Array
(
[scriptVersion] => 8
[oeValues] => Array
(
[auto] => Array
(
)
[Art] => ReplaceableTextures\CommandButtons\BTNSpell_Nature_TimeStop.blp
[dmgplus1] => 801
[bldtm] => 1
[goldcost] => 3150
[unitSound] => HauntedMine
[sides1] => 1
[manaN] => 125
[acquire] => 900
[upgrades] => Array
(
)
[Upgrade] => Array
(
)
[Name] => Chronosphere
[weapTp1] => missile
[MissileHoming] => 1
[file] => .mdl
[uberSplat] => YTDG
[Missileart] => Abilities\Spells\Human\ManaFlare\ManaFlareMissile.mdl
[Missilespeed] => 1300
[dice1] => 1
[RngBuff1] => 250
[regenMana] => 1
[rangeN1] => 900
[atkType1] => normal
[cool1] => 2
[Ubertip] => A contained sphere of inverted relativity.
[scaleBull] => 0
[abilList] => Array
(
)
[buildingShadow] => Array
(
)
[targs1] => Array
(
)
[weapsOn] => 1
)
[settings] => Array
(
[balanceTip] => Array
(
)
[abil_factor] => 0.1
[author] => Ashbringer
[alpha] => 0
[authorDisplay] => |cffff6600Ashbringer|r
[version] => 1.0
[element] => arcane
[rarity] => unique
)
[effects] => Array
(
[0] => Array
(
[x] => -0.177112
[y] => -35.6674
[z] => -19.2
[scale] => 0.25
[rot] => 1.72549
[file] => Doodads\Cityscape\Props\FountainRuined\FountainRuined.mdl
[red] => 25
[green] => 25
[blue] => 85
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[1] => Array
(
[x] => -0.197252
[y] => -0.0908126
[z] => -0.000000953674
[scale] => 0.2
[rot] => 1.6345
[file] => Doodads\Cityscape\Props\FountainRuined\FountainRuined.mdl
[red] => 255
[green] => 1
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[2] => Array
(
[x] => -0.12581
[y] => -0.0627936
[z] => 57.6
[scale] => 0.47
[rot] => 5.74213
[file] => Abilities\Spells\Orc\ReinforcedTrollBurrow\ReinforcedTrollBurrowTarget.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => -3.14
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[3] => Array
(
[x] => -0.0838115
[y] => 0.0531362
[z] => 19.2
[scale] => 1.5
[rot] => 4.71239
[file] => Abilities\Spells\Items\AIta\CrystalBallCaster.mdl
[red] => 1
[green] => 115
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 6
)
[4] => Array
(
[x] => -0.0364119
[y] => -0.471217
[z] => 19.2
[scale] => 1.5
[rot] => 4.71239
[file] => Abilities\Spells\Items\AIta\CrystalBallCaster.mdl
[red] => 1
[green] => 115
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 6
)
[5] => Array
(
[x] => 0.00445298
[y] => -0.0675353
[z] => 64
[scale] => 1.2
[rot] => 4.71239
[file] => Abilities\Spells\NightElf\SpiritOfVengeance\SpiritOfVengeanceOrbs1.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => -4
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 8
)
[6] => Array
(
[x] => 0.0611961
[y] => 0.0454502
[z] => 64
[scale] => 1.2
[rot] => 1.5708
[file] => Abilities\Spells\NightElf\SpiritOfVengeance\SpiritOfVengeanceOrbs1.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => -4
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 8
)
[7] => Array
(
[x] => -0.162802
[y] => 1.39614
[z] => 57.6
[scale] => 0.47
[rot] => 4.95674
[file] => Abilities\Spells\Orc\ReinforcedTrollBurrow\ReinforcedTrollBurrowTarget.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => -3.14
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[8] => Array
(
[x] => -0.290863
[y] => 0.125949
[z] => 64
[scale] => 1.2
[rot] => 3.14159
[file] => Abilities\Spells\NightElf\SpiritOfVengeance\SpiritOfVengeanceOrbs1.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => -4
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 8
