Array
(
    [scriptVersion] => 8
    [oeValues] => Array
        (
            [auto] => Array
                (
                )

            [Art] => ReplaceableTextures\CommandButtons\BTNShadowFury.blp
            [bldtm] => 1
            [dmgplus1] => 1015
            [goldcost] => 1625
            [unitSound] => DraeneiChieftainHut
            [sides1] => 7
            [acquire] => 800
            [upgrades] => Array
                (
                )

            [Upgrade] => Array
                (
                )

            [Name] => Orb of Darkness
            [weapTp1] => missile
            [MissileHoming] => 1
            [file] => war3mapImported\OrbofDarkness.mdl
            [uberSplat] => YTDB
            [Missileart] => war3mapImported\SpiritOfVengeanceMissileShadow.mdl
            [Missilespeed] => 1200
            [dice1] => 1
            [RngBuff1] => 250
            [modelScale] => 0.7
            [rangeN1] => 800
            [atkType1] => hero
            [cool1] => 2
            [Ubertip] => Pure darkness in crystal form, something that shouldn't exist.
            [scaleBull] => 0
            [abilList] => Array
                (
                )

            [moveHeight] => 50
            [buildingShadow] => Array
                (
                )

            [targs1] => Array
                (
                )

            [weapsOn] => 1
        )

    [settings] => Array
        (
            [balanceTip] => |cffFFFF00-80% |rdmg to undead
            [abil_factor] => 0.26
            [author] => Ashbringer
            [alpha] => 255
            [authorDisplay] => |cffff6600Ashbringer|r
            [element] => darkness
            [rarity] => uncommon
        )

    [effects] => Array
        (
            [0] => Array
                (
                    [x] => -0.329665
                    [y] => -12.9618
                    [z] => 12.8
                    [scale] => 0.09
                    [rot] => 1.5708
                    [file] => war3mapImported\City_ColumnSemiCircle2.mdl
                    [red] => 25
                    [green] => 25
                    [blue] => 25
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [1] => Array
                (
                    [x] => -0.0702299
                    [y] => 0.00534274
                    [z] => -19.2
                    [scale] => 1.55
                    [rot] => 3.75246
                    [file] => war3mapImported\GeneralAuraTargetWhite.mdl
                    [red] => 155
                    [green] => 1
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [2] => Array
                (
                    [x] => 0.101781
                    [y] => 12.9684
                    [z] => 12.8
                    [scale] => 0.09
                    [rot] => 4.71239
                    [file] => war3mapImported\City_ColumnSemiCircle2.mdl
                    [red] => 25
                    [green] => 25
                    [blue] => 25
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [3] => Array
                (
                    [x] => 0.240025
                    [y] => 13.0819
                    [z] => 12.8
                    [scale] => 0.09
                    [rot] => 4.71239
                    [file] => Doodads\Cityscape\Structures\City_ColumnSemiCircle\City_ColumnSemiCircle.mdl
                    [red] => 25
                    [green] => 25
                    [blue] => 25
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [4] => Array
                (
                    [x] => -0.11642
                    [y] => 0.05807
                    [z] => 96
                    [scale] => 2.45
                    [rot] => 3.57793
                    [file] => war3mapImported\SpiritOfVengeanceMissileShadow.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [5] => Array
                (
                    [x] => -0.525127
                    [y] => -12.9125
                    [z] => 12.8
                    [scale] => 0.09
                    [rot] => 1.5708
                    [file] => Doodads\Cityscape\Structures\City_ColumnSemiCircle\City_ColumnSemiCircle.mdl
                    [red] => 25
                    [green] => 25
                    [blue] => 25
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [6] => Array
                (
                    [x] => -0.118935
                    [y] => -0.259934
                    [z] => 6.4
                    [scale] => 1.25
                    [rot] => 5.49779
                    [file] => war3mapImported\BlackGlow2.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [7] => Array
                (
                    [x] => -0.0400696
                    [y] => 0.0616838
                    [z] => 19.2
                    [scale] => 1.1
                    [rot] => 3.75246
                    [file] => war3mapImported\GeneralAuraTargetWhite.mdl
                    [red] => 155
                    [green] => 1
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [8] => Array
                (
                    [x] => -0.000318111
                    [y] => 0.178439
                    [z] => 38.4
                    [scale] => 0.9
                    [rot] => 3.75246
                    [file] => war3mapImported\GeneralAuraTargetWhite.mdl
                    [red] => 155
                    [green] => 1
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [9] => Array
                (
                    [x] => 0.00982189
                    [y] => 0.18911
                    [z] => 32
                    [scale] => 0.23
                    [rot] => 0.785398
                    [file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
                    [red] => 25
                    [green] => 25
                    [blue] => 25
                    [alpha] => 255
                    [pitch] => -1.57
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [10] => Array
                (
                    [x] => 0.00982189
                    [y] => 0.18911
                    [z] => 32
                    [scale] => 0.23
                    [rot] => 5.49779
                    [file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
                    [red] => 25
                    [green] => 25
                    [blue] => 25
                    [alpha] => 255
                    [pitch] => -1.57
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [11] => Array
                (
                    [x] => 0.00982189
                    [y] => 0.18911
                    [z] => 32
                    [scale] => 0.23
                    [rot] => 2.3562
                    [file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
                    [red] => 25
                    [green] => 25
                    [blue] => 25
                    [alpha] => 255
                    [pitch] => -1.57
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [12] => Array
                (
                    [x] => 0.00982189
                    [y] => 0.18911
                    [z] => 32
                    [scale] => 0.23
                    [rot] => 3.92699
                    [file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
                    [red] => 25
                    [green] => 25
                    [blue] => 25
                    [alpha] => 255
                    [pitch] => -1.57
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [13] => Array
                (
                    [x] => 24.7059
                    [y] => -0.140415
                    [z] => 51.2
                    [scale] => 0.09
                    [rot] => 0
                    [file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
                    [red] => 25
                    [green] => 25
                    [blue] => 25
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [14] => Array
                (
                    [x] => 0.0139789
                    [y] => 25.9368
                    [z] => 51.2
                    [scale] => 0.09
                    [rot] => 0
                    [file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
                    [red] => 25
                    [green] => 25
                    [blue] => 25
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [15] => Array
                (
                    [x] => -25.1811
                    [y] => 0.0248346
                    [z] => 51.2
                    [scale] => 0.09
                    [rot] => 0
                    [file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
                    [red] => 25
                    [green] => 25
                    [blue] => 25
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [16] => Array
                (
                    [x] => -0.145971
                    [y] => -25.7136
                    [z] => 51.2
                    [scale] => 0.09
                    [rot] => 0
                    [file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
                    [red] => 25
                    [green] => 25
                    [blue] => 25
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [17] => Array
                (
                    [x] => -0.0822483
                    [y] => -43.437
                    [z] => 0.000000953674
                    [scale] => 0.2
                    [rot] => 0.785398
                    [file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
                    [red] => 25
                    [green] => 25
                    [blue] => 25
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [18] => Array
                (
                    [x] => 43.7598
                    [y] => 0.0257872
                    [z] => 0.000000953674
                    [scale] => 0.2
                    [rot] => 0.785398
                    [file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
                    [red] => 25
                    [green] => 25
                    [blue] => 25
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [19] => Array
                (
                    [x] => 0.10721
                    [y] => 44.05
                    [z] => 0.000000953674
                    [scale] => 0.2
                    [rot] => 0.785398
                    [file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
                    [red] => 25
                    [green] => 25
                    [blue] => 25
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [20] => Array
                (
                    [x] => -43.8399
                    [y] => -0.0167922
                    [z] => 0.000000953674
                    [scale] => 0.2
                    [rot] => 0.785398
                    [file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
                    [red] => 25
                    [green] => 25
                    [blue] => 25
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

