Array
(
[scriptVersion] => 8
[oeValues] => Array
(
[auto] => Array
(
)
[Art] => ReplaceableTextures\CommandButtons\BTNNetherTempest.blp
[dmgplus1] => 1760
[bldtm] => 1
[goldcost] => 4000
[unitSound] => ArcaneSanctum
[sides1] => 1
[manaN] => 10000
[launchZ] => 115
[acquire] => 1200
[upgrades] => Array
(
)
[Upgrade] => Array
(
)
[Name] => The Nexus
[red] => 50
[weapTp1] => instant
[MissileHoming] => 1
[file] => .mdl
[uberSplat] => YTDG
[Missilespeed] => 4000
[dice1] => 1
[RngBuff1] => 250
[regenMana] => 200
[green] => 50
[rangeN1] => 1200
[atkType1] => magic
[cool1] => 1.5
[Ubertip] => A convergence of magical ley lines.
[blue] => 50
[scaleBull] => 0
[abilList] => @@0@@
[buildingShadow] => Array
(
)
[targs1] => Array
(
)
[weapsOn] => 1
)
[settings] => Array
(
[balanceTip] => |cffFFFF00+200 |rmana/lvl
[abil_factor] => 0.3
[author] => Ashbringer
[alpha] => 0
[authorDisplay] => |cffff6600Ashbringer|r
[version] => 1.0
[element] => arcane
[rarity] => unique
)
[effects] => Array
(
[0] => Array
(
[x] => -0.692888
[y] => -21.2352
[z] => 6.40001
[scale] => 0.12
[rot] => 1.5708
[file] => Doodads\Cityscape\Structures\Archway1\Archway1.mdl
[red] => 15
[green] => 15
[blue] => 45
[alpha] => 255
[pitch] => -1.57
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[1] => Array
(
[x] => 0.0427838
[y] => 0.949725
[z] => 89.6
[scale] => 1
[rot] => 3.76991
[file] => Abilities\Spells\Undead\Possession\PossessionCaster.mdl
[red] => 255
[green] => 55
[blue] => 255
[alpha] => 255
[pitch] => -3.14
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[2] => Array
(
[x] => 0.705489
[y] => 21.3716
[z] => 6.40001
[scale] => 0.12
[rot] => 4.71239
[file] => Doodads\Cityscape\Structures\Archway1\Archway1.mdl
[red] => 15
[green] => 15
[blue] => 45
[alpha] => 255
[pitch] => -1.57
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[3] => Array
(
[x] => -21.2985
[y] => 0.424255
[z] => 6.40001
[scale] => 0.12
[rot] => 0.000000238419
[file] => Doodads\Cityscape\Structures\Archway1\Archway1.mdl
[red] => 15
[green] => 15
[blue] => 45
[alpha] => 255
[pitch] => -1.57
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[4] => Array
(
[x] => -0.865673
[y] => 2.30034
[z] => 96
[scale] => 1
[rot] => 4.71239
[file] => war3mapImported\ArcaneMissileComplete.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => -4.71
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 0.6
[pcolor] => 255
)
[5] => Array
(
[x] => -0.281575
[y] => -13.261
[z] => 12.8
[scale] => 0.1
[rot] => 1.5708
[file] => Doodads\Cityscape\Structures\City_ColumnSemiCircle\City_ColumnSemiCircle.mdl
[red] => 45
[green] => 15
[blue] => 45
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[6] => Array
(
[x] => -0.316727
[y] => -0.525879
[z] => 76.8
[scale] => 0.15
[rot] => 2.3562
[file] => Doodads\Cityscape\Structures\Archway1\Archway1.mdl
[red] => 15
[green] => 15
[blue] => 45
[alpha] => 255
[pitch] => -3.14
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[7] => Array
(
[x] => -0.0928222
[y] => 0.0245067
[z] => 6.40001
[scale] => 0.5
[rot] => 0.715585
[file] => Abilities\Spells\Orc\LightningShield\LightningShieldTarget.mdl
[red] => 255
[green] => 55
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[8] => Array
(
[x] => 0.0374061
[y] => -0.179741
[z] => 0.00000858307
[scale] => 0.75
[rot] => 5.07368
[file] => Doodads\Outland\Props\Grate\Grate1.mdl
[red] => 45
[green] => 25
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[9] => Array
(
[x] => -0.0630508
[y] => 0.0206106
[z] => 64
[scale] => 1.65
[rot] => 0.191986
[file] => Abilities\Weapons\SpiritOfVengeanceMissile\SpiritOfVengeanceMissile.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[10] => Array
(
[x] => -0.210604
[y] => -0.0297037
[z] => 44.8
[scale] => 1.55
[rot] => 2.44346
