Array
(
[scriptVersion] => 8
[oeValues] => Array
(
[auto] => Array
(
)
[Art] => ReplaceableTextures\CommandButtons\BTNShadowFury.blp
[bldtm] => 1
[dmgplus1] => 1452
[goldcost] => 2625
[unitSound] => DraeneiChieftainHut
[sides1] => 7
[acquire] => 800
[upgrades] => Array
(
)
[Upgrade] => Array
(
)
[Name] => Heart of Darkness
[weapTp1] => missile
[MissileHoming] => 1
[file] => war3mapImported\OrbofDarkness.mdl
[uberSplat] => YTDB
[Missileart] => war3mapImported\SpiritOfVengeanceMissileShadow.mdl
[Missilespeed] => 1200
[dice1] => 1
[RngBuff1] => 250
[modelScale] => 0.9
[rangeN1] => 800
[atkType1] => hero
[cool1] => 2
[Ubertip] => Pure darkness in crystal form, something that shouldn't exist.
[scaleBull] => 0
[abilList] => Array
(
)
[moveHeight] => 52
[buildingShadow] => Array
(
)
[targs1] => Array
(
)
[weapsOn] => 1
)
[settings] => Array
(
[balanceTip] => |cffFFFF00-80% |rdmg to undead
[abil_factor] => 0.23
[author] => Ashbringer
[alpha] => 255
[authorDisplay] => |cffff6600Ashbringer|r
[element] => darkness
[rarity] => uncommon
)
[effects] => Array
(
[0] => Array
(
[x] => -0.0567457
[y] => -0.0177499
[z] => -19.2
[scale] => 1.55
[rot] => 3.75246
[file] => war3mapImported\GeneralAuraTargetWhite.mdl
[red] => 155
[green] => 1
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[1] => Array
(
[x] => -0.335429
[y] => -14.7131
[z] => 12.8
[scale] => 0.1
[rot] => 1.5708
[file] => war3mapImported\City_ColumnSemiCircle2.mdl
[red] => 25
[green] => 25
[blue] => 25
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[2] => Array
(
[x] => -0.113444
[y] => 0.0481756
[z] => -25.6
[scale] => 2.1
[rot] => 3.75246
[file] => war3mapImported\GeneralAuraTargetWhite.mdl
[red] => 155
[green] => 1
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[3] => Array
(
[x] => 0.205646
[y] => 14.8058
[z] => 12.8
[scale] => 0.1
[rot] => 4.71239
[file] => war3mapImported\City_ColumnSemiCircle2.mdl
[red] => 25
[green] => 25
[blue] => 25
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[4] => Array
(
[x] => -0.45172
[y] => -14.3424
[z] => 12.8
[scale] => 0.1
[rot] => 1.5708
[file] => Doodads\Cityscape\Structures\City_ColumnSemiCircle\City_ColumnSemiCircle.mdl
[red] => 25
[green] => 25
[blue] => 25
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[5] => Array
(
[x] => -0.11642
[y] => 0.05807
[z] => 108.8
[scale] => 3
[rot] => 3.57793
[file] => war3mapImported\SpiritOfVengeanceMissileShadow.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[6] => Array
(
[x] => 0.226764
[y] => 14.4276
[z] => 12.8
[scale] => 0.1
[rot] => 4.71239
[file] => Doodads\Cityscape\Structures\City_ColumnSemiCircle\City_ColumnSemiCircle.mdl
[red] => 25
[green] => 25
[blue] => 25
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[7] => Array
(
[x] => -0.118935
[y] => -0.259934
[z] => 6.4
[scale] => 1.25
[rot] => 5.49779
[file] => war3mapImported\BlackGlow2.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[8] => Array
(
[x] => -0.130659
[y] => 0.138847
[z] => 19.2
[scale] => 1.15
[rot] => 3.75246
[file] => war3mapImported\GeneralAuraTargetWhite.mdl
[red] => 155
[green] => 1
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[9] => Array
(
[x] => -0.0096612
[y] => -0.091097
[z] => 38.4
[scale] => 1.35
[rot] => 3.75246
[file] => war3mapImported\GeneralAuraTargetWhite.mdl
[red] => 155
[green] => 1
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[10] => Array
(
[x] => 0.00982189
[y] => 0.18911
[z] => 32
[scale] => 0.26
[rot] => 0.785398
[file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
[red] => 25
[green] => 25
[blue] => 25
[alpha] => 255
[pitch] => -1.57
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[11] => Array
(
[x] => 0.00982189
[y] => 0.18911
[z] => 32
[scale] => 0.26
[rot] => 5.49779
[file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
[red] => 25
[green] => 25
[blue] => 25
[alpha] => 255
[pitch] => -1.57
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[12] => Array
(
[x] => 0.00982189
[y] => 0.18911
[z] => 32
[scale] => 0.26
[rot] => 2.3562
[file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
[red] => 25
[green] => 25
[blue] => 25
[alpha] => 255
[pitch] => -1.57
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[13] => Array
(
[x] => 0.00982189
[y] => 0.18911
[z] => 32
[scale] => 0.26
[rot] => 3.92699
[file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
[red] => 25
[green] => 25
[blue] => 25
[alpha] => 255
[pitch] => -1.57
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[14] => Array
(
[x] => 0.517288
[y] => 28.0305
[z] => 57.6
[scale] => 0.1
[rot] => 0
[file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
[red] => 25
[green] => 25
[blue] => 25
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[15] => Array
(
[x] => -28.2263
[y] => -0.0761545
[z] => 57.6
[scale] => 0.1
[rot] => 0
[file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
[red] => 25
[green] => 25
[blue] => 25
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[16] => Array
(
[x] => -0.109972
[y] => -27.9525
[z] => 57.6
[scale] => 0.1
[rot] => 0
[file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
[red] => 25
[green] => 25
[blue] => 25
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[17] => Array
(
