Array
(
    [scriptVersion] => 8
    [oeValues] => Array
        (
            [auto] => Array
                (
                )

            [Art] => ReplaceableTextures\CommandButtons\BTNWispSplode.blp
            [dmgplus1] => 79
            [bldtm] => 1
            [goldcost] => 200
            [unitSound] => ArcaneTower
            [sides1] => 1
            [manaN] => 100
            [acquire] => 900
            [upgrades] => Array
                (
                )

            [Upgrade] => Array
                (
                )

            [Name] => Pulse Generator
            [weapTp1] => missile
            [MissileHoming] => 1
            [file] => .mdl
            [uberSplat] => YTDG
            [Missileart] => Abilities\Weapons\SpiritOfVengeanceMissile\SpiritOfVengeanceMissile.mdl
            [Missilespeed] => 1300
            [dice1] => 1
            [RngBuff1] => 250
            [regenMana] => 2
            [rangeN1] => 900
            [atkType1] => magic
            [cool1] => 1.3
            [Ubertip] => Efficiently converts mana into pain.
            [scaleBull] => 0
            [abilList] => Array
                (
                )

            [buildingShadow] => Array
                (
                )

            [targs1] => Array
                (
                )

            [weapsOn] => 1
        )

    [settings] => Array
        (
            [balanceTip] => Array
                (
                )

            [abil_factor] => 0.3
            [author] => Ashbringer
            [alpha] => 0
            [authorDisplay] => |cffff6600Ashbringer|r
            [version] => 1.0
            [element] => arcane
            [rarity] => uncommon
        )

    [effects] => Array
        (
            [0] => Array
                (
                    [x] => 0.287265
                    [y] => 0.491576
                    [z] => 25.6
                    [scale] => 1.95
                    [rot] => 4.71239
                    [file] => Abilities\Weapons\SpiritOfVengeanceMissile\SpiritOfVengeanceMissile.mdl
                    [red] => 255
                    [green] => 1
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => -4.71
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [1] => Array
                (
                    [x] => 0.917425
                    [y] => 4.10829
                    [z] => 32
                    [scale] => 0.9
                    [rot] => 0
                    [file] => Abilities\Spells\Items\AIlb\AIlbTarget.mdl
                    [red] => 255
                    [green] => 55
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [2] => Array
                (
                    [x] => 1.02274
                    [y] => 3.20333
                    [z] => 0
                    [scale] => 0.6
                    [rot] => 4.71239
                    [file] => Doodads\Outland\Props\Grate\Grate1.mdl
                    [red] => 205
                    [green] => 55
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [3] => Array
                (
                    [x] => -0.0133527
                    [y] => 0.972618
                    [z] => 0
                    [scale] => 0.23
                    [rot] => 4.71239
                    [file] => Doodads\Ruins\Props\Ruins_NagaCircle\Ruins_NagaCircle.mdl
                    [red] => 25
                    [green] => 25
                    [blue] => 135
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [4] => Array
                (
                    [x] => -0.435861
                    [y] => -13.021
                    [z] => -12.8
                    [scale] => 0.1
                    [rot] => 1.5708
                    [file] => Doodads\Cityscape\Structures\City_ColumnSemiCircle\City_ColumnSemiCircle.mdl
                    [red] => 125
                    [green] => 1
                    [blue] => 125
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [5] => Array
                (
                    [x] => 0.357966
                    [y] => 15.7318
                    [z] => -12.8
                    [scale] => 0.1
                    [rot] => 4.71239
                    [file] => Doodads\Cityscape\Structures\City_ColumnSemiCircle\City_ColumnSemiCircle.mdl
                    [red] => 125
                    [green] => 1
                    [blue] => 125
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [6] => Array
                (
                    [x] => -0.148344
                    [y] => 0.199712
                    [z] => 0
                    [scale] => 0.11
                    [rot] => 2.3562
                    [file] => Doodads\Cityscape\Structures\Archway1\Archway1.mdl
                    [red] => 25
                    [green] => 55
                    [blue] => 175
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [7] => Array
                (
                    [x] => -0.0763133
                    [y] => 0.846242
                    [z] => 0
                    [scale] => 0.11
                    [rot] => 0.785398
                    [file] => Doodads\Cityscape\Structures\Archway1\Archway1.mdl
                    [red] => 25
                    [green] => 55
                    [blue] => 175
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [8] => Array
                (
                    [x] => -0.297862
                    [y] => -8.16974
                    [z] => 6.4
                    [scale] => 0.1
                    [rot] => 1.5708
                    [file] => Doodads\Cityscape\Structures\Archway1\Archway1.mdl
                    [red] => 25
                    [green] => 55
                    [blue] => 175
                    [alpha] => 255
                    [pitch] => -1.57
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [9] => Array
                (
                    [x] => 0.387533
                    [y] => 10.4651
                    [z] => 6.4
                    [scale] => 0.1
                    [rot] => 4.71239
                    [file] => Doodads\Cityscape\Structures\Archway1\Archway1.mdl
                    [red] => 25
                    [green] => 55
                    [blue] => 175
                    [alpha] => 255
                    [pitch] => -1.57
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [10] => Array
                (
                    [x] => 10.3624
                    [y] => 0.836575
                    [z] => 6.4
                    [scale] => 0.1
                    [rot] => 3.14159
                    [file] => Doodads\Cityscape\Structures\Archway1\Archway1.mdl
                    [red] => 25
                    [green] => 55
                    [blue] => 175
                    [alpha] => 255
                    [pitch] => -1.57
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [11] => Array
                (
                    [x] => -10.9145
                    [y] => 1.18478
                    [z] => 6.4
                    [scale] => 0.1
                    [rot] => 0
                    [file] => Doodads\Cityscape\Structures\Archway1\Archway1.mdl
                    [red] => 25
                    [green] => 55
                    [blue] => 175
                    [alpha] => 255
                    [pitch] => -1.57
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [12] => Array
                (
                    [x] => -0.164988
                    [y] => 1.65353
                    [z] => 32
                    [scale] => 1
                    [rot] => 5.21261
                    [file] => Abilities\Weapons\FarseerMissile\FarseerMissile.mdl
                    [red] => 255
                    [green] => 55
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

