Array
(
[scriptVersion] => 7
[oeValues] => Array
(
[RngBuff1] => 250
[MissileHoming] => 1
[Upgrade] => Array
(
)
[targs1] => Array
(
)
[goldcost] => 1700
[weapsOn] => 1
[dice1] => 1
[Missilespeed] => 1500
[moveHeight] => -24
[file] => .mdl
[manaN] => 30
[atkType1] => normal
[modelScale] => 0.4
[weapTp1] => missile
[Missilearc] => 0.15
[acquire] => 1200
[rangeN1] => 1200
[upgrades] => Array
(
)
[cool1] => 1.5
[Ubertip] => This tower uses its lightning powers to help its allies.
[regenMana] => 1
[abilList] => Array
(
)
[launchZ] => 90
[Name] => Charged Obelisk
[Missileart] => Abilities\Weapons\FarseerMissile\FarseerMissile.mdl
[Art] => ReplaceableTextures\CommandButtons\BTNAnimalWarTraining.blp
[buildingShadow] => Array
(
)
[sides1] => 1
[auto] => Array
(
)
[dmgplus1] => 747
[bldtm] => 1
)
[settings] => Array
(
[author] => Boekie
[element] => storm
[authorDisplay] => |cff00CD00Boekie|r
[alpha] => 255
[balanceTip] => |cffFFFF00+0.04 |rmana regen/lvl
[rarity] => unique
[version] => 1.0
[abil_factor] => 0.3
)
[effects] => Array
(
[0] => Array
(
[x] => 3.74764
[y] => -1.58934
[z] => 76.8
[scale] => 1.2
[rot] => 4.45059
[file] => Abilities\Spells\Items\AIlb\AIlbTarget.mdl
[red] => 150
[green] => 150
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[1] => Array
(
[x] => -4.83904
[y] => -0.704132
[z] => 96
[scale] => 1.3
[rot] => 3.13713
[file] => Abilities\Spells\Items\AIlb\AIlbTarget.mdl
[red] => 150
[green] => 150
[blue] => 255
[alpha] => 255
[pitch] => -0.5
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[2] => Array
(
[x] => -0.425142
[y] => 0.0749913
[z] => 32
[scale] => 0.5
[rot] => 5.54566
[file] => Doodads\Cityscape\Props\City_Oblisk\City_Oblisk.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[3] => Array
(
[x] => -3.58695
[y] => -5.58731
[z] => 128
[scale] => 0.6
[rot] => 5.77704
[file] => Abilities\Spells\Orc\LightningShield\LightningShieldTarget.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[4] => Array
(
[x] => 25.4334
[y] => -22.6824
[z] => 6.4
[scale] => 0.3
[rot] => 0.0316458
[file] => Doodads\Cityscape\Structures\CityLowWall135\CityLowWall135.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[5] => Array
(
[x] => -23.161
[y] => -42.09
[z] => -12.8
[scale] => 0.3
[rot] => 3.92818
[file] => Doodads\Cityscape\Structures\City_LowWall_TallEndCap\City_LowWall_TallEndCap.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[6] => Array
(
[x] => -20.1747
[y] => -28.2765
[z] => 6.4
[scale] => 0.3
[rot] => 4.7279
[file] => Doodads\Cityscape\Structures\CityLowWall135\CityLowWall135.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[7] => Array
(
[x] => 44.4503
[y] => -25.696
[z] => -12.8
[scale] => 0.3
[rot] => 3.98132
[file] => Doodads\Cityscape\Structures\City_LowWall_TallEndCap\City_LowWall_TallEndCap.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[8] => Array
(
[x] => 23.3245
[y] => 42.6605
[z] => -12.8
[scale] => 0.3
[rot] => 5.57031
[file] => Doodads\Cityscape\Structures\City_LowWall_TallEndCap\City_LowWall_TallEndCap.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[9] => Array
(
[x] => -39.6295
[y] => 27.4836
[z] => -12.8
[scale] => 0.3
[rot] => 3.91783
[file] => Doodads\Cityscape\Structures\City_LowWall_TallEndCap\City_LowWall_TallEndCap.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[10] => Array
(
[x] => -0.292391
[y] => 1.16295
[z] => -70.4
[scale] => 1.2
[rot] => 3.94502
[file] => Doodads\Cityscape\Structures\City_LowWall_ShortEndCap\City_LowWall_ShortEndCap.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[11] => Array
(
[x] => 18.5004
[y] => 25.978
[z] => 6.4
[scale] => 0.3
[rot] => 4.72854
[file] => Doodads\Cityscape\Structures\CityLowWall135\CityLowWall135.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[12] => Array
(
[x] => -22.5231
[y] => 21.9894
[z] => 6.4
[scale] => 0.3
[rot] => 3.16664
[file] => Doodads\Cityscape\Structures\CityLowWall135\CityLowWall135.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[13] => Array
(
[x] => -45.4553
[y] => -2.50083
[z] => 0.000000953674
[scale] => 0.4
[rot] => 2.34777
[file] => Doodads\Cityscape\Structures\City_LowWall_ShortEndCap\City_LowWall_ShortEndCap.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[14] => Array
(
[x] => -3.52662
[y] => 44.4533
[z] => 0.000000953674
[scale] => 0.4
[rot] => 2.34568