)
[9] => Array
(
[x] => 19.3926
[y] => -0.00654161
[z] => -12.8
[scale] => 0.1
[rot] => 0
[file] => Doodads\Cityscape\Structures\City_ColumnSemiCircle\City_ColumnSemiCircle.mdl
[red] => 25
[green] => 115
[blue] => 255
[alpha] => 255
[pitch] => -5.5
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[10] => Array
(
[x] => -19.7158
[y] => 0.036122
[z] => -12.8
[scale] => 0.1
[rot] => 3.14159
[file] => Doodads\Cityscape\Structures\City_ColumnSemiCircle\City_ColumnSemiCircle.mdl
[red] => 25
[green] => 115
[blue] => 255
[alpha] => 255
[pitch] => -5.5
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[11] => Array
(
[x] => -0.497931
[y] => -19.5497
[z] => -12.8
[scale] => 0.1
[rot] => 4.71239
[file] => Doodads\Cityscape\Structures\City_ColumnSemiCircle\City_ColumnSemiCircle.mdl
[red] => 25
[green] => 115
[blue] => 255
[alpha] => 255
[pitch] => -5.5
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[12] => Array
(
[x] => -0.455267
[y] => 19.5587
[z] => -12.8
[scale] => 0.1
[rot] => 1.5708
[file] => Doodads\Cityscape\Structures\City_ColumnSemiCircle\City_ColumnSemiCircle.mdl
[red] => 25
[green] => 115
[blue] => 255
[alpha] => 255
[pitch] => -5.5
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[13] => Array
(
[x] => -0.177872
[y] => 0.0692163
[z] => 64
[scale] => 1.2
[rot] => 0.000000119209
[file] => Abilities\Spells\NightElf\SpiritOfVengeance\SpiritOfVengeanceOrbs1.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => -4
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 8
)
[14] => Array
(
[x] => -0.0474224
[y] => 1.00338
[z] => 32
[scale] => 0.75
[rot] => 4.71239
[file] => Abilities\Spells\Human\DevotionAura\DevotionAura.mdl
[red] => 1
[green] => 255
[blue] => 122
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 6
)
[15] => Array
(
[x] => -0.486555
[y] => -20.9961
[z] => -25.6
[scale] => 0.15
[rot] => 1.5708
[file] => Doodads\Cityscape\Structures\City_ColumnSemiCircle\City_ColumnSemiCircle.mdl
[red] => 25
[green] => 25
[blue] => 55
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[16] => Array
(
[x] => 0.379763
[y] => 21.3036
[z] => -25.6
[scale] => 0.15
[rot] => 4.71239
[file] => Doodads\Cityscape\Structures\City_ColumnSemiCircle\City_ColumnSemiCircle.mdl
[red] => 25
[green] => 25
[blue] => 55
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[17] => Array
(
[x] => 43.4719
[y] => -43.051
[z] => -12.8
[scale] => 0.25
[rot] => 2.3747
[file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
[red] => 25
[green] => 25
[blue] => 55
[alpha] => 255
[pitch] => -0.4
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[18] => Array
(
[x] => -43.3496
[y] => -42.936
[z] => -12.8
[scale] => 0.25
[rot] => 0.76329
[file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
[red] => 25
[green] => 25
[blue] => 55
[alpha] => 255
[pitch] => -0.4
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[19] => Array
(
[x] => -43.2243
[y] => 43.1243
[z] => -12.8
[scale] => 0.25
[rot] => 5.48582
[file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
[red] => 25
[green] => 25
[blue] => 55
[alpha] => 255
[pitch] => -0.4
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[20] => Array
(
[x] => 46.1162
[y] => 45.4682
[z] => -12.8
[scale] => 0.25
[rot] => 3.93584
[file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
[red] => 25
[green] => 25
[blue] => 55
[alpha] => 255
[pitch] => -0.4
