Array
(
    [scriptVersion] => 7
    [oeValues] => Array
        (
            [RngBuff1] => 250
            [MissileHoming] => 1
            [Upgrade] => Array
                (
                )

            [targs1] => Array
                (
                )

            [goldcost] => 1300
            [weapsOn] => 1
            [dice1] => 1
            [damageLoss1] => 0.2
            [Missilespeed] => 1000
            [file] => Doodads\Ashenvale\Props\Totem\Totem2.mdl
            [modelScale] => 1.6
            [atkType1] => magic
            [weapTp1] => missile
            [acquire] => 900
            [rangeN1] => 750
            [upgrades] => Array
                (
                )

            [cool1] => 2.2
            [Ubertip] => Tower that deals additional damage to invisible units.
            [abilList] => Array
                (
                )

            [Name] => Astral Beacon
            [Missileart] => Abilities\Spells\NightElf\FaerieFire\FaerieFireTarget.mdl
            [Art] => ReplaceableTextures\CommandButtons\BTNLamp.blp
            [buildingShadow] => Array
                (
                )

            [unitSound] => AltarOfElders
            [sides1] => 175
            [uberSplat] => OSMA
            [auto] => Array
                (
                )

            [dmgplus1] => 3250
            [bldtm] => 1
        )

    [settings] => Array
        (
            [author] => Velex
            [element] => astral
            [authorDisplay] => Velex
            [balanceTip] => Array
                (
                )

            [rarity] => common
            [version] => 1.0
            [abil_factor] => .95
        )

    [effects] => Array
        (
            [0] => Array
                (
                    [x] => 5.13712
                    [y] => -3.53807
                    [z] => 76.8
                    [scale] => 1
                    [rot] => 5.86431
                    [file] => Abilities\Spells\NightElf\FaerieFire\FaerieFireTarget.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [1] => Array
                (
                    [x] => 27.3614
                    [y] => -0.917143
                    [z] => 0
                    [scale] => 1
                    [rot] => 0.628545
                    [file] => Doodads\Ashenvale\Props\Totem\Totem1.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

        )

    [dmgTable] => Array
        (
        )

    [triggers] => Array
        (
            [0] => Array
                (
                    [name] => On Damage
                    [code] => if Event.getTarget().isInvisible() then
        set Event.damage = Event.damage * ( 1.25 + 0.01 * tower.getLevel() )
    endif
                    [values] => Array
                        (
                            [ONDAMAGE_chance] => 1.0
                            [icon] => ReplaceableTextures\CommandButtons\BTNLamp.blp
                            [visible] => true
                            [name] => Light in the Dark
                            [short_explain] => Deals additional damage to invisible creeps.
                            [ONDAMAGE_chanceLevelAdd] => 0.0
                            [long_explain] => Deals |cffFFFF8025%|r additional damage to invisible creeps.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+1%|r damage
                        )

                )

        )

    [abilities] => Array
        (
        )

    [buffs] => Array
        (
        )

    [units] => Array
        (
        )

    [references] => Array
        (
        )

)