Array
(
[scriptVersion] => 8
[oeValues] => Array
(
[auto] => Array
(
)
[Art] => ReplaceableTextures\CommandButtons\BTNHumanArtilleryUpOne.blp
[turnRate] => 0.1
[dmgplus1] => 5009
[bldtm] => 1
[goldcost] => 4000
[sides1] => 40
[manaN] => 30
[launchZ] => 17
[acquire] => 800
[upgrades] => Array
(
)
[Upgrade] => Array
(
)
[Name] => Rocket Ship
[red] => 50
[weapTp1] => missile
[MissileHoming] => 1
[file] => .mdl
[Missileart] => Abilities\Weapons\GyroCopter\GyroCopterMissile.mdl
[Missilespeed] => 1500
[dice1] => 1
[RngBuff1] => 250
[green] => 50
[mana0] => 30
[modelScale] => 0.25
[rangeN1] => 1000
[atkType1] => hero
[cool1] => 2
[Ubertip] => To Infinity and Beyond!
[blue] => 50
[abilList] => Array
(
)
[moveHeight] => 55
[buildingShadow] => Array
(
)
[targs1] => Array
(
)
[weapsOn] => 1
)
[settings] => Array
(
[balanceTip] => |cffFFFF00+1 |rmana/lvl
[abil_factor] => .53
[author] => i_mOck_death
[alpha] => 255
[authorDisplay] => |cffc0c0c0i_mOck_death|r
[version] => 1.0
[element] => iron
[rarity] => unique
)
[effects] => Array
(
[0] => Array
(
[x] => 0.122667
[y] => -45.7811
[z] => 38.4
[scale] => 0.2
[rot] => 3.42085
[file] => Abilities\Spells\Other\FrostBolt\FrostBoltMissile.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => -4.71
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[1] => Array
(
[x] => -9.57067
[y] => -16.0455
[z] => 51.2
[scale] => 0.6
[rot] => 4.5445
[file] => Doodads\Northrend\Props\NorthrendTombstone\NorthrendTombstone0.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[2] => Array
(
[x] => 13.8971
[y] => -12.1952
[z] => 51.2
[scale] => 0.6
[rot] => 6.1293
[file] => Doodads\Northrend\Props\NorthrendTombstone\NorthrendTombstone0.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[3] => Array
(
[x] => 42.4206
[y] => -0.0968833
[z] => 32
[scale] => 0.2
[rot] => 5.0091
[file] => Abilities\Spells\Other\FrostBolt\FrostBoltMissile.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => -4.71
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[4] => Array
(
[x] => -41.8372
[y] => -3.21142
[z] => 32
[scale] => 0.2
[rot] => 1.72788
[file] => Abilities\Spells\Other\FrostBolt\FrostBoltMissile.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => -4.71
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[5] => Array
(
[x] => 0.829812
[y] => 42.1356
[z] => 38.4
[scale] => 0.2
[rot] => 1.0472
[file] => Abilities\Spells\Other\FrostBolt\FrostBoltMissile.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => -4.71
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[6] => Array
(
[x] => 12.3656
[y] => 15.99
[z] => 51.2
[scale] => 0.6
[rot] => 1.41788
[file] => Doodads\Northrend\Props\NorthrendTombstone\NorthrendTombstone0.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[7] => Array
(
[x] => -12.707
[y] => 9.85626
[z] => 51.2
[scale] => 0.6
[rot] => 3.00055
[file] => Doodads\Northrend\Props\NorthrendTombstone\NorthrendTombstone0.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[8] => Array
(
[x] => 0.010469
[y] => 11.2845
[z] => 128
[scale] => 0.4
[rot] => 2.21695
[file] => Doodads\Northrend\Props\NorthrendTombstone\NorthrendTombstone0.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[9] => Array
(
[x] => -10.6955
[y] => -0.819852
[z] => 128
[scale] => 0.4
[rot] => 3.80861
[file] => Doodads\Northrend\Props\NorthrendTombstone\NorthrendTombstone0.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[10] => Array