        )

    [dmgTable] => Array
        (
        )

    [triggers] => Array
        (
            [0] => Array
                (
                    [name] => Header
                    [code] => globals
        //@export
    endglobals
    
    //Do not remove or rename this function!
    //Put your initialization tasks here, this function will be called on map init
    private function init takes nothing returns nothing
    endfunction
                    [values] => Array
                        (
                            [visible] => false
                            [icon] => 
                            [name] => 
                            [short_explain] => 
                            [long_explain] => 
                        )

                )

            [1] => Array
                (
                    [name] => Autocast
                    [code] => local Iterate i = Iterate.overUnitsInRangeOfCaster(tower, TARGET_CREEPS, 900)
    local integer count = i.count()
    local real damage = (600 + (tower.getLevel() * 8)) / count
    local real mana = 20 / count
    local real damage_mana
    local Unit next
    
    loop
        set next = i.next()
        exitwhen next==0
        set damage_mana = damage + (next.subtractMana(mana, true) * (10 + (tower.getLevel() * 0.2)))
        call tower.doSpellDamage(next, damage_mana, tower.calcSpellCritNoBonus())
        call Effect.createSimpleOnUnit("Abilities\\Spells\\Human\\Feedback\\ArcaneTowerAttack.mdl", next, "chest").setLifetime(2)
    endloop
                    [values] => Array
                        (
                            [AUTOCAST_cooldown] => 2
                            [AUTOCAST_autoRange] => 900
                            [AUTOCAST_manacost] => 25
                            [icon] => ReplaceableTextures\CommandButtons\BTNWispSplode.blp
                            [AUTOCAST_range] => 900
                            [AUTOCAST_targetType] => TARGET_TYPE_CREEPS
                            [AUTOCAST_numBuffsBeforeIdle] => 0
                            [caster_art] => war3mapImported\ArcaneExplosion.mdx
                            [long_explain] => Deals |cffffff80600|r spell damage and burns |cffffff8020|r mana of all enemies in attack range, evenly divided. Deals an additional |cffffff8010|r spell damage per point of mana removed. Can remove mana from immune enemies.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+8|r base damage|n|cffFFFF80+0.2|r damage per mana
                            [target_art] => 
                            [AUTOCAST_autocastType] => AC_TYPE_OFFENSIVE_IMMEDIATE
                            [AUTOCAST_buffType] => 0
                            [AUTOCAST_isExtended] => false
                            [name] => Arcanic Pulse
                            [AUTOCAST_targetSelf] => false
                            [short_explain] => Deals spell damage and removes mana from enemies in an area around the target.
                        )

                )

        )

    [abilities] => Array
        (
        )

    [buffs] => Array
        (
        )

    [units] => Array
        (
        )

    [references] => Array
        (
        )

    [lightning] => Array
        (
        )

)