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[21] => Array
(
[x] => 17.9811
[y] => -0.387874
[z] => 0
[scale] => 0.13
[rot] => 3.14159
[file] => Doodads\Cityscape\Structures\City_ColumnSemiCircle\City_ColumnSemiCircle.mdl
[red] => 25
[green] => 25
[blue] => 55
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[22] => Array
(
[x] => -18.188
[y] => 0.462546
[z] => 0
[scale] => 0.13
[rot] => 0.000000119209
[file] => Doodads\Cityscape\Structures\City_ColumnSemiCircle\City_ColumnSemiCircle.mdl
[red] => 25
[green] => 25
[blue] => 55
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[23] => Array
(
[x] => 0.285013
[y] => 35.6198
[z] => -19.2
[scale] => 0.25
[rot] => 4.69993
[file] => Doodads\Cityscape\Props\FountainRuined\FountainRuined.mdl
[red] => 25
[green] => 25
[blue] => 85
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[24] => Array
(
[x] => 37.9573
[y] => 0.228404
[z] => -19.2
[scale] => 0.25
[rot] => 1.72549
[file] => Doodads\Cityscape\Props\FountainRuined\FountainRuined.mdl
[red] => 25
[green] => 25
[blue] => 85
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[25] => Array
(
[x] => -36.9986
[y] => 0.636344
[z] => -19.2
[scale] => 0.25
[rot] => 1.72549
[file] => Doodads\Cityscape\Props\FountainRuined\FountainRuined.mdl
[red] => 25
[green] => 25
[blue] => 85
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
[26] => Array
(
[x] => -0.0141602
[y] => -0.103166
[z] => 57.6
[scale] => 2.55
[rot] => 4.71239
[file] => Abilities\Spells\Human\ManaFlare\ManaFlareTarget.mdl
[red] => 255
[green] => 55
[blue] => 255
[alpha] => 255
[pitch] => -3.14
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
[pcolor] => 255
)
)
[dmgTable] => Array
(
)
[triggers] => Array
(
[0] => Array
(
[name] => On Attack
[code] => local integer UID = tower.getUID()
local real duration = 4 + (tower.getLevel() * 0.08)
set tower.userInt = tower.userInt + 1
call tower.refreshAuras()
call TriggerSleepAction(duration * tower.getProp_BuffDuration())
if tower.getUID() == UID then
set tower.userInt = tower.userInt - 1
call tower.refreshAuras()
endif
[values] => Array
(
[visible] => false
[icon] =>
[name] =>
[short_explain] =>
[ONATTACK_chance] => 0.1
[ONATTACK_chanceLevelAdd] => 0.004
[long_explain] =>
)
)
[1] => Array
(
[name] => Header
[code] => globals
//@export
BuffType ashbringer_echo_aura
BuffType ashbringer_warp_aura1
BuffType ashbringer_warp_aura2
BuffType ashbringer_chrono_buff
endglobals
function ashbringer_echo_oncast takes Buff b returns nothing
local AutocastType ac = Event.getAutocastType()
local Tower tower = b.getCaster()
local Tower target = b.getBuffedUnit()
local real chance = 0.05 + (tower.getLevel() * 0.001)
if target.calcChance(chance) and ac.getCooldown()>=2.0 and not Event.getAutocastType().isItemAutocast() then
call Effect.createScaled("Abilities\\Spells\\Human\\ControlMagic\\ControlMagicTarget.mdl", target.getX(), target.getY(), 120, 270, 1.5).setLifetime(3.0)
call TriggerSleepAction(0.1)
call target.addMana(ac.getManacost())
call target.resetCooldowns()
endif
endfunction
function ashbringer_chrono_cleanup takes Buff b returns nothing
local Creep c = b.getBuffedUnit()
if c.getUID() == b.userInt then
call Effect.createSimpleAtUnit("Abilities\\Spells\\NightElf\\Blink\\BlinkTarget.mdl", c).setLifetime(2.0)
call SetUnitX(c.getUnit(), b.userReal)
call SetUnitY(c.getUnit(), b.userReal2)
