Array
(
[scriptVersion] => 8
[oeValues] => Array
(
[auto] => Array
(
)
[Art] => ReplaceableTextures\CommandButtons\BTNPowerGenerator.blp
[turnRate] => 3
[dmgplus1] => 821
[bldtm] => 1
[goldcost] => 500
[unitSound] => ArcaneObservatory
[sides1] => 1
[manaN] => 2500
[launchZ] => 130
[acquire] => 800
[upgrades] => Array
(
)
[Upgrade] => Array
(
)
[Name] => Arcane Battery
[weapTp1] => missile
[MissileHoming] => 1
[file] => units\nightelf\Wisp\Wisp.mdl
[uberSplat] => YTDG
[Missilespeed] => 5000
[dice1] => 1
[regenMana] => 20
[green] => 0
[rangeN1] => 800
[atkType1] => normal
[cool1] => 3
[Ubertip] => A deadly mana reserve.
[scaleBull] => 0
[abilList] => @@0@@
[customTeamColor] => 1
[buildingShadow] => Array
(
)
[targs1] => Array
(
)
[weapsOn] => 1
[teamColor] => 7
)
[settings] => Array
(
[balanceTip] => |cffFFFF00+10 |rmana/lvl
[abil_factor] => 0.4
[author] => Ashbringer
[alpha] => 0
[authorDisplay] => |cffff6600Ashbringer|r
[version] => 1.0
[element] => arcane
[rarity] => rare
)
[effects] => Array
(
[0] => Array
(
[x] => 15.9923
[y] => 16.003
[z] => 0
[scale] => 0.25
[rot] => 0.785398
[file] => war3mapImported\Square_Column.mdl
[red] => 25
[green] => 10
[blue] => 225
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[1] => Array
(
[x] => -16.1273
[y] => 15.898
[z] => 0
[scale] => 0.25
[rot] => 5.49779
[file] => war3mapImported\Square_Column.mdl
[red] => 25
[green] => 10
[blue] => 225
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[2] => Array
(
[x] => -16.1882
[y] => -16.1838
[z] => 0
[scale] => 0.25
[rot] => 3.92699
[file] => war3mapImported\Square_Column.mdl
[red] => 25
[green] => 10
[blue] => 225
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[3] => Array
(
[x] => 15.9819
[y] => -16.0118
[z] => 0
[scale] => 0.25
[rot] => 2.3562
[file] => war3mapImported\Square_Column.mdl
[red] => 25
[green] => 10
[blue] => 225
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[4] => Array
(
[x] => 0.49422
[y] => -16.676
[z] => 0
[scale] => 0.26
[rot] => 1.5708
[file] => Doodads\Cityscape\Structures\CityLowWall90\CityLowWall90.mdl
[red] => 25
[green] => 10
[blue] => 225
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[5] => Array
(
[x] => -0.0568663
[y] => 16.5065
[z] => 0
[scale] => 0.26
[rot] => 1.5708
[file] => Doodads\Cityscape\Structures\CityLowWall90\CityLowWall90.mdl
[red] => 25
[green] => 10
[blue] => 225
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[6] => Array
(
[x] => 16.3755
[y] => 0.0289771
[z] => 0
[scale] => 0.26
[rot] => 3.14159
[file] => Doodads\Cityscape\Structures\CityLowWall90\CityLowWall90.mdl
[red] => 25
[green] => 10
[blue] => 225
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[7] => Array
(
[x] => -16.5595
[y] => -0.0879896
[z] => 0
[scale] => 0.26
[rot] => 3.14159
[file] => Doodads\Cityscape\Structures\CityLowWall90\CityLowWall90.mdl
[red] => 25
[green] => 10
[blue] => 225
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[8] => Array
(
[x] => 0.460634
[y] => -16.7279
[z] => 83.2
[scale] => 0.26
[rot] => 1.5708
[file] => Doodads\Cityscape\Structures\CityLowWall90\CityLowWall90.mdl
[red] => 25
[green] => 10
[blue] => 225
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[9] => Array
(
[x] => -0.090452
[y] => 16.4546
[z] => 83.2
[scale] => 0.26
[rot] => 1.5708
[file] => Doodads\Cityscape\Structures\CityLowWall90\CityLowWall90.mdl
[red] => 25
[green] => 10
[blue] => 225
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[10] => Array
(
[x] => 16.3419
[y] => -0.0229064
[z] => 83.2
[scale] => 0.26
[rot] => 3.14159
[file] => Doodads\Cityscape\Structures\CityLowWall90\CityLowWall90.mdl
[red] => 25
[green] => 10
[blue] => 225
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[11] => Array
(
[x] => -16.5931
[y] => -0.139873
[z] => 83.2
[scale] => 0.26
[rot] => 3.14159
[file] => Doodads\Cityscape\Structures\CityLowWall90\CityLowWall90.mdl
[red] => 25
[green] => 10
[blue] => 225
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[12] => Array
(
[x] => -0.212181
[y] => -0.379893
[z] => 64
[scale] => 0.35
[rot] => 1.5708
[file] => Doodads\Cityscape\Structures\City_LowWall_TallEndCap\City_LowWall_TallEndCap.mdl
[red] => 75
[green] => 25
[blue] => 225
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[13] => Array
(
[x] => -0.0701777
[y] => -0.0014116
[z] => 89.6
[scale] => 0.4
[rot] => 1.25664
[file] => Abilities\Spells\Orc\LightningShield\LightningShieldTarget.mdl
[red] => 255
[green] => 1
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[14] => Array
(
[x] => -0.0461915