[file] => Abilities\Weapons\SpiritOfVengeanceMissile\SpiritOfVengeanceMissile.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[11] => Array
(
[x] => 0.162759
[y] => -0.456543
[z] => 96
[scale] => 2
[rot] => 2.44346
[file] => Abilities\Weapons\SpiritOfVengeanceMissile\SpiritOfVengeanceMissile.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[12] => Array
(
[x] => 0.335549
[y] => 13.7279
[z] => 12.8
[scale] => 0.1
[rot] => 4.71239
[file] => Doodads\Cityscape\Structures\City_ColumnSemiCircle\City_ColumnSemiCircle.mdl
[red] => 45
[green] => 15
[blue] => 45
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[13] => Array
(
[x] => -0.169648
[y] => -13.1613
[z] => -19.2
[scale] => 0.1
[rot] => 1.5708
[file] => Doodads\Cityscape\Structures\City_ColumnSemiCircle\City_ColumnSemiCircle.mdl
[red] => 45
[green] => 15
[blue] => 45
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[14] => Array
(
[x] => 0.223622
[y] => 13.6283
[z] => -19.2
[scale] => 0.1
[rot] => 4.71239
[file] => Doodads\Cityscape\Structures\City_ColumnSemiCircle\City_ColumnSemiCircle.mdl
[red] => 45
[green] => 15
[blue] => 45
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[15] => Array
(
[x] => 21.3084
[y] => -0.974129
[z] => 6.40001
[scale] => 0.12
[rot] => 3.14159
[file] => Doodads\Cityscape\Structures\Archway1\Archway1.mdl
[red] => 15
[green] => 15
[blue] => 45
[alpha] => 255
[pitch] => -1.57
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[16] => Array
(
[x] => -17.5311
[y] => 0.964936
[z] => 6.40001
[scale] => 0.12
[rot] => 0
[file] => Doodads\Cityscape\Structures\Archway1\Archway1.mdl
[red] => 15
[green] => 15
[blue] => 45
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[17] => Array
(
[x] => 17.8179
[y] => 1.06834
[z] => 6.40001
[scale] => 0.12
[rot] => 0
[file] => Doodads\Cityscape\Structures\Archway1\Archway1.mdl
[red] => 15
[green] => 15
[blue] => 45
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[18] => Array
(
[x] => 0.693425
[y] => -17.6859
[z] => 6.40001
[scale] => 0.12
[rot] => 4.71239
[file] => Doodads\Cityscape\Structures\Archway1\Archway1.mdl
[red] => 15
[green] => 15
[blue] => 45
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[19] => Array
(
[x] => 0.590026
[y] => 17.6631
[z] => 6.40001
[scale] => 0.12
[rot] => 4.71239
[file] => Doodads\Cityscape\Structures\Archway1\Archway1.mdl
[red] => 15
[green] => 15
[blue] => 45
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[20] => Array
(
[x] => 0.0159849
[y] => 0.718483
[z] => 44.8
[scale] => 1.1
[rot] => 1.60267
[file] => Abilities\Spells\Undead\Possession\PossessionCaster.mdl
[red] => 255
[green] => 55
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[21] => Array
(
[x] => -0.327195
[y] => -0.233956
[z] => 76.8
[scale] => 0.15
[rot] => 0.785398
[file] => Doodads\Cityscape\Structures\Archway1\Archway1.mdl
[red] => 15
[green] => 15
[blue] => 45
[alpha] => 255
[pitch] => -3.14
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[22] => Array
(
[x] => -0.199776
[y] => -0.493481
[z] => 70.4
[scale] => 0.15
[rot] => 2.3562
[file] => Doodads\Cityscape\Structures\Archway1\Archway1.mdl
[red] => 15
[green] => 15
[blue] => 45
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[23] => Array
(
[x] => -0.199776
[y] => -0.493481
[z] => 70.4
[scale] => 0.15
[rot] => 0.785398
[file] => Doodads\Cityscape\Structures\Archway1\Archway1.mdl
[red] => 15
[green] => 15
[blue] => 45
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
)
[dmgTable] => Array
(
[0] => Array
(
[id] => MOD_MANA
[base] => 0
[add] => 200
)
)
[triggers] => Array
(
[0] => Array
(
[name] => On Attack
[code] => call ashbringer_barrage_start(tower, Event.getTarget())
[values] => Array
(
[visible] => true
[icon] => ReplaceableTextures\CommandButtons\BTNNetherTempest.blp
[name] => Nether Tempest
[short_explain] => Attacks consume mana to bombard random enemies with arcane missiles.
