Array
(
    [scriptVersion] => 8
    [oeValues] => Array
        (
            [auto] => Array
                (
                )

            [Art] => ReplaceableTextures\CommandButtons\BTNSpellBreaker.blp
            [turnRate] => 3
            [dmgplus1] => 892
            [bldtm] => 1
            [goldcost] => 750
            [unitSound] => SpellBreaker
            [sides1] => 1
            [manaN] => 100
            [launchZ] => 70
            [acquire] => 1000
            [upgrades] => Array
                (
                )

            [Upgrade] => Array
                (
                )

            [Name] => Adept Spellblade
            [weapTp1] => missile
            [impactZ] => 60
            [file] => units\human\BloodElfSpellThief\BloodElfSpellThief.mdl
            [MissileHoming] => 1
            [uberSplat] => YTDG
            [Missilespeed] => 1400
            [Missileart] => Abilities\Weapons\BloodElfSpellThiefMISSILE\BloodElfSpellThiefMISSILE.mdl
            [dice1] => 1
            [RngBuff1] => 250
            [regenMana] => 2
            [animProps] => ready
            [modelScale] => 0.56
            [rangeN1] => 1000
            [propWin] => 10
            [atkType1] => siege
            [cool1] => 1.6
            [Ubertip] => Has an aptitude for illusions.
            [scaleBull] => 0
            [abilList] => Array
                (
                )

            [moveHeight] => 45
            [customTeamColor] => 1
            [buildingShadow] => Array
                (
                )

            [targs1] => Array
                (
                )

            [weapsOn] => 1
            [teamColor] => 3
        )

    [settings] => Array
        (
            [balanceTip] => Array
                (
                )

            [abil_factor] => 0.75
            [author] => Ashbringer
            [alpha] => 255
            [authorDisplay] => |cffff6600Ashbringer|r
            [version] => 1.0
            [element] => arcane
            [rarity] => uncommon
        )

