Array
(
    [scriptVersion] => 7
    [oeValues] => Array
        (
            [RngBuff1] => 250
            [scaleBull] => 0
            [MissileHoming] => 1
            [Upgrade] => Array
                (
                )

            [targs1] => Array
                (
                )

            [goldcost] => 1300
            [weapsOn] => 1
            [dice1] => 1
            [Missilespeed] => 1500
            [moveHeight] => 7
            [file] => units\nightelf\HeroDemonHunter\HeroDemonHunter.mdl
            [dmgpt1] => 0.3
            [atkType1] => siege
            [modelScale] => 0.58
            [weapTp1] => missile
            [acquire] => 775
            [rangeN1] => 800
            [upgrades] => Array
                (
                )

            [cool1] => 1.5
            [Ubertip] => Trained in the shadows, the thief is an expert in finding gold.
            [backSw1] => 0.6
            [green] => 65
            [abilList] => Array
                (
                )

            [Name] => Thief Master
            [Missileart] => Abilities\Weapons\WardenMissile\WardenMissile.mdl
            [Art] => ReplaceableTextures\CommandButtons\BTNHeroDemonHunter.blp
            [red] => 65
            [buildingShadow] => Array
                (
                )

            [turnRate] => 3
            [blue] => 65
            [sides1] => 1
            [uberSplat] => OSMA
            [auto] => Array
                (
                )

            [dmgplus1] => 1986
            [bldtm] => 1
        )

    [settings] => Array
        (
            [author] => i_mOck_death
            [element] => darkness
            [authorDisplay] => |cffc0c0c0i_mOck_death|r
            [alpha] => 255
            [balanceTip] => |cffFFFF00-10% |rdmg to undead (|cffFFFF00+0.4%|r/lvl)|n|cffFFFF00+1.25% |rbounty collected/lvl|n|cffFFFF00+8% |ritem chance (|cffFFFF00+0.32%|r/lvl)|n|cffFFFF00+8% |ritem quality (|cffFFFF00+0.32%|r/lvl)
            [rarity] => uncommon
            [version] => 1.0
            [abil_factor] => .895
        )

    [effects] => Array
        (
            [0] => Array
                (
                    [x] => -52.4795
                    [y] => 18.0684
                    [z] => 6.4
                    [scale] => 1
                    [rot] => 0.0741765
                    [file] => Doodads\Cinematic\RunesOfGuldan\RunesOfGuldan5.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => -1.57
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [1] => Array
                (
                    [x] => 57.0252
                    [y] => -20.5717
                    [z] => 6.4
                    [scale] => 1
                    [rot] => 3.16201
                    [file] => Doodads\Cinematic\RunesOfGuldan\RunesOfGuldan5.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => -1.57
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [2] => Array
                (
                    [x] => 2.08721
                    [y] => 2.25137
                    [z] => 0
                    [scale] => 0.3
                    [rot] => 4.71337
                    [file] => Doodads\Ruins\Props\Ruins_NagaCircle\Ruins_NagaCircle.mdl
                    [red] => 40
                    [green] => 25
                    [blue] => 25
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [3] => Array
                (
                    [x] => -1.80513
                    [y] => -4.24764
                    [z] => 0
                    [scale] => 0.8
                    [rot] => 5.40781
                    [file] => Doodads\BlackCitadel\Props\RuneArt\RuneArt1.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [4] => Array
                (
                    [x] => -42.5799
                    [y] => 46.8908
                    [z] => -19.2
                    [scale] => 0.5
                    [rot] => 0
                    [file] => Doodads\Icecrown\Props\IceTorch\IceTorch.mdl
                    [red] => 70
                    [green] => 14
                    [blue] => 14
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [5] => Array
                (
                    [x] => -44.699
                    [y] => -41.6054
                    [z] => -19.2
                    [scale] => 0.5
                    [rot] => 1.5708
                    [file] => Doodads\Icecrown\Props\IceTorch\IceTorch.mdl
                    [red] => 70
                    [green] => 14
                    [blue] => 14
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [6] => Array
                (
                    [x] => -0.805514
                    [y] => -0.0000613928
                    [z] => 0
                    [scale] => 0.3
                    [rot] => 2.3562
                    [file] => Doodads\Ruins\Props\Ruins_NagaCircle\Ruins_NagaCircle.mdl
                    [red] => 40
                    [green] => 25
                    [blue] => 25
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [7] => Array
                (
                    [x] => 45.4278
                    [y] => -42.9336
                    [z] => -19.2
                    [scale] => 0.5
                    [rot] => 3.14159
                    [file] => Doodads\Icecrown\Props\IceTorch\IceTorch.mdl
                    [red] => 70
                    [green] => 14
                    [blue] => 14
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [8] => Array
                (
                    [x] => 47.1076
                    [y] => 47.6575
                    [z] => -19.2
                    [scale] => 0.5
                    [rot] => 4.71239
                    [file] => Doodads\Icecrown\Props\IceTorch\IceTorch.mdl
                    [red] => 70
                    [green] => 14
                    [blue] => 14
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