        )

    [dmgTable] => Array
        (
            [0] => Array
                (
                    [id] => MOD_DMG_TO_UNDEAD
                    [base] => -0.8
                    [add] => 0
                )

        )

    [triggers] => Array
        (
            [0] => Array
                (
                    [name] => On Level Up
                    [code] => set tower.userReal = 390 + (tower.getLevel() * 15.6)
    set tower.userReal2 = 0.175 + (tower.getLevel() * 0.004)
                    [values] => Array
                        (
                            [visible] => false
                            [icon] => 
                            [name] => 
                            [short_explain] => 
                            [long_explain] => 
                        )

                )

            [1] => Array
                (
                    [name] => Header
                    [code] => globals
        //@import
        BuffType ashbringer_blight_aura
    endglobals

    //Do not remove or rename this function!
    //Put your initialization tasks here, this function will be called on map init
    private function init takes nothing returns nothing
	endfunction
                    [values] => Array
                        (
                            [visible] => true
                            [icon] => ReplaceableTextures\CommandButtons\BTNImprovedUnholyStrength.blp
                            [name] => Wither
                            [short_explain] => Enemies affected by Shadowblight take increased damage from |cFF8A5300Darkness|r towers based on missing health.
                            [long_explain] => Enemies affected by Shadowblight take up to |cffFFFF8017.5%|r increased damage from |cFF8A5300Darkness|r towers based on how much health they are missing, starting at |cffFFFF800%|r at full health and reaching the full effect near death. This effect is tripled for Shadowblight damage.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.4%|r damage taken
                        )

                )

            [2] => Array
                (
                    [name] => Tower Aura
                    [code] => Array
                        (
                        )

                    [values] => Array
                        (
                            [AURA_powerAdd] => 1
                            [visible] => true
                            [AURA_auraEffect] => ashbringer_blight_aura
                            [AURA_levelAdd] => 1
                            [AURA_power] => 0
                            [icon] => ReplaceableTextures\CommandButtons\BTNOrbOfDarkness.blp
                            [AURA_targetType] => TARGET_TYPE_TOWERS
                            [long_explain] => Towers within |cffFFFF80200|r range inflict Shadowblight on attack, a disease that deals |cffFFFF80390|r |cff808000Decay|r damage over |cffFFFF805|r seconds. This damage can accumulate, scales with spell damage and is range and attack speed adjusted. Increasing the buffs duration will increase the damage proportionately.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+15.6|r |cff808000Decay|r damage
                            [AURA_targetSelf] => true
                            [name] => Shadowblight
                            [AURA_level] => 0
                            [short_explain] => Towers within |cffFFFF80200|r range inflict Decay damage over time when they attack.
                            [AURA_auraRange] => 200
                        )

                )

            [3] => Array
                (
                    [name] => On Tower Creation
                    [code] => set tower.userReal = 390 + (tower.getLevel() * 15.6)
    set tower.userReal2 = 0.175 + (tower.getLevel() * 0.004)
                    [values] => Array
                        (
                            [visible] => false
                            [icon] => 
                            [name] => 
                            [short_explain] => 
                            [long_explain] => 
                        )

                )

        )

    [abilities] => Array
        (
        )

    [buffs] => Array
        (
        )

    [units] => Array
        (
        )

    [references] => Array
        (
            [0] => Array
                (
                    [export] => false
                    [category] => global
                    [typ] => BuffType
                    [name] => ashbringer_blight_aura
                )

        )

    [lightning] => Array
        (
        )

)