Array
(
[scriptVersion] => 8
[oeValues] => Array
(
[auto] => Array
(
)
[Art] => ReplaceableTextures\CommandButtons\BTNBlizzard.blp
[dmgplus1] => 105
[bldtm] => 1
[goldcost] => 200
[sides1] => 1
[acquire] => 900
[upgrades] => Array
(
)
[Upgrade] => Array
(
)
[Name] => Shardburst Generator
[weapTp1] => missile
[MissileHoming] => 1
[file] => .mdl
[uberSplat] => YTDN
[Missileart] => Abilities\Weapons\LichMissile\LichMissile.mdl
[Missilespeed] => 1300
[dice1] => 1
[RngBuff1] => 250
[modelScale] => 0.1
[rangeN1] => 900
[atkType1] => magic
[cool1] => 1.3
[Ubertip] => Suppress the enemy with barrages of ice.
[scaleBull] => 0
[abilList] => Array
(
)
[buildingShadow] => Array
(
)
[targs1] => Array
(
)
[weapsOn] => 1
)
[settings] => Array
(
[balanceTip] => Array
(
)
[abil_factor] => 0.4
[author] => Ashbringer
[alpha] => 0
[authorDisplay] => |cffff6600Ashbringer|r
[version] => 1.0
[element] => ice
[rarity] => uncommon
)
[effects] => Array
(
[0] => Array
(
[x] => 0.287265
[y] => 0.491576
[z] => 32
[scale] => 0.6
[rot] => 4.71239
[file] => Abilities\Weapons\ZigguratFrostMissile\ZigguratFrostMissile.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => -4.71
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[1] => Array
(
[x] => 0.917425
[y] => 4.10829
[z] => 12.8
[scale] => 0.8
[rot] => 0
[file] => Abilities\Spells\Items\AIob\AIobTarget.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[2] => Array
(
[x] => 1.02274
[y] => 3.20333
[z] => 0
[scale] => 0.2
[rot] => 1.5708
[file] => Doodads\Cityscape\Props\FountainRuined\FountainRuined.mdl
[red] => 125
[green] => 165
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[3] => Array
(
[x] => -0.0133527
[y] => 0.972618
[z] => 0
[scale] => 0.23
[rot] => 4.71239
[file] => Doodads\Ruins\Props\Ruins_NagaCircle\Ruins_NagaCircle.mdl
[red] => 55
[green] => 75
[blue] => 155
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[4] => Array
(
[x] => -0.435861
[y] => -13.021
[z] => -12.8
[scale] => 0.1
[rot] => 1.5708
[file] => Doodads\Cityscape\Structures\City_ColumnSemiCircle\City_ColumnSemiCircle.mdl
[red] => 125
[green] => 165
[blue] => 225
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[5] => Array
(
[x] => 0.357966
[y] => 15.7318
[z] => -12.8
[scale] => 0.1
[rot] => 4.71239
[file] => Doodads\Cityscape\Structures\City_ColumnSemiCircle\City_ColumnSemiCircle.mdl
[red] => 125
[green] => 165
[blue] => 225
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[6] => Array
(
[x] => -0.148344
[y] => 0.199712
[z] => 0
[scale] => 0.11
[rot] => 2.3562
[file] => Doodads\Cityscape\Structures\Archway1\Archway1.mdl
[red] => 75
[green] => 115
[blue] => 225
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[7] => Array
(
[x] => -0.0763133
[y] => 0.846242
[z] => 0
[scale] => 0.11
[rot] => 0.785398
[file] => Doodads\Cityscape\Structures\Archway1\Archway1.mdl
[red] => 75
[green] => 115
[blue] => 225
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[8] => Array
(
[x] => -0.297862
[y] => -8.16974
[z] => 6.4
[scale] => 0.1
[rot] => 1.5708
[file] => Doodads\Cityscape\Structures\Archway1\Archway1.mdl
[red] => 75
[green] => 115
[blue] => 255
[alpha] => 255
[pitch] => -1.57
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[9] => Array
(
[x] => 0.387533
[y] => 10.4651
[z] => 6.4
[scale] => 0.1
[rot] => 4.71239
[file] => Doodads\Cityscape\Structures\Archway1\Archway1.mdl
[red] => 75
[green] => 115
[blue] => 255
[alpha] => 255
[pitch] => -1.57
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[10] => Array
(
[x] => 10.3624
[y] => 0.836575
[z] => 6.4
[scale] => 0.1
[rot] => 3.14159
[file] => Doodads\Cityscape\Structures\Archway1\Archway1.mdl
[red] => 75
[green] => 115
[blue] => 255
[alpha] => 255
[pitch] => -1.57
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[11] => Array
(
[x] => -10.9145
[y] => 1.18478
[z] => 6.4
[scale] => 0.1
[rot] => 0
[file] => Doodads\Cityscape\Structures\Archway1\Archway1.mdl
[red] => 75
[green] => 115
[blue] => 255
[alpha] => 255
[pitch] => -1.57
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
)
[dmgTable] => Array
(
)
[triggers] => Array
(
[0] => Array
(
[name] => On Attack
[code] => call ashbringer_iceshard_cast(tower, Event.getTarget(), 225 + (tower.getLevel() * 9), 4, 6)
[values] => Array
(
[visible] => true
[icon] => ReplaceableTextures\CommandButtons\BTNFreezingBreath.blp
[name] => Shard Burst
[short_explain] => Attacks have a chance to fire a cone of piercing shards that deal spell damage.
[ONATTACK_chance] => 0.1
[ONATTACK_chanceLevelAdd] => 0.004
[long_explain] => Attacks have a |cffffff8010%|r chance to launch |cffffff804|r to |cffffff806|r shards of ice in a cone. Each shard deals |cffffff80225|r spell damage and pierces enemies.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.4%|r chance|n|cffFFFF80+9|r damage
)
)
[1] => Array
(
[name] => Header
[code] => globals
ProjectileType ashbringer_iceshard_missile
endglobals
//@export
function ashbringer_iceshard_cast takes Tower tower, Creep target, real damage, integer min, integer max returns nothing
local integer count = 0
local integer spawn = GetRandomInt(min, max)
local real tower_x = tower.getX()
local real tower_y = tower.getY()
local real angle = (bj_RADTODEG * Atan2(target.getY() - tower_y, target.getX() - tower_x))
local real side = spawn*5
local Projectile p
loop
exitwhen count==spawn
set p = Projectile.create(ashbringer_iceshard_missile, tower, 0, 0, tower_x, tower_y, 30, angle-side+(count*10))
call p.setScale(0.65)
set p.userReal = damage
set count = count + 1
endloop
endfunction
function ashbringer_iceshard_hit takes Projectile p, Unit target returns nothing
local Tower tower = p.getCaster()
call tower.doSpellDamage(target, p.userReal, tower.calcSpellCritNoBonus())
endfunction
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
set ashbringer_iceshard_missile = ProjectileType.create("Abilities\\Weapons\\LichMissile\\LichMissile.mdl", 0.7, 1500)
call ashbringer_iceshard_missile.enableCollision(ProjectileTargetEvent.ashbringer_iceshard_hit, 40, TARGET_CREEPS, false)
endfunction
[values] => Array
(
[visible] => false
[icon] =>
[name] =>
[short_explain] =>
[long_explain] =>
)
)
)
[abilities] => Array
(
)
[buffs] => Array
(
)
[units] => Array
(
)
[references] => Array
(
)
[lightning] => Array
(
)
)