Array
(
    [scriptVersion] => 7
    [oeValues] => Array
        (
            [auto] => Array
                (
                )

            [Art] => Replaceabletextures\Commandbuttons\BTNDiabloCar.blp
            [turnRate] => 1
            [dmgplus1] => 899
            [bldtm] => 1
            [goldcost] => 2400
            [sides1] => 1
            [acquire] => 1000
            [upgrades] => Array
                (
                )

            [Upgrade] => Array
                (
                )

            [Name] => Vulshok, the Berserker
            [weapTp1] => missile
            [MissileHoming] => 1
            [file] => Units\Demon\ChaosOrcRange\ChaosOrcRange.mdl
            [uberSplat] => OSMA
            [Missileart] => Abilities\Weapons\RedDragonBreath\RedDragonMissile.mdl
            [Missilespeed] => 1500
            [dice1] => 1
            [RngBuff1] => 250
            [modelScale] => 0.9
            [rangeN1] => 1000
            [backSw1] => -0.5
            [atkType1] => siege
            [cool1] => 0.64
            [Ubertip] => Legendary fel orc berserker, he is the ultimate fighter.
            [abilList] => Array
                (
                )

            [moveHeight] => 35
            [dmgpt1] => 0.35
            [buildingShadow] => Array
                (
                )

            [targs1] => Array
                (
                )

            [weapsOn] => 1
        )

    [settings] => Array
        (
            [balanceTip] => |cffFFFF00x2|r crit damage|n|cffFFFF00+3% |rattackspeed/lvl
            [abil_factor] => 0.6205
            [author] => Boekie
            [alpha] => 255
            [authorDisplay] => |cff00CD00Boekie|r
            [version] => 1.0
            [element] => fire
            [rarity] => unique
        )

    [effects] => Array
        (
            [0] => Array
                (
                    [x] => 6.51042
                    [y] => 5.64273
                    [z] => 0
                    [scale] => 0.85
                    [rot] => 4.39889
                    [file] => Doodads\Outland\Rocks\Outland_Rock\Outland_Rock0.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [1] => Array
                (
                    [x] => 3.59832
                    [y] => -2.15915
                    [z] => 0
                    [scale] => 0.85
                    [rot] => 5.27889
                    [file] => Doodads\Outland\Rocks\Outland_Rock\Outland_Rock0.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [2] => Array
                (
                    [x] => -7.27979
                    [y] => 15.2885
                    [z] => 0
                    [scale] => 0.85
                    [rot] => 5.84685
                    [file] => Doodads\Outland\Rocks\Outland_Rock\Outland_Rock0.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [3] => Array
                (
                    [x] => -3.64203
                    [y] => 16.1714
                    [z] => -44.8
                    [scale] => 0.4
                    [rot] => 3.30237
                    [file] => Doodads\Outland\Rocks\Outland_Spires\Outland_Spires0.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [4] => Array
                (
                    [x] => 38.244
                    [y] => -45.2758
                    [z] => 0
                    [scale] => 0.7
                    [rot] => 5.15821
                    [file] => Doodads\Outland\Props\Skull\Skull0.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [5] => Array
                (
                    [x] => -47.3772
                    [y] => 58.4806
                    [z] => 51.2
                    [scale] => 1
                    [rot] => 5.16618
                    [file] => Abilities\Spells\Other\BreathOfFire\BreathOfFireDamage.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [6] => Array
                (
                    [x] => -3.16646
                    [y] => 0.633309
                    [z] => -38.4
                    [scale] => 0.4
                    [rot] => 0.686295
                    [file] => Doodads\Outland\Rocks\Outland_Spires\Outland_Spires0.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [7] => Array
                (
                    [x] => 52.0085
                    [y] => -34.3191
                    [z] => 32
                    [scale] => 1
                    [rot] => 0.471239
                    [file] => Abilities\Spells\Other\BreathOfFire\BreathOfFireDamage.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [8] => Array
                (
                    [x] => -47.9348
                    [y] => 21.0927
                    [z] => 25.6
                    [scale] => 0.7
                    [rot] => 3.19395
                    [file] => Doodads\Outland\Props\Skull\Skull0.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [9] => Array
                (
                    [x] => -43.854
                    [y] => -23.1814
                    [z] => 25.6
                    [scale] => 0.7
                    [rot] => 3.64112
                    [file] => Doodads\Outland\Props\Skull\Skull0.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [10] => Array
                (
                    [x] => -4.19884
                    [y] => -33.1272
                    [z] => 25.6
                    [scale] => 0.7
                    [rot] => 4.66831
                    [file] => Doodads\Outland\Props\Skull\Skull0.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [11] => Array
                (
                    [x] => 9.25595
                    [y] => -56.1571
                    [z] => 0
                    [scale] => 0.7
                    [rot] => 4.51378
                    [file] => Doodads\Outland\Props\Skull\Skull0.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [12] => Array
                (
                    [x] => 28.5116
                    [y] => 45.6923
                    [z] => 19.2
                    [scale] => 0.7
                    [rot] => 0.0663458
                    [file] => Doodads\Outland\Props\Skull\Skull0.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

