Array
(
[scriptVersion] => 7
[oeValues] => Array
(
[RngBuff1] => 250
[MissileHoming] => 1
[Upgrade] => Array
(
)
[targs1] => Array
(
)
[goldcost] => 2500
[weapsOn] => 1
[dice1] => 1
[Missilespeed] => 2000
[moveHeight] => 45
[file] => Units\Critters\Marine\Marine.mdl
[manaN] => 35
[atkType1] => hero
[modelScale] => 0.6
[weapTp1] => missile
[acquire] => 1200
[rangeN1] => 1200
[upgrades] => Array
(
)
[cool1] => 0.6
[Ubertip] => A highly esteemed footsoldier with moderate self esteem.
[regenMana] => 1.3
[abilList] => Array
(
)
[mana0] => 10
[Name] => Experienced Marine
[Missileart] => Abilities\Weapons\CannonTowerMissile\CannonTowerMissile.mdl
[Art] => ReplaceableTextures\CommandButtons\BTNMarine.blp
[buildingShadow] => Array
(
)
[turnRate] => 1
[sides1] => 1
[auto] => Array
(
)
[dmgplus1] => 559
[bldtm] => 1
)
[settings] => Array
(
[author] => Boekie
[element] => iron
[authorDisplay] => |cff00CD00Boekie|r
[alpha] => 255
[balanceTip] => Array
(
)
[rarity] => rare
[version] => 1.0
[abil_factor] => 0.5
)
[effects] => Array
(
[0] => Array
(
[x] => -9.29745
[y] => -11.5869
[z] => -0.000000953674
[scale] => 0.5
[rot] => 4.86947
[file] => Doodads\Ruins\Structures\RuinsBuilding\RuinsBuilding1.mdl
[red] => 30
[green] => 30
[blue] => 30
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[1] => Array
(
[x] => 20.9527
[y] => -30.0938
[z] => 19.2
[scale] => 0.3
[rot] => 5.60855
[file] => Doodads\Outland\Props\Grate\Grate1.mdl
[red] => 100
[green] => 100
[blue] => 100
[alpha] => 255
[pitch] => -1.2
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[2] => Array
(
[x] => -28.3827
[y] => 18.3228
[z] => 25.6
[scale] => 0.3
[rot] => 2.50713
[file] => Doodads\Outland\Props\Grate\Grate1.mdl
[red] => 100
[green] => 100
[blue] => 100
[alpha] => 255
[pitch] => -1.2
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[3] => Array
(
[x] => 7.76517
[y] => 9.254
[z] => 25.6
[scale] => 0.8
[rot] => 4.04324
[file] => Doodads\Dungeon\Props\SewerVent\SewerVent0.mdl
[red] => 200
[green] => 200
[blue] => 200
[alpha] => 255
[pitch] => -5
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[4] => Array
(
[x] => 34.5044
[y] => 42.8457
[z] => 83.2
[scale] => 0.2
[rot] => 1.15192
[file] => Doodads\Outland\Props\Grate\Grate1.mdl
[red] => 100
[green] => 100
[blue] => 100
[alpha] => 255
[pitch] => -5.9
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[5] => Array
(
[x] => 29.1003
[y] => -32.3046
[z] => 0
[scale] => 0.12
[rot] => 3.23388
[file] => Doodads\Ruins\Structures\RuinsArchway45_\RuinsArchway45_0.mdl
[red] => 40
[green] => 40
[blue] => 40
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[6] => Array
(
[x] => -35.1809
[y] => 17.388
[z] => 0
[scale] => 0.12
[rot] => 3.17328
[file] => Doodads\Ruins\Structures\RuinsArchway45_\RuinsArchway45_0.mdl
[red] => 40
[green] => 40
[blue] => 40
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[7] => Array
(
[x] => -45.53
[y] => -59.1008
[z] => 12.8
[scale] => 0.15
[rot] => 0.979081
[file] => Doodads\Outland\Props\Grate\Grate1.mdl
[red] => 100
[green] => 100
[blue] => 100
[alpha] => 255
[pitch] => -4.9
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[8] => Array
(
[x] => -32.1422
[y] => -44.7923
[z] => -12.8
[scale] => 0.3
[rot] => 3.22463
[file] => Doodads\Ruins\Props\RuinsObelisk\RuinsObelisk1.mdl
[red] => 30
[green] => 30
[blue] => 30
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
)
[dmgTable] => Array
(
)
[triggers] => Array
(
[0] => Array
(
[name] => On Damage
[code] => set Projectile.createFromUnitToUnit(shard, tower, 1.50, tower.calcSpellCritNoBonus(), tower, Event.getTarget(), false, true, false).userInt = 8 //eight projectiles
[values] => Array
(
[ONDAMAGE_chance] => 0.25
[icon] =>
[visible] => false
[name] =>
[short_explain] =>
[ONDAMAGE_chanceLevelAdd] => 0.004
[long_explain] =>
)
)
[1] => Array
(
[name] => Header
[code] => globals
//@import
ProjectileType shard
//@import
BuffType boekie_stim_buff
endglobals
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
endfunction
[values] => Array
(
[icon] => ReplaceableTextures\CommandButtons\BTNHumanArtilleryUpOne.blp
[visible] => true
[name] => Frag Grenade
[short_explain] => Has a chance to fire a frag grenade on attack.
[long_explain] => When this tower damages a creep it has a |cffFFFF8025%|r chance to fire a frag grenade that will split into |cffFFFF808|r smaller grenades after a short delay. When a grenade collides with a creep it deals |cffFFFF801800|r spelldamage and increases the damage the target takes from attacks by |cffFFFF802%|r, stacking up to a maximum of |cffFFFF8050%|r.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.4%|r chance|r|n|cffFFFF80+150|r damage|r|n|cffFFFF80+0.1%|r damage increase
)
)
[2] => Array
(
[name] => Autocast
[code] => local integer level = tower.getLevel()
call boekie_stim_buff.applyCustomTimed(tower,tower,level,5.0+0.08*level)
[values] => Array
(
[caster_art] => Abilities\Spells\Human\Avatar\AvatarCaster.mdl
[icon] => ReplaceableTextures\CommandButtons\BTNStatUp.blp
[AUTOCAST_cooldown] => 7
[AUTOCAST_numBuffsBeforeIdle] => 0
[AUTOCAST_isExtended] => false
[long_explain] => This marine uses a stimpack, increasing its attackspeed by |cffFFFF80150%|r and decreasing its attackdamage by |cffFFFF8050%|r. This buff lasts |cffFFFF805|r seconds. |n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.08|r seconds duration
[AUTOCAST_autocastType] => AC_TYPE_OFFENSIVE_IMMEDIATE
[AUTOCAST_manacost] => 25
[AUTOCAST_range] => 1200
[AUTOCAST_buffType] => 0
[name] => Stim
[AUTOCAST_targetSelf] => true
[short_explain] => This unit uses a stimpack.
[AUTOCAST_targetType] => 0
[target_art] =>
[AUTOCAST_autoRange] => 1200
)
)
)
[abilities] => Array
(
)
[buffs] => Array
(
)
[units] => Array
(
)
[references] => Array
(
[0] => Array
(
[export] => false
[category] => global
[typ] => ProjectileType
[name] => shard
)
[1] => Array
(
[export] => false
[category] => global
[typ] => BuffType
[name] => boekie_stim_buff
)
)
)