(
[x] => 0.72676
[y] => 20.7136
[z] => 102.4
[scale] => 0.4
[rot] => 2.1755
[file] => Doodads\Northrend\Props\NorthrendTombstone\NorthrendTombstone0.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[11] => Array
(
[x] => -21.1228
[y] => -0.960548
[z] => 102.4
[scale] => 0.4
[rot] => 3.83073
[file] => Doodads\Northrend\Props\NorthrendTombstone\NorthrendTombstone0.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[12] => Array
(
[x] => 1.46744
[y] => -19.9059
[z] => 102.4
[scale] => 0.4
[rot] => 5.38047
[file] => Doodads\Northrend\Props\NorthrendTombstone\NorthrendTombstone0.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[13] => Array
(
[x] => 20.1598
[y] => -0.530223
[z] => 102.4
[scale] => 0.4
[rot] => 0.682891
[file] => Doodads\Northrend\Props\NorthrendTombstone\NorthrendTombstone0.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[14] => Array
(
[x] => 1.64202
[y] => -9.61211
[z] => 128
[scale] => 0.4
[rot] => 5.34855
[file] => Doodads\Northrend\Props\NorthrendTombstone\NorthrendTombstone0.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[15] => Array
(
[x] => 12.1379
[y] => 1.61472
[z] => 128
[scale] => 0.4
[rot] => 0.618345
[file] => Doodads\Northrend\Props\NorthrendTombstone\NorthrendTombstone0.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[16] => Array
(
[x] => 0.312252
[y] => -0.516526
[z] => 166.4
[scale] => 0.55
[rot] => 1.54628
[file] => Abilities\Spells\NightElf\SpiritOfVengeance\SpiritOfVengeanceBirthMissile.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => -4.71
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[17] => Array
(
[x] => 27.8445
[y] => -1.85277
[z] => 83.2
[scale] => 0.3
[rot] => 3.19103
[file] => Doodads\Dungeon\Props\SewerVent\SewerVent0.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[18] => Array
(
[x] => -0.0643478
[y] => 1.97451
[z] => 44.8
[scale] => 0.3
[rot] => 0.10472
[file] => Doodads\Cityscape\Props\CrystalShield\CrystalShield.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[19] => Array
(
[x] => 1.70314
[y] => -28.9936
[z] => 83.2
[scale] => 0.3
[rot] => 1.57192
[file] => Doodads\Dungeon\Props\SewerVent\SewerVent0.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[20] => Array
(
[x] => -27.2619
[y] => -1.79615
[z] => 83.2
[scale] => 0.3
[rot] => 0.0717307
[file] => Doodads\Dungeon\Props\SewerVent\SewerVent0.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[21] => Array
(
[x] => 0.0263459
[y] => 29.7033
[z] => 83.2
[scale] => 0.3
[rot] => 4.71565
[file] => Doodads\Dungeon\Props\SewerVent\SewerVent0.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[22] => Array
(
[x] => 0.137126
[y] => 43.4544
[z] => 44.8
[scale] => 0.3
[rot] => 4.69706
[file] => Doodads\Dungeon\Props\SewerVent\SewerVent0.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[23] => Array
(
[x] => 1.11267
[y] => -43.403
[z] => 38.4
[scale] => 0.3
[rot] => 1.59514
[file] => Doodads\Dungeon\Props\SewerVent\SewerVent0.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[24] => Array
(
[x] => -2.95781
[y] => -5.34977
[z] => 25.6
[scale] => 1
[rot] => 4.4659
[file] => Abilities\Weapons\WingedSerpentMissile\WingedSerpentMissile.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => -4.71
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[25] => Array
(
[x] => 7.13888
[y] => 2.58564
[z] => 25.6
[scale] => 1
[rot] => 0