[x] => 27.3124
[y] => -0.0757604
[z] => 57.6
[scale] => 0.1
[rot] => 0
[file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
[red] => 25
[green] => 25
[blue] => 25
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[18] => Array
(
[x] => -0.113374
[y] => 0.0376608
[z] => 0
[scale] => 1.25
[rot] => 4.03171
[file] => war3mapImported\BanishTargetShadow.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[19] => Array
(
[x] => -0.00298815
[y] => 0.0548202
[z] => 108.8
[scale] => 1.4
[rot] => 4.71239
[file] => Abilities\Spells\Items\OrbDarkness\OrbDarkness.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[20] => Array
(
[x] => -0.0822483
[y] => -43.437
[z] => 0.000000953674
[scale] => 0.25
[rot] => 0.785398
[file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
[red] => 25
[green] => 25
[blue] => 25
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[21] => Array
(
[x] => 43.7598
[y] => 0.0257872
[z] => 0.000000953674
[scale] => 0.25
[rot] => 0.785398
[file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
[red] => 25
[green] => 25
[blue] => 25
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[22] => Array
(
[x] => 0.10721
[y] => 44.05
[z] => 0.000000953674
[scale] => 0.25
[rot] => 0.785398
[file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
[red] => 25
[green] => 25
[blue] => 25
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[23] => Array
(
[x] => -43.8399
[y] => -0.0167922
[z] => 0.000000953674
[scale] => 0.25
[rot] => 0.785398
[file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
[red] => 25
[green] => 25
[blue] => 25
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[24] => Array
(
[x] => -20.7236
[y] => -18.9938
[z] => 57.6
[scale] => 0.1
[rot] => 0.785398
[file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
[red] => 25
[green] => 25
[blue] => 25
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[25] => Array
(
[x] => 19.9769
[y] => 20.1232
[z] => 57.6
[scale] => 0.1
[rot] => 0.785398
[file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
[red] => 25
[green] => 25
[blue] => 25
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[26] => Array
(
[x] => -19.9964
[y] => 20.5316
[z] => 57.6
[scale] => 0.1
[rot] => 0.785398
[file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
[red] => 25
[green] => 25
[blue] => 25
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[27] => Array
(
[x] => 19.3933
[y] => -19.6807
[z] => 57.6
[scale] => 0.1
[rot] => 0.785398
[file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
[red] => 25
[green] => 25
[blue] => 25
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
)
[dmgTable] => Array
(
[0] => Array
(
[id] => MOD_DMG_TO_UNDEAD
[base] => -0.8
[add] => 0
)
)
[triggers] => Array
(
[0] => Array
(
[name] => On Level Up
[code] => set tower.userReal = 625 + (tower.getLevel() * 25)
set tower.userReal2 = 0.2 + (tower.getLevel() * 0.004)
[values] => Array
(
[visible] => false
[icon] =>
[name] =>
[short_explain] =>
[long_explain] =>
)
)
[1] => Array
(
[name] => Header
[code] => globals
//@import
BuffType ashbringer_blight_aura
endglobals
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
endfunction
[values] => Array
(
[visible] => true
[icon] => ReplaceableTextures\CommandButtons\BTNImprovedUnholyStrength.blp
[name] => Wither
[short_explain] => Enemies affected by Shadowblight take increased damage from |cFF8A5300Darkness|r towers based on missing health.
[long_explain] => Enemies affected by Shadowblight take up to |cffFFFF8020%|r increased damage from |cFF8A5300Darkness|r towers based on how much health they are missing, starting at |cffFFFF800%|r at full health and reaching the full effect near death. This effect is tripled for Shadowblight damage.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.4%|r damage taken
)
)
[2] => Array
(
[name] => Tower Aura
[code] => Array
(
)
[values] => Array
(
[AURA_powerAdd] => 1
[visible] => true
[AURA_auraEffect] => ashbringer_blight_aura
[AURA_levelAdd] => 1
[AURA_power] => 0
[icon] => ReplaceableTextures\CommandButtons\BTNOrbOfDarkness.blp
[AURA_targetType] => TARGET_TYPE_TOWERS
[long_explain] => Towers within |cffFFFF80200|r range inflict Shadowblight on attack, a disease that deals |cffFFFF80625|r |cff808000Decay|r damage over |cffFFFF805|r seconds. This damage can accumulate, scales with spell damage and is range and attack speed adjusted. Increasing the buffs duration will increase the damage proportionately.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+25|r |cff808000Decay|r damage
[AURA_targetSelf] => true
[name] => Shadowblight
[AURA_level] => 0
[short_explain] => Towers within |cffFFFF80200|r range inflict Decay damage over time when they attack.
[AURA_auraRange] => 200
)
)
[3] => Array
(
[name] => On Tower Creation
[code] => set tower.userReal = 625 + (tower.getLevel() * 25)
set tower.userReal2 = 0.2 + (tower.getLevel() * 0.004)
[values] => Array
(
[visible] => false
[icon] =>
[name] =>
[short_explain] =>
[long_explain] =>
)
)
)
[abilities] => Array
(
)
[buffs] => Array
(
)
[units] => Array
(
)
[references] => Array
(
[0] => Array
(
[export] => false
[category] => global
[typ] => BuffType
[name] => ashbringer_blight_aura
)
)
[lightning] => Array
(
)
)