Array
(
[scriptVersion] => 7
[oeValues] => Array
(
[auto] => Array
(
)
[Art] => ReplaceableTextures\CommandButtons\BTNSacrifice.blp
[dmgplus1] => 1233
[bldtm] => 1
[goldcost] => 1300
[sides1] => 1
[manaN] => 100
[acquire] => 850
[upgrades] => Array
(
)
[Upgrade] => Array
(
)
[Name] => Sacrificial Lamb
[red] => 100
[weapTp1] => missile
[MissileHoming] => 1
[file] => Doodads\Ruins\Props\RuinsBloodyAltar\RuinsBloodyAltar.mdl
[Missileart] => Abilities\Weapons\AvengerMissile\AvengerMissile.mdl
[Missilespeed] => 1500
[dice1] => 1
[RngBuff1] => 250
[regenMana] => 2.5
[green] => 50
[modelScale] => 0.75
[rangeN1] => 850
[atkType1] => hero
[cool1] => 1
[Ubertip] => Sacrifices itself to boost nearby towers.
[blue] => 100
[abilList] => Array
(
)
[buildingShadow] => Array
(
)
[targs1] => Array
(
)
[weapsOn] => 1
)
[settings] => Array
(
[balanceTip] => |cffFFFF00+0.1 |rmana regen/lvl
[abil_factor] => 0.9
[author] => DaveMatthews
[alpha] => 255
[authorDisplay] => DaveMatthews
[version] => 1.0
[element] => darkness
[rarity] => rare
)
[effects] => Array
(
[0] => Array
(
[x] => 0.0000172264
[y] => 46.0436
[z] => 32
[scale] => 0.7
[rot] => 3.14159
[file] => units\critters\Sheep\Sheep.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[1] => Array
(
[x] => -2.01254
[y] => -10.6206
[z] => 0
[scale] => 0.9
[rot] => 4.79966
[file] => Doodads\BlackCitadel\Props\RuneArt\RuneArt2.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[2] => Array
(
[x] => -39.7957
[y] => 6.32029
[z] => 0
[scale] => 0.6
[rot] => 3.83973
[file] => Doodads\LordaeronSummer\Props\SittingCorpse\SittingCorpse.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[3] => Array
(
[x] => 60.545
[y] => 37.0017
[z] => 0
[scale] => 0.5
[rot] => 5.68977
[file] => Doodads\LordaeronSummer\Props\ImpaledBody\ImpaledBody0.mdl
[red] => 150
[green] => 150
[blue] => 150
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
)
[dmgTable] => Array
(
[0] => Array
(
[id] => MOD_MANA_REGEN
[base] => 0
[add] => 0.1
)
)
[triggers] => Array
(
[0] => Array
(
[name] => On Attack
[code] => local integer numTowers
local integer level = tower.getLevel()
local Tower u
local Buff b
local Iterate it = Iterate.overUnitsInRangeOfCaster(tower, TARGET_TOWERS, 200)
set b = tower.getBuffOfType(dave_blood_altar)
set numTowers = it.count() - 1
if b == 0 then
call SFXAtUnit("Objects\\Spawnmodels\\Human\\HumanBlood\\HumanBloodKnight.mdl", tower.getUnit())
loop
set u = it.next()
exitwhen u == 0
if u != tower and numTowers > 0 then
call dave_blood_target.apply(tower, u, (50 + level)/numTowers)
endif
endloop
if numTowers > 0 then
call dave_blood_altar.apply(tower, tower, level)
call tower.addExp(0.25 * numTowers)
endif
else
call it.destroy()
endif
[values] => Array
(
[visible] => true
[icon] => ReplaceableTextures\CommandButtons\BTNImpale.blp
[name] => Blood Spill
[short_explain] => Has a chance to sacrifice its attack speed to boost surrounding towers.