    [effects] => Array
        (
            [0] => Array
                (
                    [x] => -0.0436822
                    [y] => 0.156401
                    [z] => -0.000000953674
                    [scale] => 0.37
                    [rot] => 1.5708
                    [file] => Doodads\Cityscape\Props\FountainRuined\FountainRuined.mdl
                    [red] => 55
                    [green] => 55
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [1] => Array
                (
                    [x] => 0.0865516
                    [y] => 15.8129
                    [z] => -6.4
                    [scale] => 0.11
                    [rot] => 4.71239
                    [file] => Doodads\Cityscape\Structures\City_ColumnSemiCircle\City_ColumnSemiCircle.mdl
                    [red] => 55
                    [green] => 25
                    [blue] => 75
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [2] => Array
                (
                    [x] => -0.440192
                    [y] => -15.9401
                    [z] => -6.4
                    [scale] => 0.11
                    [rot] => 1.5708
                    [file] => Doodads\Cityscape\Structures\City_ColumnSemiCircle\City_ColumnSemiCircle.mdl
                    [red] => 55
                    [green] => 25
                    [blue] => 75
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [3] => Array
                (
                    [x] => -0.596547
                    [y] => -21.6428
                    [z] => 12.8
                    [scale] => 0.15
                    [rot] => 1.5708
                    [file] => war3mapImported\City_ColumnSemiCircle2.mdl
                    [red] => 55
                    [green] => 25
                    [blue] => 75
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [4] => Array
                (
                    [x] => 0.408686
                    [y] => 21.0798
                    [z] => 12.8
                    [scale] => 0.15
                    [rot] => 4.71239
                    [file] => war3mapImported\City_ColumnSemiCircle2.mdl
                    [red] => 55
                    [green] => 25
                    [blue] => 75
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [5] => Array
                (
                    [x] => -1.09447
                    [y] => -0.000755712
                    [z] => 12.8
                    [scale] => 0.16
                    [rot] => 2.3562
                    [file] => war3mapImported\City_ColumnSemiCircle2.mdl
                    [red] => 255
                    [green] => 55
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => -4.71
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [6] => Array
                (
                    [x] => 1.44931
                    [y] => -0.133934
                    [z] => 12.8
                    [scale] => 0.16
                    [rot] => 5.49779
                    [file] => war3mapImported\City_ColumnSemiCircle2.mdl
                    [red] => 255
                    [green] => 55
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => -4.71
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [7] => Array
                (
                    [x] => -0.0451217
                    [y] => -1.16412
                    [z] => 12.8
                    [scale] => 0.16
                    [rot] => 3.92699
                    [file] => war3mapImported\City_ColumnSemiCircle2.mdl
                    [red] => 255
                    [green] => 55
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => -4.71
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [8] => Array
                (
                    [x] => 0.0880418
                    [y] => 1.37968
                    [z] => 12.8
                    [scale] => 0.16
                    [rot] => 0.785398
                    [file] => war3mapImported\City_ColumnSemiCircle2.mdl
                    [red] => 255
                    [green] => 55
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => -4.71
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [9] => Array
                (
                    [x] => -0.00885924
                    [y] => 0.146378
                    [z] => -6.4
                    [scale] => 1.9
                    [rot] => 5.44543
                    [file] => Abilities\Spells\Other\GeneralAuraTarget\GeneralAuraTarget.mdl
                    [red] => 35
                    [green] => 35
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [10] => Array
                (
                    [x] => -0.111085
                    [y] => 0.147108
                    [z] => 32
                    [scale] => 1.2
                    [rot] => 5.44543
                    [file] => Abilities\Spells\Other\GeneralAuraTarget\GeneralAuraTarget.mdl
                    [red] => 35
                    [green] => 35
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [11] => Array
                (
                    [x] => 0.50857
                    [y] => -0.670735
                    [z] => -6.4
                    [scale] => 0.21
                    [rot] => 4.71239
                    [file] => war3mapImported\City_ColumnSemiCircle2.mdl
                    [red] => 255
                    [green] => 55
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => -4.71
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [12] => Array
                (
                    [x] => -0.915747
                    [y] => 0.987422
                    [z] => -6.4
                    [scale] => 0.21
                    [rot] => 1.5708
                    [file] => war3mapImported\City_ColumnSemiCircle2.mdl
                    [red] => 255
                    [green] => 55
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => -4.71
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [13] => Array
                (
                    [x] => -0.859228
                    [y] => -0.787812
                    [z] => -6.4
                    [scale] => 0.21
                    [rot] => 3.14159
                    [file] => war3mapImported\City_ColumnSemiCircle2.mdl
                    [red] => 255
                    [green] => 55
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => -4.71
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [14] => Array
                (
                    [x] => 0.798944
                    [y] => 0.636504
                    [z] => -6.4
                    [scale] => 0.21
                    [rot] => 0.000000119209
                    [file] => war3mapImported\City_ColumnSemiCircle2.mdl
                    [red] => 255
                    [green] => 55
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => -4.71
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [15] => Array
                (
                    [x] => 39.1315
                    [y] => -38.9083
                    [z] => 0
                    [scale] => 0.25
                    [rot] => 2.3562
                    [file] => Doodads\Cityscape\Structures\City_LowWall_TallEndCap\City_LowWall_TallEndCap.mdl
                    [red] => 55
                    [green] => 55
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [16] => Array
                (
                    [x] => -0.0991981
                    [y] => 12.5408
                    [z] => 19.2
                    [scale] => 1
                    [rot] => 1.5708
                    [file] => Abilities\Weapons\BloodElfSpellThiefMISSILE\BloodElfSpellThiefMISSILE.mdl
                    [red] => 255
                    [green] => 1
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [17] => Array
                (
                    [x] => -36.5052
                    [y] => 37.1096
                    [z] => 0
                    [scale] => 0.25
                    [rot] => 2.3562
                    [file] => Doodads\Cityscape\Structures\City_LowWall_TallEndCap\City_LowWall_TallEndCap.mdl
                    [red] => 55
                    [green] => 55
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [18] => Array
                (
                    [x] => -38.45
                    [y] => -38.1111
                    [z] => 0
                    [scale] => 0.25
                    [rot] => 2.3562
                    [file] => Doodads\Cityscape\Structures\City_LowWall_TallEndCap\City_LowWall_TallEndCap.mdl
                    [red] => 55
                    [green] => 55
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

            [19] => Array
                (
                    [x] => 38.4851
                    [y] => 38.9411
                    [z] => 0
                    [scale] => 0.25
                    [rot] => 2.3562
                    [file] => Doodads\Cityscape\Structures\City_LowWall_TallEndCap\City_LowWall_TallEndCap.mdl
                    [red] => 55
                    [green] => 55
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                    [pcolor] => 255
                )

        )

    [dmgTable] => Array
        (
        )

