Array
(
    [scriptVersion] => 7
    [oeValues] => Array
        (
            [RngBuff1] => 250
            [scaleBull] => 0
            [Upgrade] => Array
                (
                )

            [targs1] => Array
                (
                )

            [goldcost] => 3500
            [weapsOn] => 1
            [dice1] => 1
            [damageLoss1] => 0.6
            [Missilespeed] => 1500
            [targCount1] => 3
            [moveHeight] => 20
            [file] => buildings\other\PowerGenerator\PowerGenerator.mdl
            [atkType1] => normal
            [modelScale] => 0.4
            [weapTp1] => mbounce
            [acquire] => 1200
            [rangeN1] => 1200
            [upgrades] => Array
                (
                )

            [cool1] => 1.65
            [Ubertip] => A very advanced construction for its times. It harbors a throbbing red crystal at its center, which has been rumored to drive anyone insane.
            [Farea1] => 400
            [abilList] => Array
                (
                )

            [Name] => Red Lightning Conductor
            [Missileart] => Abilities\Weapons\VengeanceMissile\VengeanceMissile.mdl
            [Art] => ReplaceableTextures\CommandButtons\BTNStasisTrap.blp
            [buildingShadow] => Array
                (
                )

            [sides1] => 900
            [auto] => Array
                (
                )

            [dmgplus1] => 383
            [bldtm] => 1
        )

    [settings] => Array
        (
            [author] => SirCoqaLot.
            [element] => storm
            [authorDisplay] => SirCoqaLot.
            [alpha] => 255
            [balanceTip] => |cffCCFF00Bounce attack:|n   |cffFFFF003|r targets|n   |cffFFFF00-60%|r damage per bounce
            [rarity] => rare
            [version] => 1.0
            [abil_factor] => 0.2
        )

    [effects] => Array
        (
            [0] => Array
                (
                    [x] => 1.56543
                    [y] => 18.7182
                    [z] => 0
                    [scale] => 0.1575
                    [rot] => 4.71239
                    [file] => Doodads\Cityscape\Structures\City_ColumnSemiCircle\City_ColumnSemiCircle.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [1] => Array
                (
                    [x] => 0.85283
                    [y] => -20.5773
                    [z] => 0
                    [scale] => 0.1575
                    [rot] => 1.5708
                    [file] => Doodads\Cityscape\Structures\City_ColumnSemiCircle\City_ColumnSemiCircle.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [2] => Array
                (
                    [x] => -1.65091
                    [y] => 55.4626
                    [z] => 0
                    [scale] => 0.3375
                    [rot] => 0
                    [file] => Doodads\Cityscape\Structures\City_ColumnSingle1_Ruined\City_ColumnSingle1_Ruined.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [3] => Array
                (
                    [x] => 2.34101
                    [y] => -52.9856
                    [z] => 0
                    [scale] => 0.3375
                    [rot] => 2.70526
                    [file] => Doodads\Cityscape\Structures\City_ColumnSingle1_Ruined\City_ColumnSingle1_Ruined.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [4] => Array
                (
                    [x] => 55.9431
                    [y] => 6.21952
                    [z] => 76.8
                    [scale] => 1
                    [rot] => 6.25732
                    [file] => Abilities\Weapons\VengeanceMissile\VengeanceMissile.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [5] => Array
                (
                    [x] => 1.78587
                    [y] => -56.108
                    [z] => 76.8
                    [scale] => 1
                    [rot] => 4.69494
                    [file] => Abilities\Weapons\VengeanceMissile\VengeanceMissile.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [6] => Array
                (
                    [x] => -31.5613
                    [y] => -29.5842
                    [z] => 0
                    [scale] => 0.55
                    [rot] => 4.71239
                    [file] => Doodads\Cityscape\Structures\City_ColumnSingle2_Ruined\City_ColumnSingle2_Ruined.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [7] => Array
                (
                    [x] => 32.6478
                    [y] => 32.5477
                    [z] => 0
                    [scale] => 0.55
                    [rot] => 1.5708
                    [file] => Doodads\Cityscape\Structures\City_ColumnSingle2_Ruined\City_ColumnSingle2_Ruined.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [8] => Array
                (
                    [x] => 29.7661
                    [y] => -31.1564
                    [z] => 0
                    [scale] => 0.55
                    [rot] => 0
                    [file] => Doodads\Cityscape\Structures\City_ColumnSingle2_Ruined\City_ColumnSingle2_Ruined.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [9] => Array
                (
                    [x] => -28.2957
                    [y] => 32.3393
                    [z] => 0
                    [scale] => 0.55
                    [rot] => 3.14159
                    [file] => Doodads\Cityscape\Structures\City_ColumnSingle2_Ruined\City_ColumnSingle2_Ruined.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [10] => Array
                (
                    [x] => -57.0709
                    [y] => 1.13675
                    [z] => 0
                    [scale] => 0.3375
                    [rot] => 1.13446
                    [file] => Doodads\Cityscape\Structures\City_ColumnSingle1_Ruined\City_ColumnSingle1_Ruined.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [11] => Array
                (
                    [x] => 56.4314
                    [y] => 6.83853
                    [z] => 0
                    [scale] => 0.3375
                    [rot] => 4.97419
                    [file] => Doodads\Cityscape\Structures\City_ColumnSingle1_Ruined\City_ColumnSingle1_Ruined.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [12] => Array
                (
                    [x] => -61.4577
                    [y] => 0.774601
                    [z] => 76.8
                    [scale] => 1
                    [rot] => 6.25732
                    [file] => Abilities\Weapons\VengeanceMissile\VengeanceMissile.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [13] => Array
                (
                    [x] => -1.8259
                    [y] => 58.849
                    [z] => 76.8
                    [scale] => 1
                    [rot] => 3.79119
                    [file] => Abilities\Weapons\VengeanceMissile\VengeanceMissile.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

