Array
(
    [scriptVersion] => 7
    [oeValues] => Array
        (
            [RngBuff1] => 250
            [MissileHoming] => 1
            [Upgrade] => Array
                (
                )

            [targs1] => Array
                (
                )

            [goldcost] => 210
            [weapsOn] => 1
            [dice1] => 1
            [Missilespeed] => 1500
            [moveHeight] => 28
            [file] => units\creeps\TimberWolf\TimberWolf.mdl
            [atkType1] => hero
            [modelScale] => 0.6
            [weapTp1] => missile
            [acquire] => 800
            [rangeN1] => 800
            [upgrades] => Array
                (
                )

            [cool1] => 1.2
            [Ubertip] => The hounds of war are howling again.
            [green] => 100
            [abilList] => Array
                (
                )

            [Name] => Burning Dog
            [Missileart] => Abilities\Weapons\LavaSpawnMissile\LavaSpawnMissile.mdl
            [Art] => ReplaceableTextures\CommandButtons\BTNDOCMasterTraining.blp
            [red] => 180
            [buildingShadow] => Array
                (
                )

            [turnRate] => 0.5
            [unitSound] => Wolf
            [blue] => 100
            [sides1] => 1
            [uberSplat] => OSMA
            [auto] => Array
                (
                )

            [dmgplus1] => 235
            [bldtm] => 1
        )

    [settings] => Array
        (
            [author] => cedi
            [element] => fire
            [authorDisplay] => DreamStrider
            [alpha] => 255
            [balanceTip] => |cffFFFF00+5% |rdamage/lvl
            [rarity] => uncommon
            [version] => 1.0
            [abil_factor] => 0.86
        )

    [effects] => Array
        (
            [0] => Array
                (
                    [x] => 3.92665
                    [y] => -0.458823
                    [z] => -19.2
                    [scale] => 2
                    [rot] => 3.9737
                    [file] => Abilities\Spells\Other\BreathOfFire\BreathOfFireDamage.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [1] => Array
                (
                    [x] => 0.824918
                    [y] => -5.50154
                    [z] => 0
                    [scale] => 0.7
                    [rot] => 3.39697
                    [file] => Doodads\Outland\Rocks\Outland_Rock\Outland_Rock0.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

        )

    [dmgTable] => Array
        (
            [0] => Array
                (
                    [id] => MOD_DAMAGE_BASE_PERC
                    [base] => 0
                    [add] => 0.05
                )

        )

    [triggers] => Array
        (
            [0] => Array
                (
                    [name] => On Damage
                    [code] => local Iterate I = Iterate.overUnitsInRangeOfCaster( tower, TARGET_TYPE_TOWERS, 420.0 )
    local Unit U 
    local Buff B
    call DestroyEffect( AddSpecialEffectTarget( "Abilities\\Spells\\NightElf\\BattleRoar\\RoarCaster.mdl", tower.getUnit(), "origin" ) )
    loop
        set U = I.next()
        exitwhen U == 0
        set B = U.getBuffOfType( cedi_helldog )
        if B != 0 then
            if B.userInt < 100 then
                call cedi_helldog.apply( tower, U, B.getLevel() + 9 )
                set B.userInt = B.userInt + 1
            else
                call B.refreshDuration()
            endif
        else
            call cedi_helldog.apply( tower, U, tower.getLevel() * 9 )
            set B.userInt = 0
        endif
    endloop
    //0.0005  0.003, 0.0045, 0.006, 0.0075, 0.009
    //0.05    0.05 , 0.05  , 0.05 , 0.05  , 0.05
    //        70   , 210   , 840  , 1680  , 3360
                    [values] => Array
                        (
                            [ONDAMAGE_chance] => 0.3
                            [icon] => ReplaceableTextures\CommandButtons\BTNBattleRoar.blp
                            [visible] => true
                            [name] => Roar
                            [short_explain] => Whenever this tower damages a unit it has a chance to increase the damage of nearby towers.
                            [ONDAMAGE_chanceLevelAdd] => 0.0
                            [long_explain] => Whenever this tower damages a unit it has |cffFFFF8030%|r chance to release a battle cry. The cry increases the attack damage of all towers in |cffFFFF80420|r range by |cffFFFF805%|r for |cffFFFF805|r seconds. If a tower has allready the roar buff the attack damage is increased by |cffFFFF800.45%|r and the duration is refreshed. Stacks up to |cffFFFF80100|r times.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.45%|r attack damage
                        )

                )

            [1] => Array
                (
                    [name] => Header
                    [code] => globals
        //@import
        BuffType cedi_helldog
    endglobals
    
    //Do not remove or rename this function!
    //Put your initialization tasks here, this function will be called on map init
    private function init takes nothing returns nothing
	endfunction
                    [values] => Array
                        (
                            [icon] => 
                            [visible] => false
                            [name] => 
                            [short_explain] => 
                            [long_explain] => 
                        )

                )

        )

    [abilities] => Array
        (
        )

    [buffs] => Array
        (
        )

    [units] => Array
        (
        )

    [references] => Array
        (
            [0] => Array
                (
                    [export] => false
                    [category] => global
                    [typ] => BuffType
                    [name] => cedi_helldog
                )

        )

)