call Effect.createSimple("Abilities\\Spells\\NightElf\\Blink\\BlinkCaster.mdl", b.userReal, b.userReal2).setLifetime(2.0)
endif
endfunction
private function ashbringer_warp_refresh takes Buff b returns nothing
local Tower tower = b.getCaster()
local Effect e = tower.userInt2
call e.setAnimationSpeed(0.4 + (0.4 * I2R(tower.userInt)))
call b.setPower(tower.userInt)
endfunction
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
local Modifier mod = Modifier.create()
set ashbringer_echo_aura = BuffType.createAuraEffectType(true)
call ashbringer_echo_aura.setBuffIcon('@@0@@')
call ashbringer_echo_aura.addEventOnSpellCast(ashbringer_echo_oncast)
set ashbringer_warp_aura1 = BuffType.createAuraEffectType(true)
call ashbringer_warp_aura1.setBuffIcon('@@1@@')
call mod.addModification(MOD_ATTACKSPEED, 0.04, 0.02)
call ashbringer_warp_aura1.setBuffModifier(mod)
call ashbringer_warp_aura1.setEventOnRefresh(ashbringer_warp_refresh)
set mod = Modifier.create()
set ashbringer_warp_aura2 = BuffType.createAuraEffectType(false)
call ashbringer_warp_aura2.setBuffIcon('@@3@@')
call mod.addModification(MOD_MOVESPEED, -0.04, -0.02)
call ashbringer_warp_aura2.setBuffModifier(mod)
call ashbringer_warp_aura2.setEventOnRefresh(ashbringer_warp_refresh)
set ashbringer_chrono_buff = BuffType.create(2, 0.04, true)
call ashbringer_chrono_buff.setBuffIcon('@@2@@')
call ashbringer_chrono_buff.addEventOnCleanup(ashbringer_chrono_cleanup)
endfunction
[values] => Array
(
[visible] => false
[icon] =>
[name] =>
[short_explain] =>
[long_explain] =>
)
)
[2] => Array
(
[name] => On Tower Destruction
[code] => local Effect e = tower.userInt2
call e.destroy()
[values] => Array
(
[visible] => false
[icon] =>
[name] =>
[short_explain] =>
[long_explain] =>
)
)
[3] => Array
(
[name] => Tower Aura
[code] => Array
(
)
[values] => Array
(
[AURA_powerAdd] => 1
[visible] => true
[AURA_auraEffect] => ashbringer_echo_aura
[AURA_levelAdd] => 1
[AURA_power] => 25
[icon] => ReplaceableTextures\CommandButtons\BTNGenericSpellImmunity.blp
[AURA_targetType] => TARGET_TYPE_TOWERS
[long_explain] => Towers within |cffffff80450|r range have a |cffffff805%|r chance on spell cast to have the spell mana cost refunded and all cooldowns reset. Does not affect cooldowns shorter than |cffffff802|r seconds.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.1%|r chance
[AURA_targetSelf] => true
[name] => Spell Echo
[AURA_level] => 0
[short_explain] => Nearby towers have a chance to reset cooldowns and regain mana when they cast a spell.
[AURA_auraRange] => 450
)
)
[4] => Array
(
[name] => Tower Aura
[code] => Array
(
)
[values] => Array
(
[AURA_powerAdd] => 0
[visible] => true
[AURA_auraEffect] => ashbringer_warp_aura1
[AURA_levelAdd] => 0
[AURA_power] => 0
[icon] => ReplaceableTextures\CommandButtons\BTNTimeWarp.blp
[AURA_targetType] => TARGET_TYPE_TOWERS
[long_explain] => Towers in |cffffff80450|r range and enemies in |cffffff80900|r range are affected by Time Warp, increasing attack speed or reducing movement speed by |cffffff804%|r respectively. The Chronosphere has a |cffffff8010%|r chance on attack to amplify the effect of Time Warp by |cffffff802%|r for |cffffff804|r seconds.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.4%|r chance|n|cffFFFF80+0.08|r seconds amplify
[AURA_targetSelf] => true
[name] => Time Warp
[AURA_level] => 0
[short_explain] => Increases the attack speed of towers and reduces the movement speed of enemies in range.
