Array
(
[scriptVersion] => 7
[oeValues] => Array
(
[RngBuff1] => 250
[scaleBull] => 0
[MissileHoming] => 1
[Upgrade] => Array
(
)
[targs1] => Array
(
)
[goldcost] => 65
[weapsOn] => 1
[dice1] => 1
[Missilespeed] => 1500
[file] => units\nightelf\HeroDemonHunter\HeroDemonHunter.mdl
[dmgpt1] => 0.3
[atkType1] => siege
[modelScale] => 0.55
[weapTp1] => missile
[acquire] => 775
[rangeN1] => 800
[upgrades] => Array
(
)
[cool1] => 1.5
[Ubertip] => Trained in the shadows, the thief is an expert in finding gold.
[backSw1] => 0.6
[green] => 90
[abilList] => Array
(
)
[Name] => Thief Apprentice
[Missileart] => Abilities\Weapons\WardenMissile\WardenMissile.mdl
[Art] => ReplaceableTextures\CommandButtons\BTNHeroDemonHunter.blp
[red] => 90
[buildingShadow] => Array
(
)
[turnRate] => 3
[blue] => 90
[sides1] => 1
[uberSplat] => OSMA
[auto] => Array
(
)
[dmgplus1] => 102
[bldtm] => 1
)
[settings] => Array
(
[author] => i_mOck_death
[element] => darkness
[authorDisplay] => |cffc0c0c0i_mOck_death|r
[alpha] => 255
[balanceTip] => |cffFFFF00-10% |rdmg to undead (|cffFFFF00+0.4%|r/lvl)|n|cffFFFF00+0.5% |rbounty collected/lvl|n|cffFFFF00+5% |ritem chance (|cffFFFF00+0.2%|r/lvl)|n|cffFFFF00+5% |ritem quality (|cffFFFF00+0.2%|r/lvl)
[rarity] => uncommon
[version] => 1.0
[abil_factor] => .925
)
[effects] => Array
(
[0] => Array
(
[x] => -52.4795
[y] => 18.0684
[z] => 6.4
[scale] => 1
[rot] => 0.0741765
[file] => Doodads\Cinematic\RunesOfGuldan\RunesOfGuldan5.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => -1.57
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[1] => Array
(
[x] => 57.0252
[y] => -20.5717
[z] => 6.4
[scale] => 1
[rot] => 3.16201
[file] => Doodads\Cinematic\RunesOfGuldan\RunesOfGuldan5.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => -1.57
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
)
[dmgTable] => Array
(
[0] => Array
(
[id] => MOD_DMG_TO_UNDEAD
[base] => -0.1
[add] => 0.004
)
[1] => Array
(
[id] => MOD_BOUNTY_RECEIVED
[base] => 0
[add] => 0.005
)
[2] => Array
(
[id] => MOD_ITEM_CHANCE_ON_KILL
[base] => 0.05
[add] => 0.002
)
[3] => Array
(
[id] => MOD_ITEM_QUALITY_ON_KILL
[base] => 0.05
[add] => 0.002
)
)
[triggers] => Array
(
[0] => Array
(
[name] => On Tower Creation
[code] => set tower.userReal = 0.0
set tower.userInt = 3
call AddUnitAnimationProperties(tower.getUnit(), "stand alternate", false)
[values] => Array
(
[icon] =>
[visible] => false
[name] =>
[short_explain] =>
[long_explain] =>
)
)
[1] => Array
(
[name] => On Damage
[code] => call Projectile.createLinearInterpolationFromUnitToUnit(mOck_steal,tower,0,0,Event.getTarget(),tower,0,true)
[values] => Array
(
[ONDAMAGE_chance] => .1
[icon] =>
[visible] => false
[name] =>
[short_explain] =>
[ONDAMAGE_chanceLevelAdd] => 0.004
[long_explain] =>
)
)
[2] => Array
(
[name] => On Tower Details
[code] => call mOck_thief_multiboard.setValue(0,I2S(R2I(tower.userReal)))
return mOck_thief_multiboard
[values] => Array
(
)
)
[3] => Array
(
[name] => Header
[code] => globals
//@export
ProjectileType mOck_steal
//@export
MultiboardValues mOck_thief_multiboard
endglobals
function steal takes Projectile p,Unit creep returns nothing
local Tower tower= p.getCaster()
local real goldGranted = (tower.userInt+(tower.getLevel()*tower.userInt*.04))/10
call tower.getOwner().giveGold(goldGranted,tower.getUnit(),false,true)
set tower.userReal = tower.userReal + goldGranted
endfunction
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
set mOck_steal = ProjectileType.createInterpolate("Abilities\\Weapons\\WardenMissile\\WardenMissile.mdl",1000)
call mOck_steal.setEventOnInterpolationFinished(ProjectileTargetEvent.steal)
set mOck_thief_multiboard = MultiboardValues.create(1)
call mOck_thief_multiboard.setKey(0,"Gold Stolen")
endfunction
[values] => Array
(
[icon] => ReplaceableTextures\CommandButtons\BTNPickUpItem.blp
[visible] => true
[name] => Steal
[short_explain] => The thief has a chance to get gold when he damages a creep.
[long_explain] => Every time the thief damages a creep there is a |cffFFFF8010%|r chance he steals |cffFFFF800.3|r gold.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.012|r gold|n|cffFFFF80+0.4%|r chance
)
)
)
[abilities] => Array
(
)
[buffs] => Array
(
)
[units] => Array
(
)
[references] => Array
(
[0] => Array
(
[export] => true
[category] => global
[typ] => ProjectileType
[name] => mOck_steal
)
[1] => Array
(
[export] => true
[category] => global
[typ] => MultiboardValues
[name] => mOck_thief_multiboard
)
)
)