Array
(
[scriptVersion] => 7
[oeValues] => Array
(
[RngBuff1] => 250
[MissileHoming] => 1
[Upgrade] => Array
(
)
[targs1] => Array
(
)
[goldcost] => 3000
[weapsOn] => 1
[dice1] => 1
[Missilespeed] => 2000
[file] => Doodads\Ashenvale\Props\Obelisk\Obelisk2.mdl
[atkType1] => hero
[modelScale] => 0.8
[weapTp1] => missile
[acquire] => 750
[rangeN1] => 750
[upgrades] => Array
(
)
[cool1] => 0.8
[Ubertip] => An old relic from the time of the first war against the Burning Legion. It unleashes pure chaos upon everything around it.
[abilList] => Array
(
)
[Name] => Monolith of Chaos
[Missileart] => Abilities\Weapons\AncestralGuardianMissile\AncestralGuardianMissile.mdl
[Art] => ReplaceableTextures\CommandButtons\BTNDisenchant.blp
[buildingShadow] => Array
(
)
[unitSound] => Crypt
[sides1] => 1
[uberSplat] => OSMA
[auto] => Array
(
)
[dmgplus1] => 1588
[bldtm] => 1
)
[settings] => Array
(
[author] => cedi
[element] => darkness
[authorDisplay] => cedi
[alpha] => 255
[balanceTip] => |cffFFFF00+25% |rdmg to humanoids (|cffFFFF00+1%|r/lvl)
[rarity] => unique
[version] => 1.0
[abil_factor] => 0.55
)
[effects] => Array
(
[0] => Array
(
[x] => -13.8493
[y] => 11.5448
[z] => -12.8
[scale] => 0.4
[rot] => 3.69272
[file] => Doodads\Ashenvale\Props\Obelisk\Obelisk2.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => -0.6
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[1] => Array
(
[x] => 9.7385
[y] => 3.3655
[z] => 0
[scale] => 0.4
[rot] => 3.10669
[file] => Doodads\Outland\Rocks\Outland_MagmaRock\Outland_MagmaRock0.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => 0
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[2] => Array
(
[x] => -0.861623
[y] => -3.84707
[z] => 0
[scale] => 0.4
[rot] => 4.73525
[file] => Doodads\Ashenvale\Props\Obelisk\Obelisk2.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => -0.6
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[3] => Array
(
[x] => 12.6792
[y] => -1.47369
[z] => 0
[scale] => 0.4
[rot] => 5.78739
[file] => Doodads\Ashenvale\Props\Obelisk\Obelisk2.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => -0.6
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[4] => Array
(
[x] => -1.14589
[y] => 11.4657
[z] => 0
[scale] => 0.4
[rot] => 2.04115
[file] => Doodads\Ashenvale\Props\Obelisk\Obelisk2.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => -0.6
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
[5] => Array
(
[x] => 13.3986
[y] => 8.83868
[z] => 0
[scale] => 0.4
[rot] => 0.8496
[file] => Doodads\Ashenvale\Props\Obelisk\Obelisk2.mdl
[red] => 255
[green] => 255
[blue] => 255
[alpha] => 255
[pitch] => -0.6
[advanced] => false
[animation] => Array
(
)
[aniSpeed] => 50
)
)
[dmgTable] => Array
(
[0] => Array
(
[id] => MOD_DMG_TO_HUMANOID
[base] => 0.25
[add] => 0.01
)
)
[triggers] => Array
(
[0] => Array
(
[name] => Header
[code] => globals
BuffType cedi_MoC
endglobals
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
local Modifier m = Modifier.create()
set cedi_MoC = BuffType.create( 3.00, 0.1, false )
call cedi_MoC.setBuffIcon( '@@0@@' )
call m.addModification( MOD_ARMOR_PERC, -1.00, 0.50 )
call cedi_MoC.setBuffModifier( m )
endfunction
[values] => Array
(
[icon] =>
[visible] => false
[name] =>
[short_explain] =>
[long_explain] =>
)
)
[1] => Array
(
[name] => On Unit Comes In Range
[code] => local Unit U = Event.getTarget()
local integer i = tower.getLevel()
if tower.calcChance( 0.45 + i * 0.004 ) then
if ( U.getSize() < SIZE_BOSS ) then
call cedi_MoC.applyCustomTimed( tower, U, 0, 3.00 + 0.1 * i )
else
call cedi_MoC.applyCustomTimed( tower, U, 1, 3.00 + 0.1 * i )
endif
endif
[values] => Array
(
[icon] => ReplaceableTextures\CommandButtons\BTNDarkSummoning.blp
[visible] => true
[name] => Chaos
[short_explain] => Enemies which come near the monolith lose their armor.
[UNITINRANGE_targetType] => TARGET_TYPE_CREEPS
[long_explain] => All creeps that come in |cffFFFF80750|r range around this tower have a |cffFFFF8045%|r chance to lose |cffFFFF80100%|r of their armor for |cffFFFF803|r seconds. The armor reduction is halved for Bosses and Challenges.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.1|r seconds|n|cffFFFF80+0.4%|r chance
[UNITINRANGE_range] => 750
)
)
)
[abilities] => Array
(
)
[buffs] => Array
(
[0] => Array
(
[id] => @@0@@
[derivedFrom] => BHfs
[oeValues] => Array
(
[Bufftip] => Chaos
[Targetattach] => chest
[Buffubertip] => This unit has no armor.
[Targetattachcount] => 1
[Buffart] => ReplaceableTextures\CommandButtons\BTNDarkSummoning.blp
[TargetArt] => Abilities\Spells\Undead\AntiMagicShell\AntiMagicShell.mdl
[EditorName] => Chaos
)
)
)
[units] => Array
(
)
[references] => Array
(
)
)