        )

    [dmgTable] => Array
        (
        )

    [triggers] => Array
        (
            [0] => Array
                (
                    [name] => On Damage
                    [code] => local Unit creep = Event.getTarget()
    call Lightning.createFromUnitToUnit("AFOD", tower, creep).setLifetime(0.2)
    call tower.doSpellDamage(creep,3500*(1+tower.getLevel()*0.04),tower.calcSpellCrit(0.1,0.6))
                    [values] => Array
                        (
                            [ONDAMAGE_chance] => 0.3
                            [icon] => ReplaceableTextures\CommandButtons\BTNStasisTrap.blp
                            [visible] => true
                            [name] => Lightning Shock
                            [short_explain] => Has a small chance to release a heavy single target damage spell on damage.
                            [ONDAMAGE_chanceLevelAdd] => 0.005
                            [long_explain] => This tower has a |cffffff8030%|r chance to deal |cffffff803500|r spell damage to its target whenever it deals damage. This ability has a |cffffff8010%|r  bonus chance to crit with |cffffff8060%|r  bonus damage.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.5%|r chance|n|cffFFFF80+140|r damage
                        )

                )

            [1] => Array
                (
                    [name] => Header
                    [code] => globals
        //@import
        BuffType sir_spell_aura
    endglobals
    
    //Do not remove or rename this function!
    //Put your initialization tasks here, this function will be called on map init
    private function init takes nothing returns nothing
    endfunction
                    [values] => Array
                        (
                            [icon] => 
                            [visible] => false
                            [name] => 
                            [short_explain] => 
                            [long_explain] => 
                        )

                )

            [2] => Array
                (
                    [name] => Tower Aura
                    [code] => Array
                        (
                        )

                    [values] => Array
                        (
                            [icon] => ReplaceableTextures\CommandButtons\BTNFarSight.blp
                            [visible] => true
                            [AURA_auraEffect] => sir_spell_aura
                            [AURA_power] => 3500
                            [AURA_level] => 3500
                            [long_explain] => Towers in |cffFFFF80250|r range have their spell damage increased by |cffFFFF8035%|r.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.6%|r spell damage
                            [AURA_auraRange] => 250
                            [AURA_targetType] => TARGET_TYPE_TOWERS
                            [AURA_levelAdd] => 60
                            [AURA_powerAdd] => 60
                            [name] => Lightning Charge
                            [AURA_targetSelf] => true
                            [short_explain] => Towers in a small aoe around this tower have their spell damage increased.
                        )

                )

        )

    [abilities] => Array
        (
        )

    [buffs] => Array
        (
        )

    [units] => Array
        (
        )

    [references] => Array
        (
            [0] => Array
                (
                    [export] => false
                    [category] => global
                    [typ] => BuffType
                    [name] => sir_spell_aura
                )

        )

)