Array
(
    [scriptVersion] => 8
    [oeValues] => Array
        (
            [auto] => Array
                (
                )

            [Art] => ReplaceableTextures\CommandButtons\BTNSpell_Holy_HolySmite.blp
            [bldtm] => 1
            [dmgplus1] => 68
            [goldcost] => 75
            [unitSound] => ArcaneTower
            [sides1] => 7
            [acquire] => 800
            [upgrades] => Array
                (
                )

            [Upgrade] => Array
                (
                )

            [Name] => Holy Torch
            [weapTp1] => missile
            [MissileHoming] => 1
            [file] => .mdl
            [uberSplat] => YTDO
            [Missileart] => war3mapImported\ImmolationHolyDamage.mdl
            [Missilespeed] => 1200
            [dice1] => 1
            [RngBuff1] => 250
            [modelScale] => 0.1
            [rangeN1] => 800
            [atkType1] => normal
            [cool1] => 2
            [Ubertip] => Burn the heretic. Kill the mutant. Purge the unclean.
            [scaleBull] => 0
            [abilList] => Array
                (
                )

            [buildingShadow] => Array
                (
                )

            [targs1] => Array
                (
                )

            [weapsOn] => 1
        )

    [settings] => Array
        (
            [balanceTip] => Array
                (
                )

            [abil_factor] => 0.4
            [author] => Ashbringer
            [alpha] => 255
            [authorDisplay] => |cffff6600Ashbringer|r
            [element] => astral
            [rarity] => uncommon
        )

    [effects] => Array
        (
            [0] => Array
                (
                    [x] => -0.0483796
                    [y] => -0.00670614
                    [z] => 0
                    [scale] => 0.22
                    [rot] => 4.13669
                    [file] => Doodads\Ruins\Props\Ruins_NagaCircle\Ruins_NagaCircle.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [1] => Array
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                    [x] => -0.115719
                    [y] => 0.098383
                    [z] => -6.4
                    [scale] => 0.45
                    [rot] => 4.71239
                    [file] => Doodads\Ruins\Props\RuinsPillar\RuinsPillar2.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [2] => Array
                (
                    [x] => 0.0107672
                    [y] => 0.157887
                    [z] => 57.6
                    [scale] => 0.8
                    [rot] => 4.36332
                    [file] => war3mapImported\ImmolationHolyDamage.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [3] => Array
                (
                    [x] => -0.169555
                    [y] => 0.0554825
                    [z] => -12.8
                    [scale] => 1.2
                    [rot] => 3.73501
                    [file] => war3mapImported\GeneralAuraTargetWhite.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 115
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [4] => Array
                (
                    [x] => 0.227058
                    [y] => -0.0715237
                    [z] => 32
                    [scale] => 0.35
                    [rot] => 0.785398
                    [file] => Doodads\Ruins\Props\Brazier\Brazier0.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
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                    [rot] => 4.71239
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                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
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            [6] => Array
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                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [7] => Array
                (
                    [x] => -0.115719
                    [y] => 0.098383
                    [z] => -12.8
                    [scale] => 0.45
                    [rot] => 4.71239
                    [file] => Doodads\Ruins\Props\RuinsPillar\RuinsPillar2.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [8] => Array
                (
                    [x] => -0.115719
                    [y] => 0.098383
                    [z] => -25.6
                    [scale] => 0.45
                    [rot] => 4.71239
                    [file] => Doodads\Ruins\Props\RuinsPillar\RuinsPillar2.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

        )

    [dmgTable] => Array
        (
        )

    [triggers] => Array
        (
            [0] => Array
                (
                    [name] => Header
                    [code] => globals
        //@export
        BuffType ashbringer_righteous_aura
        BuffType ashbringer_righteous_buff
    endglobals

    function ashbringer_righteous_onattack takes Buff b returns nothing
        local Tower caster = b.getCaster()
        local Tower tower = b.getBuffedUnit()
        local Unit target = Event.getTarget()
        local real damage = (caster.userReal + (caster.userReal2 * caster.getLevel())) * tower.getCurrentAttackspeed() / (tower.getRange() / 800.00) 

        set b = target.getBuffOfType(ashbringer_righteous_buff)
        if b != 0 then
            if b.getCaster().getUID() == b.userInt then
                call b.refreshDuration()
                set b.userReal = b.userReal + damage
            else
                set damage = b.userReal + damage
                call b.removeBuff()
                set b = ashbringer_righteous_buff.apply(caster, target, caster.getLevel())
                set b.userInt = caster.getUID()
                set b.userReal = damage
            endif
        else
            set b = ashbringer_righteous_buff.apply(caster, target, caster.getLevel())
            set b.userInt = caster.getUID()
            set b.userReal = damage
        endif
    endfunction

    function ashbringer_righteous_periodic takes Buff b returns nothing
        local Tower tower = b.getCaster()
        
        call tower.doSpellDamage(b.getBuffedUnit(), b.userReal, tower.calcSpellCritNoBonus())
    endfunction