[ONATTACK_chance] => 1.0
[ONATTACK_chanceLevelAdd] => 0.0
[long_explain] => Attacks have a chance equal to this tower's percentage of remaining mana to launch an arcane missile at the enemy, consuming |cffffff802%|r of remaining mana and dealing |cffffff80500%|r of mana consumed as spell damage. Every missile can trigger another missile towards a random nearby enemy. Cannot trigger while below |cffffff8030%|r mana.|n|n|cffFF8000Level Bonus:|r|n|cffffff80+10%|r spell damage
)
)
[1] => Array
(
[name] => Header
[code] => globals
BuffType ashbringer_nexus_aura
BuffType ashbringer_convergence_buff
ProjectileType ashbringer_convergence_projectile
ProjectileType ashbringer_barrage_projectile
endglobals
function ashbringer_nexus_update takes Buff b returns nothing
local Tower tower = b.getBuffedUnit()
local Tower caster = b.getCaster()
local real tower_level = caster.getLevel()
local real caster_level_factor = 0.5 + (tower_level * 0.02)
call tower.modifyProperty(MOD_SPELL_DAMAGE_DEALT, -b.userReal)
call tower.modifyProperty(MOD_SPELL_CRIT_CHANCE, -b.userReal2)
call tower.modifyProperty(MOD_SPELL_CRIT_DAMAGE, -b.userReal3)
call tower.modifyProperty(MOD_MANA_PERC, -(b.userInt/1000.0))
call tower.modifyProperty(MOD_MANA_REGEN_PERC, -(b.userInt2/1000.0))
set b.userReal = (caster.getProp_SpellDmgDealt() - 1.0)*caster_level_factor
set b.userReal2 = (caster.getProp_SpellCritChance() - (0.0125 + (tower_level * 0.0015)))*caster_level_factor
set b.userReal3 = (caster.getProp_SpellCritDamage() - (1.25 + (tower_level * 0.02)))*caster_level_factor
set b.userInt = R2I((caster.getProp_ManaPercBonus())*caster_level_factor*1000.0)
set b.userInt2 = R2I((caster.getProp_ManaRegPercBonus())*caster_level_factor*1000.0)
call tower.modifyProperty(MOD_SPELL_DAMAGE_DEALT, b.userReal)
call tower.modifyProperty(MOD_SPELL_CRIT_CHANCE, b.userReal2)
call tower.modifyProperty(MOD_SPELL_CRIT_DAMAGE, b.userReal3)
call tower.modifyProperty(MOD_MANA_PERC, (b.userInt/1000.0))
call tower.modifyProperty(MOD_MANA_REGEN_PERC, (b.userInt2/1000.0))
endfunction
function ashbringer_nexus_create takes Buff b returns nothing
set b.userReal = 0
set b.userReal2 = 0
set b.userReal3 = 0
set b.userInt = 0
set b.userInt2 = 0
call ashbringer_nexus_update(b)
endfunction
function ashbringer_nexus_cleanup takes Buff b returns nothing
local Tower tower = b.getBuffedUnit()
call tower.modifyProperty(MOD_SPELL_DAMAGE_DEALT, -b.userReal)
call tower.modifyProperty(MOD_SPELL_CRIT_CHANCE, -b.userReal2)
call tower.modifyProperty(MOD_SPELL_CRIT_DAMAGE, -b.userReal3)
call tower.modifyProperty(MOD_MANA_PERC, -b.userInt/1000.0)
call tower.modifyProperty(MOD_MANA_REGEN_PERC, -b.userInt2/1000.0)
endfunction
function ashbringer_convergence_mana takes Projectile p, Creep target returns nothing
local Tower tower = p.getCaster()
local real mana = p.userReal
if p.userInt == tower.getUID() and mana > 0 then
set mana = mana * 100 * 0.002
call tower.addManaPerc(mana)
endif
endfunction
function ashbringer_barrage_fire takes Tower tower, Creep target, real mana returns nothing
local Projectile p
local integer leftright = GetRandomInt(0, 1)
local real arc = GetRandomReal(0.1, 0.6)
if leftright == 0 then
set leftright = -1
endif
call tower.subtractMana(mana, true)
set p = Projectile.createBezierInterpolationFromPointToUnit(ashbringer_barrage_projectile, tower, 0.0, 0.0, tower.getX(), tower.getY(), 115.0, target, 0.1, arc*leftright, 0.17, true)
call p.setScale(0.75)
set p.userInt = target.getUID()