    [triggers] => Array
        (
            [0] => Array
                (
                    [name] => On Level Up
                    [code] => set tower.userReal = 150 + (tower.getLevel() * 6)
                    [values] => Array
                        (
                            [visible] => false
                            [icon] => 
                            [name] => 
                            [short_explain] => 
                            [long_explain] => 
                        )

                )

            [1] => Array
                (
                    [name] => On Attack
                    [code] => if tower.userInt > 0 then
        set tower.userInt = tower.userInt - 1
        call ashbringer_image_start(tower, Event.getTarget(), 0.5 + (tower.getLevel() * 0.02), 8)
    endif
                    [values] => Array
                        (
                            [visible] => false
                            [icon] => 
                            [name] => 
                            [short_explain] => 
                            [ONATTACK_chance] => 1.0
                            [ONATTACK_chanceLevelAdd] => 0.0
                            [long_explain] => 
                        )

                )

            [2] => Array
                (
                    [name] => Header
                    [code] => globals
        //@import
        BuffType ashbringer_brand_buff
    endglobals
    
    //@import
    function ashbringer_image_start takes Tower tower, Creep target, real damage, real duration returns nothing
    endfunction
    
    //Do not remove or rename this function!
    //Put your initialization tasks here, this function will be called on map init
    private function init takes nothing returns nothing
    endfunction
                    [values] => Array
                        (
                            [visible] => false
                            [icon] => 
                            [name] => 
                            [short_explain] => 
                            [long_explain] => 
                        )

                )

            [3] => Array
                (
                    [name] => On Damage
                    [code] => call ashbringer_brand_buff.apply(tower, Event.getTarget(), tower.getLevel())
                    [values] => Array
                        (
                            [ONDAMAGE_chance] => 0.1
                            [visible] => true
                            [icon] => ReplaceableTextures\CommandButtons\BTNMagicalSentry.blp
                            [name] => Brand of Deception
                            [short_explain] => Attacks have a chance to cause enemies to take additional damage when attacked.
                            [ONDAMAGE_chanceLevelAdd] => 0.004
                            [long_explain] => Attacks have a |cffFFFF8010%|r chance to brand the enemy on hit for |cffFFFF805.0|r seconds. The branded enemy takes |cffFFFF80150|r spell damage every time it is attacked by any tower or mirror image.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.4%|r chance|n|cffFFFF80+6|r spell damage
                        )

                )

            [4] => Array
                (
                    [name] => Autocast
                    [code] => set tower.userInt = tower.userInt + 1
    call Effect.createSimpleOnUnit("Abilities\\Spells\\Human\\Invisibility\\InvisibilityTarget.mdl", tower, "chest").setLifetime(2.0)
                    [values] => Array
                        (
                            [AUTOCAST_cooldown] => 4
                            [AUTOCAST_autoRange] => 900
                            [AUTOCAST_manacost] => 50
                            [icon] => ReplaceableTextures\CommandButtons\BTNInvisibility.blp
                            [AUTOCAST_range] => 900
                            [AUTOCAST_targetType] => 0
                            [AUTOCAST_numBuffsBeforeIdle] => 0
                            [caster_art] => 
                            [long_explain] => Causes the Spellblade's next attack to conjure a mirror image of himself that will attack enemies or teleport to enemies if none are in range. Mirror images deal |cffFFFF8050%|r of the attack damage and last |cffFFFF808|r seconds. Duration is increased by buff duration.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+2%|r of attack damage
                            [target_art] => 
                            [AUTOCAST_autocastType] => AC_TYPE_OFFENSIVE_IMMEDIATE
                            [AUTOCAST_buffType] => 0
                            [AUTOCAST_isExtended] => false
                            [name] => Mirror Image
                            [AUTOCAST_targetSelf] => false
                            [short_explain] => Summons a mirror image to attack enemies.
                        )

                )

            [5] => Array
                (
                    [name] => On Tower Creation
                    [code] => call SetUnitColor(tower.getUnit(), ConvertPlayerColor(3))
    
    set tower.userReal = 150 + (tower.getLevel() * 6)
    set tower.userInt = 0
                    [values] => Array
                        (
                            [visible] => false
                            [icon] => 
                            [name] => 
                            [short_explain] => 
                            [long_explain] => 
                        )

                )

        )

    [abilities] => Array
        (
        )

    [buffs] => Array
        (
        )

    [units] => Array
        (
        )

    [references] => Array
        (
            [0] => Array
                (
                    [export] => false
                    [category] => global
                    [typ] => BuffType
                    [name] => ashbringer_brand_buff
                )

        )

    [lightning] => Array
        (
        )

)