[y] => 0.107576
[z] => 89.6
[scale] => 0.6
[rot] => 5.50062
[file] => Doodads\Cinematic\GlowingRunes\GlowingRunes5.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[15] => Array
(
[x] => -0.0983455
[y] => -0.0133621
[z] => 32
[scale] => 1
[rot] => 0
[file] => Abilities\Weapons\DruidoftheTalonMissile\DruidoftheTalonMissile.mdl
[red] => 255
[green] => 155
[blue] => 255
[alpha] => 255
[pitch] => -4.71
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[16] => Array
(
[x] => -0.22985
[y] => 0.330411
[z] => 0
[scale] => 0.1
[rot] => 0
[file] => Doodads\Ruins\Props\Ruins_NagaCircle\Ruins_NagaCircle.mdl
[red] => 255
[green] => 5
[blue] => 225
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[17] => Array
(
[x] => 5.89694
[y] => 0.0148718
[z] => 38.4
[scale] => 1.1
[rot] => 0
[file] => Abilities\Weapons\WingedSerpentMissile\WingedSerpentMissile.mdl
[red] => 255
[green] => 155
[blue] => 255
[alpha] => 255
[pitch] => -4.71
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[18] => Array
(
[x] => 0.465513
[y] => 5.46865
[z] => 38.4
[scale] => 1.1
[rot] => 1.5708
[file] => Abilities\Weapons\WingedSerpentMissile\WingedSerpentMissile.mdl
[red] => 255
[green] => 155
[blue] => 255
[alpha] => 255
[pitch] => -4.71
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
)
[dmgTable] => Array
(
[0] => Array
(
[id] => MOD_MANA
[base] => 0
[add] => 10
)
)
[triggers] => Array
(
[0] => Array
(
[name] => Header
[code] => globals
//@export
BuffType ashbringer_overload_buff
//@export
BuffType ashbringer_extraction_debuff
endglobals
//@export
function ashbringer_overload_periodic takes Buff b returns nothing
local Tower tower = b.getCaster()
local Iterate i
local Unit random
local integer count = 0
local integer power = tower.userInt + (tower.getLevel() * tower.userInt2)
if GetUnitState(tower.getUnit(), UNIT_STATE_MANA) > tower.userInt3 then
set i = Iterate.overUnitsInRangeOfCaster(tower, TARGET_TYPE_CREEPS, 900)
set random = i.nextRandom()
if random != 0 then
call i.destroy()
call tower.subtractMana(tower.userInt3, true)
call Lightning.createFromPointToUnit("ZAP9", tower.getX(), tower.getY(), 110, random).setLifetime(0.2)
call Effect.createSimpleOnUnit("Abilities\\Weapons\\BlackKeeperMissile\\BlackKeeperMissile.mdl", random, "chest").destroy()
call tower.doAttackDamage(random, tower.getCurrentAttackDamageWithBonus(), tower.calcAttackMulticrit(0, 0, 0))
call ashbringer_extraction_debuff.applyCustomPower(tower, random, power, power)
set b.userInt = 0
else
set b.userInt = b.userInt + 1
if b.userInt > 4 then
call b.removeBuff()
endif
endif
else
call b.removeBuff()
endif
endfunction
//@export
function ashbringer_extraction_onattacked takes Buff b returns nothing
local Tower tower = b.getCaster()
local Tower target = Event.getTarget()
local real chance = (0.05 + (tower.getLevel() * 0.001)) * target.getBaseAttackspeed()
local real mana = tower.userReal3 * (1.0 - (GetUnitState(target.getUnit(), UNIT_STATE_MANA) / GetUnitState(target.getUnit(), UNIT_STATE_MAX_MANA)))
if tower.getFamily() == target.getFamily() then
set chance = chance * 2
set mana = mana * 2
endif
if target.calcChance(chance) then
call target.addManaPerc(mana)
call Lightning.createFromUnitToUnit("ZAP8", b.getBuffedUnit(), target).setLifetime(0.1)
endif
endfunction
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
local Modifier mod = Modifier.create()
set ashbringer_extraction_debuff = BuffType.create(8.0, 0.0, false)
call ashbringer_extraction_debuff .setBuffIcon('@@2@@')
call mod.addModification(MOD_DMG_FROM_ARCANE, 0.0, 0.001)
call ashbringer_extraction_debuff.setBuffModifier(mod)
call ashbringer_extraction_debuff.addEventOnAttacked(EventHandler.ashbringer_extraction_onattacked, 1.0, 0.0)
set ashbringer_overload_buff = BuffType.create(-1.0, 0.0, true)
call ashbringer_overload_buff.setBuffIcon('@@1@@')
call ashbringer_overload_buff.addPeriodicEvent(EventHandler.ashbringer_overload_periodic, 0.2)
endfunction
[values] => Array
(
[visible] => false
[icon] =>
[name] =>
[short_explain] =>
[long_explain] =>
)
)
[1] => Array
(
[name] => On Damage
[code] => local integer power = 100 + (tower.getLevel() * 2)
call ashbringer_extraction_debuff.applyCustomPower(tower, Event.getTarget(), power, power)
[values] => Array
(
[ONDAMAGE_chance] => 1.0
[visible] => true
[icon] => ReplaceableTextures\CommandButtons\BTNManaDrain.blp
[name] => Arcane Extraction
[short_explain] => Applies a debuff on hit that increases damage taken by |cFFFF77FFArcane|r towers and restores mana to attackers.