[file] => Abilities\Weapons\WingedSerpentMissile\WingedSerpentMissile.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => -4.71
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[26] => Array
(
[x] => -1.21302
[y] => -2.02871
[z] => 25.6
[scale] => 1
[rot] => 3.67921
[file] => Abilities\Weapons\WingedSerpentMissile\WingedSerpentMissile.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => -4.71
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[27] => Array
(
[x] => 1.14488
[y] => -6.17547
[z] => 25.6
[scale] => 1
[rot] => 4.74557
[file] => Abilities\Weapons\WingedSerpentMissile\WingedSerpentMissile.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => -4.71
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[28] => Array
(
[x] => -42.0744
[y] => -4.11902
[z] => 38.4
[scale] => 0.3
[rot] => 0.0729245
[file] => Doodads\Dungeon\Props\SewerVent\SewerVent0.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[29] => Array
(
[x] => 12.2629
[y] => -13.2145
[z] => 121.6
[scale] => 0.3
[rot] => 2.32191
[file] => Doodads\Dungeon\Props\SewerVent\SewerVent0.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[30] => Array
(
[x] => -13.0446
[y] => -14.8091
[z] => 121.6
[scale] => 0.3
[rot] => 0.798924
[file] => Doodads\Dungeon\Props\SewerVent\SewerVent0.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[31] => Array
(
[x] => 13.9364
[y] => 11.2175
[z] => 121.6
[scale] => 0.3
[rot] => 3.90332
[file] => Doodads\Dungeon\Props\SewerVent\SewerVent0.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[32] => Array
(
[x] => -12.0027
[y] => 12.9356
[z] => 121.6
[scale] => 0.3
[rot] => 5.5349
[file] => Doodads\Dungeon\Props\SewerVent\SewerVent0.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[33] => Array
(
[x] => -3.92386
[y] => 3.00787
[z] => 25.6
[scale] => 1
[rot] => 2.70386
[file] => Abilities\Weapons\WingedSerpentMissile\WingedSerpentMissile.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => -4.71
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[34] => Array
(
[x] => -3.19736
[y] => -3.27752
[z] => 25.6
[scale] => 1
[rot] => 4.13596
[file] => Abilities\Weapons\WingedSerpentMissile\WingedSerpentMissile.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => -4.71
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[35] => Array
(
[x] => -2.49111
[y] => 7.25637
[z] => 25.6
[scale] => 1
[rot] => 2.32726
[file] => Abilities\Weapons\WingedSerpentMissile\WingedSerpentMissile.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => -4.71
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[36] => Array
(
[x] => -0.657076
[y] => 0.481251
[z] => 25.6
[scale] => 1
[rot] => 5.01806
[file] => Abilities\Weapons\WingedSerpentMissile\WingedSerpentMissile.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => -4.71
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[37] => Array
(
[x] => 40.653
[y] => -0.0115357
[z] => 38.4
[scale] => 0.3
[rot] => 3.16052
[file] => Doodads\Dungeon\Props\SewerVent\SewerVent0.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
)
[dmgTable] => Array
(
[0] => Array
(
[id] => MOD_MANA
[base] => 0
[add] => 1
)
)
[triggers] => Array
(
[0] => Array
(
[name] => On Attack
[code] => local real up3
if tower.userReal3 >= 3 then
if tower.userReal3 >= 7 then
set up3 = .005
else
set up3 = .0025
endif
endif
call tower.modifyProperty(MOD_ATTACKSPEED,(-.005-up3)*tower.userReal2)
call tower.modifyProperty(MOD_TRIGGER_CHANCES,(-.005-up3)*tower.userReal2)