        )

    [dmgTable] => Array
        (
            [0] => Array
                (
                    [id] => MOD_ATK_CRIT_DAMAGE
                    [base] => 0.75
                    [add] => 0
                )

            [1] => Array
                (
                    [id] => MOD_ATTACKSPEED
                    [base] => 0
                    [add] => 0.03
                )

        )

    [triggers] => Array
        (
            [0] => Array
                (
                    [name] => On Attack
                    [code] => local Unit target = Event.getTarget()
    local integer crit = 0
    
    set tower.userInt = tower.userInt + 1

    //Crit (every 3rd)
    if ModuloInteger(tower.userInt,3) == 0 then 
        call tower.addAttackCrit()
        set crit = 1 //So the triggered attackdamage can crit too!
    endif 

    //Bonus damage (every 7th)
    if ModuloInteger(tower.userInt,7) == 0 then
        //Splashed bonus damage (every 84th)
        if ModuloInteger(tower.userInt,12) == 0 then
            call tower.doAttackDamageAoEUnit(target,200,3000.0+(tower.getLevel()*200.0),tower.calcAttackMulticrit(0.0,0.0,crit),0.0)
            call Effect.createScaled("Abilities\\Spells\\Other\\Doom\\DoomDeath.mdl", target.getX(), target.getY(), 0.0, 0, 1.5).destroy()
        else
            call tower.doAttackDamage(target,3000.0+(tower.getLevel()*200.0),tower.calcAttackMulticrit(0.0,0.0,crit)) 
            call Effect.createScaled("Abilities\\Spells\\Other\\Doom\\DoomDeath.mdl", target.getX(), target.getY(), 0.0, 0, 0.2).destroy()
        endif
    endif 
    
    //Splash (every 12th)
    if ModuloInteger(tower.userInt,12) == 0 then
        set tower.userInt2 = 1
    endif
    
    //Growth (every 15th)
    if ModuloInteger(tower.userInt,15) == 0 then 
        call tower.modifyProperty(MOD_DAMAGE_ADD_PERC, 0.005)
        //Rare text has increased chance to show with increased triggerchances. ;]
        if tower.calcChance(0.005) then
            call tower.getOwner().displayFloatingText("I WILL BATHE IN YOUR BLOOD!",tower,255,100,100)
        elseif tower.calcChance(0.1) then
            call tower.getOwner().displayFloatingText("FEAR ME!",tower,255,100,100)
        elseif tower.calcChance(0.4) then
            call tower.getOwner().displayFloatingText("GRRR!",tower,255,100,100)
        else
            call tower.getOwner().displayFloatingText("ROAR!",tower,255,100,100)
        endif
        //Increase model size.
        set tower.userInt3 = tower.userInt3 + 1
        call tower.setScale(0.9 + 0.001 * tower.userInt3)
    endif 
    
    if tower.userInt >= 420 then
        set tower.userInt = 0
    endif
                    [values] => Array
                        (
                            [visible] => true
                            [icon] => ReplaceableTextures\CommandButtons\BTNDeathPact.blp
                            [name] => Ultimate Fighter
                            [short_explain] => Vulshok is the ultimate fighter and he can unleash the most devastating powers.
                            [ONATTACK_chance] => 1.0
                            [ONATTACK_chanceLevelAdd] => 0.0
                            [long_explain] => Vulshok uses his great power to specialize his attacks:|n- Every |cffFFFF803rd|r attack adds a critical hit|n- Every |cffFFFF807th|r attack deals |cffFFFF803000|r bonus attackdamage|n- Every |cffFFFF8012th|r attack splashes all damage over |cffFFFF80200|r AoE|n- Every |cffFFFF8015th|r attack adds |cffFFFF800.5%|r attack damage permanently|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+200|r attackdamage on |cffFFFF807th|r attack
                        )

                )

            [1] => Array
                (
                    [name] => Header
                    [code] => globals
        MultiboardValues boekie_vulshok_multiboard 
        BuffType boekie_vulshok_slow
    endglobals
    
    function boekie_vulshok_slowPeriodic takes Buff b returns nothing 
        call b.setPower(b.getPower() + 50 + b.getLevel()/5)
    endfunction
    