set p.userInt2 = tower.getUID()
set p.userReal = mana
endfunction
function ashbringer_barrage_random takes Tower tower, real mana returns nothing
local Iterate i = Iterate.overUnitsInRangeOfCaster(tower, TARGET_TYPE_CREEPS, 1250)
local Unit next
loop
set next = i.nextRandom()
exitwhen next == 0 or (next != 0 and not next.isImmune())
endloop
if next != 0 then
call i.destroy()
call ashbringer_barrage_fire(tower, next, mana)
endif
endfunction
function ashbringer_barrage_start takes Tower tower, Creep target returns nothing
local real mana = GetUnitState(tower.getUnit(), UNIT_STATE_MANA)
local real chance = mana / GetUnitState(tower.getUnit(), UNIT_STATE_MAX_MANA)
if chance >= 0.3 then
if tower.calcChance(chance) then
set mana = mana * 0.02
if target != 0 and not target.isImmune() then
call ashbringer_barrage_fire(tower, target, mana)
else
call ashbringer_barrage_random(tower, mana)
endif
endif
endif
endfunction
function ashbringer_barrage_hit takes Projectile p, Creep target returns nothing
local Tower tower = p.getCaster()
if p.userInt == target.getUID() and p.userInt2 == tower.getUID() then
call tower.doSpellDamage(target, p.userReal*(5+(tower.getLevel()*0.1)), tower.calcSpellCritNoBonus())
call ashbringer_barrage_start(tower, 0)
endif
endfunction
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
local Modifier m = Modifier.create()
set ashbringer_nexus_aura = BuffType.createAuraEffectType(true)
call ashbringer_nexus_aura.setBuffIcon('@@1@@')
call ashbringer_nexus_aura.addEventOnCreate(ashbringer_nexus_create)
call ashbringer_nexus_aura.addEventOnCleanup(ashbringer_nexus_cleanup)
call ashbringer_nexus_aura.addPeriodicEvent(ashbringer_nexus_update, 5)
set ashbringer_convergence_buff = BuffType.create(6.0, 0.0, true)
call ashbringer_convergence_buff.setBuffIcon('@@2@@')
call m.addModification(MOD_SPELL_DAMAGE_DEALT, 0.0, 0.001)
call m.addModification(MOD_MANA_REGEN_PERC, 0.0, 0.001)
call ashbringer_convergence_buff.setBuffModifier(m)
set ashbringer_convergence_projectile = ProjectileType.create("Abilities\\Spells\\Undead\\AbsorbMana\\AbsorbManaBirthMissile.mdl", 5.0, 700.0)
call ashbringer_convergence_projectile.setEventOnInterpolationFinished(ProjectileTargetEvent.ashbringer_convergence_mana)
set ashbringer_barrage_projectile = ProjectileType.create("war3mapImported\\ArcaneMissileComplete.mdx", 5.0, 1400.0)
call ashbringer_barrage_projectile.setEventOnInterpolationFinished(ProjectileTargetEvent.ashbringer_barrage_hit)
endfunction
[values] => Array
(
[visible] => false
[icon] =>
[name] =>
[short_explain] =>
[long_explain] =>
)
)
[2] => Array
(
[name] => Tower Aura
[code] => Array
(
)
[values] => Array
(
[AURA_powerAdd] => 0
[visible] => true
[AURA_auraEffect] => ashbringer_nexus_aura
[AURA_levelAdd] => 0
[AURA_power] => 1
[icon] => ReplaceableTextures\CommandButtons\BTNArcaneBlast.blp
[AURA_targetType] => TARGET_TYPE_TOWERS + TARGET_TYPE_ELEMENT_ARCANE + TARGET_TYPE_RARITY_UNCOMMON + TARGET_TYPE_RARITY_COMMON
[long_explain] => Maximum mana, mana regeneration, spell damage, spell crit chance and spell crit damage bonuses on this tower are applied to |cffFFFFFFCommon|r and |cff0080FFUncommon|r |cFFFF77FFArcane|r towers in |cffffff80350|r range at a rate of |cffffff8050%|r.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+2%|r stats
[AURA_targetSelf] => false
[name] => Arcane Nexus
[AURA_level] => 1
[short_explain] => Certain bonuses on this tower affect nearby |cffFFFFFFCommon|r and |cff0080FFUncommon|r |cFFFF77FFArcane|r towers.
