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[turnRate] => 3
[dmgplus1] => 208
[bldtm] => 1
[goldcost] => 1250
[sides1] => 1
[manaN] => 100
[acquire] => 900
[upgrades] => Array
(
)
[Upgrade] => Array
(
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[Name] => Master Elementalist
[weapTp1] => missile
[MissileHoming] => 1
[file] => units\creeps\HumanMage\HumanMage.mdl
[uberSplat] => YTDG
[Missilespeed] => 3000
[dice1] => 1
[RngBuff1] => 250
[regenMana] => 1
[modelScale] => 0.6
[rangeN1] => 900
[atkType1] => magic
[cool1] => 2
[Ubertip] => Really experienced mage of elements.
[abilList] => Array
(
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[settings] => Array
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[author] => Kel-Thuzad, Moppy
[alpha] => 255
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[version] => 1.0
[element] => arcane
[rarity] => uncommon
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[14] => Array
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[file] => Abilities\Spells\Other\Tornado\TornadoElementalSmall.mdl
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[dmgTable] => Array
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[triggers] => Array
(
[0] => Array
(
[name] => On Attack
[code] => local integer randomSpellID=GetRandomInt(1,10)
local Creep c = Event.getTarget()
local Unit u
local integer count = 0
local Iterate it
if randomSpellID<4 then
call SFXAtUnit("Abilities\\Spells\\Other\\Incinerate\\FireLordDeathExplode.mdl",c.getUnit())
call tower.doSpellDamageAoEUnit(c,250,1650+tower.getLevel()*18,tower.calcSpellCritNoBonus(),0)
elseif randomSpellID<7 then
call SFXAtUnit("Abilities\\Weapons\\AncientProtectorMissile\\AncientProtectorMissile.mdl",c.getUnit())
call cb_stun.applyOnlyTimed(tower, c, 0.5+tower.getLevel()*0.01 )
call tower.doSpellDamageAoEUnit(c,10,2000,tower.calcSpellCritNoBonus(),0)
elseif randomSpellID<9 then
set it = Iterate.overUnitsInRangeOfUnit(tower,TARGET_CREEPS,c,250)
loop
set u = it.next() //Get the next unit
exitwhen u == 0 //Stop when there are no more units
call KelSlow.applyCustomTimed(tower,u,140,4)
endloop
call SFXAtUnit("Abilities\\Spells\\Undead\\FrostNova\\FrostNovaTarget.mdl",c.getUnit())
call tower.doSpellDamageAoEUnit(c,250,800+tower.getLevel()*10,tower.calcSpellCritNoBonus(),0)
else
set it = Iterate.overUnitsInRangeOfCaster(tower,TARGET_CREEPS,900)
loop
set u = it.next()
set count = count + 1
exitwhen count == 6 or u == 0
call SFXAtUnit("Abilities\\Weapons\\Bolt\\BoltImpact.mdl",u.getUnit())
call tower.doSpellDamage(u,1650+(tower.getLevel()*30),tower.calcSpellCritNoBonus())
call Lightning.createFromUnitToUnit("CLPB", tower, u).setLifetime(0.15)
endloop
if u != 0 then
call it.destroy()
endif
endif
[values] => Array
(
[visible] => true
[icon] => ReplaceableTextures\CommandButtons\BTNDizzy.blp
[name] => Elemental Chaos
[short_explain] => Casts a random spell on attack
[ONATTACK_chance] => 1.0
[ONATTACK_chanceLevelAdd] => 0.0
[long_explain] => Casts one of the following spells on attack:|n|n|cffFF8000Fire Blast:|r |cffFFFF8030%|r chance, |cffFFFF80250|r AoE, |cffFFFF801650|r damage|n|cffFF8000Frost Nova:|r |cffFFFF8020%|r chance, |cffFFFF80250|r AoE, |cffFFFF80800|r damage, |cffFFFF8014%|r slow for |cffFFFF804|r seconds|n|cffFF8000Aftershock:|r |cffFFFF8030%|r chance, |cffFFFF802000|r damage, |cffFFFF800.5|r seconds stun|n|cffFF8000Lightning Burst:|r |cffFFFF8020%|r chance, |cffFFFF801650|r damage, affects |cffFFFF805|r random targets in |cffFFFF80900|r range |n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+18|r damage (Fire Blast)|n|cffFFFF80+10|r damage (Frost Nova)|n|cffFFFF80+0.01|r seconds stun (Aftershock)|n|cffFFFF80+30|r damage (Lightning Burst)
)
)
[1] => Array
(
[name] => Header
[code] => globals
//@import
BuffType KelSlow
endglobals
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
endfunction
[values] => Array
(
[visible] => false
[icon] =>
[name] =>
[short_explain] =>
[long_explain] =>
)
)
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[abilities] => Array
(
)
[buffs] => Array
(
)
[units] => Array
(
)
[references] => Array
(
[0] => Array
(
[export] => false
[category] => global
[typ] => BuffType
[name] => KelSlow
)
)
[lightning] => Array
(
)
)