Array
(
    [scriptVersion] => 7
    [oeValues] => Array
        (
            [RngBuff1] => 250
            [scaleBull] => 0
            [MissileHoming] => 1
            [Upgrade] => Array
                (
                )

            [targs1] => Array
                (
                )

            [goldcost] => 3000
            [weapsOn] => 1
            [dice1] => 1
            [Missilespeed] => 1200
            [file] => Doodads\Felwood\Rocks\Felwood_Spires\Felwood_Spires0.mdl
            [manaN] => 350
            [atkType1] => hero
            [modelScale] => 0.4
            [weapTp1] => missile
            [acquire] => 800
            [rangeN1] => 800
            [upgrades] => Array
                (
                )

            [cool1] => 3
            [Ubertip] => A tower which can store dark energy for later use.
            [regenMana] => 2
            [abilList] => Array
                (
                )

            [launchZ] => 180
            [Name] => Dark Accumulator
            [Missileart] => Abilities\Spells\Items\OrbCorruption\OrbCorruptionMissile.mdl
            [launchY] => 12
            [launchX] => -35
            [Art] => ReplaceableTextures\CommandButtons\BTNOrbOfDarkness.blp
            [buildingShadow] => Array
                (
                )

            [sides1] => 1
            [auto] => Array
                (
                )

            [dmgplus1] => 4932
            [bldtm] => 1
        )

    [settings] => Array
        (
            [author] => tolleder
            [element] => darkness
            [authorDisplay] => tolleder
            [balanceTip] => |cffFFFF00+10 |rmana/lvl
            [rarity] => rare
            [version] => 1.0
            [abil_factor] => 0.4
        )

    [effects] => Array
        (
            [0] => Array
                (
                    [x] => 35.3546
                    [y] => -12.4286
                    [z] => 179.2
                    [scale] => 0.9
                    [rot] => 3.01942
                    [file] => Abilities\Spells\Items\OrbCorruption\OrbCorruption.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [1] => Array
                (
                    [x] => 30.3642
                    [y] => 38.7816
                    [z] => 140.8
                    [scale] => 0.85
                    [rot] => 0.0698132
                    [file] => Abilities\Spells\Items\OrbCorruption\OrbCorruption.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [2] => Array
                (
                    [x] => -15.5468
                    [y] => 12.9665
                    [z] => 140.8
                    [scale] => 0.9
                    [rot] => 3.01942
                    [file] => Abilities\Spells\Items\OrbCorruption\OrbCorruption.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [3] => Array
                (
                    [x] => -5.20128
                    [y] => -21.2504
                    [z] => 0
                    [scale] => 1
                    [rot] => 1.01229
                    [file] => Doodads\LordaeronSummer\Props\SkullPile\SkullPile0.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [4] => Array
                (
                    [x] => 29.3732
                    [y] => 16.6848
                    [z] => 0
                    [scale] => 0.38
                    [rot] => 3.75246
                    [file] => Doodads\Felwood\Rocks\Felwood_Spires\Felwood_Spires7.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [5] => Array
                (
                    [x] => 8.10397
                    [y] => 7.5846
                    [z] => 57.6
                    [scale] => 0.95
                    [rot] => 3.31613
                    [file] => Doodads\LordaeronSummer\Props\SkullPile\SkullPile3.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [6] => Array
                (
                    [x] => 34.6431
                    [y] => -26.6119
                    [z] => 0
                    [scale] => 0.8
                    [rot] => 5.23599
                    [file] => Doodads\LordaeronSummer\Props\ImpaledBody\ImpaledBody1.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

        )

    [dmgTable] => Array
        (
            [0] => Array
                (
                    [id] => MOD_MANA
                    [base] => 0
                    [add] => 10
                )

        )

    [triggers] => Array
        (
            [0] => Array
                (
                    [name] => On Tower Creation
                    [code] => set tower.userInt=0
    call SetUnitState(tower.getUnit(),UNIT_STATE_MANA,0)
                    [values] => Array
                        (
                            [icon] => 
                            [visible] => false
                            [name] => 
                            [short_explain] => 
                            [long_explain] => 
                        )

                )

            [1] => Array
                (
                    [name] => On Damage
                    [code] => call slowAndDamage.applyCustomPower(tower,Event.getTarget(),3*tower.getLevel()+52,tower.getLevel())
                    [values] => Array
                        (
                            [ONDAMAGE_chance] => 1.0
                            [icon] => ReplaceableTextures\CommandButtons\BTNOrbOfCorruption.blp
                            [visible] => true
                            [name] => Corruption
                            [short_explain] => The creep will take extra damage
                            [ONDAMAGE_chanceLevelAdd] => 0.0
                            [long_explain] => A corrupted creep takes |cffFFFF8030%|r extra damage from attacks and |cffFFFF8015%|r extra damage from spells for |cffFFFF809|r seconds|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+1.2%|r damage from attacks|n|cffFFFF80+0.6%|r damage from spells|n|cffFFFF80+0.3|r seconds duration
                        )

                )

            [2] => Array
                (
                    [name] => Header
                    [code] => globals
        BuffType slowAndDamage
        ProjectileType pT
    endglobals
    
    public function hit takes Projectile p, Unit creep returns nothing
        local Tower tower=p.getCaster()
        call tower.doSpellDamage(creep,tower.getLevel()*72+1800,tower.calcSpellCritNoBonus())
        call slowAndDamage.applyCustomPower(tower,creep,3*tower.getLevel()+52,tower.getLevel())
    endfunction