set tower.userReal2 = GetUnitState(tower.getUnit(), UNIT_STATE_MANA)
call tower.modifyProperty(MOD_ATTACKSPEED,(.005+up3)*tower.userReal2)
call tower.modifyProperty(MOD_TRIGGER_CHANCES,(.005+up3)*tower.userReal2)
[values] => Array
(
[visible] => false
[icon] =>
[name] =>
[short_explain] =>
[ONATTACK_chance] => 1.0
[ONATTACK_chanceLevelAdd] => 0.0
[long_explain] =>
)
)
[1] => Array
(
[name] => Header
[code] => globals
ProjectileType mOck_rocketProbe
ProjectileType mOck_rocketProbeAttack
ProjectileType mOck_releaseCrewMember
MultiboardValues mOck_rocketship_multiboard
endglobals
function probe_attack takes Projectile p,Unit creep returns nothing
local Tower tower = p.getCaster()
call tower.doCustomAttackDamage(creep,tower.getCurrentAttackDamageWithBonus()*.08,tower.calcAttackMulticrit(0.0,0.0,0),AttackType.PHYSICAL)
endfunction
function periodicProbeAttack takes Projectile p returns nothing
local Iterate it
local Unit target
local Unit tower = p.getCaster()
local real up10 = 1
if tower.userReal3 >= 10 then
set up10 = 2
endif
set it = it.overUnitsInRange(tower,TARGET_TYPE_CREEPS,p.x,p.y,650)
set target = it.next()
if target != 0 then
call Projectile.createLinearInterpolationFromPointToUnit(mOck_rocketProbeAttack,tower,(1+tower.getLevel()*.032)*up10,1,p.x,p.y,80,target,0,true)
call it.destroy()
endif
endfunction
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
set mOck_rocketProbeAttack = ProjectileType.createInterpolate("Abilities\\Weapons\\GyroCopter\\GyroCopterMissile.mdl",1000)
call mOck_rocketProbeAttack.setEventOnInterpolationFinished(ProjectileTargetEvent.probe_attack)
set mOck_rocketProbe = ProjectileType.create("units\\human\\Gyrocopter\\Gyrocopter_V1.mdl",4,222)
call mOck_rocketProbe.enablePeriodic(periodicProbeAttack,.33)
set mOck_releaseCrewMember = ProjectileType.create("units\\critters\\VillagerMan1\\VillagerMan1.mdl",1.75,125)
set mOck_rocketship_multiboard = MultiboardValues.create(2)
call mOck_rocketship_multiboard.setKey(0,"Crew Members")
call mOck_rocketship_multiboard.setKey(1,"Upgrade Level")
endfunction
[values] => Array
(
[visible] => true
[icon] => ReplaceableTextures\CommandButtons\BTNVillagerMan.blp
[name] => Crew Members
[short_explain] => This tower uses crew members.
[long_explain] => The Rocket Ship's mana is counted as crew members. A new crew member is recruited every |cffFFFF8010|r seconds and existing ones are checked. Each crew member grants |cffFFFF800.5%|r attack speed and trigger chance.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+1|r crew member gained at level |cffFFFF8015|r and |cffFFFF8025|r
)
)
[2] => Array
(
[name] => On Tower Details
[code] => call mOck_rocketship_multiboard.setValue(0,I2S(R2I(tower.userReal)))
call mOck_rocketship_multiboard.setValue(1,I2S(R2I(tower.userReal3)))
return mOck_rocketship_multiboard
[values] => Array
(
)
)
[3] => Array
(
[name] => On Damage
[code] => local integer level = tower.getLevel()
local Projectile p
local Creep creep = Event.getTarget()
local integer tid = tower.getUID()
local real up1 = tower.getCurrentAttackDamageWithBonus()*.08
local real up2 = 0
local real up9 = 0
local real seatbelt = 0
if tower.userReal3 >= 5 then
set seatbelt = 1
endif
if tower.userReal3 >= 4 then
if tower.userReal3 >= 8 then
set up1 = tower.getCurrentAttackDamageWithBonus()*.24
else
set up1 = tower.getCurrentAttackDamageWithBonus()*.16
endif
endif
if tower.userReal3 >= 1 then
