Array
(
[scriptVersion] => 7
[oeValues] => Array
(
[RngBuff1] => 250
[MissileHoming] => 1
[Upgrade] => Array
(
)
[targs1] => Array
(
)
[goldcost] => 235
[weapsOn] => 1
[dice1] => 1
[Missilespeed] => 1500
[file] => buildings\other\DalaranGuardTower\DalaranGuardTower.mdl
[moveHeight] => 65
[atkType1] => normal
[modelScale] => 0.22
[weapTp1] => missile
[acquire] => 800
[rangeN1] => 800
[upgrades] => Array
(
)
[cool1] => 1.4
[Ubertip] => Uncommon iron tower that leaves a debuff on the enemy unit that increases item drop quality and chance of an item drop.
[abilList] => Array
(
)
[launchZ] => 13
[Name] => Ray Blaster
[Missileart] => Abilities\Spells\Undead\AbsorbMana\AbsorbManaBirthMissile.mdl
[Art] => ReplaceableTextures\CommandButtons\BTNManaBurn.blp
[buildingShadow] => Array
(
)
[turnRate] => 0.3
[sides1] => 20
[auto] => Array
(
)
[dmgplus1] => 267
[bldtm] => 1
[maxPitch] => -90
)
[settings] => Array
(
[author] => i_mOck_death
[element] => iron
[authorDisplay] => i_mOck_death
[alpha] => 255
[balanceTip] => Array
(
)
[rarity] => uncommon
[version] => 1.0
[abil_factor] => .75
)
[effects] => Array
(
[0] => Array
(
[x] => -0.377154
[y] => 6.74843
[z] => 6.4
[scale] => 0.29
[rot] => 0.314159
[file] => Doodads\Cityscape\Props\CrystalShield\CrystalShield.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[1] => Array
(
[x] => -0.751938
[y] => 4.40764
[z] => 25.6
[scale] => 0.29
[rot] => 1.5708
[file] => Doodads\Cityscape\Props\CrystalShield\CrystalShield.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[2] => Array
(
[x] => 0.883812
[y] => 9.091
[z] => -44.8
[scale] => 0.8
[rot] => 4.69494
[file] => Doodads\Cityscape\Props\CrystalLamp\CrystalLamp.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[3] => Array
(
[x] => 38.5537
[y] => 8.33359
[z] => 6.4
[scale] => 0.35
[rot] => 3.2106
[file] => Doodads\Dungeon\Props\SewerVent\SewerVent0.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[4] => Array
(
[x] => 1.38253
[y] => -34.8269
[z] => 6.4
[scale] => 0.35
[rot] => 1.58343
[file] => Doodads\Dungeon\Props\SewerVent\SewerVent0.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[5] => Array
(
[x] => -39.0695
[y] => 5.57471
[z] => 6.4
[scale] => 0.35
[rot] => 0.0210603
[file] => Doodads\Dungeon\Props\SewerVent\SewerVent0.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[6] => Array
(
[x] => -3.38324
[y] => 42.8342
[z] => 6.4
[scale] => 0.35
[rot] => 4.76844
[file] => Doodads\Dungeon\Props\SewerVent\SewerVent0.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[7] => Array
(
[x] => 2.48911
[y] => 7.65337
[z] => -38.4
[scale] => 0.8
[rot] => 3.49066
[file] => Doodads\Cityscape\Props\CrystalLamp\CrystalLamp.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[8] => Array
(
[x] => 2.02525
[y] => 8.99116
[z] => -32
[scale] => 0.8
[rot] => 3.57793
[file] => Doodads\Cityscape\Props\CrystalLamp\CrystalLamp.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[9] => Array
(
[x] => 1.19108
[y] => 5.82661
[z] => -51.2
[scale] => 0.8
[rot] => 1.8326
[file] => Doodads\Cityscape\Props\CrystalLamp\CrystalLamp.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[10] => Array
(
[x] => 2.3293
[y] => 5.72704
[z] => -19.2
[scale] => 0.8
[rot] => 2.77507
[file] => Doodads\Cityscape\Props\CrystalLamp\CrystalLamp.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[11] => Array
(
[x] => -1.55243
[y] => 7.35946
[z] => -12.8
[scale] => 0.8
[rot] => 0.174533
[file] => Doodads\Cityscape\Props\CrystalLamp\CrystalLamp.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
)
[dmgTable] => Array
(
)
[triggers] => Array
(
[0] => Array
(
[name] => On Damage
[code] => call mOck_rayBlaster.applyCustomTimed(tower,Event.getTarget(),800 + 35 * tower.getLevel(),5+tower.getLevel()*0.1)
[values] => Array
(
[ONDAMAGE_chance] => 1.0
[icon] =>
[visible] => false
[name] =>
[short_explain] =>
[ONDAMAGE_chanceLevelAdd] => 0.0
[long_explain] =>
)
)
[1] => Array
(
[name] => Header
[code] => globals
//@import
BuffType mOck_rayBlaster
endglobals
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
endfunction
[values] => Array
(
[icon] => ReplaceableTextures\CommandButtons\BTNPurge.blp
[visible] => true
[name] => Phaze
[short_explain] => Increases item drop quality of the unit and increases the chance of an item dropping.
[long_explain] => Whenever this tower damages a creep it increases its item drop chance and item drop quality by |cffFFFF808%|r for |cffFFFF805|r seconds. |n|n|cffFF8000Level Bonus:|r|n |cffFFFF80+0.35%|r item drop quality |n |cffFFFF80+0.35%|r item drop chance |n |cffFFFF80+0.1|r seconds
)
)
)
[abilities] => Array
(
)
[buffs] => Array
(
)
[units] => Array
(
)
[references] => Array
(
[0] => Array
(
[export] => false
[category] => global
[typ] => BuffType
[name] => mOck_rayBlaster
)
)
)