    //Do not remove or rename this function!
    //Put your initialization tasks here, this function will be called on map init
    private function init takes nothing returns nothing
        set ashbringer_righteous_aura = BuffType.createAuraEffectType(true)
        call ashbringer_righteous_aura.setBuffIcon('@@1@@')
        call ashbringer_righteous_aura.addEventOnAttack(ashbringer_righteous_onattack, 0.2, 0.008)
        
        set ashbringer_righteous_buff = BuffType.create(4, 0.08, false)
        call ashbringer_righteous_buff.setBuffIcon('@@0@@')
        call ashbringer_righteous_buff.addPeriodicEvent(ashbringer_righteous_periodic, 1.0)
	endfunction
                    [values] => Array
                        (
                            [visible] => false
                            [icon] => 
                            [name] => 
                            [short_explain] => 
                            [long_explain] => 
                        )

                )

            [1] => Array
                (
                    [name] => Tower Aura
                    [code] => Array
                        (
                        )

                    [values] => Array
                        (
                            [AURA_powerAdd] => 1
                            [visible] => true
                            [AURA_auraEffect] => ashbringer_righteous_aura
                            [AURA_levelAdd] => 1
                            [AURA_power] => 0
                            [icon] => ReplaceableTextures\CommandButtons\BTNSpell_Holy_HolySmite.blp
                            [AURA_targetType] => TARGET_TYPE_TOWERS
                            [long_explain] => Towers within |cffFFFF80200|r range have a |cffFFFF8020%|r chance on attack to ignite the target with righteous fire, dealing |cffFFFF8012|r spell damage per second for |cffFFFF804|r seconds. The effect stacks and is attack speed and range adjusted.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.8%|r chance|n|cffFFFF80+0.48|r spell damage per second|n|cffFFFF80+0.08|r seconds duration
                            [AURA_targetSelf] => true
                            [name] => Righteous Fire
                            [AURA_level] => 0
                            [short_explain] => Towers within |cffFFFF80200|r range have a chance to set enemies aflame.
                            [AURA_auraRange] => 200
                        )

                )

            [2] => Array
                (
                    [name] => On Tower Creation
                    [code] => set tower.userReal = 12
    set tower.userReal2 = 0.48
                    [values] => Array
                        (
                            [visible] => false
                            [icon] => 
                            [name] => 
                            [short_explain] => 
                            [long_explain] => 
                        )

                )

        )

    [abilities] => Array
        (
        )

    [buffs] => Array
        (
            [0] => Array
                (
                    [id] => @@0@@
                    [derivedFrom] => BHfs
                    [oeValues] => Array
                        (
                            [Targetattach] => chest
                            [EditorName] => Righteous Fire
                            [Buffubertip] => Taking spell damage over time.
                            [TargetArt] => war3mapImported\ImmolationHolyDamage.mdx
                            [Targetattachcount] => 1
                            [Bufftip] => Righteous Fire
                            [Buffart] => ReplaceableTextures\CommandButtons\BTNSpell_Holy_HolySmite.blp
                        )

                )

            [1] => Array
                (
                    [id] => @@1@@
                    [derivedFrom] => BHfs
                    [oeValues] => Array
                        (
                            [EditorName] => Righteous Fire
                            [Buffubertip] => Chance on attack to set enemies aflame.
                            [TargetArt] => Array
                                (
                                )

                            [Bufftip] => Righteous Fire
                            [Buffart] => ReplaceableTextures\CommandButtons\BTNSpell_Holy_HolySmite.blp
                        )

                )

        )

    [units] => Array
        (
        )

    [references] => Array
        (
            [0] => Array
                (
                    [export] => true
                    [category] => global
                    [typ] => BuffType
                    [name] => ashbringer_righteous_aura
                )

        )

    [lightning] => Array
        (
        )

)