Array
(
[scriptVersion] => 7
[oeValues] => Array
(
[auto] => Array
(
)
[Art] => ReplaceableTextures\CommandButtons\BTNChainLightning.blp
[dmgplus1] => 0
[bldtm] => 1
[goldcost] => 1025
[sides1] => 1
[acquire] => 980
[upgrades] => Array
(
)
[Upgrade] => Array
(
)
[Name] => Stormcloud Generator
[red] => 180
[weapTp1] => missile
[MissileHoming] => 1
[file] => Doodads\Cityscape\Props\CrystalShield\CrystalShield.mdl
[Missilespeed] => 10000
[Missileart] => Abilities\Weapons\Bolt\BoltImpact.mdl
[dice1] => 1
[RngBuff1] => 250
[green] => 180
[modelScale] => 0.6
[rangeN1] => 980
[atkType1] => magic
[cool1] => 1.35
[Ubertip] => Simple storm tower that will deal all of its damage through spells. Has a minor chance to cast a chainlightning on attack.
[abilList] => Array
(
)
[buildingShadow] => Array
(
)
[targs1] => Array
(
)
[weapsOn] => 1
)
[settings] => Array
(
[damage_type] => spells
[balanceTip] => Array
(
)
[abil_factor] => 0
[damage_amount] => 770
[author] => SirCoqaLot.
[authorDisplay] => SirCoqaLot.
[version] => 1.0
[element] => storm
[rarity] => uncommon
)
[effects] => Array
(
[0] => Array
(
[x] => -16.041
[y] => 17.1848
[z] => 0
[scale] => 0.21
[rot] => 5.37065
[file] => Doodads\Cityscape\Structures\City_ColumnSemiCircle\City_ColumnSemiCircle.mdl
[red] => 180
[green] => 180
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
)
[dmgTable] => Array
(
)
[triggers] => Array
(
[0] => Array
(
[name] => On Attack
[code] => call Chainlightning.targetCastFromCaster(tower,Event.getTarget(),1.0+tower.getLevel()*0.02,tower.calcSpellCritNoBonus())
[values] => Array
(
[visible] => true
[icon] => ReplaceableTextures\CommandButtons\BTNChainLightning.blp
[name] => Chainlightning
[short_explain] => This tower has a chance to release a chainlightning on attack.
[ONATTACK_chance] => 0.195
[ONATTACK_chanceLevelAdd] => 0.0025
[long_explain] => This tower has a |cffFFFF8019.5%|r chance on attack to release a chainlightning that does |cffFFFF801680|r damage and hit up to |cffFFFF803|r units.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+33.6|r damage|n|cffFFFF80+0.25%|r chance
)
)
[1] => Array
(
[name] => Header
[code] => globals
Cast Chainlightning
endglobals
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
set Chainlightning = Cast.create('@@0@@',"chainlightning",5.0)
endfunction
[values] => Array
(
[visible] => false
[icon] =>
[name] =>
[short_explain] =>
[long_explain] =>
)
)
[2] => Array
(
[name] => On Damage
[code] => local Unit creep = Event.getTarget()
call tower.doSpellDamage(creep,770*(1+tower.getLevel()*0.02),tower.calcSpellCritNoBonus())
[values] => Array
(
[ONDAMAGE_chance] => 1.0
[visible] => true
[icon] => ReplaceableTextures\CommandButtons\BTNAbsorbMagic.blp
[name] => Force Attack
[short_explain] => This tower deals no physical damage.
[ONDAMAGE_chanceLevelAdd] => 0.0
[long_explain] => This tower deals |cffFFFF80770|r spell damage on attack.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+15.4|r damage
)
)
)
[abilities] => Array
(
[0] => Array
(
[id] => @@0@@
[derivedFrom] => AOcl
[oeValues] => Array
(
[Cost1] => 0
[Rng1] => 980
[Art] => ReplaceableTextures\CommandButtons\BTNChainLightning.blp
[hero] => 0
[Cool1] => 0
[DataA1] => 1680
[Area1] => 600
[DataC1] => 0
[Name] => Chainlightning
[DataB1] => 3
[Ubertip] => Has a 16% chance to hit up to 3 units with a chainlightning. Each jump reduces the damage done by 16%.
[Tip] => This tower has a chance to damage a few units with a chainlightning.
[levels] => 1
[targs1] => Array
(
)
)
)
)
[buffs] => Array
(
)
[units] => Array
(
)
[references] => Array
(
)
)