[AURA_auraRange] => 350
)
)
[3] => Array
(
[name] => Autocast
[code] => local Iterate i = Iterate.overUnitsInRangeOfUnit(tower, TARGET_TOWERS + TARGET_TYPE_ELEMENT_ARCANE, tower, 350)
local Tower next
local real mana
local real max_mana
local real current_mana
local real max_drain = 0.2 + (tower.getLevel() * 0.008)
local Projectile p
local real x = tower.getX()
local real y = tower.getY()
local real total = 0
call Effect.createScaled("Abilities\\Spells\\Undead\\ReplenishMana\\ReplenishManaCasterOverhead.mdl", x, y, 115.0+25, 270, 2.5).setLifetime(2.0)
loop
set next = i.next()
exitwhen next == 0
//call BJDebugMsg("next: " + I2S(next) + " ; " + "tower: " + I2S(tower) + " ; " + "next fam: " + I2S(next.getFamily()) + " ; " + "tower fam: " + I2S(tower.getFamily()) + " ; ")
if next != tower then // and next.getFamily() != tower.getFamily()
set current_mana = GetUnitState(next.getUnit(), UNIT_STATE_MANA)
if current_mana > 0 then
set max_mana = GetUnitState(next.getUnit(), UNIT_STATE_MAX_MANA)
set mana = current_mana * max_drain
set mana = next.subtractMana(mana, true)
if mana > 0 then
set p = Projectile.createLinearInterpolationFromUnitToPoint(ashbringer_convergence_projectile, tower, 0.0, 0.0, next, x, y, 115.0, 0.2)
set p.userInt = tower.getUID()
set p.userReal = mana / max_mana
set total = total + (mana / max_mana)
call ashbringer_convergence_buff.apply(tower, next, R2I((mana / max_mana)*4000))
endif
endif
endif
endloop
[values] => Array
(
[AUTOCAST_cooldown] => 8
[AUTOCAST_autoRange] => 1000
[AUTOCAST_manacost] => 0
[icon] => ReplaceableTextures\CommandButtons\BTNNeutralManaShield.blp
[AUTOCAST_range] => 1000
[AUTOCAST_targetType] => 0
[AUTOCAST_numBuffsBeforeIdle] => 0
[caster_art] =>
[long_explain] => Drains up to |cffffff8020%|r of current mana from every other |cFFFF77FFArcane|r tower in |cffffff80350|r range. The Nexus gains |cffffff800.2%|r of its own maximum mana for every |cffffff801%|r of each tower's maximum mana drained and each tower drained gains Ley Surge for |cffffff806|r seconds, increasing spell damage and mana regeneration by |cffffff804%|r for every |cffffff801%|r of mana drained.|n|n|cffFF8000Level Bonus:|r|n|cffffff80+0.8%|r maximum drain
[target_art] =>
[AUTOCAST_autocastType] => AC_TYPE_ALWAYS_IMMEDIATE
[AUTOCAST_buffType] => 0
[AUTOCAST_isExtended] => false
[name] => Convergence
[AUTOCAST_targetSelf] => false
[short_explain] => Redirects mana from nearby |cFFFF77FFArcane|r towers to itself but increases their spell damage in exchange.
)
)
)
[abilities] => Array
(
[0] => Array
(
[id] => @@0@@
[derivedFrom] => Alit
[oeValues] => Array
(
[Targetattach] => origin
[Art] => Array
(
)
[TargetArt] => Abilities\Spells\Undead\DeathandDecay\DeathandDecayTarget.mdl
[LightningEffect] => PBEAM
[Missileart] => Array
(
)
[Missilespeed] => 4000
[Unubertip] => -HIDE-
[Name] => Nexus Attack
)
)
)
[buffs] => Array
(
[0] => Array
(
[id] => @@1@@
[derivedFrom] => BHab
[oeValues] => Array
(
[Targetattach] => Array
(
)
[Buffubertip] => Stats increased by nearby Nexus.
[TargetArt] => Array
(
)
[Bufftip] => Arcane Nexus
[Buffart] => ReplaceableTextures\CommandButtons\BTNArcaneBlast.blp
)
)
[1] => Array
(
[id] => @@2@@
[derivedFrom] => BHab
[oeValues] => Array
(
[Targetattach] => Array
(
)
[Buffubertip] => Increased spell damage and mana regeneration.
[TargetArt] => Array
(
)
[Bufftip] => Ley Surge
[Buffart] => ReplaceableTextures\CommandButtons\BTNNeutralManaShield.blp
)
)
)
[units] => Array
(
)
[references] => Array
(
)
[lightning] => Array
(
)
)