[AURA_auraRange] => 450
)
)
[5] => Array
(
[name] => Tower Aura
[code] => Array
(
)
[values] => Array
(
[AURA_powerAdd] => 0
[visible] => false
[AURA_auraEffect] => ashbringer_warp_aura2
[AURA_levelAdd] => 0
[AURA_power] => 0
[icon] =>
[AURA_targetType] => TARGET_TYPE_CREEPS
[long_explain] =>
[AURA_targetSelf] => false
[name] => Time Warp
[AURA_level] => 0
[short_explain] =>
[AURA_auraRange] => 900
)
)
[6] => Array
(
[name] => Autocast
[code] => local Iterate i = Iterate.overUnitsInRangeOfCaster(tower, TARGET_TYPE_CREEPS, 900)
local Creep next
local Buff b
local real duration = 2 + (tower.getLevel() * 0.04)
local real bx
local real by
loop
set next = i.next()
exitwhen next == 0
set b = next.getBuffOfType(ashbringer_chrono_buff)
if b != 0 then
set bx = b.userReal
set by = b.userReal2
set b = ashbringer_chrono_buff.applyCustomTimed(tower, next, tower.getLevel(), duration + b.getRemainingDuration())
set b.userInt = next.getUID()
set b.userReal = bx
set b.userReal2 = by
else
set b = ashbringer_chrono_buff.applyCustomTimed(tower, next, tower.getLevel(), duration)
set b.userInt = next.getUID()
set b.userReal = next.getX()
set b.userReal2 = next.getY()
//call Effect.createSimpleAtUnit("Abilities\\Spells\\NightElf\\Blink\\BlinkTarget.mdl", next).setLifetime(2.0)
endif
endloop
call Effect.createScaled("Abilities\\Spells\\Undead\\DeathPact\\DeathPactTarget.mdl", tower.getX(), tower.getY(), 70, 270.0, 2.0).setLifetime(3.0)
[values] => Array
(
[AUTOCAST_cooldown] => 12
[AUTOCAST_autoRange] => 800
[AUTOCAST_manacost] => 100
[icon] => ReplaceableTextures\CommandButtons\BTNSpell_Nature_TimeStop.blp
[AUTOCAST_range] => 1000
[AUTOCAST_targetType] => 0
[AUTOCAST_numBuffsBeforeIdle] => 0
[caster_art] =>
[long_explain] => All enemies within attack range are moved |cffffff802|r seconds back in time after |cffffff802|r seconds delay. If cast again, the shift and delay are extended. Affected by buff duration.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.04|r seconds shift/delay
[target_art] =>
[AUTOCAST_autocastType] => AC_TYPE_OFFENSIVE_IMMEDIATE
[AUTOCAST_buffType] => 0
[AUTOCAST_isExtended] => false
[name] => Chrono Shift
[AUTOCAST_targetSelf] => false
[short_explain] => All enemies in range are moved back in time after a delay.
)
)
[7] => Array
(
[name] => On Tower Creation
[code] => local Effect e = Effect.createAnimatedScaled("war3mapImported\\ClockRune.mdx", tower.getX(), tower.getY(), 60, 270, 0.55)
call e.setAnimationSpeed(0.4)
set tower.userInt = 0
set tower.userInt2 = e
[values] => Array
(
[visible] => false
[icon] =>
[name] =>
[short_explain] =>
[long_explain] =>
)
)
)
[abilities] => Array
(
)
[buffs] => Array
(
[0] => Array
(
[id] => @@0@@
[derivedFrom] => Binf
[oeValues] => Array
(
[Targetattach] => Array
(
)
[Buffubertip] => Chance for spells to reset cooldown.
[TargetArt] => Array
(
)
[Bufftip] => Spell Echo
[Buffart] => ReplaceableTextures\CommandButtons\BTNGenericSpellImmunity.blp
)
)
[1] => Array
(
[id] => @@1@@
[derivedFrom] => Binf
[oeValues] => Array
(
[Targetattach] => Array
(
)
[Buffubertip] => Increased attack speed.
[TargetArt] => Array
(
)
[Bufftip] => Time Warp
[Buffart] => ReplaceableTextures\CommandButtons\BTNTimeWarp.blp
)
)
[2] => Array
(
[id] => @@2@@
[derivedFrom] => Binf
[oeValues] => Array
(
[Buffubertip] => Going back in time...
[TargetArt] => Abilities\Spells\Human\ManaFlare\ManaFlareTarget.mdl
[Bufftip] => Chrono Shift
[Buffart] => ReplaceableTextures\CommandButtons\BTNSpell_Nature_TimeStop.blp
)
)
[3] => Array
(
[id] => @@3@@
[derivedFrom] => Binf
[oeValues] => Array
(
[Targetattach] => Array
(
)
[Buffubertip] => Reduced movement speed.
[TargetArt] => Array
(
)
[Bufftip] => Time Warp
[Buffart] => ReplaceableTextures\CommandButtons\BTNTimeWarp.blp
)
)
)
[units] => Array
(
)
[references] => Array
(
[0] => Array
(
[export] => true
[category] => global
[typ] => BuffType
[name] => ashbringer_echo_aura
)
)
[lightning] => Array
(
)
)