Array
(
[scriptVersion] => 7
[oeValues] => Array
(
[RngBuff1] => 250
[MissileHoming] => 1
[Upgrade] => Array
(
)
[targs1] => Array
(
)
[goldcost] => 2000
[weapsOn] => 1
[dice1] => 1
[Missilespeed] => 1900
[file] => Units\Creeps\SeaTurtle\SeaTurtle.mdl
[manaN] => 3200
[atkType1] => normal
[dmgpt1] => 0.5
[modelScale] => 0.34
[weapTp1] => missile
[acquire] => 800
[rangeN1] => 900
[upgrades] => Array
(
)
[cool1] => 1.2
[Ubertip] => Become one with water. Become a turtle.
[backSw1] => 0.3
[abilList] => Array
(
)
[mana0] => 2400
[Name] => Freezing Sea Turtle
[Missileart] => Abilities\Weapons\LichMissile\LichMissile.mdl
[Art] => ReplaceableTextures\CommandButtons\BTNSeaTurtleGreen.blp
[red] => 50
[buildingShadow] => Array
(
)
[turnRate] => 2
[sides1] => 1
[uberSplat] => OSMA
[auto] => Array
(
)
[dmgplus1] => 0
[bldtm] => 1
)
[settings] => Array
(
[author] => i_mOck_death
[element] => ice
[authorDisplay] => |cffc0c0c0i_mOck_death|r
[alpha] => 210
[balanceTip] => |cffFFFF00+128 |rmana/lvl
[rarity] => rare
[version] => 1.0
[abil_factor] => 0
)
[effects] => Array
(
[0] => Array
(
[x] => 3.76359
[y] => 5.31251
[z] => 0
[scale] => 1
[rot] => 5.42798
[file] => Abilities\Spells\NightElf\MoonWell\MoonWellTarget.mdl
[red] => 1
[green] => 255
[blue] => 150
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[1] => Array
(
[x] => 1.9072
[y] => -14.816
[z] => 0
[scale] => 2
[rot] => 3.92699
[file] => Abilities\Spells\Other\GeneralAuraTarget\GeneralAuraTarget.mdl
[red] => 50
[green] => 200
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[2] => Array
(
[x] => 2.99312
[y] => 25.5152
[z] => -32
[scale] => 0.4
[rot] => 4.71239
[file] => Doodads\Terrain\CliffDoodad\Waterfall\Waterfall.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => -3.14
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[3] => Array
(
[x] => 3.74655
[y] => -16.569
[z] => -32
[scale] => 0.4
[rot] => 1.5708
[file] => Doodads\Terrain\CliffDoodad\Waterfall\Waterfall.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => -3.14
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[4] => Array
(
[x] => 28.3613
[y] => 13.0844
[z] => -32
[scale] => 0.4
[rot] => 3.14159
[file] => Doodads\Terrain\CliffDoodad\Waterfall\Waterfall.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => -3.14
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[5] => Array
(
[x] => -23.5358
[y] => -2.40681
[z] => -32
[scale] => 0.4
[rot] => 0
[file] => Doodads\Terrain\CliffDoodad\Waterfall\Waterfall.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => -3.14
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[6] => Array
(
[x] => -1.29043
[y] => 13.096
[z] => 0
[scale] => 0.55
[rot] => 5.78319
[file] => Abilities\Spells\Undead\FreezingBreath\FreezingBreathTargetArt.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
)
[dmgTable] => Array
(
[0] => Array
(
[id] => MOD_MANA
[base] => 0
[add] => 128
)
)
[triggers] => Array
(
[0] => Array
(
[name] => On Damage
[code] => local Unit creep = Event.getTarget()
call tower.doAttackDamage(creep, GetUnitState(tower.getUnit(), UNIT_STATE_MANA),tower.calcAttackMulticrit(0.0,0.0,0))
[values] => Array
(
[ONDAMAGE_chance] => 1.0
[icon] => ReplaceableTextures\CommandButtons\BTNBlizzard.blp
[visible] => true
[name] => Aqua Breath
[short_explain] => This tower attacks through its mana.
[ONDAMAGE_chanceLevelAdd] => 0.0
[long_explain] => This tower deals |cff00FFFFEnergy|r damage equal to its mana.
)
)
[1] => Array
(
[name] => Periodic
[code] => call tower.subtractMana(GetUnitState(tower.getUnit(), UNIT_STATE_MAX_MANA)*.0175, false)
[values] => Array
(
[icon] => ReplaceableTextures\CommandButtons\BTNNagaBurrow.blp
[visible] => true
[PERIODIC_period] => 1
[name] => Cold Blooded
[short_explain] => This tower loses mana over time.
[long_explain] => Every second this tower loses |cffFFFF801.75%|r of its max mana.
)
)
[2] => Array
(
[name] => On Attack
[code] => local unit towerUnit = tower.getUnit()
local real mana = GetUnitState(towerUnit, UNIT_STATE_MANA)
if tower.getProp_ManaRegPercBonus() > 0 then
call SetUnitState(towerUnit , UNIT_STATE_MANA, mana + (128+tower.getLevel()*5.12) * (1. + tower.getProp_ManaRegPercBonus()))
else
call SetUnitState(towerUnit , UNIT_STATE_MANA, mana + (128+tower.getLevel()))
endif
set towerUnit = null
[values] => Array
(
[icon] => ReplaceableTextures\CommandButtons\BTNNagaUnBurrow.blp
[visible] => true
[name] => Splash
[short_explain] => This tower restores mana on each attack.
[ONATTACK_chance] => 1.0
[ONATTACK_chanceLevelAdd] => 0.0
[long_explain] => Every attack the turtle restores |cffFFFF80128|r mana. Mana regeneration will increase mana restored. Mana degeneration will not decrease mana restored below |cffFFFF80128|r.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+5.12|r mana restored
)
)
)
[abilities] => Array
(
)
[buffs] => Array
(
)
[units] => Array
(
)
[references] => Array
(
)
)