[ONATTACK_chance] => 0.15
[ONATTACK_chanceLevelAdd] => 0.002
[long_explain] => On attack, this tower has a |cffFFFF8015%|r chance to lose |cffFFFF80100%|r attack speed and boost the attack speed of all towers in |cffFFFF80200|r range by |cffFFFF8050%|r, equally divided among them, for |cffFFFF806|r seconds. Every time it casts Blood Spill, the tower gains |cffFFFF800.25|r experience for every other tower affected. Cannot retrigger when the buff is already active. |n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+1%|r attack speed |r|n|cffFFFF80+0.2%|r chance
)
)
[1] => Array
(
[name] => Header
[code] => globals
//@export
BuffType dave_sacrifice_target
//@export
BuffType dave_sacrifice_altar
//@export
BuffType dave_blood_target
//@export
BuffType dave_blood_altar
endglobals
function resetBonus takes Buff b returns nothing
local Tower tower = b.getBuffedUnit()
call tower.modifyProperty(MOD_DPS_ADD, -b.userReal)
endfunction
private function init takes nothing returns nothing
local Modifier m = Modifier.create()
local Modifier n = Modifier.create()
local Modifier o = Modifier.create()
set dave_blood_target = BuffType.create(6.0,0.0,true)
call dave_blood_target.setBuffModifier(m)
call m.addModification(MOD_ATTACKSPEED,0.0,0.01)
call dave_blood_target.setBuffIcon( '@@0@@' )
set dave_blood_altar = BuffType.create(6.0,0,false)
call dave_blood_altar.setBuffModifier(n)
call n.addModification(MOD_ATTACKSPEED,-1.0,0.0)
call dave_blood_altar.setBuffIcon( '@@1@@' )
set dave_sacrifice_target = BuffType.create(6.0,0,true)
call dave_sacrifice_target.addEventOnCleanup(resetBonus)
call dave_sacrifice_target.setBuffIcon( '@@2@@' )
set dave_sacrifice_altar = BuffType.create(6.0,0,false)
call dave_sacrifice_altar.setBuffModifier(o)
call o.addModification(MOD_DAMAGE_ADD_PERC,-1.0,0)
call dave_sacrifice_altar.setBuffIcon( '@@3@@' )
endfunction
[values] => Array
(
[visible] => false
[icon] =>
[name] =>
[short_explain] =>
[long_explain] =>
)
)
[2] => Array
(
[name] => Autocast
[code] => local Tower target = Event.getTarget()
local Buff b
if target.getFamily() != tower.getFamily() then
if target.getBuffOfType(dave_sacrifice_target) != 0 then
call dave_sacrifice_target.apply(tower, target, 0)
else
set b = dave_sacrifice_target.apply(tower, target, 0)
set b.userReal = tower.getCurrentAttackDamageWithBonus()*(0.3+(0.006*tower.getLevel()))
call target.modifyProperty(MOD_DPS_ADD, b.userReal)
endif
call dave_sacrifice_altar.apply(tower, tower, tower.getLevel())
endif
[values] => Array
(
[AUTOCAST_cooldown] => 6
[AUTOCAST_autoRange] => 500
[AUTOCAST_manacost] => 90
[icon] => ReplaceableTextures\CommandButtons\BTNSacrifice.blp
[AUTOCAST_range] => 500
[AUTOCAST_targetType] => TARGET_TYPE_TOWERS
[AUTOCAST_numBuffsBeforeIdle] => 1
[caster_art] => Abilities\Spells\Undead\CarrionSwarm\CarrionSwarmDamage.mdl
[long_explain] => This tower loses |cffFFFF80100%|r of its damage to boost the dps of a tower in |cffFFFF80500|r range by |cffFFFF8030%|r of its total damage for |cffFFFF806|r seconds. This buff has no effect on towers of the same family.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.6%|r bonus damage
[target_art] => Abilities\Spells\Undead\DeathPact\DeathPactCaster.mdl
[AUTOCAST_autocastType] => AC_TYPE_OFFENSIVE_BUFF
[AUTOCAST_buffType] => dave_sacrifice_target
[AUTOCAST_isExtended] => false
[name] => Sacrifice
[AUTOCAST_targetSelf] => false
[short_explain] => Sacrifices its damage to boost another tower.
)
)
)
[abilities] => Array
(
)
[buffs] => Array
(
[0] => Array
(
[id] => @@0@@
[derivedFrom] => Bhea
[oeValues] => Array
(
[Buffubertip] => This unit has its attack speed increased.
[Bufftip] => Blood Spill
[Buffart] => ReplaceableTextures\CommandButtons\BTNImpale.blp
)
)
[1] => Array
(
[id] => @@1@@
[derivedFrom] => Bhea
[oeValues] => Array
(
[Buffubertip] => This unit has its attack speed reduced.
[Bufftip] => Blood Spill
[Buffart] => ReplaceableTextures\CommandButtons\BTNImpale.blp
)
)
[2] => Array
(
[id] => @@2@@
[derivedFrom] => Bhea
[oeValues] => Array
(
[Buffubertip] => This unit has its attack damage increased.
[Bufftip] => Sacrifice
[Buffart] => ReplaceableTextures\CommandButtons\BTNSacrifice.blp
)
)
[3] => Array
(
[id] => @@3@@
[derivedFrom] => Bhea
[oeValues] => Array
(
[Buffubertip] => This unit has its attack damage reduced.
[Bufftip] => Sacrifice
[Buffart] => ReplaceableTextures\CommandButtons\BTNSacrifice.blp
)
)
)
[units] => Array
(
)
[references] => Array
(
[0] => Array
(
[export] => true
[category] => global
[typ] => BuffType
[name] => dave_sacrifice_target
)
[1] => Array
(
[export] => true
[category] => global
[typ] => BuffType
[name] => dave_sacrifice_altar
)
[2] => Array
(
[export] => true
[category] => global
[typ] => BuffType
[name] => dave_blood_target
)
[3] => Array
(
[export] => true
[category] => global
[typ] => BuffType
[name] => dave_blood_altar
)
)
)