 0.131416
[z] => 0
[scale] => 0.6
[rot] => 4.71239
[file] => Doodads\Ruins\Rocks\CliffRubble_Double\CliffRubble_Double3.mdl
[red] => 255
[green] => 255
[blue] => 100
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
)
[dmgTable] => Array
(
)
[triggers] => Array
(
[0] => Array
(
[name] => Header
[code] => globals
//@export
BuffType drol_magicRuin
endglobals
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
local Modifier astralMod = Modifier.create()
set drol_magicRuin = BuffType.create(5,0,false)
call astralMod.addModification(MOD_EXP_GRANTED, 0.05 , 0.002 )
call drol_magicRuin.setBuffModifier(astralMod)
call drol_magicRuin.setBuffIcon('@@0@@')
endfunction
[values] => Array
(
[visible] => true
[icon] => ReplaceableTextures\CommandButtons\BTNStarWand.blp
[name] => Illuminate
[short_explain] => Attacks make the target grant more experience once killed.
[long_explain] => Attacks debuff the target, making it grant |cffFFFF805%|r more experience once killed. This effect last |cffFFFF805|r seconds.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.2%|r experience|n|cffFFFF80+0.2|r seconds
)
)
[1] => Array
(
[name] => On Damage
[code] => call drol_magicRuin.applyCustomTimed(tower,Event.getTarget(),tower.getLevel(),5+tower.getLevel()*0.2)
[values] => Array
(
[ONDAMAGE_chance] => 1.0
[visible] => false
[icon] =>
[name] =>
[short_explain] =>
[ONDAMAGE_chanceLevelAdd] => 0.0
[long_explain] =>
)
)
)
[abilities] => Array
(
)
[buffs] => Array
(
[0] => Array
(
[id] => @@0@@
[derivedFrom] => BHab
[oeValues] => Array
(
[Targetattach] => overhead
[EditorName] => Illuminated
[Buffubertip] => The experience this creep rewards upon killing has been increased.
[Targetattachcount] => 1
[TargetArt] => Abilities\Weapons\FaerieDragonMissile\FaerieDragonMissile.mdl
[Bufftip] => Illuminated
[Buffart] => ReplaceableTextures\CommandButtons\BTNStarWand.blp
)
)
)
[units] => Array
(
)
[references] => Array
(
[0] => Array
(
[export] => true
[category] => global
[typ] => BuffType
[name] => drol_magicRuin
)
)
[lightning] => Array
(
)
)