if tower.userReal3 >= 9 then
set up9 = 150
endif
call tower.doCustomAttackDamageAoE(creep.getX(),creep.getY(),150+up9,up1,tower.calcAttackMulticrit(0.0,0.0,0),0,AttackType.ELEMENTAL)
call SFXAtPoint("Abilities\\Spells\\Items\\AIfb\\AIfbSpecialArt.mdl",creep.getX(),creep.getY())
endif
if tower.calcChance(0.10+level*0.004) then
if (tower.userReal > 5 and tower.subtractMana(5,false) == 5) then
if tower.userReal3 >= 2 then
if tower.userReal3 >= 6 then
set up2 = .5
else
set up2 = .25
endif
endif
set tower.userReal = tower.userReal - 5
set p = Projectile.createFromUnitToPoint(mOck_rocketProbe,tower,0,0,tower,creep.getX(),creep.getY(),85,false,false)
call p.setScale(.75)
call TriggerSleepAction(3.1)
call p.disablePeriodic()
if(GetRandomInt(0,2) == 0) then
call tower.doCustomAttackDamageAoE(p.x,p.y,600,tower.getCurrentAttackDamageWithBonus()*(.5+up2),tower.calcAttackMulticrit(0.0,0.0,0),.5,AttackType.DECAY)
call SFXAtPoint("Objects\\Spawnmodels\\Other\\NeutralBuildingExplosion\\NeutralBuildingExplosion.mdl",p.x,p.y)
set p.remainingLifetime = 0
else
set p.remainingLifetime = 3.2
if seatbelt < 1 then
call Projectile.createFromPointToPoint(mOck_releaseCrewMember,tower,0,0,p.x,p.y,p.z,p.x+GetRandomInt(-150,150),p.y+GetRandomInt(-150,150),0,false,false).setScale(.3)
endif
call p.aimAtUnit(tower,false,true,true)
call TriggerSleepAction(3.1)
if(tower.getUID()== tid) then
call tower.addMana(4 + seatbelt)
set tower.userReal = tower.userReal + 4 + seatbelt
endif
endif
endif
endif
[values] => Array
(
[ONDAMAGE_chance] => 1
[visible] => true
[icon] => ReplaceableTextures\CommandButtons\BTNClusterRockets.blp
[name] => Release Probe
[short_explain] => Rocket Ship has change to release a probe upon damaging an enemy.
[ONDAMAGE_chanceLevelAdd] => 0
[long_explain] => On damage the Rocket Ship has a |cffFFFF8010%|r chance to release a probe at the cost of |cffFFFF805|r crew members. The probe attacks every |cffFFFF800.33|r seconds and deals |cffFFFF808%|r of the tower's attackdamage for |cffFFFF803|r seconds. Damage is |cffC0C0C0Physical|r. The probes are shoddily made and |cffFFFF8033%|r of them explode dealing |cff808000Decay|r damage up to |cffFFFF8050%|r of the tower's attackdamage. Upon a safe return |cffFFFF804|r crew members make it back.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.32%|r probe attackdamage|n|cffFFFF80+0.4%|r probe release chance
)
)
[4] => Array
(
[name] => Periodic
[code] => local unit towerUnit = tower.getUnit()
local integer level = tower.getLevel()
call SetUnitState(towerUnit, UNIT_STATE_MANA, tower.userReal)
if(level < 15) then
if(GetUnitState(towerUnit, UNIT_STATE_MAX_MANA) > GetUnitState(towerUnit, UNIT_STATE_MANA)) then
call tower.addMana(1)
set tower.userReal = tower.userReal + 1
endif
endif
if(level >=15 and level <25) then
if(GetUnitState(towerUnit, UNIT_STATE_MAX_MANA) > GetUnitState(towerUnit, UNIT_STATE_MANA)) then
call tower.addMana(1)
set tower.userReal = tower.userReal + 1
endif
endif
if(level >= 25) then
if(GetUnitState(towerUnit, UNIT_STATE_MAX_MANA) > GetUnitState(towerUnit, UNIT_STATE_MANA)) then
call tower.addMana(1)
set tower.userReal = tower.userReal + 1
endif
endif
set towerUnit = null
[values] => Array
(
[visible] => false
[PERIODIC_period] => 10
[icon] =>
[name] =>
[short_explain] =>
[long_explain] =>
)
)
[5] => Array
(
[name] => Autocast
[code] => local unit towerUnit = tower.getUnit()
