Array
(
    [scriptVersion] => 7
    [oeValues] => Array
        (
            [auto] => Array
                (
                )

            [Art] => ReplaceableTextures\CommandButtons\BTNDOTMasterTraining.blp
            [dmgplus1] => 191
            [bldtm] => 1
            [goldcost] => 215
            [sides1] => 1
            [launchZ] => 30
            [acquire] => 800
            [upgrades] => Array
                (
                )

            [Upgrade] => Array
                (
                )

            [Name] => Grown Felweed
            [weapTp1] => missile
            [impactZ] => 50
            [MissileHoming] => 1
            [file] => Doodads\Outland\Plants\Outland_Plant\Outland_Plant6.mdl
            [uberSplat] => OSMA
            [Missileart] => Abilities\Weapons\WitchDoctorMissile\WitchDoctorMissile.mdl
            [Missilespeed] => 1500
            [dice1] => 1
            [RngBuff1] => 250
            [modelScale] => 0.6
            [rangeN1] => 750
            [atkType1] => hero
            [cool1] => 1
            [Ubertip] => Basic Tower that sometimes deals more damage.
            [abilList] => Array
                (
                )

            [moveHeight] => 15
            [buildingShadow] => Array
                (
                )

            [targs1] => Array
                (
                )

            [weapsOn] => 1
        )

    [settings] => Array
        (
            [balanceTip] => Array
                (
                )

            [abil_factor] => 0.85
            [author] => SirCoqaLot.
            [alpha] => 255
            [authorDisplay] => SirCoqaLot.
            [version] => 1.0
            [element] => fire
            [rarity] => common
        )

    [effects] => Array
        (
            [0] => Array
                (
                    [x] => -0.700883
                    [y] => 0.564747
                    [z] => 57.6
                    [scale] => 0.35
                    [rot] => 1.22173
                    [file] => Abilities\Weapons\WitchDoctorMissile\WitchDoctorMissile.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [1] => Array
                (
                    [x] => -14.4687
                    [y] => -2.40057
                    [z] => 0
                    [scale] => 0.4
                    [rot] => 4.62512
                    [file] => Doodads\Outland\Rocks\Outland_MagmaRock\Outland_MagmaRock3.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [2] => Array
                (
                    [x] => -41.3691
                    [y] => 8.51242
                    [z] => 25.6
                    [scale] => 0.35
                    [rot] => 1.8326
                    [file] => Doodads\Outland\Plants\Outland_Plant\Outland_Plant4.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [3] => Array
                (
                    [x] => 12.2488
                    [y] => -30.2826
                    [z] => 6.4
                    [scale] => 0.35
                    [rot] => 5.21854
                    [file] => Doodads\Outland\Plants\Outland_Plant\Outland_Plant4.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

        )

    [dmgTable] => Array
        (
        )

    [triggers] => Array
        (
            [0] => Array
                (
                    [name] => On Damage
                    [code] => local real damage = Event.damage
local integer level = tower.getLevel()

set tower.userInt = tower.userInt +1
set tower.userInt2 = tower.userInt2 +1
set tower.userInt3 = tower.userInt3 +1
set tower.userReal = tower.userReal +1

if tower.userInt >= 7 then
    set Event.damage = Event.damage * (1.1 + level * 0.002)
    set tower.userInt = 0
endif
if tower.userInt2 >= 8 then
    set Event.damage = Event.damage * (1.2 + level * 0.004)
    set tower.userInt2 = 0
endif
if tower.userInt3 >= 9 then
    set Event.damage = Event.damage * (1.3 + level * 0.006)
    set tower.userInt3 = 0
endif
if tower.userReal >= 10 then
    set Event.damage = Event.damage * (1.4 +level * 0.008)
    set tower.userReal = 0
endif
if Event.damage > damage then
    call tower.getOwner().displaySmallFloatingText(I2S(R2I(Event.damage)),tower,255,150,150,0)
endif
                    [values] => Array
                        (
                            [ONDAMAGE_chance] => 1.0
                            [visible] => true
                            [icon] => ReplaceableTextures\CommandButtons\BTNDeathAndDecay.blp
                            [name] => Fireblossom
                            [short_explain] => Every few attacks this tower deals some bonus damage.
                            [ONDAMAGE_chanceLevelAdd] => 0.0
                            [long_explain] => Every |cffffff807th|r attack deals |cffffff8010%|r bonus damage.|nEvery |cffffff808th|r attack deals |cffffff8020%|r bonus damage.|nEvery |cffffff809th|r attack deals |cffffff8030%|r bonus damage.|nEvery |cffffff8010th|r attack deals |cffffff8040%|r bonus damage. |n|n|cffFF8000Level Bonus:|r|n|cffffff80+0.2%|r bonus damage every |cffffff807th|r attack.|n|cffffff80+0.4%|r bonus damage every |cffffff808th|r attack.|n|cffffff80+0.6%|r bonus damage every |cffffff809th|r attack.|n|cffffff80+0.8%|r bonus damage every |cffffff8010th|r attack.
                        )

                )

            [1] => Array
                (
                    [name] => On Tower Creation
                    [code] => set tower.userInt = 0
set tower.userInt2 = 0
set tower.userInt3 = 0
set tower.userReal = 0
                    [values] => Array
                        (
                            [visible] => false
                            [icon] => 
                            [name] => 
                            [short_explain] => 
                            [long_explain] => 
                        )

                )

        )

    [abilities] => Array
        (
        )

    [buffs] => Array
        (
        )

    [units] => Array
        (
        )

    [references] => Array
        (
        )

)