Array
(
[scriptVersion] => 7
[oeValues] => Array
(
[RngBuff1] => 250
[MissileHoming] => 1
[Upgrade] => Array
(
)
[targs1] => Array
(
)
[goldcost] => 1900
[weapsOn] => 1
[castbsw] => 0
[dice1] => 1
[Missilespeed] => 1500
[moveHeight] => 112
[file] => units\creeps\GnollWarden\GnollWarden.mdl
[manaN] => 20
[atkType1] => normal
[modelScale] => 0.6
[weapTp1] => missile
[acquire] => 1200
[rangeN1] => 1200
[upgrades] => Array
(
)
[cool1] => 0.75
[Ubertip] => Gnollssss!
[regenMana] => 1
[abilList] => Array
(
)
[Name] => Gnoll Lightning Caller
[Missileart] => Abilities\Weapons\FarseerMissile\FarseerMissile.mdl
[Art] => ReplaceableTextures\CommandButtons\BTNGnollWarden.blp
[buildingShadow] => Array
(
)
[turnRate] => 0.4
[unitSound] => Gnoll
[sides1] => 1
[auto] => Array
(
)
[dmgplus1] => 221
[bldtm] => 1
)
[settings] => Array
(
[author] => cedi
[element] => storm
[authorDisplay] => DreamStrider
[alpha] => 255
[balanceTip] => Array
(
)
[rarity] => rare
[version] => 1.0
[abil_factor] => 0.20
)
[effects] => Array
(
[0] => Array
(
[x] => -1.52492
[y] => -0.59987
[z] => -89.6
[scale] => 0.5
[rot] => 1.5708
[file] => Doodads\Cityscape\Structures\City_ColumnSingle\City_ColumnSingle.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[1] => Array
(
[x] => -0.465153
[y] => 3.7223
[z] => -89.6
[scale] => 0.5
[rot] => 3.10669
[file] => Doodads\Cityscape\Structures\City_ColumnSingle\City_ColumnSingle.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[2] => Array
(
[x] => -28.8087
[y] => 3.96365
[z] => 0
[scale] => 0.2
[rot] => 0
[file] => Doodads\Cityscape\Structures\City_ColumnSemiCircle\City_ColumnSemiCircle.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[3] => Array
(
[x] => 27.5887
[y] => 2.4586
[z] => 0
[scale] => 0.2
[rot] => 3.14159
[file] => Doodads\Cityscape\Structures\City_ColumnSemiCircle\City_ColumnSemiCircle.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[4] => Array
(
[x] => -0.584006
[y] => 1.20075
[z] => 89.6
[scale] => 2
[rot] => 0.0523599
[file] => Abilities\Spells\Items\AIlb\AIlbTarget.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => stand
[aniSpeed] => 0.5
)
)
[dmgTable] => Array
(
)
[triggers] => Array
(
[0] => Array
(
[name] => On Tower Creation
[code] => local integer lvl = tower.getLevel()
if lvl < 15 then
set tower.userInt = 1
elseif lvl >= 15 and lvl < 25 then
set tower.userInt = 2
elseif lvl == 25 then
set tower.userInt = 3
endif
[values] => Array
(
[icon] =>
[visible] => false
[name] =>
[short_explain] =>
[long_explain] =>
)
)
[1] => Array
(
[name] => On Tower Details
[code] => local real r = 2900.00 + 116.00 * tower.getLevel() + ( 870.00 + 34.8 * tower.getLevel() ) * tower.getOwner().getNumTowers()
call MBV.setValue( 0, R2S( r ) )
return MBV
[values] => Array
(
)
)
[2] => Array
(
[name] => Header
[code] => globals
MultiboardValues MBV
endglobals
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
set MBV = MultiboardValues.create( 1 )
call MBV.setKey( 0, "Thunder Shock Dmg" )
endfunction
[values] => Array
(
[icon] =>
[visible] => false
[name] =>
[short_explain] =>
[long_explain] =>
)
)
[3] => Array
(
[name] => Autocast
[code] => local Unit U = Event.getTarget()
local integer lvl = tower.getLevel()
local integer i = tower.userInt
local Iterate I
local boolean b
call tower.doSpellDamage( U, 2900.00 + 116.00 * lvl + ( 870.00 + 34.8 * lvl ) * tower.getOwner().getNumTowers(), tower.calcSpellCritNoBonus() )
if tower.calcChance( 0.25 ) then
call tower.getOwner().displaySmallFloatingText( "MULTICAST!", tower, 0, 255, 0, 0.00 )
loop
exitwhen i <= 0
set I = Iterate.overUnitsInRangeOfCaster( tower, TARGET_CREEPS, 1200.00 )
set b = true
loop
if i <= 0 then
//enough hits
call I.destroy()
exitwhen true
endif
set U = I.next()
if U == 0 and b then
//no units near
return
endif
set b = false
exitwhen U == 0
call SFXAtUnit( "Abilities\\Spells\\Other\\Monsoon\\MonsoonBoltTarget.mdl", U.getUnit() )
call tower.doSpellDamage( U, 2900.00 + 116.00 * lvl + ( 870.00 + 34.8 * lvl ) * tower.getOwner().getNumTowers(), tower.calcSpellCritNoBonus() )
set i = i - 1
endloop
endloop
endif
[values] => Array
(
[caster_art] => Abilities\Spells\Orc\Purge\PurgeBuffTarget.mdl
[icon] => ReplaceableTextures\CommandButtons\BTNPurge.blp
[AUTOCAST_cooldown] => 3.0
[AUTOCAST_numBuffsBeforeIdle] => 1
[AUTOCAST_isExtended] => false
[long_explain] => Deals |cffFFFF80[2900 + (870 x amount of player towers)]|r spell damage to a target creep. This ability has a |cffFFFF8025%|r chance to recast itself when cast. Maximum of |cffFFFF801|r extra cast.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+116|r base spelldamage|n|cffFFFF80+34.8|r spelldamage per player tower|n|cffFFFF80+1|r extra cast at levels |cffFFFF8015|r and |cffFFFF8025|r
[AUTOCAST_autocastType] => AC_TYPE_OFFENSIVE_UNIT
[AUTOCAST_manacost] => 12
[AUTOCAST_range] => 1200.00
[AUTOCAST_buffType] => 0
[name] => Thunder Shock
[AUTOCAST_targetSelf] => true
[short_explain] => Releases a strong lightning upon the target.
[AUTOCAST_targetType] => TARGET_TYPE_CREEPS
[target_art] => Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
[AUTOCAST_autoRange] => 1200.00
)
)
[4] => Array
(
[name] => On Level Up
[code] => local integer lvl = tower.getLevel()
if lvl < 15 then
set tower.userInt = 1
elseif lvl >= 15 and lvl < 25 then
set tower.userInt = 2
elseif lvl == 25 then
set tower.userInt = 3
endif
[values] => Array
(
[icon] =>
[visible] => false
[name] =>
[short_explain] =>
[long_explain] =>
)
)
)
[abilities] => Array
(
)
[buffs] => Array
(
)
[units] => Array
(
)
[references] => Array
(
)
)