[file] => Doodads\Cityscape\Structures\City_LowWall_ShortEndCap\City_LowWall_ShortEndCap.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[15] => Array
(
[x] => 1.75542
[y] => -46.5451
[z] => 0.000000953674
[scale] => 0.4
[rot] => 5.51068
[file] => Doodads\Cityscape\Structures\City_LowWall_ShortEndCap\City_LowWall_ShortEndCap.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[16] => Array
(
[x] => 41.8652
[y] => -1.96101
[z] => 0.000000953674
[scale] => 0.4
[rot] => 5.53427
[file] => Doodads\Cityscape\Structures\City_LowWall_ShortEndCap\City_LowWall_ShortEndCap.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
)
[dmgTable] => Array
(
[0] => Array
(
[id] => MOD_MANA_REGEN
[base] => 0
[add] => 0.04
)
)
[triggers] => Array
(
[0] => Array
(
[name] => Header
[code] => globals
BuffType boekie_chargeBuff
endglobals
function boekie_charge takes Buff b returns nothing
local Tower caster = b.getCaster()
local Unit target = b.getBuffedUnit()
local integer newLevel = b.getLevel() + 50 + caster.getLevel()
local real duration = b.getRemainingDuration()
call boekie_chargeBuff.applyCustomTimed(caster,target,newLevel,duration).setRemainingDuration(duration)
endfunction
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
local Modifier m = Modifier.create()
set boekie_chargeBuff = BuffType.create( 10.00, 0.0, true )
call boekie_chargeBuff.setBuffIcon( '@@0@@' )
call m.addModification( MOD_ATTACKSPEED, 0.25, 0.001 )
call boekie_chargeBuff.setBuffModifier( m )
call boekie_chargeBuff.addPeriodicEvent(EventHandler.boekie_charge,1)
endfunction
[values] => Array
(
[icon] =>
[visible] => false
[name] =>
[short_explain] =>
[long_explain] =>
)
)
[1] => Array
(
[name] => Autocast
[code] => call boekie_chargeBuff.apply(tower,Event.getTarget(),tower.getLevel()*6)
[values] => Array
(
[caster_art] =>
[icon] => ReplaceableTextures\CommandButtons\BTNOrbOfLightning.blp
[AUTOCAST_cooldown] => 5
[AUTOCAST_numBuffsBeforeIdle] => 3
[AUTOCAST_isExtended] => false
[long_explain] => Applies a buff to target tower which lasts |cffFFFF8010|r seconds, it increases the attack speed of the tower by |cffFFFF8025%|r. Every second this buff will grant an additional |cffFFFF805%|r bonus attackspeed.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.6%|r base attackspeed|n|cffFFFF80+0.1%|r bonus attackspeed
[AUTOCAST_autocastType] => AC_TYPE_OFFENSIVE_BUFF
[AUTOCAST_manacost] => 20
[AUTOCAST_range] => 1200
[AUTOCAST_buffType] => boekie_chargeBuff
[name] => Charge
[AUTOCAST_targetSelf] => true
[short_explain] => Charges an allied tower, increasing attackspeed.
[AUTOCAST_targetType] => TARGET_TYPE_TOWERS
[target_art] =>
[AUTOCAST_autoRange] => 1200
)
)
[2] => Array
(
[name] => On Attack
[code] => local Iterate inRange
local real numResults=0.0
local Unit result
local Unit next
local integer lvl = tower.getLevel()
set inRange=Iterate.overUnitsInRangeOfCaster(tower,TARGET_CREEPS,1000)
loop
set next=inRange.next()
exitwhen next==0
set numResults=numResults+1.0
if GetRandomReal(0.0,1.0)<=1.0/numResults then
set result=next
endif
endloop
if numResults>0.5 then
call tower.doSpellDamage(result,1000+(lvl*40),tower.calcSpellCrit(0.20+(lvl*0.004),0))
if result.getSize() < SIZE_BOSS then
call cb_stun.applyOnlyTimed(tower,result,0.2)
endif
call SFXAtUnit("Abilities\\Weapons\\Bolt\\BoltImpact.mdl",result.getUnit())
endif
[values] => Array
(
[icon] => ReplaceableTextures\CommandButtons\BTNMonsoon.blp
[visible] => true
[name] => Electric Field
[short_explain] => Shocks random creeps on attack.
[ONATTACK_chance] => 1.0
[ONATTACK_chanceLevelAdd] => 0.0
[long_explain] => On every attack this tower shocks a creep in |cffFFFF801000|r range. This shock deals |cffFFFF801000|r spelldamage and stuns for |cffFFFF800.2|r seconds, the spelldamage has |cffFFFF8020%|r bonus chance to crit. The stun does not work on bosses! |n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+40|r spelldamage|n|cffFFFF80+0.4%|r bonus crit chance
)
)
)
[abilities] => Array
(
)
[buffs] => Array
(
[0] => Array
(
[id] => @@0@@
[derivedFrom] => Blsh
[oeValues] => Array
(
[Bufftip] => Charged
[Buffubertip] => This unit is charged; its attackspeed is increased.
[Buffart] => ReplaceableTextures\CommandButtons\BTNOrbOfLightning.blp
[EditorName] => Charged
)
)
)
[units] => Array
(
)
[references] => Array
(
)
)