        )

    [dmgTable] => Array
        (
            [0] => Array
                (
                    [id] => MOD_DMG_TO_UNDEAD
                    [base] => -0.1
                    [add] => 0.004
                )

            [1] => Array
                (
                    [id] => MOD_BOUNTY_RECEIVED
                    [base] => 0
                    [add] => 0.0125
                )

            [2] => Array
                (
                    [id] => MOD_ITEM_CHANCE_ON_KILL
                    [base] => 0.08
                    [add] => 0.0032
                )

            [3] => Array
                (
                    [id] => MOD_ITEM_QUALITY_ON_KILL
                    [base] => 0.08
                    [add] => 0.0032
                )

        )

    [triggers] => Array
        (
            [0] => Array
                (
                    [name] => On Tower Creation
                    [code] => local Tower super = Event.getPrecedingTower()
 call AddUnitAnimationProperties(tower.getUnit(), "stand alternate", false)
    if super.getFamily() == tower.getFamily() then
        set tower.userReal = super.userReal
    else
        set tower.userReal = 0.0 
    endif
    set tower.userInt = 60
                    [values] => Array
                        (
                            [icon] => 
                            [visible] => false
                            [name] => 
                            [short_explain] => 
                            [long_explain] => 
                        )

                )

            [1] => Array
                (
                    [name] => On Damage
                    [code] => call Projectile.createLinearInterpolationFromUnitToUnit(mOck_steal,tower,0,0,Event.getTarget(),tower,0,true)
                    [values] => Array
                        (
                            [ONDAMAGE_chance] => .1
                            [icon] => 
                            [visible] => false
                            [name] => 
                            [short_explain] => 
                            [ONDAMAGE_chanceLevelAdd] => 0.004
                            [long_explain] => 
                        )

                )

            [2] => Array
                (
                    [name] => On Tower Details
                    [code] => call mOck_thief_multiboard.setValue(0,I2S(R2I(tower.userReal)))
    return mOck_thief_multiboard
                    [values] => Array
                        (
                        )

                )

            [3] => Array
                (
                    [name] => Header
                    [code] => globals
        //@import
        ProjectileType mOck_steal
        //@import
        MultiboardValues mOck_thief_multiboard
    endglobals
        
    //Do not remove or rename this function!
    //Put your initialization tasks here, this function will be called on map init
    private function init takes nothing returns nothing
	endfunction
                    [values] => Array
                        (
                            [icon] => ReplaceableTextures\CommandButtons\BTNPickUpItem.blp
                            [visible] => true
                            [name] => Steal
                            [short_explain] => The thief gets gold when he kills creeps.
                            [long_explain] => Every time the thief damages a creep there is a |cffFFFF8010%|r chance he steals |cffFFFF806|r gold.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.24|r gold|n|cffFFFF80+0.4%|r chance
                        )

                )

        )

    [abilities] => Array
        (
        )

    [buffs] => Array
        (
        )

    [units] => Array
        (
        )

    [references] => Array
        (
            [0] => Array
                (
                    [export] => false
                    [category] => global
                    [typ] => ProjectileType
                    [name] => mOck_steal
                )

            [1] => Array
                (
                    [export] => false
                    [category] => global
                    [typ] => MultiboardValues
                    [name] => mOck_thief_multiboard
                )

        )

)