if(GetPlayerState(tower.getOwner().getThePlayer(), PLAYER_STATE_RESOURCE_GOLD) > 3*tower.getTeam().getLevel()and GetUnitState(towerUnit, UNIT_STATE_MAX_MANA) > tower.userReal) then
call tower.getOwner().giveGold( -3*tower.getTeam().getLevel(),tower.getUnit(), true, true)
if(GetUnitState(towerUnit, UNIT_STATE_MAX_MANA) > tower.userReal) then
call tower.addMana(1)
set tower.userReal = tower.userReal + 1
endif
if(GetUnitState(towerUnit, UNIT_STATE_MAX_MANA) > tower.userReal) then
call tower.addMana(1)
set tower.userReal = tower.userReal + 1
endif
if(GetUnitState(towerUnit, UNIT_STATE_MAX_MANA) > tower.userReal) then
call tower.addMana(1)
set tower.userReal = tower.userReal + 1
endif
endif
set towerUnit = null
[values] => Array
(
[AUTOCAST_cooldown] => 0
[AUTOCAST_autoRange] => 0
[visible] => true
[AUTOCAST_manacost] => 0
[icon] => ReplaceableTextures\CommandButtons\BTNPeon.blp
[AUTOCAST_range] => 0
[AUTOCAST_targetType] => 0
[AUTOCAST_numBuffsBeforeIdle] => 0
[caster_art] =>
[long_explain] => The Rocket Ship can recruit |cffFFFF803|r more crew members for the cost of |cffFFFF80[wave level * 3]|r gold
[target_art] =>
[AUTOCAST_autocastType] => AC_TYPE_NOAC_IMMEDIATE
[AUTOCAST_buffType] => 0
[AUTOCAST_isExtended] => false
[name] => Recruit
[AUTOCAST_targetSelf] => false
[short_explain] => Recruit more crew members with gold.
)
)
[6] => Array
(
[name] => Autocast
[code] => if(GetPlayerState(tower.getOwner().getThePlayer(), PLAYER_STATE_RESOURCE_GOLD) > 1000 +(tower.userReal3 * 500) and tower.userReal3 < 10) then
call tower.getOwner().giveGold( -1000 - (tower.userReal3 * 500),tower.getUnit(), true, true)
set tower.userReal3 = tower.userReal3 + 1
endif
[values] => Array
(
[AUTOCAST_cooldown] => 0
[AUTOCAST_autoRange] => 0
[visible] => true
[AUTOCAST_manacost] => 0
[icon] => ReplaceableTextures\CommandButtons\BTNStatUp.blp
[AUTOCAST_range] => 0
[AUTOCAST_targetType] => 0
[AUTOCAST_numBuffsBeforeIdle] => 0
[caster_art] =>
[long_explain] => For the cost of |cffFFFF801000|r gold the rocket ship can upgrade itself in various ways. |cffFFFF8010|r upgrades and |cffFFFF80500|r cost increase.|nFirst upgrade, Explosive Rockets, grants |cffFFFF808%|r of attack damage as |cffFF8000Elemental|r damage in a |cffFFFF80150|r AoE on damage|nSecond upgrade, Stronger Fuel, makes probe explosions deal |cffFFFF8025%|r increased damage|nThird upgrade, Hastier Crew, improves crew bonus by |cffFFFF800.25%|r|nFourth upgrade improves Explosive Rockets by |cffFFFF808%|r|nFifth upgrade improves the seatbelts of probes|nSixth upgrade improves Stronger Fuel by |cffFFFF8025%|r|nSeventh upgrade improves Hastier Crew by |cffFFFF800.25%|r|nEighth upgrade improves Explosive Rockets by |cffFFFF808%|r|nNinth upgrade improves Explosive Rockets AoE by |cffFFFF80150|r|nTenth upgrade doubles probe damage
[target_art] =>
[AUTOCAST_autocastType] => AC_TYPE_NOAC_IMMEDIATE
[AUTOCAST_buffType] => 0
[AUTOCAST_isExtended] => false
[name] => Upgrade
[AUTOCAST_targetSelf] => false
[short_explain] => Rocket Ship can be upgraded for money.
)
)
[7] => Array
(
[name] => On Tower Creation
[code] => set tower.userReal = GetUnitState(tower.getUnit(), UNIT_STATE_MANA)
set tower.userReal2 = 0
set tower.userReal3 = 0
[values] => Array
(
[visible] => false
[icon] =>
[name] =>
[short_explain] =>
[long_explain] =>
)
)
)
[abilities] => Array
(
)
[buffs] => Array
(
)
[units] => Array
(
)
[references] => Array
(
)
[lightning] => Array
(
)
)