    //Do not remove or rename this function!
    //Put your initialization tasks here, this function will be called on map init
    private function init takes nothing returns nothing
        local Modifier moreDmg=Modifier.create()
        call moreDmg.addModification(MOD_SPELL_DAMAGE_RECEIVED,0.15,0.006)
        call moreDmg.addModification(MOD_ATK_DAMAGE_RECEIVED,0.30,0.012)
        
        set slowAndDamage=BuffType.create(9,0.3,false)
        call slowAndDamage.setBuffIcon('@@0@@')
        call slowAndDamage.setBuffModifier(moreDmg)
        call slowAndDamage.setStackingGroup("DarkBattery")
        
        set pT=ProjectileType.create("Abilities\\Spells\\Items\\OrbCorruption\\OrbCorruptionMissile.mdl",10.0,1200.0)        
        call pT.enableHoming(ProjectileTargetEvent.hit,0.0)
	endfunction
                    [values] => Array
                        (
                            [icon] => 
                            [visible] => false
                            [name] => 
                            [short_explain] => 
                            [long_explain] => 
                        )

                )

            [3] => Array
                (
                    [name] => Periodic
                    [code] => local unit towerUnit=tower.getUnit()
    local Iterate inRange
    local real numResults=0.0
    local Unit result
    local Unit next
    local Projectile p
    local PeriodicEvent pE
    
    if GetUnitState(towerUnit,UNIT_STATE_MANA)>10 then
        //Random creep in range
        set inRange=Iterate.overUnitsInRangeOfCaster(tower,TARGET_CREEPS,1200)
        loop
            set next=inRange.next()
            exitwhen next==0
            
            set numResults=numResults+1.0 
            if GetRandomReal(0.0,1.0)<=1.0/numResults then
                set result=next
            endif
        endloop
        
        if numResults>0.5 then
            if GetRandomReal(0.0,3.0)<=2.0 then
                if GetRandomReal(0.0,2.0)<=1.0 then
                    set p= Projectile.createFromPointToUnit(pT,tower,1.0,1.0,GetUnitX(towerUnit)+35.0,GetUnitY(towerUnit)-12.0,179.0,result,true,false,false)
                else
                    set p= Projectile.createFromPointToUnit(pT,tower,1.0,1.0,GetUnitX(towerUnit)+30.0,GetUnitY(towerUnit)+39.0,141.0,result,true,false,false)
                endif
            else
                set p= Projectile.createFromPointToUnit(pT,tower,1.0,1.0,GetUnitX(towerUnit)-16.0,GetUnitY(towerUnit)+13.0,141.0,result,true,false,false)
            endif
            call p.setScale(0.5)
        endif
        
        //Manacost
        call SetUnitState(towerUnit,UNIT_STATE_MANA,GetUnitState(towerUnit,UNIT_STATE_MANA)-10)
    else
        set pE=Event.getCurrentPeriodicEvent()
        set tower.userInt=pE
        call pE.disable()
    endif
    set towerUnit = null
                    [values] => Array
                        (
                            [icon] => 
                            [visible] => false
                            [PERIODIC_period] => 0.2
                            [name] => 
                            [short_explain] => 
                            [long_explain] => 
                        )

                )

            [4] => Array
                (
                    [name] => Autocast
                    [code] => local unit towerUnit=tower.getUnit()
    local PeriodicEvent pE
    call SetUnitState(towerUnit,UNIT_STATE_MANA,GetUnitState(towerUnit,UNIT_STATE_MANA)+100)
    if tower.userInt!=0 then
        set pE=tower.userInt
        call pE.enable()
    endif
    set towerUnit = null
                    [values] => Array
                        (
                            [caster_art] => 
                            [icon] => ReplaceableTextures\CommandButtons\BTNOrbOfDarkness.blp
                            [AUTOCAST_cooldown] => 20.0
                            [AUTOCAST_numBuffsBeforeIdle] => 0
                            [visible] => true
                            [AUTOCAST_isExtended] => false
                            [long_explain] => The tower attacks creeps in a range of |cffFFFF801200|r every |cffFFFF800.2|r seconds till all mana is gone. Each attack (or try to attack) costs |cffFFFF8010|r mana, deals |cffFFFF801800|r points damage and applies corruption.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+72|r damage
                            [AUTOCAST_autocastType] => AC_TYPE_OFFENSIVE_IMMEDIATE
                            [AUTOCAST_manacost] => 100
                            [AUTOCAST_range] => 1200
                            [name] => Accumulator Overload
                            [AUTOCAST_buffType] => 0
                            [AUTOCAST_targetSelf] => false
                            [short_explain] => Multiple attacks at a high rate for mana
                            [AUTOCAST_targetType] => 0
                            [target_art] => 
                            [AUTOCAST_autoRange] => 800
                        )

                )

        )

    [abilities] => Array
        (
        )

    [buffs] => Array
        (
            [0] => Array
                (
                    [id] => @@0@@
                    [derivedFrom] => Bspo
                    [oeValues] => Array
                        (
                            [Targetattach1] => foot,right
                            [Bufftip] => Corrupted
                            [Targetattach] => foot,left
                            [Buffubertip] => This creep takes extra damage from attacks and spells.
                            [EditorSuffix] => Array
                                (
                                )

                            [Targetattachcount] => 2
                            [Buffart] => ReplaceableTextures\CommandButtons\BTNOrbOfCorruption.blp
                            [TargetArt] => Abilities\Weapons\AvengerMissile\AvengerMissile.mdl
                            [EditorName] => Corrupted
                            [Spelldetail] => 1
                        )

                )

        )

    [units] => Array
        (
        )

    [references] => Array
        (
        )

)