Array
(
[scriptVersion] => 7
[oeValues] => Array
(
[auto] => Array
(
)
[Art] => ReplaceableTextures\CommandButtons\BTNNerubianZiggurat.blp
[dmgplus1] => 2412
[bldtm] => 1
[unitSound] => Array
(
)
[goldcost] => 2200
[sides1] => 1
[launchZ] => 200
[acquire] => 800
[upgrades] => Array
(
)
[Upgrade] => Array
(
)
[Name] => Undeathly Crypt
[red] => 100
[weapTp1] => missile
[MissileHoming] => 1
[file] => Doodads\Northrend\Structures\AncientZiggurat\AncientZiggurat1.mdl
[uberSplat] => Array
(
)
[Missileart] => Abilities\Spells\Undead\OrbOfDeath\AnnihilationMissile.mdl
[Missilespeed] => 1000
[dice1] => 1
[RngBuff1] => 250
[green] => 100
[modelScale] => 0.4
[rangeN1] => 1000
[atkType1] => hero
[cool1] => 1.95
[Ubertip] => A combination of decaying body parts and the presence of an unfathomable evil create a pillar of darkness within this crypt to form a reliable attack and the ability to explode corpses.
[blue] => 100
[abilList] => Array
(
)
[buildingShadow] => Array
(
)
[targs1] => Array
(
)
[weapsOn] => 1
)
[settings] => Array
(
[balanceTip] => Array
(
)
[abil_factor] => 0.52
[author] => eMoo
[alpha] => 255
[authorDisplay] => eMoo
[element] => darkness
[rarity] => rare
)
[effects] => Array
(
[0] => Array
(
[x] => 34.7339
[y] => 25.8446
[z] => 0
[scale] => 0.5
[rot] => 3.97256
[file] => Units\Creeps\ForgottenOne\ForgottenOneTent.mdl
[red] => 100
[green] => 100
[blue] => 100
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[1] => Array
(
[x] => -39.0643
[y] => 24.6457
[z] => 0
[scale] => 0.5
[rot] => 5.55587
[file] => Units\Creeps\ForgottenOne\ForgottenOneTent.mdl
[red] => 100
[green] => 100
[blue] => 100
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[2] => Array
(
[x] => -6.5114
[y] => 8.66364
[z] => 57.6
[scale] => 1
[rot] => 5.63741
[file] => Abilities\Spells\Other\BlackArrow\BlackArrowMissile.mdl
[red] => 1
[green] => 1
[blue] => 1
[alpha] => 255
[pitch] => -1.57
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[3] => Array
(
[x] => -3.09968
[y] => 3.22637
[z] => 172.8
[scale] => 0.7
[rot] => 4.98651
[file] => Abilities\Spells\Other\BlackArrow\BlackArrowMissile.mdl
[red] => 1
[green] => 1
[blue] => 1
[alpha] => 255
[pitch] => -4.68
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[4] => Array
(
[x] => -35.0046
[y] => -37.8381
[z] => 0
[scale] => 0.5
[rot] => 0.85898
[file] => Units\Creeps\ForgottenOne\ForgottenOneTent.mdl
[red] => 100
[green] => 100
[blue] => 100
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[5] => Array
(
[x] => 35.2298
[y] => -36.1291
[z] => 0
[scale] => 0.5
[rot] => 2.34412
[file] => Units\Creeps\ForgottenOne\ForgottenOneTent.mdl
[red] => 100
[green] => 100
[blue] => 100
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[6] => Array
(
[x] => 24.8482
[y] => -40.4773
[z] => 0
[scale] => 0.3
[rot] => 0.366519
[file] => Doodads\LordaeronSummer\Props\SkullPile\SkullPile0.mdl
[red] => 100
[green] => 100
[blue] => 100
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[7] => Array
(
[x] => 38.1927
[y] => -41.6792
[z] => 0
[scale] => 0.3
[rot] => 1.64061
[file] => Doodads\LordaeronSummer\Props\SkullPile\SkullPile0.mdl
[red] => 100
[green] => 100
[blue] => 100
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[8] => Array
(
[x] => 12.5705
[y] => -41.6792
[z] => 0
[scale] => 0.3
[rot] => 2.04204
[file] => Doodads\LordaeronSummer\Props\SkullPile\SkullPile0.mdl
[red] => 100
[green] => 100
[blue] => 100
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[9] => Array
(
[x] => -45.884
[y] => -16.2852
[z] => 0
[scale] => 0.3
[rot] => 1.64061
[file] => Doodads\LordaeronSummer\Props\SkullPile\SkullPile0.mdl
[red] => 100
[green] => 100
[blue] => 100
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[10] => Array
(
[x] => -48.9812
[y] => 11.2219
[z] => 0
[scale] => 0.3
[rot] => 0.890118
[file] => Doodads\LordaeronSummer\Props\SkullPile\SkullPile0.mdl
[red] => 100
[green] => 100
[blue] => 100
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[11] => Array
(
[x] => -28.7058
[y] => 23.3128
[z] => 0
[scale] => 0.3
[rot] => 3.21141
[file] => Doodads\LordaeronSummer\Props\SkullPile\SkullPile0.mdl