[ONDAMAGE_chanceLevelAdd] => 0
[long_explain] => Attacks apply Arcane Extraction on hit, increasing damage enemies take from |cFFFF77FFArcane|r towers by |cffffff8010%|r and giving attackers a |cffffff805%|r attack speed adjusted chance to restore |cffffff801%|r of their missing mana. The chance and mana is doubled for the Arcane Battery. Lasts |cffffff808|r seconds.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.2%|r damage from |cFFFF77FFArcane|r|n|cffFFFF80+0.1%|r mana chance
)
)
[2] => Array
(
[name] => Autocast
[code] => call tower.addMana(1000.0)
set ashbringer_overload_buff.apply(tower, tower, tower.getLevel()).userInt = 0
[values] => Array
(
[AUTOCAST_cooldown] => 20
[AUTOCAST_autoRange] => 800
[AUTOCAST_manacost] => 1000
[icon] => ReplaceableTextures\CommandButtons\BTNWispSplode.blp
[AUTOCAST_range] => 800
[AUTOCAST_targetType] => TARGET_TYPE_CREEPS
[AUTOCAST_numBuffsBeforeIdle] => 0
[caster_art] => Abilities\Spells\Other\Charm\CharmTarget.mdl
[long_explain] => Rapidly strikes a random enemy within attack range every |cffffff800.2|r seconds, dealing attack damage and applying Arcane Extraction. Drains |cffffff80100|r mana per strike and lasts until there are no enemies in range or until the tower has insufficient mana. This ability refunds its mana cost.
[target_art] =>
[AUTOCAST_autocastType] => AC_TYPE_OFFENSIVE_IMMEDIATE
[AUTOCAST_buffType] => 0
[AUTOCAST_isExtended] => false
[name] => Overload
[AUTOCAST_targetSelf] => false
[short_explain] => Rapidly attacks random enemies at the cost of mana.
)
)
[3] => Array
(
[name] => On Tower Creation
[code] => call SetUnitColor(tower.getUnit(), ConvertPlayerColor(7))
set tower.userInt = 100
set tower.userInt2 = 2
set tower.userInt3 = 100
set tower.userReal = 0.05
set tower.userReal2 = 0.001
set tower.userReal3 = 0.01
[values] => Array
(
[visible] => false
[icon] =>
[name] =>
[short_explain] =>
[long_explain] =>
)
)
)
[abilities] => Array
(
[0] => Array
(
[id] => @@0@@
[derivedFrom] => Alit
[oeValues] => Array
(
[Art] => Array
(
)
[MissileHoming] => 1
[TargetArt] => Abilities\Spells\Human\Feedback\ArcaneTowerAttack.mdl
[LightningEffect] => ZAP9
[Missilespeed] => 5000
[Missileart] => Array
(
)
[Unubertip] => -HIDE-
[DataA1] => 0.1
[targs1] => air,ground,structure,ward,item,debris
[DataB1] => 0.1
[Name] => Arcane Lightning
)
)
)
[buffs] => Array
(
[0] => Array
(
[id] => @@1@@
[derivedFrom] => Binf
[oeValues] => Array
(
[Targetattach] => Array
(
)
[Buffubertip] => Unloading mana.
[TargetArt] => Array
(
)
[Bufftip] => Overload
[Buffart] => ReplaceableTextures\CommandButtons\BTNWispSplode.blp
)
)
[1] => Array
(
[id] => @@2@@
[derivedFrom] => Binf
[oeValues] => Array
(
[Targetattach] => head
[Buffubertip] => Takes increased damage from Arcane towers and restores mana when hit.
[TargetArt] => Abilities\Weapons\SpiritOfVengeanceMissile\SpiritOfVengeanceMissile.mdl
[Bufftip] => Arcane Extraction
[Buffart] => ReplaceableTextures\CommandButtons\BTNManaDrain.blp
)
)
)
[units] => Array
(
)
[references] => Array
(
[0] => Array
(
[export] => true
[category] => global
[typ] => BuffType
[name] => ashbringer_overload_buff
)
[1] => Array
(
[export] => true
[category] => global
[typ] => BuffType
[name] => ashbringer_extraction_debuff
)
)
[lightning] => Array
(
)
)