    //Do not remove or rename this function!
    //Put your initialization tasks here, this function will be called on map init
    private function init takes nothing returns nothing
        local Modifier m=Modifier.create() 
        
        set boekie_vulshok_multiboard = MultiboardValues.create(4) 
        call boekie_vulshok_multiboard.setKey(0,"Attacks to crit") 
        call boekie_vulshok_multiboard.setKey(1,"Attacks to damage") 
        call boekie_vulshok_multiboard.setKey(2,"Attacks to splash") 
        call boekie_vulshok_multiboard.setKey(3,"Attacks to grow") 
        
        call m.addModification(MOD_MOVESPEED,-0.10,-0.001)     
        set boekie_vulshok_slow = BuffType.create(5,0.0,false)
        call boekie_vulshok_slow.setBuffModifier(m)
        call boekie_vulshok_slow.setBuffIcon('@@0@@') 
        call boekie_vulshok_slow.addPeriodicEvent(EventHandler.boekie_vulshok_slowPeriodic,1) 
	endfunction
                    [values] => Array
                        (
                            [visible] => false
                            [icon] => 
                            [name] => 
                            [short_explain] => 
                            [long_explain] => 
                        )

                )

            [2] => Array
                (
                    [name] => On Tower Details
                    [code] => call boekie_vulshok_multiboard.setValue(0,I2S(3-ModuloInteger(tower.userInt,3)))
    call boekie_vulshok_multiboard.setValue(1,I2S(7-ModuloInteger(tower.userInt,7)))
    call boekie_vulshok_multiboard.setValue(2,I2S(12-ModuloInteger(tower.userInt,12)))
    call boekie_vulshok_multiboard.setValue(3,I2S(15-ModuloInteger(tower.userInt,15)))
    return boekie_vulshok_multiboard
                    [values] => Array
                        (
                        )

                )

            [3] => Array
                (
                    [name] => On Damage
                    [code] => local Iterate it
    local Creep creep = Event.getTarget()
    
    if tower.userInt2 == 1 then
        call tower.doAttackDamageAoEUnit(creep,200,tower.getCurrentAttackDamageWithBonus(),tower.calcAttackMulticrit(0.0,0.0,1),0.0) //+1 multicrit count for the guaranteed crit every three attacks.
        set Event.damage = 0 //Cancel the regular attack
        //Apply slow to all creeps hit.
        set it = Iterate.overUnitsInRangeOfUnit(tower,TARGET_CREEPS,creep,200)
        loop
            set creep = it.next()
            exitwhen creep == 0
            if creep.getBuffOfType(boekie_vulshok_slow) == 0 then
                call boekie_vulshok_slow.apply(tower, creep, tower.getLevel()*5)
            endif
        endloop
        set tower.userInt2 = 0
    else
        if creep.getBuffOfType(boekie_vulshok_slow) == 0 then
            call boekie_vulshok_slow.apply(tower, creep, tower.getLevel()*5)
        endif
    endif
                    [values] => Array
                        (
                            [ONDAMAGE_chance] => 1.0
                            [visible] => true
                            [icon] => ReplaceableTextures\CommandButtons\BTNCriticalStrike.blp
                            [name] => Maim
                            [short_explain] => Vulshok maims his targets, slowing them with every hit.
                            [ONDAMAGE_chanceLevelAdd] => 0.0
                            [long_explain] => When Vulshok damages a creep it gets maimed. The creep is slowed by |cffFFFF8010%|r for |cffFFFF805|r seconds and every second it gets slowed by an extra |cffFFFF805%|r. This buff lasts for |cffFFFF805|r seconds and cannot be refreshed. |n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.5%|r slow |n|cffFFFF80+0.1%|r extra slow per second
                        )

                )

            [4] => Array
                (
                    [name] => On Tower Creation
                    [code] => //Abilities
    set tower.userInt = 0
    //Splash on next attack
    set tower.userInt2 = 0
    //Number of growths
    set tower.userInt3 = 0
                    [values] => Array
                        (
                            [visible] => false
                            [icon] => 
                            [name] => 
                            [short_explain] => 
                            [long_explain] => 
                        )

                )

        )

    [abilities] => Array
        (
        )

    [buffs] => Array
        (
            [0] => Array
                (
                    [id] => @@0@@
                    [derivedFrom] => Bcri
                    [oeValues] => Array
                        (
                            [EditorName] => Maim
                            [race] => other
                            [Buffubertip] => This unit is maimed. Its movement speed will reduce over time.
                            [TargetArt] => Abilities\Spells\Undead\Cripple\CrippleTarget.mdl
                            [Bufftip] => Maim
                            [Buffart] => ReplaceableTextures\CommandButtons\BTNCriticalStrike.blp
                        )

                )

        )

    [units] => Array
        (
        )

    [references] => Array
        (
        )

)