[red] => 100
[green] => 100
[blue] => 100
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[12] => Array
(
[x] => -21.3614
[y] => 40.5248
[z] => 0
[scale] => 0.3
[rot] => 2.93215
[file] => Doodads\LordaeronSummer\Props\SkullPile\SkullPile0.mdl
[red] => 100
[green] => 100
[blue] => 100
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[13] => Array
(
[x] => -0.925637
[y] => 45.1665
[z] => 0
[scale] => 0.3
[rot] => 4.27606
[file] => Doodads\LordaeronSummer\Props\SkullPile\SkullPile0.mdl
[red] => 100
[green] => 100
[blue] => 100
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[14] => Array
(
[x] => 18.5588
[y] => 44.004
[z] => 0
[scale] => 0.3
[rot] => 3.89209
[file] => Doodads\LordaeronSummer\Props\SkullPile\SkullPile0.mdl
[red] => 100
[green] => 100
[blue] => 100
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[15] => Array
(
[x] => 40.9237
[y] => 17.6428
[z] => 0
[scale] => 0.3
[rot] => 5.65487
[file] => Doodads\LordaeronSummer\Props\SkullPile\SkullPile0.mdl
[red] => 100
[green] => 100
[blue] => 100
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[16] => Array
(
[x] => 43.4311
[y] => -7.33867
[z] => 0
[scale] => 0.3
[rot] => 4.05714
[file] => Doodads\LordaeronSummer\Props\SkullPile\SkullPile0.mdl
[red] => 100
[green] => 100
[blue] => 100
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[17] => Array
(
[x] => -36.9392
[y] => -44.5261
[z] => 0
[scale] => 0.3
[rot] => 3.78737
[file] => Doodads\LordaeronSummer\Props\SkullPile\SkullPile0.mdl
[red] => 100
[green] => 100
[blue] => 100
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[18] => Array
(
[x] => -13.7583
[y] => -44.5261
[z] => 0
[scale] => 0.3
[rot] => 1.53589
[file] => Doodads\LordaeronSummer\Props\SkullPile\SkullPile0.mdl
[red] => 100
[green] => 100
[blue] => 100
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
)
[dmgTable] => Array
(
)
[triggers] => Array
(
[0] => Array
(
[name] => On Attack
[code] => call burstFire(tower, 0.36+tower.getLevel()*0.006,Event.getTarget(),200)
[values] => Array
(
[visible] => true
[icon] => ReplaceableTextures\CommandButtons\BTNFeedBack.blp
[name] => Critical Mass
[short_explain] => Has a chance to fire multiple projectiles on attack
[ONATTACK_chance] => 0.3
[ONATTACK_chanceLevelAdd] => 0.003
[long_explain] => Has a |cffFFFF8030%|r chance on attack to shoot an extra projectile. For each projectile shot after the initial one, there is a |cffFFFF8036%|r chance to shoot an extra projectile. There is a maximum of |cffFFFF8014|r projectiles fired per attack.|n|n|cffFF8000Level Bonus:|r|n |cffFFFF80+0.3%|r initial chance|n |cffFFFF80+0.6%|r extra chance
)
)
[1] => Array
(
[name] => Header
[code] => globals
//@import
EventTypeList Top_Corpse_explode
endglobals
//@import
function burstFire takes Tower tower, real chance, Creep target, real z returns nothing
endfunction
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
endfunction
[values] => Array
(
[visible] => true
[icon] => ReplaceableTextures\CommandButtons\BTNDarkSummoning.blp
[name] => Corpse Explosion
[short_explain] => Occasionally explodes nearby corpses for large damage
[long_explain] => Explodes a corpse within |cffFFFF801000|r range of the tower, causing enemies in |cffFFFF80300|r range of the corpse to take |cffFFFF8013%|r more damage from darkness towers and move |cffFFFF8013%|r slower for |cffFFFF808|r seconds. |cffFFFF805|r second cooldown. Doesn't affect Air.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.4%|r slow and damage taken|n|cffFFFF80+0.25|r seconds duration
)
)
[2] => Array
(
[name] => On Tower Creation
[code] => call tower.addEventList(Top_Corpse_explode)
set tower.userInt = 130 //This will be the base+level damage.
set tower.userInt2 = 130 //Base damage.
set tower.userInt3 = 4 //Level up damage.
[values] => Array
(
[visible] => false
[icon] =>
[name] =>
[short_explain] =>
[long_explain] =>
)
)
)
[abilities] => Array
(
)
[buffs] => Array
(
)
[units] => Array
(
)
[references] => Array
(
[0] => Array
(
[export] => false
[category] => global
[typ] => EventTypeList
[name] => Top_Corpse_explode
)
)
)