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[Art] => ReplaceableTextures\CommandButtons\BTNBanditMage.blp
[turnRate] => 3
[dmgplus1] => 416
[bldtm] => 1
[goldcost] => 2500
[sides1] => 1
[manaN] => 100
[acquire] => 900
[upgrades] => Array
(
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[Upgrade] => Array
(
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[Name] => Ascended Elementalist
[weapTp1] => missile
[MissileHoming] => 1
[file] => units\creeps\HumanMage\HumanMage.mdl
[uberSplat] => YTDG
[Missilespeed] => 3000
[dice1] => 1
[RngBuff1] => 250
[regenMana] => 1
[modelScale] => 0.7
[rangeN1] => 900
[atkType1] => magic
[cool1] => 2
[Ubertip] => Let all who live stand in awe of him.
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[author] => Kel-Thuzad, Moppy
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[element] => arcane
[rarity] => uncommon
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[dmgTable] => Array
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[triggers] => Array
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[0] => Array
(
[name] => On Attack
[code] => local integer randomSpellID=GetRandomInt(1,10) //RandomSpell
local Creep c = Event.getTarget()
local Unit u
local integer count = 0 //counter for lightnings
local Iterate it
if randomSpellID<4 then //FireBlast
if tower.userInt2 == 1 then
set tower.userInt = tower.userInt + 1
else
set tower.userInt = 1
set tower.userInt2 = 1
endif
call SFXAtUnit("Abilities\\Spells\\Other\\Incinerate\\FireLordDeathExplode.mdl",c.getUnit()) //BANG!!
call tower.doSpellDamageAoEUnit(c,300,(3000+tower.getLevel()*60)*(1+((0.5+tower.getLevel()*0.01)*(tower.userInt-1))),tower.calcSpellCritNoBonus(),0)
elseif randomSpellID<7 then //Aftershock
if tower.userInt2 == 2 then
set tower.userInt = tower.userInt + 1
else
set tower.userInt = 1
set tower.userInt2 = 2
endif
call SFXAtUnit("Abilities\\Spells\\Human\\MarkOfChaos\\MarkOfChaosTarget.mdl",c.getUnit()) //just a pretty SFX
call cb_stun.applyOnlyTimed(tower,c,0.7+tower.getLevel()*0.02 )
call tower.doSpellDamage(c,6000*(1+((0.5+tower.getLevel()*0.01)*(tower.userInt-1))),tower.calcSpellCritNoBonus())
elseif randomSpellID<9 then //FrostNova
if tower.userInt2 == 3 then
set tower.userInt = tower.userInt + 1
else
set tower.userInt = 1
set tower.userInt2 = 3
endif
set it = Iterate.overUnitsInRangeOfUnit(tower,TARGET_CREEPS,c,300)
loop //slow
set u = it.next()
exitwhen u == 0
call KelSlow.applyCustomTimed(tower,u,150,4) //slow
endloop
call SFXAtUnit("Abilities\\Spells\\Undead\\FrostNova\\FrostNovaTarget.mdl",c.getUnit()) //sfx
call SFXAtUnit("Abilities\\Spells\\Undead\\FreezingBreath\\FreezingBreathMissile.mdl",c.getUnit()) //sfx
call tower.doSpellDamageAoEUnit(c,300,(2000+tower.getLevel()*80)*(1+((0.5+tower.getLevel()*0.01)*(tower.userInt-1))),tower.calcSpellCritNoBonus(),0)
else //Lightning Burst
if tower.userInt2 == 4 then
set tower.userInt = tower.userInt + 1
else
set tower.userInt = 1
set tower.userInt2 = 4
endif
set it = Iterate.overUnitsInRangeOfCaster(tower,TARGET_CREEPS,900)
loop //SFX+lightnings
set u = it.next()
set count = count+1
exitwhen count == 7 or u == 0 //"count" is number of lightnings to create
call SFXAtUnit("Abilities\\Weapons\\Bolt\\BoltImpact.mdl",u.getUnit()) //SFX+sound on unit
call tower.doSpellDamage(u,(3000+tower.getLevel()*60)*(1+((0.5+tower.getLevel()*0.01)*(tower.userInt-1))),tower.calcSpellCritNoBonus()) //damage
call Lightning.createFromUnitToUnit("CLPB", tower, u).setLifetime(0.15) //lightning itself
endloop
if u != 0 then
call it.destroy()
endif
endif
[values] => Array
(
[visible] => true
[icon] => ReplaceableTextures\CommandButtons\BTNDizzy.blp
[name] => Elemental Chaos
[short_explain] => Casts a random spell on attack
[ONATTACK_chance] => 1.0
[ONATTACK_chanceLevelAdd] => 0.0
[long_explain] => Casts one of the following spells on attack: |n|n|cffFF8000Fire Blast:|r |cffFFFF8030%|r chance, |cffFFFF80300|r AoE, |cffFFFF803000|r damage|n|cffFF8000Frost Nova:|r |cffFFFF8020%|r chance, |cffFFFF80300|r AoE, |cffFFFF802000|r damage, |cffFFFF8015%|r slow for |cffFFFF804|r seconds|n|cffFF8000Aftershock:|r |cffFFFF8030%|r chance, |cffFFFF806000|r damage, |cffFFFF800.7|r seconds stun|n|cffFF8000Lightning Burst:|r |cffFFFF8020%|r chance, |cffFFFF803000|r damage, affects |cffFFFF806|r random targets in |cffFFFF80900|r range |n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+60|r damage (Fire Blast)|n|cffFFFF80+80|r damage (Frost Nova)|n|cffFFFF80+0.02|r seconds stun (Aftershock)|n|cffFFFF80+60|r damage (Lightning Burst)
)
)
[1] => Array
(
[name] => Header
[code] => globals
//@import
BuffType KelSlow
endglobals
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
endfunction
[values] => Array
(
[visible] => true
[icon] => ReplaceableTextures\CommandButtons\BTNSpiritLink.blp
[name] => Elemental Fury
[short_explain] => Consecutive casts of the same spell will deal more damage
[long_explain] => Consecutive casts of the same spell will deal |cffFFFF8050%|r more damage.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+1%|r damage
)
)
[2] => Array
(
[name] => On Tower Creation
[code] => set tower.userInt=0 //Stores how many consecutive times last spell was cast
set tower.userInt2=0 //Stores which spell was last cast
[values] => Array
(
[visible] => false
[icon] =>
[name] =>
[short_explain] =>
[long_explain] =>
)
)
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[abilities] => Array
(
)
[buffs] => Array
(
)
[units] => Array
(
)
[references] => Array
(
[0] => Array
(
[export] => false
[category] => global
[typ] => BuffType
[name] => KelSlow
)
)
[lightning] => Array
(
)
)