Array
(
[scriptVersion] => 7
[oeValues] => Array
(
[RngBuff1] => 250
[MissileHoming] => 1
[Upgrade] => Array
(
)
[targs1] => enemies
[splashTargs1] => enemies
[goldcost] => 2800
[weapsOn] => 1
[Specialart] => Abilities\Weapons\PriestMissile\PriestMissile.mdl
[dice1] => 1
[Missilespeed] => 1900
[moveHeight] => 115
[file] => units\nightelf\Wisp\Wisp.mdl
[atkType1] => normal
[weapTp1] => missile
[acquire] => 849
[rangeN1] => 850
[upgrades] => Array
(
)
[cool1] => 1
[Ubertip] => A strong tower against the undead. Can see nearby invisible units.
[abilList] => @@0@@
[Name] => Holy Eternal Light
[Missileart] => Abilities\Spells\Human\HolyBolt\HolyBoltSpecialArt.mdl
[Art] => ReplaceableTextures\CommandButtons\BTNStaffOfPreservation.blp
[buildingShadow] => Array
(
)
[sides1] => 7
[auto] => Array
(
)
[dmgplus1] => 2167
[bldtm] => 1
)
[settings] => Array
(
[author] => SternBogen
[element] => astral
[authorDisplay] => SternBogen
[alpha] => 200
[balanceTip] => Array
(
)
[rarity] => uncommon
[comment] => YOU TD :)
[version] => 1.05
[abil_factor] => 0.77
)
[effects] => Array
(
[0] => Array
(
[x] => -1.475
[y] => 13.9272
[z] => 0
[scale] => 0.23
[rot] => 4.71276
[file] => buildings\other\ArcaneObservatory\ArcaneObservatory.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => true
[animation] => Array
(
)
[aniSpeed] => 50
)
[1] => Array
(
[x] => -3.87865
[y] => 10.5296
[z] => 0
[scale] => 0.65
[rot] => 0
[file] => buildings\other\PowerGenerator\PowerGenerator.mdl
[red] => 255
[green] => 200
[blue] => 100
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[2] => Array
(
[x] => 50.2524
[y] => -49.6323
[z] => -19.2
[scale] => 0.3
[rot] => 5.49531
[file] => Doodads\Ruins\Props\RuinsObelisk\RuinsObelisk0.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[3] => Array
(
[x] => -50.4376
[y] => -49.6324
[z] => -19.2
[scale] => 0.3
[rot] => 5.49531
[file] => Doodads\Ruins\Props\RuinsObelisk\RuinsObelisk0.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
)
[dmgTable] => Array
(
)
[triggers] => Array
(
[0] => Array
(
[name] => On Damage
[code] => local Unit creep = Event.getTarget()
// 0.001 Basic Bonus
local integer bufflevel = 300 + 10 * tower.getLevel()
if (CATEGORY_UNDEAD == creep.getCategory()) then
call sternbogen_holy_Buff.applyCustomTimed(tower,Event.getTarget(),bufflevel,5 + 0.2 * tower.getLevel())
endif
[values] => Array
(
[ONDAMAGE_chance] => 1.0
[icon] =>
[visible] => false
[name] =>
[short_explain] =>
[ONDAMAGE_chanceLevelAdd] => 0.0
[long_explain] =>
)
)
[1] => Array
(
[name] => Header
[code] => globals
//@import
BuffType sternbogen_holy_Buff
endglobals
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
endfunction
[values] => Array
(
[icon] => ReplaceableTextures\CommandButtons\BTNStaffOfPreservation.blp
[visible] => true
[name] => Power of Light
[short_explain] => The Power of Light weakens enemy undead creeps
[long_explain] => The mighty holy light weakens enemy undead creeps for |cffFFFF805|r seconds, so they will receive |cffFFFF8030%|r more damage from physical and spell attacks. |n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.2|r seconds|n|cffFFFF80+1%|r damage
)
)
)
[abilities] => Array
(
[0] => Array
(
[id] => @@0@@
[derivedFrom] => Agyv
[oeValues] => Array
(
[Name] => Magical Sight
[Art] => ReplaceableTextures\CommandButtons\BTNMagicalSentry.blp
[Ubertip] => Can see invisible enemy units in |cffFFFF80850|r range.
[Untip] => Reveals nearby invisible units
[Rng1] => 850
[Tip] => Magical Sight
[Unubertip] => Reveals nearby invisible units
)
)
)
[buffs] => Array
(
)
[units] => Array
(
)
[references] => Array
(
[0] => Array
(
[export] => false
[category] => global
[typ] => BuffType
[name] => sternbogen_holy_Buff
)
)
)